dos33fsprogs/games/keen/level13.s

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; Level 13 (Red Maze City)
.include "enemies.inc"
; at $6000
level13_data:
.byte 116 ;MAX_TILE_X = 116 ; 116 wide
.byte 20 ;MAX_TILE_Y = 16 ; 20 tall
.byte 4 ;START_KEEN_TILEX = 4
.byte 16 ;START_KEEN_TILEY = 16
.byte 0 ;START_TILEMAP_X = 0
.byte 8 ;START_TILEMAP_Y = 8
.byte 0 ;NUM_ENEMIES = 8
.byte 32 ;HARDTOP_TILES = 32 ; start at 32
.byte 40 ;ALLHARD_TILES = 40 ; start at 40
.align $100
; at $6100
enemy_data:
enemy_data_out: .byte 1, 0, 0, 0, 0, 0, 0, 0
enemy_data_exploding: .byte 0, 0, 0, 0, 0, 0, 0, 0
enemy_data_type: .byte YORP, YORP, YORP, YORP, YORP, YORP,YORP,YORP
enemy_data_direction: .byte RIGHT, LEFT, LEFT, RIGHT, LEFT, RIGHT,LEFT,LEFT
enemy_data_tilex: .byte 16, 19, 23, 14, 14, 16, 42, 70
enemy_data_tiley: .byte 9, 9, 9, 45, 38, 43, 44, 34
enemy_data_x: .byte 0, 0, 0, 0, 0, 0, 0, 0
enemy_data_y: .byte 0, 0, 0, 0, 0, 0, 0, 0
enemy_data_state: .byte 0, 0, 0, 0, 0, 0, 0, 0
enemy_data_count: .byte 8, 8, 8, 8, 8, 8, 8, 8
; FIXME: this is not correct
; enemy1: yorp @16,9, right
; enemy2: yorp @19,9 left
; enemy3: yorp @23,9 left
; enemy4: yorp @14,45 right
; enemy5: yorp @14,38 left
; enemy6: yorp @16,43 right
; enemy7: yorp @42,44 left
; enemy8: yorp @70,34 left
; enemy9: garg @50,31 right
; enemy10: garg @63,45 right
; enemy?: butler robot@27,7 left
; enemy?: vorticon @53,8 right
.align $100
; at $6200
oracle_message:
.byte $0
.align $100
; at $6300
level13_data_zx02:
.incbin "maps/level13_map.zx02"