# The Art of 2-liners in Applesoft You'll find here a series of articles about writing two-liners in Applesoft. ## Contents * Introduction * What are 2-liners * General restrictions * Common practices * Essentials * Living without IF/THEN * Living without GOTO * The search for the last character * Inverting stuff * Extra tips * Advanced techniques * Exiting without END * Get lost of DATA/READ loops * Extra techniques * INVERSE/PRINT your shape tables * Taking control of the interpreter * Working with custom assembly routines * The 1-byte taking up to 3-byte problem * SCRN/PLOT your sound routine