From adb988d0834aee64f996ab75c57b8eac0ef56009 Mon Sep 17 00:00:00 2001
From: Oliver Schmidt
Date: Mon, 27 Jan 2020 14:13:17 +0100
Subject: [PATCH 1/2] Refer to keys consistently with uppercase letters.
---
readme.txt | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/readme.txt b/readme.txt
index 59fbb71..412ff8c 100644
--- a/readme.txt
+++ b/readme.txt
@@ -52,7 +52,7 @@ visual representation of the Attack DB. The colors are: For attackers Cyan
and for defenders Red.
Lastly, the game has an Undo/Redo stack that tracks the last 254 moves. Pressing
-u will undo the last move and r will redo the last move. In an AI/Human game,
+U will undo the last move and R will redo the last move. In an AI/Human game,
the undo will undo the last AI and human player move, so the human player can
make a different move.
@@ -223,7 +223,7 @@ Valid: Thin
Invalid: Medium
Empty: Thick
-When it comes to showing attackers/defenders (via the keys 'a'/'d') there's no
+When it comes to showing attackers/defenders (via the keys A / D) there's no
alternative to resorting to colors:
Attackers: Red
@@ -239,7 +239,7 @@ striped) piece making it clearly visible.
On a color display a third color (beside attackers/defenders) works just fine.
-As the Apple II doesn't have cursor-up and cursor-down keys the keys 'o' and 'l'
+As the Apple II doesn't have cursor-up and cursor-down keys the keys O and L
work as alternatives to the those cursor keys.
Oliver Schmidt
From 460e6fb440ed2c6ba93e2373416aae963f2d46d3 Mon Sep 17 00:00:00 2001
From: Oliver Schmidt
Date: Sat, 1 Feb 2020 15:05:16 +0100
Subject: [PATCH 2/2] Added a Git ignore file.
---
.gitignore | 3 +++
1 file changed, 3 insertions(+)
create mode 100644 .gitignore
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..dd1b936
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,3 @@
+/obj/
+/Makefile.options
+/cc65-chess.*