Add a level with some white floors which you must not touch.

This commit is contained in:
Jeremy Rand 2017-07-21 22:55:57 -05:00
parent e941c58b81
commit e89e6a4b54
1 changed files with 15 additions and 6 deletions

View File

@ -1544,7 +1544,7 @@ gridScreenRight: .BYTE $00
shouldQuit: .BYTE $00
level: .BYTE $0
level: .BYTE $2
; A level consists of the following for each grid:
; Byte 0 - Offset of the start of this grid from the previous grid's start
@ -1568,20 +1568,29 @@ level2:
.BYTE 40, $00, $00, $00, $00
level3:
.BYTE 0, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 80, 10, 140, 140+GRID_HEIGHT, COL_WHITE
.BYTE 10, 80, 140, 140+GRID_HEIGHT, COL_GREEN
.BYTE 80, 10, 140, 140+GRID_HEIGHT, COL_WHITE
.BYTE 10, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 90, 40, 140, 140+GRID_HEIGHT, COL_GREEN
.BYTE 40, $00, $00, $00, $00
level4:
.BYTE 0, 80, 80, 80+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 80, 100, 100+GRID_HEIGHT, COL_GREEN
.BYTE 60, 80, 120, 120+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 40, 140, 140+GRID_HEIGHT, COL_GREEN
.BYTE 40, $00, $00, $00, $00
level4:
level5:
.BYTE 0, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 80, 120, 120+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 40, 120, 120+GRID_HEIGHT, COL_VIOLET
.BYTE 40, $00, $00, $00, $00
level5:
level6:
.BYTE 0, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 60, 80, 120, 120+GRID_HEIGHT, COL_VIOLET
.BYTE 10, 70, 160, 160+GRID_HEIGHT, COL_GREEN
@ -1589,7 +1598,7 @@ level5:
.BYTE 60, 40, 120, 120+GRID_HEIGHT, COL_VIOLET
.BYTE 40, $00, $00, $00, $00
level6:
level7:
.BYTE 0, 80, 140, 140+GRID_HEIGHT, COL_VIOLET
.BYTE 100, 20, 120, 120+GRID_HEIGHT, COL_GREEN
.BYTE 40, 20, 100, 100+GRID_HEIGHT, COL_VIOLET
@ -1599,8 +1608,8 @@ level6:
.BYTE 40, $00, $00, $00, $00
levelsLo:
.LOBYTES level1, level2, level3, level4, level5, level6, 0
.LOBYTES level1, level2, level3, level4, level5, level6, level7, 0
levelsHi:
.HIBYTES level1, level2, level3, level4, level5, level6, 0
.HIBYTES level1, level2, level3, level4, level5, level6, level7, 0