contiki/core/net
2011-11-15 16:59:12 +01:00
..
mac Restore packetbuf before mac callback (earlier commit was accidental reverted) 2011-11-15 16:59:12 +01:00
rime made linkable with IAR linker - avoiding multiple defs of rime_sniffer, etc 2011-11-08 11:57:17 +01:00
rpl added debug callbacks 2011-10-27 12:32:16 +02:00
dhcpc.c Converted scope-local variables into function-local variables. 2011-04-12 14:12:09 +02:00
dhcpc.h
hc.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
hc.h
neighbor-attr.c Add the NEIGHBOR_ATTR prefix to a macro name 2011-02-13 21:34:59 +01:00
neighbor-attr.h Add the NEIGHBOR_ATTR prefix to a macro name 2011-02-13 21:34:59 +01:00
neighbor-info.c Ensure that packet metric is always set. 2011-10-10 22:10:21 +02:00
neighbor-info.h changed etx to metric 2011-04-07 09:46:37 +02:00
netstack.c
netstack.h Set default RDC wakeup rate to 8 hz 2011-09-05 20:42:38 +02:00
packetbuf.c
packetbuf.h Added a PACKETBUF_ATTR_STREAM_END packet flag 2011-02-08 22:20:07 +01:00
packetqueue.c
packetqueue.h
psock.c added psock function for reading specified number of bytes 2011-03-09 02:40:53 -05:00
psock.h added psock function for reading specified number of bytes 2011-03-09 02:40:53 -05:00
queuebuf.c Add missing includes, remove unimplemented function declaration. 2011-10-13 11:23:53 -04:00
queuebuf.h Added bursts support in CSMA/ContikiMAC, and CFS-swapping in 2011-09-27 16:47:03 +02:00
rawpacket-udp.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
rawpacket-udp.h
rawpacket.h
resolv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
resolv.h
rime.h Rime sniffers must be called for all transmissions, even if they failed, to get energy attribution right. This means that rime output sniffers now also must take the MAC transmission status as an argument. 2011-05-02 15:06:34 +02:00
sicslowpan.c Avoid infinite loop when printing garbled packets 2011-10-27 11:13:26 -04:00
sicslowpan.h reverted to byte-based iid check 2011-03-07 22:02:43 +01:00
simple-udp.c Fixed previously erroneously fixed include 2011-09-01 09:11:46 +02:00
simple-udp.h A significantly simpler API for sending UDP packets 2011-08-29 21:30:21 +02:00
slipdev.c
slipdev.h
tcpdump.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
tcpdump.h
tcpip.c Use the new shared ND-packet queue buffers 2010-10-29 05:36:07 +00:00
tcpip.h A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-def.h
uaodv-rt.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-rt.h
uaodv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv.h
uip6.c Small spelling bugfix 2011-09-02 13:51:28 +02:00
uip_arch.h
uip_arp.c Fix compiler warnings 2010-12-14 22:45:22 +00:00
uip_arp.h
uip-debug.c Add PRINTA so direct calls to debug routines will always print 2011-03-13 11:57:39 -04:00
uip-debug.h Add PRINTA so direct calls to debug routines will always print 2011-03-13 11:57:39 -04:00
uip-ds6.c fixed RPL to handle inifinite rank better 2011-04-07 17:44:07 +02:00
uip-ds6.h Made the code more conforming to the Contiki style. 2011-03-16 13:35:44 +01:00
uip-fw-drv.c
uip-fw-drv.h
uip-fw.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip-fw.h
uip-icmp6.c removed some void * casts in uip code 2011-01-04 22:11:37 +00:00
uip-icmp6.h
uip-nd6.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-nd6.h dos2unix conversion 2011-01-05 17:01:03 +00:00
uip-neighbor.c
uip-neighbor.h
uip-over-mesh.c
uip-over-mesh.h
uip-packetqueue.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-packetqueue.h When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-split.c
uip-split.h
uip-udp-packet.c Added some defensive programming 2011-08-31 20:53:48 +02:00
uip-udp-packet.h
uip.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip.h Make comparison endian-safe, thanks Ivan. 2011-08-18 14:01:20 -04:00
uiplib.c fixed parsing of address to handle [<addr>] 2011-03-22 10:42:38 +01:00
uiplib.h
uipopt.h Allow shorter UIP_CONF_WAIT_TIMEOUT for more aggressive power saving modes. 2010-12-24 00:39:04 +00:00