From c6d8f55f39d0b0e2e086a607158f40da43d781ac Mon Sep 17 00:00:00 2001 From: tilleul Date: Mon, 18 Jan 2021 08:50:34 +0100 Subject: [PATCH] Update README.md --- tools/bitmap editor/README.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/tools/bitmap editor/README.md b/tools/bitmap editor/README.md index 7eea2d3..dc97ce6 100644 --- a/tools/bitmap editor/README.md +++ b/tools/bitmap editor/README.md @@ -1,5 +1,10 @@ # Bitmap Creator for Apple ]\[ hires sprites/bitmaps +![title](img/bitmap_creator_example.png) -An [Excel Spreadsheet](https://github.com/tilleul/apple2/tree/master/tools/bitmap%20editor/src) to virtually create and render Apple ]\[ bitmaps/sprites. +An [Excel Spreadsheet](https://github.com/tilleul/apple2/tree/master/tools/bitmap%20editor/src) to virtually create and render Apple ]\[ bitmaps/sprites. Works too with Calc in Libre Office/Open Office. + +Fill in Apple ]\[ hires screen bits on a spreadsheet to create reusable bitmaps and sprites for your Apple ]\[ software development. Use the copy/paste features of spreadsheet to easily create pre-shifted shapes. The spreadsheet renders the bitmap as a real Apple ]\[, computes all the bytes values (so you can copy/paste them in your program) and even generates `POKE`s commands to type in Applesoft so you can see how it renders in your favourite Apple ]\[ emulator. + +Instructions are included in the spreadsheet. Also, an [article](apple2_hires.md) about Apple ]\[ hires. Including some interesting 6502 tricks.