2024-03-10 05:44:20 +00:00
|
|
|
|
|
|
|
;=========================
|
|
|
|
; draw keen
|
|
|
|
;=========================
|
|
|
|
draw_keen:
|
|
|
|
|
2024-04-05 19:25:26 +00:00
|
|
|
sec
|
|
|
|
lda KEEN_TILEX
|
|
|
|
sbc TILEMAP_X
|
|
|
|
asl
|
|
|
|
clc
|
|
|
|
adc KEEN_X
|
2024-03-10 05:44:20 +00:00
|
|
|
sta XPOS
|
2024-04-05 19:25:26 +00:00
|
|
|
|
|
|
|
sec
|
|
|
|
lda KEEN_TILEY
|
|
|
|
sbc TILEMAP_Y
|
|
|
|
asl
|
|
|
|
asl
|
|
|
|
clc
|
|
|
|
adc KEEN_Y
|
2024-03-10 05:44:20 +00:00
|
|
|
sta YPOS
|
|
|
|
|
|
|
|
lda KEEN_DIRECTION
|
|
|
|
bmi keen_facing_left
|
|
|
|
|
|
|
|
;=========================
|
|
|
|
; facing right
|
|
|
|
|
|
|
|
keen_facing_right:
|
|
|
|
|
|
|
|
check_falling_right:
|
|
|
|
lda KEEN_FALLING
|
|
|
|
beq check_jumping_right
|
|
|
|
draw_falling_right:
|
|
|
|
ldx #<keen_sprite_falling_right
|
|
|
|
lda #>keen_sprite_falling_right
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_jumping_right:
|
|
|
|
lda KEEN_JUMPING
|
|
|
|
beq check_shooting_right
|
|
|
|
draw_jumping_right:
|
|
|
|
ldx #<keen_sprite_jumping_right
|
|
|
|
lda #>keen_sprite_jumping_right
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_shooting_right:
|
|
|
|
lda KEEN_SHOOTING
|
|
|
|
beq check_walking_right
|
|
|
|
draw_shooting_right:
|
|
|
|
ldx #<keen_sprite_shooting_right
|
|
|
|
lda #>keen_sprite_shooting_right
|
2024-04-06 04:49:24 +00:00
|
|
|
;dec KEEN_SHOOTING
|
2024-03-10 05:44:20 +00:00
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_walking_right:
|
|
|
|
lda KEEN_WALKING
|
|
|
|
beq draw_standing_right
|
|
|
|
draw_walking_right:
|
|
|
|
lda FRAMEL
|
|
|
|
and #$02
|
|
|
|
beq draw_standing_right
|
|
|
|
|
|
|
|
ldx #<keen_sprite_walking_right
|
|
|
|
lda #>keen_sprite_walking_right
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
draw_standing_right:
|
|
|
|
ldx #<keen_sprite_stand_right
|
|
|
|
lda #>keen_sprite_stand_right
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
|
|
|
|
;==================
|
|
|
|
; facing left
|
|
|
|
keen_facing_left:
|
|
|
|
|
|
|
|
check_falling_left:
|
|
|
|
lda KEEN_FALLING
|
|
|
|
beq check_jumping_left
|
|
|
|
draw_falling_left:
|
|
|
|
ldx #<keen_sprite_falling_left
|
|
|
|
lda #>keen_sprite_falling_left
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_jumping_left:
|
|
|
|
lda KEEN_JUMPING
|
|
|
|
beq check_shooting_left
|
|
|
|
draw_jumping_left:
|
|
|
|
ldx #<keen_sprite_jumping_left
|
|
|
|
lda #>keen_sprite_jumping_left
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_shooting_left:
|
|
|
|
lda KEEN_SHOOTING
|
|
|
|
beq check_walking_left
|
|
|
|
draw_shooting_left:
|
|
|
|
ldx #<keen_sprite_shooting_left
|
|
|
|
lda #>keen_sprite_shooting_left
|
2024-04-06 04:49:24 +00:00
|
|
|
; dec KEEN_SHOOTING
|
2024-03-10 05:44:20 +00:00
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
check_walking_left:
|
|
|
|
lda KEEN_WALKING
|
|
|
|
beq draw_standing_left
|
|
|
|
draw_walking_left:
|
|
|
|
lda FRAMEL
|
|
|
|
and #$02
|
|
|
|
beq draw_standing_left
|
|
|
|
|
|
|
|
ldx #<keen_sprite_walking_left
|
|
|
|
lda #>keen_sprite_walking_left
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
draw_standing_left:
|
|
|
|
ldx #<keen_sprite_stand_left
|
|
|
|
lda #>keen_sprite_stand_left
|
|
|
|
jmp actually_draw_keen
|
|
|
|
|
|
|
|
|
|
|
|
;====================
|
|
|
|
; actually draw
|
|
|
|
|
|
|
|
actually_draw_keen:
|
|
|
|
stx INL
|
|
|
|
sta INH
|
|
|
|
jsr put_sprite_crop
|
|
|
|
|
|
|
|
rts
|