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You'll find here a series of articles about writing two-liners in Applesoft.
## Contents
* Introduction
* What are 2-liners
* General restrictions
* Common practices
* Essentials
* Living without IF/THEN
* Living without GOTO
* The search for the last character
* Inverting stuff
* Extra tips
* Advanced techniques
* Exiting without END
* Get lost of DATA/READ loops
* Extra techniques
* INVERSE/PRINT your shape tables
* Taking control of the interpreter
* Working with custom assembly routines
* The 1-byte taking up to 3-byte problem
* SCRN/PLOT your sound routine