dos33fsprogs/still_alive/interrupt_handler.s

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;================================
;================================
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; mockingboard KR4 interrupt handler
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;================================
;================================
; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
; This is in the ROM, which saves the registers
; on older IIe it saved A to $45 (which could mess with DISK II)
; newer IIe doesn't do that.
; It then calculates if it is a BRK or not (which trashes A)
; Then it sets up the stack like an interrupt and calls 0x3fe
interrupt_handler:
pha ; save A ; 3
; Should we save X and Y too?
; inc $0404 ; debug (flashes char onscreen)
bit $C404 ; clear 6522 interrupt by reading T1C-L ; 4
lda DONE_PLAYING ; 3
beq mb_play_music ; if song done, don't play music ; 3/2nt
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jmp exit_interrupt ; 3
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;============
; 13
mb_play_music:
;======================================
; Write frames to Mockingboard
;======================================
; actually plays frame loaded at end of
; last interrupt, so 20ms behind?
mb_write_frame:
ldx #0 ; set up reg count ; 2
;============
; 2
;==================================
; loop through the 14 registers
; reading the value, then write out
;==================================
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; This is actually a KRW4 player
; plays 4 channels, right is 123, left is 143
; used for converted MOD files
; To save space also no envelope support
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mb_write_loop:
lda REGISTER_DUMP,X ; load register value ; 4
cmp REGISTER_OLD,X ; compare with old values ; 4
beq mb_no_write_left ; 3/2nt
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; address
stx MOCK_6522_ORA1 ; put address on PA1 ; 4
lda #MOCK_AY_LATCH_ADDR ; latch_address for PB1 ; 2
sta MOCK_6522_ORB1 ; latch_address on PB1 ; 4
lda #MOCK_AY_INACTIVE ; go inactive ; 2
sta MOCK_6522_ORB1 ; 4
; value
lda REGISTER_DUMP,X ; load register value ; 4
sta MOCK_6522_ORA1 ; put value on PA1 ; 4
lda #MOCK_AY_WRITE ; ; 2
sta MOCK_6522_ORB1 ; write on PB1 ; 4
lda #MOCK_AY_INACTIVE ; go inactive ; 2
sta MOCK_6522_ORB1 ; 4
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mb_no_write_left:
lda REGISTER_DUMP2,X; load register value ; 4
cmp REGISTER_OLD2,X ; compare with old values ; 4
beq mb_no_write_right ; 3/2nt
; address
stx MOCK_6522_ORA2 ; put address on PA2 ; 4
lda #MOCK_AY_LATCH_ADDR ; latch_address for PB1 ; 2
sta MOCK_6522_ORB2 ; latch_address on PB2 ; 4
lda #MOCK_AY_INACTIVE ; go inactive ; 2
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sta MOCK_6522_ORB2 ; 4
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; value
lda REGISTER_DUMP2,X ; load register value ; 4
sta MOCK_6522_ORA2 ; put value on PA2 ; 4
lda #MOCK_AY_WRITE ; ; 2
sta MOCK_6522_ORB2 ; write on PB2 ; 4
lda #MOCK_AY_INACTIVE ; go inactive ; 2
sta MOCK_6522_ORB2 ; 4
mb_no_write_right:
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inx ; point to next register ; 2
cpx #12 ; if 12 we're done ; 2
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bmi mb_write_loop ; otherwise, loop ; 3/2nt
;=====================================
; Copy registers to old
;=====================================
ldx #13 ; 2
mb_reg_copy:
lda REGISTER_DUMP,X ; load register value ; 4
sta REGISTER_OLD,X ; compare with old values ; 4
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lda REGISTER_DUMP2,X; load register value ; 4
sta REGISTER_OLD2,X ; compare with old values ; 4
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dex ; 2
bpl mb_reg_copy ; 2nt/3
;===================================
; Load all 14 registers in advance
;===================================
; note, assuming not cross page boundary, not any slower
; then loading from zero page?
mb_load_values:
ldx #0 ; set up reg count ; 2
ldy MB_CHUNK_OFFSET ; get chunk offset ; 3
;=============
; 5
mb_load_loop:
lda (INL),y ; load register value ; 5
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cpx #11
bne mb_load12
mb_load11:
sta REGISTER_DUMP2+2
jmp mb_done_load
mb_load12:
cpx #12
bne mb_load13
sta REGISTER_DUMP2+3
jmp mb_done_load
mb_load13:
cpx #13
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bne mb_regular_load
sta REGISTER_DUMP2+9
jmp mb_done_load
mb_regular_load:
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sta REGISTER_DUMP,X ; 4
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sta REGISTER_DUMP2,X
mb_done_load:
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;====================
; point to next page
;====================
clc ; point to next interleaved ; 2
lda INH ; page by adding CHUNKSIZE (3/1); 3
adc CHUNKSIZE ; 3
sta INH ; 3
inx ; point to next register ; 2
cpx #14 ; if 14 we're done ; 2
bmi mb_load_loop ; otherwise, loop ; 3/2nt
;============
; 18
;=========================================
; if A_COARSE_TONE is $ff then we are done
lda A_COARSE_TONE ; 3
bpl mb_not_done ; 3/2nt
quiet_exit:
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lda #1 ; set done playing ; 2
sta DONE_PLAYING
jsr clear_ay_both
;=====================================
; clear register area
;=====================================
ldx #13 ; 2
lda #0 ; 2
mb_clear_reg:
sta REGISTER_DUMP,X ; clear register value ; 4
sta REGISTER_OLD,X ; clear old values ; 4
dex ; 2
bpl mb_clear_reg ; 2nt/3
jmp exit_interrupt
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mb_not_done:
;==============================================
; incremement offset. If 0 move to next chunk
;==============================================
increment_offset:
inc MB_CHUNK_OFFSET ; increment offset ; 5
bne back_to_first_reg ; if not zero, done ; 3/2nt
;=====================
; move to next state
;=====================
clc
rol DECODER_STATE ; next state ; 5
; 20 -> 40 -> 80 -> c+00
bcs wraparound_to_a ; 3/2nt
bit DECODER_STATE ;bit7->N bit6->V
bvs back_to_first_reg ; do nothing on B ; 3/2nt
start_c:
lda #1
sta CHUNKSIZE
; setup next three chunks of song
lda #1 ; start decompressing
sta DECOMPRESS_TIME ; outside of handler
jmp back_to_first_reg
wraparound_to_a:
lda #$3
sta CHUNKSIZE
lda #$20
sta DECODER_STATE
sta COPY_TIME ; start copying
lda DECOMPRESS_TIME
beq blah
lda #1
sta DECODE_ERROR
blah:
;==============================
; After 14th reg, reset back to
; read R0 data
;==============================
back_to_first_reg:
lda #0 ; 2
bit DECODER_STATE ; 3
bmi back_to_first_reg_c ; 2nt/3
bvc back_to_first_reg_a ; 2nt/3
back_to_first_reg_b:
lda #$1 ; offset by 1
back_to_first_reg_a:
clc ; 2
adc #>UNPACK_BUFFER ; in proper chunk 1 or 2 ; 2
jmp update_r0_pointer ; 3
back_to_first_reg_c:
lda #>(UNPACK_BUFFER+$2A00) ; in linear C area ; 2
update_r0_pointer:
sta INH ; update r0 pointer ; 3
;=================================
; Finally done with this interrupt
;=================================
done_interrupt:
;=====================
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; Increment Frame Count
; OK if this wraps
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;=====================
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inc FRAME_COUNT ; 5
ldy #$0
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;=====================
; print lyrics
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;=====================
jsr display_lyrics
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exit_interrupt:
pla ; restore a ; 4
rti ; return from interrupt ; 6
;============
; typical
; ???? cycles
REGISTER_OLD:
.byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0
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REGISTER_OLD2:
.byte 0,0,0,0,0,0,0,0,0,0,0,0,0,0