dos33fsprogs/gr-sim/tfv/tfv_player_select.c

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2018-07-18 04:11:55 +00:00
#include <unistd.h>
#include "gr-sim.h"
#include "tfv_utils.h"
#include "tfv_zp.h"
#include "tfv_sprites.h"
int player_select(void) {
int which_player=0;
int ch,saved;
saved=ram[DRAW_PAGE];
ram[DRAW_PAGE]=8;
clear_top_a(0);
ram[DRAW_PAGE]=saved;
while(1) {
gr_copy_to_current(0xc00);
color_equals(COLOR_AQUA);
vlin(6+(which_player*16),22+(which_player*16),15);
vlin(6+(which_player*16),22+(which_player*16),22);
grsim_put_sprite(tfv_walk_right,17,8);
grsim_put_sprite(tfg_walk_right,17,24);
ram[CH]=13;
ram[CV]=21;
move_and_print("SELECT PLAYER");
page_flip();
ch=grsim_input();
if (ch==13) break;
if ((ch==APPLE_UP) || (ch==APPLE_DOWN) ||
(ch==APPLE_RIGHT) || (ch==APPLE_LEFT)) {
which_player=!which_player;
}
usleep(100000);
}
return which_player;
}