dos33fsprogs/pt3_lib/pt3_test.s

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;=================
; VMW PT3_LIB test
;=================
; template for using the pt3_lib
; zero page definitions
.include "zp.inc"
; some firmware locations
.include "hardware.inc"
; Location the files load at.
; If you change this, you need to update the Makefile
PT3_LOC = song
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; the below will make for more compact code, at the expense
; of using $80 - $ff by our routines. You'll also need to
; grab the zp.inc file from the pt3_player code
; PT3_USE_ZERO_PAGE = 1
;=============================
; Setup
;=============================
pt3_setup:
jsr HOME
jsr TEXT
;===============
; init variables
;===============
lda #0
sta DONE_PLAYING
sta LOOP
;=======================
; Detect mockingboard
;========================
jsr print_mockingboard_detect
jsr mockingboard_detect_slot4 ; call detection routine
cpx #$1
beq mockingboard_found
jsr print_mocking_notfound
;jmp forever_loop
; can't detect on IIc so just run with it anyway
jmp setup_interrupt
mockingboard_found:
jsr print_mocking_found
setup_interrupt:
;=======================
; Set up 50Hz interrupt
;========================
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jsr mockingboard_init
jsr pt3_setup_interrupt
;============================
; Init the Mockingboard
;============================
jsr reset_ay_both
jsr clear_ay_both
;==================
; init song
;==================
jsr pt3_init_song
;============================
; Enable 6502 interrupts
;============================
start_interrupts:
cli ; clear interrupt mask
;============================
; Loop forever
;============================
forever_loop:
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jmp forever_loop
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;========================================
;========================================
; Helper routines below
;========================================
;========================================
;=========
; vars
;=========
;=========
;routines
;=========
.include "pt3_lib_core.s"
.include "pt3_lib_init.s"
.include "pt3_lib_mockingboard.s"
.include "interrupt_handler.s"
;=============
; include song
;=============
.align 256 ; must be on page boundary
; this can be fixed but some changes would have
; to be made throughout the player code
song:
.incbin "../pt3_player/music/EA.PT3"
;.incbin "../ootw/ootw_audio/ootw_outro.pt3"