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You'll find here a series of articles about writing two-liners in Applesoft.
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## Contents
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* Introduction
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* What are 2-liners
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* General restrictions
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* Common practices
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* Essentials
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* Living without IF/THEN
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* Living without GOTO
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* The search for the last character
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* Inverting stuff
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* Extra tips
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* Advanced techniques
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* Exiting without END
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* Get lost of DATA/READ loops
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* Extra techniques
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* INVERSE/PRINT your shape tables
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* Taking control of the interpreter
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* Working with custom assembly routines
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* The 1-byte taking up to 3-byte problem
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* SCRN/PLOT your sound routine
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