diff --git a/honoring_the_code/002 - lores tetris/README.md b/honoring_the_code/002 - lores tetris/README.md index b0b8d74..6128e06 100644 --- a/honoring_the_code/002 - lores tetris/README.md +++ b/honoring_the_code/002 - lores tetris/README.md @@ -261,6 +261,8 @@ VTAB 10:HTAB 10: PRINT "L" + CHR$(10) + CHR$(8) + "L" + CHR$(10) + CHR$(8) + "LL ``` This will draw a green L on the lo-res screen ! +![L in lores](img/capture4.png) + Now all we need to do is create a string array with all the possible rotations of every piece. Seven pieces with 4 rotations each is an array of 28 strings. `DIM A$(28)` will do. We also need to know what value we need to POKE into memory 50, so each piece will have an inverse flag value, again in an array. `DIM C(6)` will work.