dos33fsprogs/mist/leveldata_selena.inc

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;===============================================
; level data for Selena level
;===============================================
; 24 bytes each location
; we put special at end as it's ignored if not set
LOCATION_NORTH_EXIT=0 ; new room when heading north
LOCATION_SOUTH_EXIT=1 ; new room when heading south
LOCATION_EAST_EXIT=2 ; new room when heading east
LOCATION_WEST_EXIT=3 ; new room when heading west
LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
LOCATION_NORTH_BG=8 ; pointer to north background image
LOCATION_SOUTH_BG=10 ; pointer to south background image
LOCATION_EAST_BG=12 ; pointer to east background image
LOCATION_WEST_BG=14 ; pointer to west background image
LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
BG_NORTH = 1
BG_SOUTH = 2
BG_EAST = 4
BG_WEST = 8
LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
; $FF if not, direction if so
LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
LOCATION_SPECIAL_X2=19
LOCATION_SPECIAL_Y1=20
LOCATION_SPECIAL_Y2=21
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
locations:
.word location0, location1, location2
; Inside Ship
location0:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 1 ; east exit
.byte 2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
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.byte (DIRECTION_E|DIRECTION_ONLY_POINT) ; east exit_dir
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.byte (DIRECTION_W|DIRECTION_ONLY_POINT) ; west exit_dir
.word spaceship_inside_mist_n_lzsa ; north bg
.word $0000 ; south bg
.word spaceship_inside_e_lzsa ; east bg
.word spaceship_inside_w_lzsa ; west bg
.byte BG_WEST | BG_EAST | BG_NORTH
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.byte $ff ; special exit
; controls
location1:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 0 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word controls_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
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.byte DIRECTION_E ; special exit
.byte 12,25 ; special x
.byte 26,46 ; special y
.word controls_pressed-1 ; special function
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; electric organ
location2:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 0 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word organ_w_lzsa ; west bg
.byte BG_WEST
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.byte DIRECTION_W ; special exit
.byte 7,31 ; special x
.byte 24,34 ; special y
.word organ_pressed-1 ; special function
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