dos33fsprogs/games/sb/asplode_graphics/Makefile

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Makefile
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include ../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr
LINKER_SCRIPTS = ../../../linker_scripts
DOS33 = ../../../utils/dos33fs-utils/dos33
EMPTY_DISK = ../../../empty_disk/empty.dsk
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2SPRITES = ../../../utils/gr-utils/png2sprites
HGR_SPRITE = ../../../utils/hgr-utils/hgr_make_sprite
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all: sb_zone.hgr.zx02 sb_title.hgr.zx02 sb_sprites.inc
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####
sb_zone.hgr.zx02: sb_zone.hgr
$(ZX02) sb_zone.hgr sb_zone.hgr.zx02
sb_zone.hgr: sb_zone.png
$(PNG_TO_HGR) sb_zone.png > sb_zone.hgr
####
sb_title.hgr.zx02: sb_title.hgr
$(ZX02) sb_title.hgr sb_title.hgr.zx02
sb_title.hgr: sb_title.png
$(PNG_TO_HGR) sb_title.png > sb_title.hgr
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####
sb_sprites.inc: sb_sprites.png
$(HGR_SPRITE) -s -l head_sprite sb_sprites.png 84 36 132 92 > sb_sprites.inc
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$(HGR_SPRITE) -s -l player_sprite sb_sprites.png 98 138 181 192 >> sb_sprites.inc
$(HGR_SPRITE) -s -l shield_left_sprite sb_sprites.png 0 138 83 192 >> sb_sprites.inc
$(HGR_SPRITE) -s -l shield_center_sprite sb_sprites.png 196 83 279 137 >> sb_sprites.inc
$(HGR_SPRITE) -s -l shield_right_sprite sb_sprites.png 196 138 279 192 >> sb_sprites.inc
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$(HGR_SPRITE) -s -l bullet0_sprite sb_sprites.png 210 9 223 14 >> sb_sprites.inc
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####
clean:
rm -f *~ *.o *.lst