2019-07-25 21:09:44 +00:00
|
|
|
; Ootw Checkpoint1 -- arriving with a splash
|
|
|
|
|
|
|
|
ootw_c1_arrival:
|
|
|
|
;===========================
|
|
|
|
; Enable graphics
|
|
|
|
|
|
|
|
bit LORES
|
|
|
|
bit SET_GR
|
|
|
|
bit FULLGR
|
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|
|
|
|
|
|
;===========================
|
|
|
|
; Setup pages (is this necessary?)
|
|
|
|
|
|
|
|
lda #0
|
|
|
|
sta DRAW_PAGE
|
|
|
|
lda #1
|
|
|
|
sta DISP_PAGE
|
|
|
|
|
|
|
|
;=============================
|
|
|
|
; Load background to $c00
|
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|
|
|
|
|
|
lda #>(underwater_rle)
|
|
|
|
sta GBASH
|
|
|
|
lda #<(underwater_rle)
|
|
|
|
sta GBASL
|
|
|
|
lda #$c ; load image off-screen $c00
|
|
|
|
jsr load_rle_gr
|
|
|
|
|
|
|
|
|
|
|
|
;=================================
|
|
|
|
; do intro flash
|
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|
|
|
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|
|
jsr do_flash
|
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|
|
|
|
|
|
|
|
|
|
;=================================
|
|
|
|
; setup vars
|
|
|
|
|
|
|
|
lda #0
|
|
|
|
sta GAME_OVER
|
2019-07-26 05:01:21 +00:00
|
|
|
sta GAIT
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
lda #20
|
|
|
|
sta BUBBLES_Y
|
2019-07-26 05:01:21 +00:00
|
|
|
sta CONSOLE_Y
|
|
|
|
sta PHYSICIST_Y
|
2019-07-25 21:09:44 +00:00
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
lda #17
|
|
|
|
sta PHYSICIST_X
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
bit KEYRESET ; clear keypress
|
|
|
|
|
2019-07-30 21:03:43 +00:00
|
|
|
; reset tentacle monster
|
|
|
|
|
|
|
|
lda #46
|
|
|
|
sta tentacle_ypos
|
|
|
|
sta tentacle_ypos+1
|
|
|
|
sta tentacle_ypos+2
|
|
|
|
sta tentacle_ypos+3
|
|
|
|
sta tentacle_ypos+4
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
;============================
|
|
|
|
; Underwater Loop
|
|
|
|
;============================
|
|
|
|
underwater_loop:
|
|
|
|
|
|
|
|
;================================
|
|
|
|
; copy background to current page
|
|
|
|
;================================
|
|
|
|
|
|
|
|
jsr gr_copy_to_current
|
|
|
|
|
|
|
|
|
|
|
|
;=======================
|
|
|
|
; draw Surface ripple
|
|
|
|
;=======================
|
|
|
|
|
2019-07-28 04:09:30 +00:00
|
|
|
jsr draw_surface_ripple
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
;======================
|
|
|
|
; draw console
|
|
|
|
;======================
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
lda #16
|
2019-07-25 21:09:44 +00:00
|
|
|
sta XPOS
|
2019-07-26 05:01:21 +00:00
|
|
|
lda CONSOLE_Y
|
2019-07-25 21:09:44 +00:00
|
|
|
sta YPOS
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
lda #<console_sprite
|
|
|
|
sta INL
|
|
|
|
lda #>console_sprite
|
|
|
|
sta INH
|
|
|
|
jsr put_sprite_crop
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
;=================================
|
|
|
|
; draw physicist
|
|
|
|
;=================================
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
lda PHYSICIST_X
|
|
|
|
sta XPOS
|
|
|
|
lda PHYSICIST_Y
|
2019-07-28 04:09:30 +00:00
|
|
|
and #$fe
|
|
|
|
sta YPOS
|
2019-07-26 05:01:21 +00:00
|
|
|
|
|
|
|
ldy GAIT
|
|
|
|
lda swim_progression,Y
|
|
|
|
sta INL
|
|
|
|
lda swim_progression+1,Y
|
|
|
|
sta INH
|
|
|
|
jsr put_sprite_crop
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
;======================
|
|
|
|
; draw monster
|
|
|
|
;======================
|
|
|
|
|
2019-07-30 21:03:43 +00:00
|
|
|
jsr draw_tentacle_monster
|
|
|
|
|
|
|
|
jsr move_tentacle_monster
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
;======================
|
|
|
|
; draw bubbles
|
|
|
|
;======================
|
|
|
|
|
|
|
|
lda BUBBLES_Y
|
|
|
|
cmp #2
|
|
|
|
bcc no_draw_bubbles ; blt
|
|
|
|
|
|
|
|
sta YPOS
|
|
|
|
|
|
|
|
lda #17
|
|
|
|
sta XPOS
|
|
|
|
|
|
|
|
|
|
|
|
lda #<bubbles_sprite
|
|
|
|
sta INL
|
|
|
|
lda #>bubbles_sprite
|
|
|
|
sta INH
|
|
|
|
jsr put_sprite_crop
|
|
|
|
no_draw_bubbles:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;===============================
|
|
|
|
; check keyboard
|
|
|
|
;===============================
|
|
|
|
|
|
|
|
lda KEYPRESS
|
|
|
|
bpl underwater_done_keyboard
|
|
|
|
|
|
|
|
cmp #27+$80
|
|
|
|
beq underwater_escape
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
cmp #'A'+$80
|
|
|
|
beq uw_left_pressed
|
|
|
|
cmp #8+$80
|
|
|
|
beq uw_left_pressed
|
2019-07-25 21:09:44 +00:00
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
cmp #'D'+$80
|
|
|
|
beq uw_right_pressed
|
|
|
|
cmp #$15+$80
|
|
|
|
beq uw_right_pressed
|
|
|
|
|
|
|
|
cmp #'W'+$80
|
|
|
|
beq uw_up_pressed
|
|
|
|
cmp #$0B+$80
|
|
|
|
beq uw_up_pressed
|
|
|
|
|
|
|
|
cmp #'S'+$80
|
|
|
|
beq uw_down_pressed
|
|
|
|
cmp #$0A+$80
|
|
|
|
beq uw_down_pressed
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
jmp underwater_done_keyboard
|
|
|
|
|
|
|
|
underwater_escape:
|
|
|
|
lda #$ff
|
|
|
|
sta GAME_OVER
|
|
|
|
bne underwater_done_keyboard ; bra
|
|
|
|
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
uw_left_pressed:
|
|
|
|
dec PHYSICIST_X
|
|
|
|
jmp underwater_done_keyboard
|
2019-07-25 21:09:44 +00:00
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
uw_right_pressed:
|
|
|
|
inc PHYSICIST_X
|
|
|
|
jmp underwater_done_keyboard
|
2019-07-25 21:09:44 +00:00
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
uw_up_pressed:
|
|
|
|
dec PHYSICIST_Y
|
|
|
|
jmp underwater_done_keyboard
|
|
|
|
|
|
|
|
uw_down_pressed:
|
|
|
|
inc PHYSICIST_Y
|
|
|
|
jmp underwater_done_keyboard
|
|
|
|
|
|
|
|
|
|
|
|
underwater_done_keyboard:
|
|
|
|
bit KEYRESET
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
;=================================
|
|
|
|
; move things
|
|
|
|
;=================================
|
|
|
|
|
|
|
|
;===================
|
|
|
|
; move bubbles
|
|
|
|
;===================
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$f
|
|
|
|
bne no_move_bubbles
|
|
|
|
|
|
|
|
ldx BUBBLES_Y
|
|
|
|
beq no_move_bubbles
|
|
|
|
|
|
|
|
dex
|
|
|
|
dex
|
|
|
|
stx BUBBLES_Y
|
|
|
|
|
|
|
|
no_move_bubbles:
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
;===================
|
|
|
|
; move console
|
|
|
|
;===================
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$1f
|
|
|
|
bne no_move_console
|
|
|
|
|
|
|
|
ldx CONSOLE_Y
|
2019-07-29 15:38:48 +00:00
|
|
|
cpx #48
|
2019-07-26 05:01:21 +00:00
|
|
|
bcs no_move_console ; bge
|
|
|
|
|
|
|
|
inx
|
|
|
|
inx
|
|
|
|
stx CONSOLE_Y
|
|
|
|
|
|
|
|
no_move_console:
|
|
|
|
|
|
|
|
|
|
|
|
;===================
|
|
|
|
; move physicist
|
|
|
|
;===================
|
|
|
|
; gradually pull you down
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$f
|
|
|
|
bne no_move_swim
|
|
|
|
|
|
|
|
lda GAIT
|
|
|
|
clc
|
|
|
|
adc #$2
|
|
|
|
and #$f
|
|
|
|
sta GAIT
|
|
|
|
|
|
|
|
no_move_swim:
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$1f
|
|
|
|
bne no_move_physicist
|
|
|
|
|
|
|
|
ldx PHYSICIST_Y
|
|
|
|
cpx #34
|
2019-07-27 23:30:52 +00:00
|
|
|
bcs no_move_physicist ; bge
|
2019-07-26 05:01:21 +00:00
|
|
|
|
2019-07-30 21:03:43 +00:00
|
|
|
; temporarily disable for monster debugging
|
|
|
|
|
|
|
|
; inx
|
|
|
|
; inx
|
|
|
|
; stx PHYSICIST_Y
|
2019-07-26 05:01:21 +00:00
|
|
|
|
|
|
|
no_move_physicist:
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
;===============
|
|
|
|
; page flip
|
|
|
|
|
|
|
|
jsr page_flip
|
|
|
|
|
|
|
|
;================
|
|
|
|
; inc frame count
|
|
|
|
|
|
|
|
inc FRAMEL
|
|
|
|
bne underwater_frame_no_oflo
|
|
|
|
inc FRAMEH
|
|
|
|
|
|
|
|
underwater_frame_no_oflo:
|
|
|
|
|
|
|
|
|
|
|
|
;==========================
|
|
|
|
; check if done this level
|
|
|
|
;==========================
|
|
|
|
|
|
|
|
lda GAME_OVER
|
|
|
|
cmp #$ff
|
|
|
|
beq done_underwater
|
|
|
|
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
; check if leaving the pool
|
|
|
|
|
|
|
|
lda PHYSICIST_Y
|
|
|
|
cmp #$FE
|
|
|
|
beq done_underwater
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
; loop forever
|
|
|
|
|
|
|
|
jmp underwater_loop
|
|
|
|
|
|
|
|
done_underwater:
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
2019-07-28 04:09:30 +00:00
|
|
|
;==============================
|
|
|
|
; draw surface ripple
|
|
|
|
;==============================
|
|
|
|
draw_surface_ripple:
|
|
|
|
|
|
|
|
lda #8
|
|
|
|
sta XPOS
|
|
|
|
lda #0
|
|
|
|
sta YPOS
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$60
|
|
|
|
lsr
|
|
|
|
lsr
|
|
|
|
lsr
|
|
|
|
lsr
|
|
|
|
tay
|
|
|
|
|
|
|
|
lda ripple_progression,Y
|
|
|
|
sta INL
|
|
|
|
lda ripple_progression+1,Y
|
|
|
|
sta INH
|
|
|
|
jsr put_sprite_crop
|
|
|
|
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ripple_progression:
|
|
|
|
.word ripple1_sprite
|
|
|
|
.word ripple2_sprite
|
|
|
|
.word ripple3_sprite
|
|
|
|
.word ripple4_sprite
|
|
|
|
|
|
|
|
ripple1_sprite:
|
|
|
|
.byte 24,1
|
|
|
|
.byte $26,$22,$66,$6E,$2E,$6E,$25,$25,$66,$6E,$6E,$66
|
|
|
|
.byte $66,$66,$66,$5E,$2F,$2F,$6F,$66,$66,$66,$26,$26
|
|
|
|
|
|
|
|
ripple2_sprite:
|
|
|
|
.byte 24,1
|
|
|
|
.byte $26,$22,$66,$6E,$2E,$6E,$25,$65,$66,$6E,$2E,$66
|
|
|
|
.byte $66,$66,$26,$5E,$2F,$2F,$2F,$66,$66,$26,$26,$26
|
|
|
|
|
|
|
|
ripple3_sprite:
|
|
|
|
.byte 24,1
|
|
|
|
.byte $26,$22,$66,$6E,$2E,$6E,$65,$65,$66,$2E,$2E,$66
|
|
|
|
.byte $66,$66,$66,$5E,$2F,$2F,$2F,$26,$66,$26,$26,$26
|
|
|
|
|
|
|
|
ripple4_sprite:
|
|
|
|
.byte 24,1
|
|
|
|
.byte $26,$22,$66,$6E,$6E,$6E,$65,$65,$25,$2E,$6E,$66
|
|
|
|
.byte $66,$66,$26,$5E,$2F,$2F,$2F,$66,$66,$26,$26,$26
|
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
bubbles_sprite:
|
|
|
|
.byte 5,2
|
|
|
|
.byte $6A,$AA,$A6,$7A,$6A
|
|
|
|
.byte $AA,$AA,$A6,$AA,$AA
|
|
|
|
|
|
|
|
|
|
|
|
|
2019-07-26 05:01:21 +00:00
|
|
|
console_sprite:
|
|
|
|
.byte 6,5
|
|
|
|
.byte $AA,$A5,$55,$5A,$AA,$AA
|
|
|
|
.byte $AA,$AA,$00,$05,$05,$AA
|
|
|
|
.byte $5A,$05,$00,$00,$00,$55
|
|
|
|
.byte $AA,$A5,$55,$00,$00,$55
|
|
|
|
.byte $AA,$AA,$A5,$A0,$A0,$A5
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;============================
|
|
|
|
; Do Flash
|
|
|
|
;============================
|
|
|
|
do_flash:
|
|
|
|
|
|
|
|
lda #0
|
|
|
|
sta FRAMEL
|
|
|
|
|
|
|
|
;============================
|
|
|
|
; Flash Loop
|
|
|
|
;============================
|
|
|
|
flash_loop:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
;================================
|
|
|
|
; Handle Flash
|
|
|
|
;================================
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
cmp #180
|
|
|
|
bcc no_flash ; blt
|
|
|
|
cmp #182
|
|
|
|
bcc first_flash
|
|
|
|
bcs second_flash
|
|
|
|
|
|
|
|
first_flash:
|
|
|
|
|
|
|
|
; Load background to $1000
|
|
|
|
|
|
|
|
lda #>(uboot_flash1_rle)
|
|
|
|
sta GBASH
|
|
|
|
lda #<(uboot_flash1_rle)
|
|
|
|
sta GBASL
|
|
|
|
lda #$10 ; load image off-screen $c00
|
|
|
|
jsr load_rle_gr
|
|
|
|
|
|
|
|
jsr gr_overlay
|
|
|
|
|
|
|
|
jmp check_flash_done
|
|
|
|
second_flash:
|
|
|
|
|
|
|
|
; Load background to $1000
|
|
|
|
|
|
|
|
lda #>(uboot_flash2_rle)
|
|
|
|
sta GBASH
|
|
|
|
lda #<(uboot_flash2_rle)
|
|
|
|
sta GBASL
|
|
|
|
lda #$10 ; load image off-screen $c00
|
|
|
|
jsr load_rle_gr
|
|
|
|
|
|
|
|
jsr gr_overlay
|
|
|
|
|
|
|
|
jmp check_flash_done
|
|
|
|
|
|
|
|
no_flash:
|
|
|
|
;================================
|
|
|
|
; copy background to current page
|
|
|
|
;================================
|
|
|
|
|
|
|
|
jsr gr_copy_to_current
|
|
|
|
|
2019-07-29 13:05:27 +00:00
|
|
|
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
|
|
|
|
;=======================
|
|
|
|
; draw Surface ripple
|
|
|
|
;=======================
|
|
|
|
|
2019-07-28 04:09:30 +00:00
|
|
|
jsr draw_surface_ripple
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
;=======================
|
|
|
|
; draw Overall ripple
|
|
|
|
;=======================
|
|
|
|
|
|
|
|
|
2019-07-29 13:05:27 +00:00
|
|
|
check_flash_done:
|
2019-07-25 21:09:44 +00:00
|
|
|
;===============
|
|
|
|
; page flip
|
|
|
|
|
|
|
|
jsr page_flip
|
|
|
|
|
|
|
|
;================
|
|
|
|
; inc frame count
|
|
|
|
|
|
|
|
inc FRAMEL
|
|
|
|
bne flash_frame_no_oflo
|
|
|
|
inc FRAMEH
|
|
|
|
|
|
|
|
flash_frame_no_oflo:
|
|
|
|
|
|
|
|
|
|
|
|
;==========================
|
|
|
|
; check if done this level
|
|
|
|
;==========================
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
cmp #184
|
|
|
|
beq done_flash
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
; loop forever
|
|
|
|
|
|
|
|
jmp flash_loop
|
|
|
|
|
|
|
|
done_flash:
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
2019-07-30 21:03:43 +00:00
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
; move tentacle monster
|
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
|
|
|
|
move_tentacle_monster:
|
|
|
|
|
|
|
|
lda FRAMEL
|
|
|
|
and #$7
|
|
|
|
bne no_move_tentacle
|
|
|
|
|
|
|
|
|
|
|
|
ldx #0
|
|
|
|
jsr random16
|
|
|
|
lda SEEDL
|
|
|
|
sta MONSTER_AI
|
|
|
|
move_tentacle_monster_loop:
|
|
|
|
|
|
|
|
ror MONSTER_AI
|
|
|
|
lda MONSTER_AI
|
|
|
|
and #$2
|
|
|
|
eor #$ff
|
|
|
|
sec
|
|
|
|
adc tentacle_ypos,X
|
|
|
|
sta tentacle_ypos,X
|
|
|
|
|
|
|
|
; bne random_not_move
|
|
|
|
; dec tentacle_ypos,X
|
|
|
|
|
|
|
|
|
|
|
|
random_not_move:
|
|
|
|
|
|
|
|
|
|
|
|
inc tentacle_gait,X
|
|
|
|
lda tentacle_gait,X
|
|
|
|
and #$7
|
|
|
|
sta tentacle_gait,X
|
|
|
|
|
|
|
|
inx
|
|
|
|
cpx #5
|
|
|
|
bne move_tentacle_monster_loop
|
|
|
|
|
|
|
|
no_move_tentacle:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
; draw tentacle monster
|
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
|
|
|
|
draw_tentacle_monster:
|
|
|
|
|
|
|
|
ldx #0
|
|
|
|
|
|
|
|
draw_tentacle_monster_loop:
|
|
|
|
jsr draw_one_tentacle
|
|
|
|
|
|
|
|
inx
|
|
|
|
cpx #5
|
|
|
|
bne draw_tentacle_monster_loop
|
|
|
|
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
|
|
|
tentacle_xpos:
|
|
|
|
.byte 10,15,20,25,30
|
|
|
|
|
|
|
|
tentacle_ypos:
|
|
|
|
.byte 46,46,46,46,46
|
|
|
|
|
|
|
|
tentacle_gait:
|
|
|
|
.byte 0,5,2,7,4
|
|
|
|
|
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
; draw one tentacle
|
|
|
|
;======================
|
|
|
|
;======================
|
|
|
|
|
|
|
|
draw_one_tentacle:
|
|
|
|
|
|
|
|
; #1
|
|
|
|
|
|
|
|
lda tentacle_xpos,X
|
|
|
|
sta XPOS
|
|
|
|
lda tentacle_ypos,X
|
|
|
|
and #$fe
|
|
|
|
sta YPOS
|
|
|
|
|
|
|
|
ldy tentacle_gait,X
|
|
|
|
|
|
|
|
lda tentacle_monster_progress_lo,Y
|
|
|
|
sta INL
|
|
|
|
lda tentacle_monster_progress_hi,Y
|
|
|
|
sta INH
|
|
|
|
|
|
|
|
txa
|
|
|
|
pha
|
|
|
|
|
|
|
|
jsr put_sprite_crop
|
|
|
|
|
|
|
|
pla
|
|
|
|
tax
|
|
|
|
|
|
|
|
rts
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tentacle_monster_progress_lo:
|
|
|
|
.byte <tentacle_sprite1
|
|
|
|
.byte <tentacle_sprite2
|
|
|
|
.byte <tentacle_sprite3
|
|
|
|
.byte <tentacle_sprite4
|
|
|
|
.byte <tentacle_sprite5
|
|
|
|
.byte <tentacle_sprite6
|
|
|
|
.byte <tentacle_sprite7
|
|
|
|
.byte <tentacle_sprite8
|
|
|
|
|
|
|
|
tentacle_monster_progress_hi:
|
|
|
|
.byte >tentacle_sprite1
|
|
|
|
.byte >tentacle_sprite2
|
|
|
|
.byte >tentacle_sprite3
|
|
|
|
.byte >tentacle_sprite4
|
|
|
|
.byte >tentacle_sprite5
|
|
|
|
.byte >tentacle_sprite6
|
|
|
|
.byte >tentacle_sprite7
|
|
|
|
.byte >tentacle_sprite8
|
|
|
|
|
|
|
|
|
|
|
|
tentacle_sprite1:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $A5,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite2:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $55,$5A,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite3:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $A5,$5A,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite4:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite5:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $AA,$5A,$A5
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
2019-07-25 21:09:44 +00:00
|
|
|
|
2019-07-30 21:03:43 +00:00
|
|
|
tentacle_sprite6:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $AA,$5A,$A5
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$AA,$55
|
|
|
|
.byte $AA,$AA,$55
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite7:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $5A,$A5,$AA
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$5A,$55
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
|
|
|
|
tentacle_sprite8:
|
|
|
|
.byte 3,8
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $55,$AA,$AA
|
|
|
|
.byte $A5,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
|
|
|
.byte $AA,$55,$AA
|
2019-07-25 21:09:44 +00:00
|
|
|
|
|
|
|
|