diff --git a/applesoft/spc/README.md b/applesoft/spc/README.md
index c38b5c6..ee4f0eb 100644
--- a/applesoft/spc/README.md
+++ b/applesoft/spc/README.md
@@ -110,4 +110,45 @@ So, for ASCII between 64 and 95, we have to change the value in `$32` as well an
+(Notice how I immediately typed the `POKE`s to restore the normal display, otherwise my next commands would be partially invisible.)
+Now we are able to use `SPC` to repeat any character available !
+
+## One last thing ...
+Ok, it works ... but only in NORMAL mode ! How do we make it work in FLASH and INVERSE ?
+
+It's quite simple. I won't go into details on how it works but we just fiddle with the value in `$32`.
+
+Basically what we do is subtract `128` (`$80`) from the value in `$32` if we want FLASH characters and subtract `192` (`$C0`) if we want INVERSE characters.
+
+It works because bytes in the text screen memory (in `$400`) do not use the ASCII values of the characters. Byte values between 0-63 will display INVERSE characters (no lowercase characters), while values between 64-127 will display FLASH characters (no lowercase characters). Values above 127 are NORMAL characters (upper and lowercase). Now 255-192=63 (INVERSE) and 255-128=127 (FLASH) ... I suppose you got it.
+
+Remember that not all characters are printable in FLASH or INVERSE.
+
+## A little program to sum it all
+This little program will demonstrate what we learned here.
+
+It will fill the screen with one kind of character, using four `SPC` statements with a parameter of 240.
+
+ 10 HOME
+ 20 X = 255: Y=0: REM INIT VALUES
+ 30 POKE 243,0: REM RESET ORA MASK
+ 40 POKE 50, X: REM RESET AND MASK
+ 50 VTAB 1
+ 60 INPUT "ASCII (1-255; 0 EXITS) ? ";Z
+ 70 IF NOT Z THEN END
+ 80 INPUT "NORMAL/FLASH/INVERSE (N/F/I) ? ";N$
+ 90 IF N$ = "F" THEN Y=128
+ 100 IF N$ = "I" THEN Y=192
+ 110 IF (Z>=64 AND Z<=95) OR (Z>=192 AND Z<=223) THEN X = 223: REM PREPARE END MASK FOR ASCII 64-95 OR 192-223
+ 120 POKE 50,X-Y: REM SET NORMAL/FLASH/INVERSE MASK
+ 130 POKE 243, Z: REM SET ORA MASK
+ 140 VTAB 1
+ 150 PRINT SPC(240): REM FILL THE SCREEN !
+ 160 PRINT SPC(240)
+ 170 PRINT SPC(240)
+ 180 PRINT SPC(240)
+ 190 GOTO 20
+
+
+# HAPPY CODING !