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mac
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Restore packetbuf before mac callback (earlier commit was accidental reverted)
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2011-11-15 16:59:12 +01:00 |
rime
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made linkable with IAR linker - avoiding multiple defs of rime_sniffer, etc
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2011-11-08 11:57:17 +01:00 |
rpl
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added debug callbacks
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2011-10-27 12:32:16 +02:00 |
dhcpc.c
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Converted scope-local variables into function-local variables.
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2011-04-12 14:12:09 +02:00 |
dhcpc.h
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hc.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
hc.h
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neighbor-attr.c
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Add the NEIGHBOR_ATTR prefix to a macro name
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2011-02-13 21:34:59 +01:00 |
neighbor-attr.h
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Add the NEIGHBOR_ATTR prefix to a macro name
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2011-02-13 21:34:59 +01:00 |
neighbor-info.c
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Ensure that packet metric is always set.
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2011-10-10 22:10:21 +02:00 |
neighbor-info.h
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changed etx to metric
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2011-04-07 09:46:37 +02:00 |
netstack.c
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netstack.h
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Set default RDC wakeup rate to 8 hz
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2011-09-05 20:42:38 +02:00 |
packetbuf.c
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packetbuf.h
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Added a PACKETBUF_ATTR_STREAM_END packet flag
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2011-02-08 22:20:07 +01:00 |
packetqueue.c
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packetqueue.h
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psock.c
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added psock function for reading specified number of bytes
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2011-03-09 02:40:53 -05:00 |
psock.h
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added psock function for reading specified number of bytes
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2011-03-09 02:40:53 -05:00 |
queuebuf.c
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Add missing includes, remove unimplemented function declaration.
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2011-10-13 11:23:53 -04:00 |
queuebuf.h
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Added bursts support in CSMA/ContikiMAC, and CFS-swapping in
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2011-09-27 16:47:03 +02:00 |
rawpacket-udp.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
rawpacket-udp.h
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rawpacket.h
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resolv.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
resolv.h
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rime.h
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Rime sniffers must be called for all transmissions, even if they failed, to get energy attribution right. This means that rime output sniffers now also must take the MAC transmission status as an argument.
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2011-05-02 15:06:34 +02:00 |
sicslowpan.c
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Avoid infinite loop when printing garbled packets
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2011-10-27 11:13:26 -04:00 |
sicslowpan.h
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reverted to byte-based iid check
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2011-03-07 22:02:43 +01:00 |
simple-udp.c
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Fixed previously erroneously fixed include
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2011-09-01 09:11:46 +02:00 |
simple-udp.h
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A significantly simpler API for sending UDP packets
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2011-08-29 21:30:21 +02:00 |
slipdev.c
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slipdev.h
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tcpdump.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
tcpdump.h
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tcpip.c
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Use the new shared ND-packet queue buffers
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2010-10-29 05:36:07 +00:00 |
tcpip.h
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv-def.h
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uaodv-rt.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv-rt.h
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uaodv.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv.h
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uip6.c
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Small spelling bugfix
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2011-09-02 13:51:28 +02:00 |
uip_arch.h
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uip_arp.c
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Fix compiler warnings
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2010-12-14 22:45:22 +00:00 |
uip_arp.h
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uip-debug.c
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Add PRINTA so direct calls to debug routines will always print
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2011-03-13 11:57:39 -04:00 |
uip-debug.h
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Add PRINTA so direct calls to debug routines will always print
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2011-03-13 11:57:39 -04:00 |
uip-ds6.c
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fixed RPL to handle inifinite rank better
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2011-04-07 17:44:07 +02:00 |
uip-ds6.h
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Made the code more conforming to the Contiki style.
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2011-03-16 13:35:44 +01:00 |
uip-fw-drv.c
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uip-fw-drv.h
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uip-fw.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip-fw.h
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uip-icmp6.c
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removed some void * casts in uip code
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2011-01-04 22:11:37 +00:00 |
uip-icmp6.h
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uip-nd6.c
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-nd6.h
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dos2unix conversion
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2011-01-05 17:01:03 +00:00 |
uip-neighbor.c
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uip-neighbor.h
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uip-over-mesh.c
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uip-over-mesh.h
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uip-packetqueue.c
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-packetqueue.h
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-split.c
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uip-split.h
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uip-udp-packet.c
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Added some defensive programming
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2011-08-31 20:53:48 +02:00 |
uip-udp-packet.h
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uip.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip.h
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Make comparison endian-safe, thanks Ivan.
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2011-08-18 14:01:20 -04:00 |
uiplib.c
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fixed parsing of address to handle [<addr>]
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2011-03-22 10:42:38 +01:00 |
uiplib.h
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uipopt.h
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Allow shorter UIP_CONF_WAIT_TIMEOUT for more aggressive power saving modes.
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2010-12-24 00:39:04 +00:00 |