dos33fsprogs/graphics/hgr/wipes/README

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2024-10-31 05:10:09 +00:00
Trying to figure out how the fancy wipes from Total Replay / 4cade work
Designed so can be modular and loaded on the fly, but for our purposes
that doesn't really matter
Summary here best I can tell:
+ FXCode = current effect, loaded to $6C00
+ Coordinates1Bit = $8600 = $3480 bytes of data?
+ Coordinates2Bit = $8100 = $3C00 bytes of data
+ Coordinates3Bit = $6D00 =
; depends on $300
$200
$BB00
$BC00
$BE00