dos33fsprogs/games/tfv/NOTES

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2017-10-22 03:48:21 +00:00
Add horizontal-flipped sprite mode to save sprite table space?
Could make VLIN faster by writing in chunks of two
6502 assembly woes:
why do
STA XX,Y
and
STA (XX),Y
do different things?
why are
LDA $44
and
LDA #$44
both valid?