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926 lines
29 KiB
C
926 lines
29 KiB
C
/*
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* Copyright (c) 2008, Swedish Institute of Computer Science.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the Institute nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* This file is part of the Contiki operating system.
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*
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* $Id: lpp.c,v 1.32 2010/02/23 20:09:11 nifi Exp $
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*/
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/**
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* \file
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* Low power probing (R. Musaloiu-Elefteri, C. Liang,
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* A. Terzis. Koala: Ultra-Low Power Data Retrieval in
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* Wireless Sensor Networks, IPSN 2008)
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*
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* \author
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* Adam Dunkels <adam@sics.se>
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*
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*
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* This is an implementation of the LPP (Low-Power Probing) MAC
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* protocol. LPP is a power-saving MAC protocol that works by sending
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* a probe packet each time the radio is turned on. If another node
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* wants to transmit a packet, it can do so after hearing the
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* probe. To send a packet, the sending node turns on its radio to
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* listen for probe packets.
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*
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*/
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#include "dev/leds.h"
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#include "lib/list.h"
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#include "lib/memb.h"
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#include "lib/random.h"
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#include "net/rime.h"
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#include "net/netstack.h"
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#include "net/mac/mac.h"
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#include "net/mac/lpp.h"
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#include "net/rime/packetbuf.h"
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#include "net/rime/announcement.h"
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#include "sys/compower.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#define DEBUG 0
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#if DEBUG
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#include <stdio.h>
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#define PRINTF(...) printf(__VA_ARGS__)
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#else
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#define PRINTF(...)
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#endif
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#define WITH_ACK_OPTIMIZATION 1
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#define WITH_PROBE_AFTER_RECEPTION 0
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#define WITH_PROBE_AFTER_TRANSMISSION 0
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#define WITH_ENCOUNTER_OPTIMIZATION 1
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#define WITH_ADAPTIVE_OFF_TIME 0
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#define WITH_PENDING_BROADCAST 1
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#define WITH_STREAMING 1
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#ifdef LPP_CONF_LISTEN_TIME
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#define LISTEN_TIME LPP_CONF_LISTEN_TIME
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#else
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#define LISTEN_TIME (CLOCK_SECOND / 128)
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#endif /** LP_CONF_LISTEN_TIME */
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#ifdef LPP_CONF_OFF_TIME
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#define OFF_TIME LPP_CONF_OFF_TIME
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#else
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#define OFF_TIME (CLOCK_SECOND / MAC_CHANNEL_CHECK_RATE - LISTEN_TIME)
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#endif /* LPP_CONF_OFF_TIME */
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#define PACKET_LIFETIME (LISTEN_TIME + OFF_TIME)
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#define UNICAST_TIMEOUT (4 * PACKET_LIFETIME)
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#define PROBE_AFTER_TRANSMISSION_TIME (LISTEN_TIME * 2)
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#define LOWEST_OFF_TIME (CLOCK_SECOND / 8)
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#define ENCOUNTER_LIFETIME (16 * OFF_TIME)
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#ifdef QUEUEBUF_CONF_NUM
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#define MAX_QUEUED_PACKETS QUEUEBUF_CONF_NUM / 2
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#else /* QUEUEBUF_CONF_NUM */
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#define MAX_QUEUED_PACKETS 4
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#endif /* QUEUEBUF_CONF_NUM */
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/* If CLOCK_SECOND is less than 4, we may end up with an OFF_TIME that
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is 0 which will make compilation fail due to a modulo operation in
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the code. To ensure that OFF_TIME is greater than zero, we use the
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construct below. */
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#if OFF_TIME == 0
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#undef OFF_TIME
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#define OFF_TIME 1
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#endif
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struct announcement_data {
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uint16_t id;
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uint16_t value;
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};
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#define ANNOUNCEMENT_MSG_HEADERLEN 2
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struct announcement_msg {
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uint16_t num;
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struct announcement_data data[];
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};
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#define LPP_PROBE_HEADERLEN 2
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#define TYPE_PROBE 1
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#define TYPE_DATA 2
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struct lpp_hdr {
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uint16_t type;
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rimeaddr_t sender;
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rimeaddr_t receiver;
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};
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static uint8_t lpp_is_on;
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static struct compower_activity current_packet;
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static struct pt dutycycle_pt;
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static struct ctimer timer;
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static uint8_t is_listening = 0;
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static clock_time_t off_time_adjustment = 0;
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static clock_time_t off_time = OFF_TIME;
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struct queue_list_item {
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struct queue_list_item *next;
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struct queuebuf *packet;
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struct ctimer removal_timer;
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struct compower_activity compower;
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mac_callback_t sent_callback;
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void *sent_callback_ptr;
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uint8_t num_transmissions;
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#if WITH_PENDING_BROADCAST
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uint8_t broadcast_flag;
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#endif /* WITH_PENDING_BROADCAST */
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};
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#define BROADCAST_FLAG_NONE 0
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#define BROADCAST_FLAG_WAITING 1
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#define BROADCAST_FLAG_PENDING 2
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#define BROADCAST_FLAG_SEND 3
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LIST(pending_packets_list);
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LIST(queued_packets_list);
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MEMB(queued_packets_memb, struct queue_list_item, MAX_QUEUED_PACKETS);
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struct encounter {
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struct encounter *next;
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rimeaddr_t neighbor;
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clock_time_t time;
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struct ctimer remove_timer;
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struct ctimer turn_on_radio_timer;
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};
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#define MAX_ENCOUNTERS 4
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LIST(encounter_list);
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MEMB(encounter_memb, struct encounter, MAX_ENCOUNTERS);
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#if WITH_STREAMING
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static uint8_t is_streaming;
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static struct ctimer stream_probe_timer, stream_off_timer;
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#define STREAM_PROBE_TIME CLOCK_SECOND / 128
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#define STREAM_OFF_TIME CLOCK_SECOND / 2
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#endif /* WITH_STREAMING */
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/*---------------------------------------------------------------------------*/
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static void
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turn_radio_on(void)
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{
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NETSTACK_RADIO.on();
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/* leds_on(LEDS_YELLOW);*/
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}
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/*---------------------------------------------------------------------------*/
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static void
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turn_radio_off(void)
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{
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if(lpp_is_on && is_streaming == 0) {
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NETSTACK_RADIO.off();
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}
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/* leds_off(LEDS_YELLOW);*/
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}
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/*---------------------------------------------------------------------------*/
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static void
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remove_encounter(void *encounter)
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{
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struct encounter *e = encounter;
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ctimer_stop(&e->remove_timer);
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ctimer_stop(&e->turn_on_radio_timer);
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list_remove(encounter_list, e);
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memb_free(&encounter_memb, e);
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}
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/*---------------------------------------------------------------------------*/
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static void
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register_encounter(rimeaddr_t *neighbor, clock_time_t time)
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{
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struct encounter *e;
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/* If we have an entry for this neighbor already, we renew it. */
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for(e = list_head(encounter_list); e != NULL; e = e->next) {
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if(rimeaddr_cmp(neighbor, &e->neighbor)) {
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e->time = time;
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ctimer_set(&e->remove_timer, ENCOUNTER_LIFETIME, remove_encounter, e);
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break;
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}
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}
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/* No matchin encounter was found, so we allocate a new one. */
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if(e == NULL) {
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e = memb_alloc(&encounter_memb);
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if(e == NULL) {
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/* We could not allocate memory for this encounter, so we just drop it. */
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return;
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}
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rimeaddr_copy(&e->neighbor, neighbor);
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e->time = time;
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ctimer_set(&e->remove_timer, ENCOUNTER_LIFETIME, remove_encounter, e);
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list_add(encounter_list, e);
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}
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}
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/*---------------------------------------------------------------------------*/
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static void
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turn_radio_on_callback(void *packet)
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{
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struct queue_list_item *p = packet;
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list_remove(pending_packets_list, p);
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list_add(queued_packets_list, p);
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turn_radio_on();
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/* printf("enc\n");*/
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}
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/*---------------------------------------------------------------------------*/
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static void
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stream_off(void *dummy)
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{
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is_streaming = 0;
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}
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/*---------------------------------------------------------------------------*/
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/* This function goes through all encounters to see if it finds a
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matching neighbor. If so, we set a ctimer that will turn on the
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radio just before we expect the neighbor to send a probe packet. If
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we cannot find a matching encounter, we just turn on the radio.
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The outbound packet is put on either the pending_packets_list or
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the queued_packets_list, depending on if the packet should be sent
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immediately.
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*/
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static void
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turn_radio_on_for_neighbor(rimeaddr_t *neighbor, struct queue_list_item *i)
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{
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struct encounter *e;
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#if WITH_STREAMING
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if(packetbuf_attr(PACKETBUF_ATTR_PACKET_TYPE) ==
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PACKETBUF_ATTR_PACKET_TYPE_STREAM) {
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is_streaming = 1;
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turn_radio_on();
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list_add(queued_packets_list, i);
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ctimer_set(&stream_off_timer, STREAM_OFF_TIME,
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stream_off, NULL);
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return;
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}
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#endif /* WITH_STREAMING */
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if(rimeaddr_cmp(neighbor, &rimeaddr_null)) {
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#if ! WITH_PENDING_BROADCAST
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/* We have been asked to turn on the radio for a broadcast, so we
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just turn on the radio. */
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turn_radio_on();
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#endif /* ! WITH_PENDING_BROADCAST */
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list_add(queued_packets_list, i);
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return;
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}
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#if WITH_ENCOUNTER_OPTIMIZATION
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/* We go through the list of encounters to find if we have recorded
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an encounter with this particular neighbor. If so, we can compute
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the time for the next expected encounter and setup a ctimer to
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switch on the radio just before the encounter. */
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for(e = list_head(encounter_list); e != NULL; e = e->next) {
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if(rimeaddr_cmp(neighbor, &e->neighbor)) {
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clock_time_t wait, now;
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/* We expect encounters to happen roughly every OFF_TIME time
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units. The next expected encounter is at time e->time +
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OFF_TIME. To compute a relative offset, we subtract with
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clock_time(). Because we are only interested in turning on
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the radio within the OFF_TIME period, we compute the waiting
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time with modulo OFF_TIME. */
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now = clock_time();
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wait = ((clock_time_t)(e->time - now)) % (OFF_TIME + LISTEN_TIME) - LISTEN_TIME;
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/* printf("now %d e %d e-n %d w %d %d\n", now, e->time, e->time - now, (e->time - now) % (OFF_TIME), wait);
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printf("Time now %lu last encounter %lu next expected encouter %lu wait %lu/%d (%lu)\n",
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(1000ul * (unsigned long)now) / CLOCK_SECOND,
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(1000ul * (unsigned long)e->time) / CLOCK_SECOND,
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(1000ul * (unsigned long)(e->time + OFF_TIME)) / CLOCK_SECOND,
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(1000ul * (unsigned long)wait) / CLOCK_SECOND, wait,
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(1000ul * (unsigned long)(wait + now)) / CLOCK_SECOND);*/
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/* printf("Neighbor %d.%d found encounter, waiting %d ticks\n",
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neighbor->u8[0], neighbor->u8[1], wait);*/
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ctimer_set(&e->turn_on_radio_timer, wait, turn_radio_on_callback, i);
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list_add(pending_packets_list, i);
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return;
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}
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}
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#endif /* WITH_ENCOUNTER_OPTIMIZATION */
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/* We did not find the neighbor in the list of recent encounters, so
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we just turn on the radio. */
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/* printf("Neighbor %d.%d not found in recent encounters\n",
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neighbor->u8[0], neighbor->u8[1]);*/
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turn_radio_on();
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list_add(queued_packets_list, i);
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return;
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}
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/*---------------------------------------------------------------------------*/
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static void
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remove_queued_packet(void *item)
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{
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struct queue_list_item *i = item;
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mac_callback_t sent;
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void *ptr;
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int num_transmissions = 0;
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int status;
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PRINTF("%d.%d: removing queued packet\n",
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rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1]);
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ctimer_stop(&i->removal_timer);
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queuebuf_free(i->packet);
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list_remove(pending_packets_list, i);
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list_remove(queued_packets_list, i);
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/* XXX potential optimization */
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if(list_length(queued_packets_list) == 0 && is_listening == 0) {
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turn_radio_off();
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compower_accumulate(&i->compower);
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}
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sent = i->sent_callback;
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ptr = i->sent_callback_ptr;
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num_transmissions = i->num_transmissions;
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memb_free(&queued_packets_memb, i);
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if(num_transmissions == 0) {
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status = MAC_TX_ERR;
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} else {
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status = MAC_TX_OK;
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}
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mac_call_sent_callback(sent, ptr, status, num_transmissions);
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}
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/*---------------------------------------------------------------------------*/
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#if WITH_PENDING_BROADCAST
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static void
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set_broadcast_flag(struct queue_list_item *i, uint8_t flag)
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{
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i->broadcast_flag = flag;
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ctimer_set(&i->removal_timer, PACKET_LIFETIME, remove_queued_packet, i);
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}
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#endif /* WITH_PENDING_BROADCAST */
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/*---------------------------------------------------------------------------*/
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static void
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listen_callback(int periods)
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{
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is_listening = periods;
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turn_radio_on();
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}
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/*---------------------------------------------------------------------------*/
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/**
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* Send a probe packet.
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*/
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static void
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send_probe(void)
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{
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struct lpp_hdr *hdr;
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struct announcement_msg *adata;
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struct announcement *a;
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/* Set up the probe header. */
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packetbuf_clear();
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packetbuf_set_datalen(sizeof(struct lpp_hdr));
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hdr = packetbuf_dataptr();
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hdr->type = TYPE_PROBE;
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rimeaddr_copy(&hdr->sender, &rimeaddr_node_addr);
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rimeaddr_copy(&hdr->receiver, packetbuf_addr(PACKETBUF_ADDR_RECEIVER));
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/* Construct the announcements */
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adata = (struct announcement_msg *)((char *)hdr + sizeof(struct lpp_hdr));
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adata->num = 0;
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for(a = announcement_list(); a != NULL; a = a->next) {
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adata->data[adata->num].id = a->id;
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adata->data[adata->num].value = a->value;
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adata->num++;
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}
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packetbuf_set_datalen(sizeof(struct lpp_hdr) +
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ANNOUNCEMENT_MSG_HEADERLEN +
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sizeof(struct announcement_data) * adata->num);
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/* PRINTF("Sending probe\n");*/
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/* printf("probe\n");*/
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/* XXX should first check access to the medium (CCA - Clear Channel
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Assessment) and add LISTEN_TIME to off_time_adjustment if there
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is a packet in the air. */
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NETSTACK_RADIO.send(packetbuf_hdrptr(), packetbuf_totlen());
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compower_accumulate(&compower_idle_activity);
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}
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/*---------------------------------------------------------------------------*/
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static void
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send_stream_probe(void *dummy)
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{
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/* Turn on the radio for sending a probe packet and
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anticipating a data packet from a neighbor. */
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turn_radio_on();
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/* Send a probe packet. */
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send_probe();
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is_streaming = 1;
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}
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/*---------------------------------------------------------------------------*/
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static int
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num_packets_to_send(void)
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{
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#if WITH_PENDING_BROADCAST
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struct queue_list_item *i;
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int num = 0;
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for(i = list_head(queued_packets_list); i != NULL; i = i->next) {
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if(i->broadcast_flag == BROADCAST_FLAG_SEND ||
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i->broadcast_flag == BROADCAST_FLAG_NONE) {
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++num;
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}
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}
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return num;
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#else /* WITH_PENDING_BROADCAST */
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return list_length(queued_packets_list);
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#endif /* WITH_PENDING_BROADCAST */
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}
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/*---------------------------------------------------------------------------*/
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/**
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* Duty cycle the radio and send probes. This function is called
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* repeatedly by a ctimer. The function restart_dutycycle() is used to
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* (re)start the duty cycling.
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*/
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static int
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dutycycle(void *ptr)
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{
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struct ctimer *t = ptr;
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struct queue_list_item *p;
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PT_BEGIN(&dutycycle_pt);
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while(1) {
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#if WITH_PENDING_BROADCAST
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{
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/* Before sending the probe, we mark all broadcast packets in
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our output queue to be pending. This means that they are
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ready to be sent, once we know that no neighbor is
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currently broadcasting. */
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for(p = list_head(queued_packets_list); p != NULL; p = p->next) {
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if(p->broadcast_flag == BROADCAST_FLAG_WAITING) {
|
|
PRINTF("wait -> pending\n");
|
|
set_broadcast_flag(p, BROADCAST_FLAG_PENDING);
|
|
}
|
|
}
|
|
}
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
|
|
/* Turn on the radio for sending a probe packet and
|
|
anticipating a data packet from a neighbor. */
|
|
turn_radio_on();
|
|
|
|
/* Send a probe packet. */
|
|
send_probe();
|
|
|
|
/* Set a timer so that we keep the radio on for LISTEN_TIME. */
|
|
ctimer_set(t, LISTEN_TIME, (void (*)(void *))dutycycle, t);
|
|
PT_YIELD(&dutycycle_pt);
|
|
|
|
#if WITH_PENDING_BROADCAST
|
|
{
|
|
struct queue_list_item *p;
|
|
/* Go through the list of packets we are waiting to send, and
|
|
check if there are any pending broadcasts in the list. If
|
|
there are pending broadcasts, and we did not receive any
|
|
broadcast packets from a neighbor in response to our probe,
|
|
we mark the broadcasts as being ready to send. */
|
|
for(p = list_head(queued_packets_list); p != NULL; p = p->next) {
|
|
if(p->broadcast_flag == BROADCAST_FLAG_PENDING) {
|
|
PRINTF("pending -> send\n");
|
|
set_broadcast_flag(p, BROADCAST_FLAG_SEND);
|
|
turn_radio_on();
|
|
}
|
|
}
|
|
}
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
|
|
/* If we have no packets to send (indicated by the list length of
|
|
queued_packets_list being zero), we should turn the radio
|
|
off. Othersize, we keep the radio on. */
|
|
if(num_packets_to_send() == 0) {
|
|
|
|
/* If we are not listening for announcements, we turn the radio
|
|
off and wait until we send the next probe. */
|
|
if(is_listening == 0) {
|
|
turn_radio_off();
|
|
compower_accumulate(&compower_idle_activity);
|
|
ctimer_set(t, off_time + off_time_adjustment, (void (*)(void *))dutycycle, t);
|
|
off_time_adjustment = 0;
|
|
PT_YIELD(&dutycycle_pt);
|
|
|
|
#if WITH_ADAPTIVE_OFF_TIME
|
|
off_time += LOWEST_OFF_TIME;
|
|
if(off_time > OFF_TIME) {
|
|
off_time = OFF_TIME;
|
|
}
|
|
#endif /* WITH_ADAPTIVE_OFF_TIME */
|
|
|
|
} else {
|
|
/* We are listening for annonucements, so we count down the
|
|
listen time, and keep the radio on. */
|
|
is_listening--;
|
|
ctimer_set(t, OFF_TIME, (void (*)(void *))dutycycle, t);
|
|
PT_YIELD(&dutycycle_pt);
|
|
}
|
|
} else {
|
|
/* We had pending packets to send, so we do not turn the radio off. */
|
|
|
|
ctimer_set(t, off_time, (void (*)(void *))dutycycle, t);
|
|
PT_YIELD(&dutycycle_pt);
|
|
}
|
|
}
|
|
|
|
PT_END(&dutycycle_pt);
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
static void
|
|
restart_dutycycle(clock_time_t initial_wait)
|
|
{
|
|
PT_INIT(&dutycycle_pt);
|
|
ctimer_set(&timer, initial_wait, (void (*)(void *))dutycycle, &timer);
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
/**
|
|
*
|
|
* Send a packet. This function builds a complete packet with an LPP
|
|
* header and queues the packet. When a probe is heard (in the
|
|
* read_packet() function), and the sender of the probe matches the
|
|
* receiver of the queued packet, the queued packet is sent.
|
|
*
|
|
* ACK packets are treated differently from other packets: if a node
|
|
* sends a packet that it expects to be ACKed, the sending node keeps
|
|
* its radio on for some time after sending its packet. So we do not
|
|
* need to wait for a probe packet: we just transmit the ACK packet
|
|
* immediately.
|
|
*
|
|
*/
|
|
static void
|
|
send_packet(mac_callback_t sent, void *ptr)
|
|
{
|
|
struct lpp_hdr hdr;
|
|
clock_time_t timeout;
|
|
uint8_t is_broadcast = 0;
|
|
|
|
rimeaddr_copy(&hdr.sender, &rimeaddr_node_addr);
|
|
rimeaddr_copy(&hdr.receiver, packetbuf_addr(PACKETBUF_ADDR_RECEIVER));
|
|
if(rimeaddr_cmp(&hdr.receiver, &rimeaddr_null)) {
|
|
is_broadcast = 1;
|
|
}
|
|
hdr.type = TYPE_DATA;
|
|
|
|
packetbuf_hdralloc(sizeof(struct lpp_hdr));
|
|
memcpy(packetbuf_hdrptr(), &hdr, sizeof(struct lpp_hdr));
|
|
|
|
packetbuf_compact();
|
|
PRINTF("%d.%d: queueing packet to %d.%d, channel %d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr.receiver.u8[0], hdr.receiver.u8[1],
|
|
packetbuf_attr(PACKETBUF_ATTR_CHANNEL));
|
|
#if WITH_ACK_OPTIMIZATION
|
|
if(packetbuf_attr(PACKETBUF_ATTR_PACKET_TYPE) == PACKETBUF_ATTR_PACKET_TYPE_ACK) {
|
|
/* Send ACKs immediately. */
|
|
NETSTACK_RADIO.send(packetbuf_hdrptr(), packetbuf_totlen());
|
|
mac_call_sent_callback(sent, ptr, MAC_TX_OK, 1);
|
|
return;
|
|
}
|
|
#endif /* WITH_ACK_OPTIMIZATION */
|
|
|
|
#if WITH_ADAPTIVE_OFF_TIME
|
|
off_time = LOWEST_OFF_TIME;
|
|
restart_dutycycle(off_time);
|
|
#endif /* WITH_ADAPTIVE_OFF_TIME */
|
|
|
|
{
|
|
struct queue_list_item *i;
|
|
i = memb_alloc(&queued_packets_memb);
|
|
if(i != NULL) {
|
|
i->sent_callback = sent;
|
|
i->sent_callback_ptr = ptr;
|
|
i->num_transmissions = 0;
|
|
i->packet = queuebuf_new_from_packetbuf();
|
|
if(i->packet == NULL) {
|
|
memb_free(&queued_packets_memb, i);
|
|
printf("null packet\n");
|
|
mac_call_sent_callback(sent, ptr, MAC_TX_ERR, 0);
|
|
return;
|
|
} else {
|
|
if(is_broadcast) {
|
|
timeout = PACKET_LIFETIME;
|
|
#if WITH_PENDING_BROADCAST
|
|
/* We set the broadcast state of the packet to be
|
|
waiting. This means that the packet is waiting for our
|
|
next probe to be sent. Our next probe is used to check if
|
|
there are any neighbors currently broadcasting a
|
|
packet. If so, we will get a broadcast packet in response
|
|
to our probe. If no broadcast packet is received in
|
|
response to our probe, we mark the packet as ready to be
|
|
sent. */
|
|
set_broadcast_flag(i, BROADCAST_FLAG_WAITING);
|
|
PRINTF("-> waiting\n");
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
} else {
|
|
timeout = UNICAST_TIMEOUT;
|
|
#if WITH_PENDING_BROADCAST
|
|
i->broadcast_flag = BROADCAST_FLAG_NONE;
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
}
|
|
ctimer_set(&i->removal_timer, timeout, remove_queued_packet, i);
|
|
|
|
/* Wait for a probe packet from a neighbor. The actual packet
|
|
transmission is handled by the read_packet() function,
|
|
which receives the probe from the neighbor. */
|
|
turn_radio_on_for_neighbor(&hdr.receiver, i);
|
|
|
|
}
|
|
} else {
|
|
printf("i == NULL\n");
|
|
mac_call_sent_callback(sent, ptr, MAC_TX_ERR, 0);
|
|
}
|
|
}
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
/**
|
|
* Read a packet from the underlying radio driver. If the incoming
|
|
* packet is a probe packet and the sender of the probe matches the
|
|
* destination address of the queued packet (if any), the queued packet
|
|
* is sent.
|
|
*/
|
|
static void
|
|
input_packet(void)
|
|
{
|
|
struct lpp_hdr *hdr;
|
|
clock_time_t reception_time;
|
|
|
|
reception_time = clock_time();
|
|
|
|
hdr = packetbuf_dataptr();
|
|
packetbuf_hdrreduce(sizeof(struct lpp_hdr));
|
|
/* PRINTF("got packet type %d\n", hdr->type);*/
|
|
|
|
if(hdr->type == TYPE_PROBE) {
|
|
/* Parse incoming announcements */
|
|
struct announcement_msg *adata = packetbuf_dataptr();
|
|
int i;
|
|
|
|
/* PRINTF("%d.%d: probe from %d.%d with %d announcements\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1], adata->num);*/
|
|
|
|
for(i = 0; i < adata->num; ++i) {
|
|
/* PRINTF("%d.%d: announcement %d: %d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
adata->data[i].id,
|
|
adata->data[i].value);*/
|
|
|
|
announcement_heard(&hdr->sender,
|
|
adata->data[i].id,
|
|
adata->data[i].value);
|
|
}
|
|
|
|
/* Register the encounter with the sending node. We now know the
|
|
neighbor's phase. */
|
|
register_encounter(&hdr->sender, reception_time);
|
|
|
|
/* Go through the list of packets to be sent to see if any of
|
|
them match the sender of the probe, or if they are a
|
|
broadcast packet that should be sent. */
|
|
if(list_length(queued_packets_list) > 0) {
|
|
struct queue_list_item *i;
|
|
for(i = list_head(queued_packets_list); i != NULL; i = i->next) {
|
|
struct lpp_hdr *qhdr;
|
|
|
|
qhdr = queuebuf_dataptr(i->packet);
|
|
if(rimeaddr_cmp(&qhdr->receiver, &hdr->sender) ||
|
|
rimeaddr_cmp(&qhdr->receiver, &rimeaddr_null)) {
|
|
queuebuf_to_packetbuf(i->packet);
|
|
|
|
#if WITH_PENDING_BROADCAST
|
|
if(i->broadcast_flag == BROADCAST_FLAG_NONE ||
|
|
i->broadcast_flag == BROADCAST_FLAG_SEND) {
|
|
i->num_transmissions = 1;
|
|
NETSTACK_RADIO.send(queuebuf_dataptr(i->packet),
|
|
queuebuf_datalen(i->packet));
|
|
PRINTF("%d.%d: got a probe from %d.%d, sent packet to %d.%d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1],
|
|
qhdr->receiver.u8[0], qhdr->receiver.u8[1]);
|
|
|
|
} else {
|
|
PRINTF("%d.%d: got a probe from %d.%d, did not send packet\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1]);
|
|
}
|
|
#else /* WITH_PENDING_BROADCAST */
|
|
i->num_transmissions = 1;
|
|
NETSTACK_RADIO.send(queuebuf_dataptr(i->packet),
|
|
queuebuf_datalen(i->packet));
|
|
PRINTF("%d.%d: got a probe from %d.%d, sent packet to %d.%d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1],
|
|
qhdr->receiver.u8[0], qhdr->receiver.u8[1]);
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
|
|
|
|
|
|
/* Attribute the energy spent on listening for the probe
|
|
to this packet transmission. */
|
|
compower_accumulate(&i->compower);
|
|
|
|
/* If the packet was not a broadcast packet, we dequeue it
|
|
now. Broadcast packets should be transmitted to all
|
|
neighbors, and are dequeued by the dutycycling function
|
|
instead, after the appropriate time. */
|
|
if(!rimeaddr_cmp(&qhdr->receiver, &rimeaddr_null)) {
|
|
remove_queued_packet(i);
|
|
|
|
#if WITH_PROBE_AFTER_TRANSMISSION
|
|
/* Send a probe packet to catch any reply from the other node. */
|
|
restart_dutycycle(PROBE_AFTER_TRANSMISSION_TIME);
|
|
#endif /* WITH_PROBE_AFTER_TRANSMISSION */
|
|
|
|
#if WITH_STREAMING
|
|
if(is_streaming) {
|
|
ctimer_set(&stream_probe_timer, STREAM_PROBE_TIME,
|
|
send_stream_probe, NULL);
|
|
}
|
|
#endif /* WITH_STREAMING */
|
|
}
|
|
|
|
#if WITH_ACK_OPTIMIZATION
|
|
if(packetbuf_attr(PACKETBUF_ATTR_RELIABLE) ||
|
|
packetbuf_attr(PACKETBUF_ATTR_ERELIABLE)) {
|
|
/* We're sending a packet that needs an ACK, so we keep
|
|
the radio on in anticipation of the ACK. */
|
|
turn_radio_on();
|
|
}
|
|
#endif /* WITH_ACK_OPTIMIZATION */
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
} else if(hdr->type == TYPE_DATA) {
|
|
if(!rimeaddr_cmp(&hdr->receiver, &rimeaddr_null)) {
|
|
if(!rimeaddr_cmp(&hdr->receiver, &rimeaddr_node_addr)) {
|
|
/* Not broadcast or for us */
|
|
PRINTF("%d.%d: data not for us from %d.%d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1]);
|
|
return;
|
|
}
|
|
packetbuf_set_addr(PACKETBUF_ADDR_RECEIVER, &hdr->receiver);
|
|
}
|
|
packetbuf_set_addr(PACKETBUF_ADDR_SENDER, &hdr->sender);
|
|
|
|
PRINTF("%d.%d: got data from %d.%d\n",
|
|
rimeaddr_node_addr.u8[0], rimeaddr_node_addr.u8[1],
|
|
hdr->sender.u8[0], hdr->sender.u8[1]);
|
|
|
|
/* Accumulate the power consumption for the packet reception. */
|
|
compower_accumulate(¤t_packet);
|
|
/* Convert the accumulated power consumption for the received
|
|
packet to packet attributes so that the higher levels can
|
|
keep track of the amount of energy spent on receiving the
|
|
packet. */
|
|
compower_attrconv(¤t_packet);
|
|
|
|
/* Clear the accumulated power consumption so that it is ready
|
|
for the next packet. */
|
|
compower_clear(¤t_packet);
|
|
|
|
#if WITH_PENDING_BROADCAST
|
|
if(rimeaddr_cmp(&hdr->receiver, &rimeaddr_null)) {
|
|
/* This is a broadcast packet. Check the list of pending
|
|
packets to see if we are currently sending a broadcast. If
|
|
so, we refrain from sending our broadcast until one sleep
|
|
cycle period, so that the other broadcaster will have
|
|
finished sending. */
|
|
|
|
struct queue_list_item *i;
|
|
for(i = list_head(queued_packets_list); i != NULL; i = i->next) {
|
|
/* If the packet is a broadcast packet that is not yet
|
|
ready to be sent, we do not send it. */
|
|
if(i->broadcast_flag == BROADCAST_FLAG_PENDING) {
|
|
PRINTF("Someone else is sending, pending -> waiting\n");
|
|
set_broadcast_flag(i, BROADCAST_FLAG_WAITING);
|
|
}
|
|
}
|
|
}
|
|
#endif /* WITH_PENDING_BROADCAST */
|
|
|
|
|
|
#if WITH_PROBE_AFTER_RECEPTION
|
|
/* XXX send probe after receiving a packet to facilitate data
|
|
streaming. We must first copy the contents of the packetbuf into
|
|
a queuebuf to avoid overwriting the data with the probe packet. */
|
|
if(rimeaddr_cmp(&hdr->receiver, &rimeaddr_node_addr)) {
|
|
struct queuebuf *q;
|
|
q = queuebuf_new_from_packetbuf();
|
|
if(q != NULL) {
|
|
send_probe();
|
|
queuebuf_to_packetbuf(q);
|
|
queuebuf_free(q);
|
|
}
|
|
}
|
|
#endif /* WITH_PROBE_AFTER_RECEPTION */
|
|
|
|
#if WITH_ADAPTIVE_OFF_TIME
|
|
off_time = LOWEST_OFF_TIME;
|
|
restart_dutycycle(off_time);
|
|
#endif /* WITH_ADAPTIVE_OFF_TIME */
|
|
|
|
NETSTACK_MAC.input();
|
|
}
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
static int
|
|
on(void)
|
|
{
|
|
lpp_is_on = 1;
|
|
turn_radio_on();
|
|
return 1;
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
static int
|
|
off(int keep_radio_on)
|
|
{
|
|
lpp_is_on = 0;
|
|
if(keep_radio_on) {
|
|
turn_radio_on();
|
|
} else {
|
|
turn_radio_off();
|
|
}
|
|
return 1;
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
static unsigned short
|
|
channel_check_interval(void)
|
|
{
|
|
return OFF_TIME + LISTEN_TIME;
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
static void
|
|
init(void)
|
|
{
|
|
restart_dutycycle(random_rand() % OFF_TIME);
|
|
|
|
lpp_is_on = 1;
|
|
|
|
announcement_register_listen_callback(listen_callback);
|
|
|
|
memb_init(&queued_packets_memb);
|
|
list_init(queued_packets_list);
|
|
list_init(pending_packets_list);
|
|
}
|
|
/*---------------------------------------------------------------------------*/
|
|
const struct rdc_driver lpp_driver = {
|
|
"LPP",
|
|
init,
|
|
send_packet,
|
|
input_packet,
|
|
on,
|
|
off,
|
|
channel_check_interval,
|
|
};
|
|
/*---------------------------------------------------------------------------*/
|