From 02fdfc02cd95875e38407898877a5665fcec33b3 Mon Sep 17 00:00:00 2001 From: Vince Weaver Date: Thu, 5 Aug 2021 16:38:03 -0400 Subject: [PATCH] logo music: initial commit --- linker_scripts/apple2_4800.inc | 12 + logo/mboard/hardware.inc | 87 + logo/mboard/interrupt_handler.s | 146 ++ logo/mboard/music.s | 67 + logo/mboard/music/Fret.pt3 | Bin 0 -> 2098 bytes logo/mboard/nozp.inc | 27 + logo/mboard/pt3_lib_core.s | 1993 +++++++++++++++++++++ logo/mboard/pt3_lib_init.s | 575 ++++++ logo/mboard/pt3_lib_irq_handler.s | 116 ++ logo/mboard/pt3_lib_mockingboard_detect.s | 314 ++++ logo/mboard/pt3_lib_mockingboard_setup.s | 275 +++ logo/mboard/zp.inc | 29 + 12 files changed, 3641 insertions(+) create mode 100644 linker_scripts/apple2_4800.inc create mode 100644 logo/mboard/hardware.inc create mode 100644 logo/mboard/interrupt_handler.s create mode 100644 logo/mboard/music.s create mode 100644 logo/mboard/music/Fret.pt3 create mode 100644 logo/mboard/nozp.inc create mode 100644 logo/mboard/pt3_lib_core.s create mode 100644 logo/mboard/pt3_lib_init.s create mode 100644 logo/mboard/pt3_lib_irq_handler.s create mode 100644 logo/mboard/pt3_lib_mockingboard_detect.s create mode 100644 logo/mboard/pt3_lib_mockingboard_setup.s create mode 100644 logo/mboard/zp.inc diff --git a/linker_scripts/apple2_4800.inc b/linker_scripts/apple2_4800.inc new file mode 100644 index 00000000..ea5a4594 --- /dev/null +++ b/linker_scripts/apple2_4800.inc @@ -0,0 +1,12 @@ +MEMORY { + ZP: start = $00, size = $1A, type = rw; + RAM: start = $4800, size = $4800, file = %O; +} + +SEGMENTS { +CODE: load = RAM, type = ro, align=$100; +RODATA: load = RAM, type = ro; +DATA: load = RAM, type = rw; +BSS: load = RAM, type = bss, define = yes; +ZEROPAGE: load = ZP, type = zp; +} diff --git a/logo/mboard/hardware.inc b/logo/mboard/hardware.inc new file mode 100644 index 00000000..2eb9901e --- /dev/null +++ b/logo/mboard/hardware.inc @@ -0,0 +1,87 @@ +;; HARDWARE LOCATIONS + +KEYPRESS = $C000 +KEYRESET = $C010 + +;; SOFT SWITCHES +CLR80COL = $C000 ; PAGE0/PAGE1 normal +SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead +EIGHTYCOLOFF = $C00C +EIGHTYCOLON = $C00D +SPEAKER = $C030 +SET_GR = $C050 +SET_TEXT = $C051 +FULLGR = $C052 +TEXTGR = $C053 +PAGE0 = $C054 +PAGE1 = $C055 +LORES = $C056 ; Enable LORES graphics +HIRES = $C057 ; Enable HIRES graphics +AN3 = $C05E ; Annunciator 3 + +PADDLE_BUTTON0 = $C061 +PADDL0 = $C064 +PTRIG = $C070 + +;; BASIC ROUTINES + +NORMAL = $F273 + +;; MONITOR ROUTINES + +HLINE = $F819 ;; HLINE Y,$2C at A +VLINE = $F828 ;; VLINE A,$2D at Y +CLRSCR = $F832 ;; Clear low-res screen +CLRTOP = $F836 ;; clear only top of low-res screen +SETGR = $FB40 ;; GR +SETCOL = $F864 ;; COLOR=A +TEXT = $FB36 +TABV = $FB5B ;; VTAB to A +BELL = $FBDD ;; ring the bell +BASCALC = $FBC1 ;; +VTAB = $FC22 ;; VTAB to CV +HOME = $FC58 ;; Clear the text screen +WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us +CROUT1 = $FD8B +SETINV = $FE80 ;; INVERSE +SETNORM = $FE84 ;; NORMAL +COUT = $FDED ;; output A to screen +COUT1 = $FDF0 ;; output A to screen + + + + + + +COLOR_BLACK = 0 +COLOR_RED = 1 +COLOR_DARKBLUE = 2 +COLOR_PURPLE = 3 +COLOR_DARKGREEN = 4 +COLOR_GREY = 5 +COLOR_MEDIUMBLUE = 6 +COLOR_LIGHTBLUE = 7 +COLOR_BROWN = 8 +COLOR_ORANGE = 9 +COLOR_GREY2 = 10 +COLOR_PINK = 11 +COLOR_LIGHTGREEN = 12 +COLOR_YELLOW = 13 +COLOR_AQUA = 14 +COLOR_WHITE = 15 + +COLOR_BOTH_BLACK = $00 +COLOR_BOTH_RED = $11 +COLOR_BOTH_DARKBLUE = $22 +COLOR_BOTH_DARKGREEN = $44 +COLOR_BOTH_GREY = $55 +COLOR_BOTH_MEDIUMBLUE = $66 +COLOR_BOTH_LIGHTBLUE = $77 +COLOR_BOTH_BROWN = $88 +COLOR_BOTH_ORANGE = $99 +COLOR_BOTH_PINK = $BB +COLOR_BOTH_LIGHTGREEN = $CC +COLOR_BOTH_YELLOW = $DD +COLOR_BOTH_AQUA = $EE +COLOR_BOTH_WHITE = $FF + diff --git a/logo/mboard/interrupt_handler.s b/logo/mboard/interrupt_handler.s new file mode 100644 index 00000000..cd8c3202 --- /dev/null +++ b/logo/mboard/interrupt_handler.s @@ -0,0 +1,146 @@ + ;================================ + ;================================ + ; mockingboard interrupt handler + ;================================ + ;================================ + ; On Apple II/6502 the interrupt handler jumps to address in 0xfffe + ; This is in the ROM, which saves the registers + ; on older IIe it saved A to $45 (which could mess with DISK II) + ; newer IIe doesn't do that. + ; It then calculates if it is a BRK or not (which trashes A) + ; Then it sets up the stack like an interrupt and calls 0x3fe + + ; Note: the IIc is much more complicated + ; its firmware tries to decode the proper source + ; based on various things, including screen hole values + ; we bypass that by switching out ROM and replacing the + ; $fffe vector with this, but that does mean we have + ; to be sure status flag and accumulator set properly + +interrupt_handler: + php ; save status flags + pha ; save A ; 3 + ; A is saved in $45 by firmware + txa + pha ; save X + tya + pha ; save Y + + + +; inc $0404 ; debug (flashes char onscreen) + + +.include "pt3_lib_irq_handler.s" + + jmp exit_interrupt + + ;================================= + ; Finally done with this interrupt + ;================================= + +quiet_exit: + stx DONE_PLAYING + jsr clear_ay_both + + ldx #$ff ; also mute the channel + stx AY_REGISTERS+7 ; just in case + + +exit_interrupt: + + ; update time +; inc ticks +; lda ticks +; cmp #50 +; bne no_tick_oflo + +; lda #0 +; sta ticks +; inc seconds + +no_tick_oflo: + + ; if done, no timeout +; lda command +; cmp #DONE +; beq handle_credits + + ; trigger at timeout value + +; lda seconds +; cmp timeout +; bne handle_credits + +; inc trigger + +; lda which +; asl +; tax +; lda todo_list,x +; sta command + +; cmp #DO_CREDITS +; bne itsnot + +; jsr switch_to_credits +; lda command + +itsnot: +; cmp #DONE +; beq handle_credits + +; lda todo_list+1,x +; sta timeout + + ; point to next +; inc which + + ; reset seconds +; lda #0 +; sta seconds + + ; HUGE HACK + ; return to our code instead of BASIC + +; ldx original_stack +; txs +; lda #>command_loop +; pha +; lda # + +; Zero Page + .include "zp.inc" + .include "hardware.inc" + .include "nozp.inc" + +STROUT = $db3a + +NONE = 0 +DO_LOAD = 1 +DO_LIST = 2 +DO_RUN = 3 +DO_CREDITS = 4 +DONE = 5 + + ;========================================== + ; we are loaded at $6000 + ; + ; since we are now decompressed here after load + ; we don't have to worry about running into DOS3.3 at $9600 + ; + ; we shouldn't need to set HIMEM as we don't use many vars + ; and variable memory starts right after the program + +bot_demo: + + ;=================== + ; PT3 player Setup + + lda #0 + sta DONE_PLAYING + lda #1 + sta LOOP + + jsr mockingboard_detect + bcc mockingboard_not_found +setup_interrupt: + jsr mockingboard_init + jsr mockingboard_setup_interrupt + jsr reset_ay_both + jsr clear_ay_both + jsr pt3_init_song + +start_interrupts: +; tsx +; stx original_stack + + cli + +mockingboard_not_found: + +.include "pt3_lib_core.s" +.include "pt3_lib_init.s" +.include "pt3_lib_mockingboard_setup.s" +.include "interrupt_handler.s" +; if you're self patching, detect has to be after interrupt_handler.s +.include "pt3_lib_mockingboard_detect.s" + +PT3_LOC = song +.align $100 +song: +;.incbin "../../demos/applebot_demo/music/mAZE_-_The_Upbeated_Eaten_Apple.pt3" +;.incbin "../../demos/outline2021/demo/mAZE_-_Apple_snapple_Outline.pt3" +.incbin "./music/Fret.pt3" diff --git a/logo/mboard/music/Fret.pt3 b/logo/mboard/music/Fret.pt3 new file mode 100644 index 0000000000000000000000000000000000000000..e33b8219f5dd13d47969071709684f37c7162100 GIT binary patch literal 2098 zcmds2&5IOA6o1uSGhMq*bTkA62dTXnyv(?|f@H#;!p4gqU=9)pxLH>nb$9Hxwwz+N zm)RkUY%U7<1CmSrfI`sI9C9!pozYtG5Xi+`bIRzh;B9=bdq*8u;(~(UK)rgu-+SHj zzPjpkRR1cPp1Cp`$s^^Xa;83at#)-<)#~%IenCz}vr3lBWqG_Nr>5tx%L7EspT920 z#>Qmzp#0Xz6LX)RAm2077iZ=8vGS=IRX%%GsvD6!eE75Raq0O*{x<-u20sKp2ls;e z!K2{c0Ew5s|Ax>@dPsQ|JP&*kh=SNHO5#&7WF+82e&mzFu08wr?BBa@@4kMCh3qaP z`IrgsYwt(zu2=Ne{R6z{FY`Mn^SNrS=-L8^kp zVqTYE(i>_{2^Kh-s@|YI=vzgiM!pj~#-P8TsQZ2BVSCu>x=3_y6gQM^7`3;uAxWMs zw1w$&C|#H#BnhbuAxX$&2uVVELnKje)NBZpF3J#+gf?wR5<(a9+_c4rRQeoB*UAu* zgjO z<}pqW3!6Q_n<|kk$55e-uB08~K{XW`Z85i^E*#UwaAou!e5oW*8orz7% j + +; Roughly based on the Formats.pas Pascal code from Ay_Emul + +; Size Optimization -- Mem+Code (pt3_lib_end-note_a) +; + 3407 bytes -- original working implementation +; + 3302 bytes -- autogenerate the volume tables +; + 3297 bytes -- remove some un-needed bytes from struct +; + 3262 bytes -- combine some duplicated code in $1X/$BX env setting +; + 3253 bytes -- remove unnecessary variable +; + 3203 bytes -- combine common code in note decoder +; + 2937 bytes -- qkumba first pass +; + 2879 bytes -- qkumba second pass +; + 2839 bytes -- mask note command in common code +; + 2832 bytes -- combine $D0 and $E0 decode +; + 2816 bytes -- eliminate "decode_done" variable (2.75k) +; + 2817 bytes -- eliminate pt3_version. Slighly faster but also bigger +; + 2828 bytes -- fix some correctness issues +; + 2776 bytes -- init vars with loop (slower, but more correct and smaller) +; + 2739 bytes -- qkumba's crazy SMC everywhere patch +; + 2418+143 = 2561 bytes -- move NOTE structs to page0 +; + 2423+143 = 2566 bytes -- fix vibrato code +; + 2554+143 = 2697 bytes -- generate all four tone tables +; + 2537+143 = 2680 bytes -- inline GetNoteFreq + +; TODO +; move some of these flags to be bits rather than bytes? +; enabled could be bit 6 or 7 for fast checking +; NOTE_ENABLED,ENVELOPE_ENABLED,SIMPLE_GLISS,ENV_SLIDING,AMP_SLIDING? + +; Header offsets + +PT3_VERSION = $0D +PT3_HEADER_FREQUENCY = $63 +PT3_SPEED = $64 +PT3_LOOP = $66 +PT3_PATTERN_LOC_L = $67 +PT3_PATTERN_LOC_H = $68 +PT3_SAMPLE_LOC_L = $69 +PT3_SAMPLE_LOC_H = $6A +PT3_ORNAMENT_LOC_L = $A9 +PT3_ORNAMENT_LOC_H = $AA +PT3_PATTERN_TABLE = $C9 + +; Use memset to set things to 0? + +NOTE_VOLUME =0 +NOTE_TONE_SLIDING_L =1 +NOTE_TONE_SLIDING_H =2 +NOTE_ENABLED =3 +NOTE_ENVELOPE_ENABLED =4 +NOTE_SAMPLE_POINTER_L =5 +NOTE_SAMPLE_POINTER_H =6 +NOTE_SAMPLE_LOOP =7 +NOTE_SAMPLE_LENGTH =8 +NOTE_TONE_L =9 +NOTE_TONE_H =10 +NOTE_AMPLITUDE =11 +NOTE_NOTE =12 +NOTE_LEN =13 +NOTE_LEN_COUNT =14 +NOTE_ADDR_L =15 +NOTE_ADDR_H =16 +NOTE_ORNAMENT_POINTER_L =17 +NOTE_ORNAMENT_POINTER_H =18 +NOTE_ORNAMENT_LOOP =19 +NOTE_ORNAMENT_LENGTH =20 +NOTE_ONOFF =21 +NOTE_TONE_ACCUMULATOR_L =22 +NOTE_TONE_ACCUMULATOR_H =23 +NOTE_TONE_SLIDE_COUNT =24 +NOTE_ORNAMENT_POSITION =25 +NOTE_SAMPLE_POSITION =26 +NOTE_ENVELOPE_SLIDING =27 +NOTE_NOISE_SLIDING =28 +NOTE_AMPLITUDE_SLIDING =29 +NOTE_ONOFF_DELAY =30 ;ordering of DELAYs is hard-coded now +NOTE_OFFON_DELAY =31 ;ordering of DELAYs is hard-coded now +NOTE_TONE_SLIDE_STEP_L =32 +NOTE_TONE_SLIDE_STEP_H =33 +NOTE_TONE_SLIDE_DELAY =34 +NOTE_SIMPLE_GLISS =35 +NOTE_SLIDE_TO_NOTE =36 +NOTE_TONE_DELTA_L =37 +NOTE_TONE_DELTA_H =38 +NOTE_TONE_SLIDE_TO_STEP =39 + +NOTE_STRUCT_SIZE=40 + +.ifdef PT3_USE_ZERO_PAGE +note_a = $80 +note_b = $80+(NOTE_STRUCT_SIZE*1) +note_c = $80+(NOTE_STRUCT_SIZE*2) + +begin_vars=$80 +end_vars=$80+(NOTE_STRUCT_SIZE*3) + + +.else ; !PT3_USE_ZERO_PAGE +begin_vars: + +note_a: ; reset? + + .byte $0 ; NOTE_VOLUME ; 0 ; Y + .byte $0 ; NOTE_TONE_SLIDING_L ; 1 ; Y + .byte $0 ; NOTE_TONE_SLIDING_H ; 2 ; Y + .byte $0 ; NOTE_ENABLED ; 3 ; Y + .byte $0 ; NOTE_ENVELOPE_ENABLED ; 4 ; Y + .byte $0 ; NOTE_SAMPLE_POINTER_L ; 5 ; Y + .byte $0 ; NOTE_SAMPLE_POINTER_H ; 6 ; Y + .byte $0 ; NOTE_SAMPLE_LOOP ; 7 ; Y + .byte $0 ; NOTE_SAMPLE_LENGTH ; 8 ; Y + .byte $0 ; NOTE_TONE_L ; 9 + .byte $0 ; NOTE_TONE_H ; 10 + .byte $0 ; NOTE_AMPLITUDE ; 11 + .byte $0 ; NOTE_NOTE ; 12 + .byte $0 ; NOTE_LEN ; 13 + .byte $0 ; NOTE_LEN_COUNT ; 14 + .byte $0 ; NOTE_ADDR_L ; 15 + .byte $0 ; NOTE_ADDR_H ; 16 + .byte $0 ; NOTE_ORNAMENT_POINTER_L ; 17 ; Y + .byte $0 ; NOTE_ORNAMENT_POINTER_H ; 18 ; Y + .byte $0 ; NOTE_ORNAMENT_LOOP ; 19 ; Y + .byte $0 ; NOTE_ORNAMENT_LENGTH ; 20 ; Y + .byte $0 ; NOTE_ONOFF ; 21 + .byte $0 ; NOTE_TONE_ACCUMULATOR_L ; 22 + .byte $0 ; NOTE_TONE_ACCUMULATOR_H ; 23 + .byte $0 ; NOTE_TONE_SLIDE_COUNT ; 24 + .byte $0 ; NOTE_ORNAMENT_POSITION ; 25 ; Y + .byte $0 ; NOTE_SAMPLE_POSITION ; 26 ; Y + .byte $0 ; NOTE_ENVELOPE_SLIDING ; 27 + .byte $0 ; NOTE_NOISE_SLIDING ; 28 + .byte $0 ; NOTE_AMPLITUDE_SLIDING ; 29 + .byte $0 ; NOTE_ONOFF_DELAY ; 30 + .byte $0 ; NOTE_OFFON_DELAY ; 31 + .byte $0 ; NOTE_TONE_SLIDE_STEP_L ; 32 + .byte $0 ; NOTE_TONE_SLIDE_STEP_H ; 33 + .byte $0 ; NOTE_TONE_SLIDE_DELAY ; 34 + .byte $0 ; NOTE_SIMPLE_GLISS ; 35 + .byte $0 ; NOTE_SLIDE_TO_NOTE ; 36 + .byte $0 ; NOTE_TONE_DELTA_L ; 37 + .byte $0 ; NOTE_TONE_DELTA_H ; 38 + .byte $0 ; NOTE_TONE_SLIDE_TO_STEP ; 39 + +note_b: + .byte $0 ; NOTE_VOLUME + .byte $0 ; NOTE_TONE_SLIDING_L + .byte $0 ; NOTE_TONE_SLIDING_H + .byte $0 ; NOTE_ENABLED + .byte $0 ; NOTE_ENVELOPE_ENABLED + .byte $0 ; NOTE_SAMPLE_POINTER_L + .byte $0 ; NOTE_SAMPLE_POINTER_H + .byte $0 ; NOTE_SAMPLE_LOOP + .byte $0 ; NOTE_SAMPLE_LENGTH + .byte $0 ; NOTE_TONE_L + .byte $0 ; NOTE_TONE_H + .byte $0 ; NOTE_AMPLITUDE + .byte $0 ; NOTE_NOTE + .byte $0 ; NOTE_LEN + .byte $0 ; NOTE_LEN_COUNT + .byte $0 ; NOTE_ADDR_L + .byte $0 ; NOTE_ADDR_H + .byte $0 ; NOTE_ORNAMENT_POINTER_L + .byte $0 ; NOTE_ORNAMENT_POINTER_H + .byte $0 ; NOTE_ORNAMENT_LOOP + .byte $0 ; NOTE_ORNAMENT_LENGTH + .byte $0 ; NOTE_ONOFF + .byte $0 ; NOTE_TONE_ACCUMULATOR_L + .byte $0 ; NOTE_TONE_ACCUMULATOR_H + .byte $0 ; NOTE_TONE_SLIDE_COUNT + .byte $0 ; NOTE_ORNAMENT_POSITION + .byte $0 ; NOTE_SAMPLE_POSITION + .byte $0 ; NOTE_ENVELOPE_SLIDING + .byte $0 ; NOTE_NOISE_SLIDING + .byte $0 ; NOTE_AMPLITUDE_SLIDING + .byte $0 ; NOTE_ONOFF_DELAY + .byte $0 ; NOTE_OFFON_DELAY + .byte $0 ; NOTE_TONE_SLIDE_STEP_L + .byte $0 ; NOTE_TONE_SLIDE_STEP_H + .byte $0 ; NOTE_TONE_SLIDE_DELAY + .byte $0 ; NOTE_SIMPLE_GLISS + .byte $0 ; NOTE_SLIDE_TO_NOTE + .byte $0 ; NOTE_TONE_DELTA_L + .byte $0 ; NOTE_TONE_DELTA_H + .byte $0 ; NOTE_TONE_SLIDE_TO_STEP + +note_c: + .byte $0 ; NOTE_VOLUME + .byte $0 ; NOTE_TONE_SLIDING_L + .byte $0 ; NOTE_TONE_SLIDING_H + .byte $0 ; NOTE_ENABLED + .byte $0 ; NOTE_ENVELOPE_ENABLED + .byte $0 ; NOTE_SAMPLE_POINTER_L + .byte $0 ; NOTE_SAMPLE_POINTER_H + .byte $0 ; NOTE_SAMPLE_LOOP + .byte $0 ; NOTE_SAMPLE_LENGTH + .byte $0 ; NOTE_TONE_L + .byte $0 ; NOTE_TONE_H + .byte $0 ; NOTE_AMPLITUDE + .byte $0 ; NOTE_NOTE + .byte $0 ; NOTE_LEN + .byte $0 ; NOTE_LEN_COUNT + .byte $0 ; NOTE_ADDR_L + .byte $0 ; NOTE_ADDR_H + .byte $0 ; NOTE_ORNAMENT_POINTER_L + .byte $0 ; NOTE_ORNAMENT_POINTER_H + .byte $0 ; NOTE_ORNAMENT_LOOP + .byte $0 ; NOTE_ORNAMENT_LENGTH + .byte $0 ; NOTE_ONOFF + .byte $0 ; NOTE_TONE_ACCUMULATOR_L + .byte $0 ; NOTE_TONE_ACCUMULATOR_H + .byte $0 ; NOTE_TONE_SLIDE_COUNT + .byte $0 ; NOTE_ORNAMENT_POSITION + .byte $0 ; NOTE_SAMPLE_POSITION + .byte $0 ; NOTE_ENVELOPE_SLIDING + .byte $0 ; NOTE_NOISE_SLIDING + .byte $0 ; NOTE_AMPLITUDE_SLIDING + .byte $0 ; NOTE_ONOFF_DELAY + .byte $0 ; NOTE_OFFON_DELAY + .byte $0 ; NOTE_TONE_SLIDE_STEP_L + .byte $0 ; NOTE_TONE_SLIDE_STEP_H + .byte $0 ; NOTE_TONE_SLIDE_DELAY + .byte $0 ; NOTE_SIMPLE_GLISS + .byte $0 ; NOTE_SLIDE_TO_NOTE + .byte $0 ; NOTE_TONE_DELTA_L + .byte $0 ; NOTE_TONE_DELTA_H + .byte $0 ; NOTE_TONE_SLIDE_TO_STEP +end_vars: +.endif + +load_ornament0_sample1: + lda #0 ; 2 + jsr load_ornament ; 6 + ; fall through + + ;=========================== + ; Load Sample + ;=========================== + ; sample in A + ; which note offset in X + + ; Sample table pointers are 16-bits little endian + ; There are 32 of these pointers starting at $6a:$69 + ; Our sample starts at address (A*2)+that pointer + ; We point SAMPLE_H:SAMPLE_L to this + ; then we load the length/data values + ; and then leave SAMPLE_H:SAMPLE_L pointing to begnning of + ; the sample data + + ; Optimization: + ; see comments on ornament setting + +load_sample1: + lda #1 ; 2 + +load_sample: + + sty PT3_TEMP ; 3 + + ;pt3->ornament_patterns[i]= + ; (pt3->data[0x6a+(i*2)]<<8)|pt3->data[0x69+(i*2)]; + + asl ; A*2 ; 2 + tay ; 2 + + ; Set the initial sample pointer + ; a->sample_pointer=pt3->sample_patterns[a->sample]; + + lda PT3_LOC+PT3_SAMPLE_LOC_L,Y ; 4+ + sta SAMPLE_L ; 3 + + lda PT3_LOC+PT3_SAMPLE_LOC_L+1,Y ; 4+ + + ; assume pt3 file is at page boundary + adc #>PT3_LOC ; 2 + sta SAMPLE_H ; 3 + + ; Set the loop value + ; a->sample_loop=pt3->data[a->sample_pointer]; + + ldy #0 ; 2 + lda (SAMPLE_L),Y ; 5+ + sta note_a+NOTE_SAMPLE_LOOP,X ; 5 + + ; Set the length value + ; a->sample_length=pt3->data[a->sample_pointer]; + + iny ; 2 + lda (SAMPLE_L),Y ; 5+ + sta note_a+NOTE_SAMPLE_LENGTH,X ; 5 + + ; Set pointer to beginning of samples + + lda SAMPLE_L ; 3 + adc #$2 ; 2 + sta note_a+NOTE_SAMPLE_POINTER_L,X ; 5 + lda SAMPLE_H ; 3 + adc #$0 ; 2 + sta note_a+NOTE_SAMPLE_POINTER_H,X ; 5 + + ldy PT3_TEMP ; 3 + + rts ; 6 + ;============ + ; 76 + + + ;=========================== + ; Load Ornament + ;=========================== + ; ornament value in A + ; note offset in X + + ; Ornament table pointers are 16-bits little endian + ; There are 16 of these pointers starting at $aa:$a9 + ; Our ornament starts at address (A*2)+that pointer + ; We point ORNAMENT_H:ORNAMENT_L to this + ; then we load the length/data values + ; and then leave ORNAMENT_H:ORNAMENT_L pointing to begnning of + ; the ornament data + + ; Optimization: + ; Loop and length only used once, can be located negative + ; from the pointer, but 6502 doesn't make addressing like that + ; easy. Can't self modify as channels A/B/C have own copies + ; of the var. + +load_ornament: + + sty PT3_TEMP ; save Y value ; 3 + + ;pt3->ornament_patterns[i]= + ; (pt3->data[0xaa+(i*2)]<<8)|pt3->data[0xa9+(i*2)]; + + asl ; A*2 ; 2 + tay ; 2 + + ; a->ornament_pointer=pt3->ornament_patterns[a->ornament]; + + lda PT3_LOC+PT3_ORNAMENT_LOC_L,Y ; 4+ + sta ORNAMENT_L ; 3 + + lda PT3_LOC+PT3_ORNAMENT_LOC_L+1,Y ; 4+ + + ; we're assuming PT3 is loaded to a page boundary + + adc #>PT3_LOC ; 2 + sta ORNAMENT_H ; 3 + + lda #0 ; 2 + sta note_a+NOTE_ORNAMENT_POSITION,X ; 5 + + tay ; 2 + + ; Set the loop value + ; a->ornament_loop=pt3->data[a->ornament_pointer]; + lda (ORNAMENT_L),Y ; 5+ + sta note_a+NOTE_ORNAMENT_LOOP,X ; 5 + + ; Set the length value + ; a->ornament_length=pt3->data[a->ornament_pointer]; + iny ; 2 + lda (ORNAMENT_L),Y ; 5+ + sta note_a+NOTE_ORNAMENT_LENGTH,X ; 5 + + ; Set the pointer to the value past the length + + lda ORNAMENT_L ; 3 + adc #$2 ; 2 + sta note_a+NOTE_ORNAMENT_POINTER_L,X ; 5 + lda ORNAMENT_H ; 3 + adc #$0 ; 2 + sta note_a+NOTE_ORNAMENT_POINTER_H,X ; 5 + + ldy PT3_TEMP ; restore Y value ; 3 + + rts ; 6 + + ;============ + ; 83 + + + + ;===================================== + ; Calculate Note + ;===================================== + ; note offset in X + +calculate_note: + + lda note_a+NOTE_ENABLED,X ; 4+ + bne note_enabled ; 2/3 + + sta note_a+NOTE_AMPLITUDE,X ; 5 + jmp done_note ; 3 + +note_enabled: + + lda note_a+NOTE_SAMPLE_POINTER_H,X ; 4+ + sta SAMPLE_H ; 3 + lda note_a+NOTE_SAMPLE_POINTER_L,X ; 4+ + sta SAMPLE_L ; 3 + + lda note_a+NOTE_ORNAMENT_POINTER_H,X ; 4+ + sta ORNAMENT_H ; 3 + lda note_a+NOTE_ORNAMENT_POINTER_L,X ; 4+ + sta ORNAMENT_L ; 3 + + + lda note_a+NOTE_SAMPLE_POSITION,X ; 4+ + asl ; 2 + asl ; 2 + tay ; 2 + + ; b0 = pt3->data[a->sample_pointer + a->sample_position * 4]; + lda (SAMPLE_L),Y ; 5+ + sta sample_b0_smc+1 ; 4 + + ; b1 = pt3->data[a->sample_pointer + a->sample_position * 4 + 1]; + iny ; 2 + lda (SAMPLE_L),Y ; 5+ + sta sample_b1_smc+1 ; 4 + + ; a->tone = pt3->data[a->sample_pointer + a->sample_position*4+2]; + ; a->tone+=(pt3->data[a->sample_pointer + a->sample_position*4+3])<<8; + ; a->tone += a->tone_accumulator; + iny ; 2 + lda (SAMPLE_L),Y ; 5+ + adc note_a+NOTE_TONE_ACCUMULATOR_L,X ; 4+ + sta note_a+NOTE_TONE_L,X ; 4 + + iny ; 2 + lda (SAMPLE_L),Y ; 5+ + adc note_a+NOTE_TONE_ACCUMULATOR_H,X ; 4+ + sta note_a+NOTE_TONE_H,X ; 4 + + ;============================= + ; Accumulate tone if set + ; (if sample_b1 & $40) + + bit sample_b1_smc+1 + bvc no_accum ; (so, if b1&0x40 is zero, skip it) + + sta note_a+NOTE_TONE_ACCUMULATOR_H,X + lda note_a+NOTE_TONE_L,X ; tone_accumulator=tone + sta note_a+NOTE_TONE_ACCUMULATOR_L,X + +no_accum: + + ;============================ + ; Calculate tone + ; j = a->note + (pt3->data[a->ornament_pointer + a->ornament_position] + clc ;;can be removed if ADC ACCUMULATOR_H cannot overflow + ldy note_a+NOTE_ORNAMENT_POSITION,X + lda (ORNAMENT_L),Y + adc note_a+NOTE_NOTE,X + + ; if (j < 0) j = 0; + bpl note_not_negative + lda #0 + + ; if (j > 95) j = 95; +note_not_negative: + cmp #96 + bcc note_not_too_high ; blt + + lda #95 + +note_not_too_high: + + ; w = GetNoteFreq(j,pt3->frequency_table); + + tay ; for GetNoteFreq later + + ; a->tone = (a->tone + a->tone_sliding + w) & 0xfff; + + clc + lda note_a+NOTE_TONE_SLIDING_L,X + adc note_a+NOTE_TONE_L,X + sta temp_word_l1_smc+1 + + lda note_a+NOTE_TONE_H,X + adc note_a+NOTE_TONE_SLIDING_H,X + sta temp_word_h1_smc+1 + + clc ;;can be removed if ADC SLIDING_H cannot overflow +temp_word_l1_smc: + lda #$d1 + adc NoteTable_low,Y ; GetNoteFreq + sta note_a+NOTE_TONE_L,X +temp_word_h1_smc: + lda #$d1 + adc NoteTable_high,Y ; GetNoteFreq + and #$0f + sta note_a+NOTE_TONE_H,X + + ;===================== + ; handle tone sliding + + lda note_a+NOTE_TONE_SLIDE_COUNT,X + bmi no_tone_sliding ; if (a->tone_slide_count > 0) { + beq no_tone_sliding + + dec note_a+NOTE_TONE_SLIDE_COUNT,X ; a->tone_slide_count--; + bne no_tone_sliding ; if (a->tone_slide_count==0) { + + + ; a->tone_sliding+=a->tone_slide_step + clc ;;can be removed if ADC freq_h cannot overflow + lda note_a+NOTE_TONE_SLIDING_L,X + adc note_a+NOTE_TONE_SLIDE_STEP_L,X + sta note_a+NOTE_TONE_SLIDING_L,X + tay ; save NOTE_TONE_SLIDING_L in y + lda note_a+NOTE_TONE_SLIDING_H,X + adc note_a+NOTE_TONE_SLIDE_STEP_H,X + sta note_a+NOTE_TONE_SLIDING_H,X + + ; a->tone_slide_count = a->tone_slide_delay; + lda note_a+NOTE_TONE_SLIDE_DELAY,X + sta note_a+NOTE_TONE_SLIDE_COUNT,X + + lda note_a+NOTE_SIMPLE_GLISS,X + bne no_tone_sliding ; if (!a->simplegliss) { + + ; FIXME: do these need to be signed compares? + +check1: + lda note_a+NOTE_TONE_SLIDE_STEP_H,X + bpl check2 ; if ( ((a->tone_slide_step < 0) && + + ; (a->tone_sliding <= a->tone_delta) || + + ; 16 bit signed compare + tya ; y has NOTE_TONE_SLIDING_L + cmp note_a+NOTE_TONE_DELTA_L,X ; NUM1-NUM2 + lda note_a+NOTE_TONE_SLIDING_H,X + sbc note_a+NOTE_TONE_DELTA_H,X + bvc sc_loser1 ; N eor V + eor #$80 +sc_loser1: + bmi slide_to_note ; then A (signed) < NUM (signed) and BMI will branch + + ; equals case + tya ; y has NOTE_TONE_SLIDING_L + cmp note_a+NOTE_TONE_DELTA_L,X + bne check2 + lda note_a+NOTE_TONE_SLIDING_H,X + cmp note_a+NOTE_TONE_DELTA_H,X + beq slide_to_note + +check2: + lda note_a+NOTE_TONE_SLIDE_STEP_H,X + bmi no_tone_sliding ; ((a->tone_slide_step >= 0) && + + ; (a->tone_sliding >= a->tone_delta) + + ; 16 bit signed compare + tya ; y has NOTE_TONE_SLIDING_L + cmp note_a+NOTE_TONE_DELTA_L,X ; num1-num2 + lda note_a+NOTE_TONE_SLIDING_H,X + sbc note_a+NOTE_TONE_DELTA_H,X + bvc sc_loser2 ; N eor V + eor #$80 +sc_loser2: + bmi no_tone_sliding ; then A (signed) < NUM (signed) and BMI will branch + +slide_to_note: + ; a->note = a->slide_to_note; + lda note_a+NOTE_SLIDE_TO_NOTE,X + sta note_a+NOTE_NOTE,X + lda #0 + sta note_a+NOTE_TONE_SLIDE_COUNT,X + sta note_a+NOTE_TONE_SLIDING_L,X + sta note_a+NOTE_TONE_SLIDING_H,X + + +no_tone_sliding: + + ;========================= + ; Calculate the amplitude + ;========================= +calc_amplitude: + ; get base value from the sample (bottom 4 bits of sample_b1) + +sample_b1_smc: + lda #$d1 ; a->amplitude= (b1 & 0xf); + and #$f + + ;======================================== + ; if b0 top bit is set, it means sliding + + ; adjust amplitude sliding + + bit sample_b0_smc+1 ; if ((b0 & 0x80)!=0) { + bpl done_amp_sliding ; so if top bit not set, skip + tay + + ;================================ + ; if top bits 0b11 then slide up + ; if top bits 0b10 then slide down + + ; if ((b0 & 0x40)!=0) { + lda note_a+NOTE_AMPLITUDE_SLIDING,X + sec + bvc amp_slide_down + +amp_slide_up: + ; if (a->amplitude_sliding < 15) { + ; a pain to do signed compares + sbc #15 + bvc asu_signed + eor #$80 +asu_signed: + bpl done_amp_sliding ; skip if A>=15 + inc note_a+NOTE_AMPLITUDE_SLIDING,X ; a->amplitude_sliding++; + bne done_amp_sliding_y + +amp_slide_down: + ; if (a->amplitude_sliding > -15) { + ; a pain to do signed compares + sbc #$f1 ; -15 + bvc asd_signed + eor #$80 +asd_signed: + bmi done_amp_sliding ; if A < -15, skip subtract + + dec note_a+NOTE_AMPLITUDE_SLIDING,X ; a->amplitude_sliding--; + +done_amp_sliding_y: + tya + +done_amp_sliding: + + ; a->amplitude+=a->amplitude_sliding; + clc + adc note_a+NOTE_AMPLITUDE_SLIDING,X + + ; clamp amplitude to 0 - 15 + +check_amp_lo: + bmi write_clamp_amplitude + +check_amp_hi: + cmp #16 + bcc write_amplitude ; blt + lda #15 + .byte $2C +write_clamp_amplitude: + lda #0 +write_amplitude: + sta note_amp_smc+1 + +done_clamp_amplitude: + + ; We generate the proper table at runtime now + ; so always in Volume Table + ; a->amplitude = PT3VolumeTable_33_34[a->volume][a->amplitude]; + ; a->amplitude = PT3VolumeTable_35[a->volume][a->amplitude]; + + lda note_a+NOTE_VOLUME,X ; 4+ + asl ; 2 + asl ; 2 + asl ; 2 + asl ; 2 +note_amp_smc: + ora #$d1 ; 4+ + + tay ; 2 + lda VolumeTable,Y ; 4+ + sta note_a+NOTE_AMPLITUDE,X ; 5 + +done_table: + + +check_envelope_enable: + ; Bottom bit of b0 indicates our sample has envelope + ; Also make sure envelopes are enabled + + + ; if (((b0 & 0x1) == 0) && ( a->envelope_enabled)) { +sample_b0_smc: + lda #$d1 + lsr + tay + bcs envelope_slide + + lda note_a+NOTE_ENVELOPE_ENABLED,X + beq envelope_slide + + + ; Bit 4 of the per-channel AY-3-8910 amplitude specifies + ; envelope enabled + + lda note_a+NOTE_AMPLITUDE,X ; a->amplitude |= 16; + ora #$10 + sta note_a+NOTE_AMPLITUDE,X + + +envelope_slide: + + ; Envelope slide + ; If b1 top bits are 10 or 11 + + lda sample_b0_smc+1 + asl + asl + asl ; b0 bit 5 to carry flag + lda #$20 + bit sample_b1_smc+1 ; b1 bit 7 to sign flag, bit 5 to zero flag + php + bpl else_noise_slide ; if ((b1 & 0x80) != 0) { + tya + ora #$f0 + bcs envelope_slide_down ; if ((b0 & 0x20) == 0) { + +envelope_slide_up: + ; j = ((b0>>1)&0xF) + a->envelope_sliding; + and #$0f + clc + +envelope_slide_down: + + ; j = ((b0>>1)|0xF0) + a->envelope_sliding + adc note_a+NOTE_ENVELOPE_SLIDING,X + sta e_slide_amount_smc+1 ; j + +envelope_slide_done: + + plp + beq last_envelope ; if (( b1 & 0x20) != 0) { + + ; a->envelope_sliding = j; + sta note_a+NOTE_ENVELOPE_SLIDING,X + +last_envelope: + + ; pt3->envelope_add+=j; + + clc +e_slide_amount_smc: + lda #$d1 + adc pt3_envelope_add_smc+1 + sta pt3_envelope_add_smc+1 + + jmp noise_slide_done ; skip else + +else_noise_slide: + ; Noise slide + ; else { + + ; pt3->noise_add = (b0>>1) + a->noise_sliding; + tya + clc + adc note_a+NOTE_NOISE_SLIDING,X + sta pt3_noise_add_smc+1 + + plp + beq noise_slide_done ; if ((b1 & 0x20) != 0) { + + ; noise_sliding = pt3_noise_add + sta note_a+NOTE_NOISE_SLIDING,X + +noise_slide_done: + ;====================== + ; set mixer + + lda sample_b1_smc+1 ; pt3->mixer_value = ((b1 >>1) & 0x48) | pt3->mixer_value; + lsr + and #$48 + + ora PT3_MIXER_VAL ; 3 + sta PT3_MIXER_VAL ; 3 + + + ;======================== + ; increment sample position + + inc note_a+NOTE_SAMPLE_POSITION,X ; a->sample_position++; + + lda note_a+NOTE_SAMPLE_POSITION,X + cmp note_a+NOTE_SAMPLE_LENGTH,X + + bcc sample_pos_ok ; blt + + lda note_a+NOTE_SAMPLE_LOOP,X + sta note_a+NOTE_SAMPLE_POSITION,X + +sample_pos_ok: + + ;======================== + ; increment ornament position + + inc note_a+NOTE_ORNAMENT_POSITION,X ; a->ornament_position++; + lda note_a+NOTE_ORNAMENT_POSITION,X + cmp note_a+NOTE_ORNAMENT_LENGTH,X + + bcc ornament_pos_ok ; blt + + lda note_a+NOTE_ORNAMENT_LOOP,X + sta note_a+NOTE_ORNAMENT_POSITION,X +ornament_pos_ok: + + +done_note: + ; set mixer value + ; this is a bit complex (from original code) + ; after 3 calls it is set up properly + lsr PT3_MIXER_VAL + +handle_onoff: + ldy note_a+NOTE_ONOFF,X ;if (a->onoff>0) { + beq done_onoff + + dey ; a->onoff--; + + bne put_offon ; if (a->onoff==0) { + lda note_a+NOTE_ENABLED,X + eor #$1 ; toggle note_enabled + sta note_a+NOTE_ENABLED,X + + beq do_offon +do_onoff: + ldy note_a+NOTE_ONOFF_DELAY,X ; if (a->enabled) a->onoff=a->onoff_delay; + jmp put_offon +do_offon: + ldy note_a+NOTE_OFFON_DELAY,X ; else a->onoff=a->offon_delay; +put_offon: +.ifdef PT3_USE_ZERO_PAGE + sty note_a+NOTE_ONOFF,X +.else + lda note_a+NOTE_ONOFF,X + tay +.endif + +done_onoff: + + rts ; 6 + + + + + + + ;===================================== + ; Decode Note + ;===================================== + ; X points to the note offset + + ; Note! These timings are out of date (FIXME) + ; Timings (from ===>) + ; 00: 14+30 + ; 0X: 14+15 + ; 10: 14+5 +124 + ; 1X: 14+5 +193 + ; 2X/3X: 14+5 +17 + ; 4X: 14+5+5 + 111 + ; 5X-BX: 14+5+5+ 102 + ; CX: + ; DX/EX: + ; FX: + +stop_decoding: + + ; we are still running, decrement and early return + dec note_a+NOTE_LEN_COUNT,X ; 7 + rts ; 6 + + ;===================================== + ; Decode Line + ;===================================== + +pt3_decode_line: + ; decode_note(&pt3->a,&(pt3->a_addr),pt3); + ldx #(NOTE_STRUCT_SIZE*0) + jsr decode_note + + ; decode_note(&pt3->b,&(pt3->b_addr),pt3); + ldx #(NOTE_STRUCT_SIZE*1) + jsr decode_note + + ; decode_note(&pt3->c,&(pt3->c_addr),pt3); + ldx #(NOTE_STRUCT_SIZE*2) + ;;jsr decode_note ; fall through + +; if (pt3->a.all_done && pt3->b.all_done && pt3->c.all_done) { +; return 1; +; } + +decode_note: + + ; Init vars + + ldy #0 ; 2 + sty spec_command_smc+1 ; 4 + + ; Skip decode if note still running + lda note_a+NOTE_LEN_COUNT,X ; 4+ + cmp #2 ; 2 + bcs stop_decoding ; blt, assume not negative ; 2/3 + +keep_decoding: + + lda note_a+NOTE_NOTE,X ; store prev note ; 4+ + sta prev_note_smc+1 ; 4 + + lda note_a+NOTE_TONE_SLIDING_H,X ; store prev sliding ; 4+ + sta prev_sliding_h_smc+1 ; 4 + lda note_a+NOTE_TONE_SLIDING_L,X ; 4+ + sta prev_sliding_l_smc+1 ; 4 + + + ;============ + ; 24 + +note_decode_loop: + lda note_a+NOTE_LEN,X ; re-up length count ; 4+ + sta note_a+NOTE_LEN_COUNT,X ; 5 + + lda note_a+NOTE_ADDR_L,X ; 4+ + sta PATTERN_L ; 3 + lda note_a+NOTE_ADDR_H,X ; 4+ + sta PATTERN_H ; 3 +;===> + ; get next value + lda (PATTERN_L),Y ; 5+ + sta note_command_smc+1 ; save termporarily ; 4 + and #$0f ; 2 + sta note_command_bottom_smc+1 ; 4 + +note_command_smc: + lda #$d1 ; 2 + + ; FIXME: use a jump table?? + ; further reflection, that would require 32-bytes of addresses + ; in addition to needing X or Y to index the jump table. hmmm + + and #$f0 ; 2 + + ; cmp #$00 + bne decode_case_1X ; 2/3 + ;============= + ; 14 + +decode_case_0X: + ;============================== + ; $0X set special effect + ;============================== + ; -1 +note_command_bottom_smc: + lda #$d1 ; 2 + + ; we can always store spec as 0 means no spec + + ; FIXME: what if multiple spec commands? + ; Doesn't seem to happen in practice + ; But AY_emul has code to handle it + + sta spec_command_smc+1 ; 4 + + bne decode_case_0X_not_zero ; 2/3 + ;============= + ; 8 + ; 00 case + ; means end of pattern + ; -1 + sta note_a+NOTE_LEN_COUNT,X ; len_count=0; ; 5 + + dec pt3_pattern_done_smc+1 ; 6 + + jmp note_done_decoding ; 3 + +decode_case_1X: + ;============================== + ; $1X -- Set Envelope Type + ;============================== + + cmp #$10 ; 2 + bne decode_case_2X ; 2/3 + ;============ + ; 5 + + ; -1 + lda note_command_bottom_smc+1 ; 4 + bne decode_case_not_10 ; 3 + +decode_case_10: + ; 10 case - disable ; -1 + sta note_a+NOTE_ENVELOPE_ENABLED,X ; A is 0 ; 5 + beq decode_case_1x_common ; branch always ; 3 + +decode_case_not_10: + ; -1 + jsr set_envelope ; 6+64 + +decode_case_1x_common: + + iny ; 2 + lda (PATTERN_L),Y ; 5+ + lsr ; 2 + jsr load_sample ; 6+86 + + lda #0 ; 2 + sta note_a+NOTE_ORNAMENT_POSITION,X ; ornament_position=0 ; 5 + +decode_case_0X_not_zero: + + jmp done_decode_loop ; 3 + +decode_case_2X: +decode_case_3X: + ;============================== + ; $2X/$3X set noise period + ;============================== + + cmp #$40 ; 2 + bcs decode_case_4X ; branch greater/equal ; 3 + ; -1 + lda note_command_smc+1 ; 4 + adc #$e0 ; same as subtract $20 ; 2 + sta pt3_noise_period_smc+1 ; 3 + + jmp done_decode_loop ; 3 + ;=========== + ; 16 + +decode_case_4X: + ;============================== + ; $4X -- set ornament + ;============================== +; cmp #$40 ; already set ; + bne decode_case_5X ; 3 + ; -1 + lda note_command_bottom_smc+1; set ornament to bottom nibble; 4 + jsr load_ornament ; 6+93 + + jmp done_decode_loop ; 3 + ;============ + ; 110 + +decode_case_5X: + ;============================== + ; $5X-$AX set note + ;============================== + cmp #$B0 ; 2 + bcs decode_case_bX ; branch greater/equal ; 3 + + ; -1 + lda note_command_smc+1 ; 4 + adc #$b0 ; 2 + sta note_a+NOTE_NOTE,X ; note=(current_val-0x50); ; 5 + + jsr reset_note ; 6+69 + + lda #1 ; 2 + sta note_a+NOTE_ENABLED,X ; enabled=1 ; 5 + + + bne note_done_decoding ; 3 + +decode_case_bX: + ;============================================ + ; $BX -- note length or envelope manipulation + ;============================================ +; cmp #$b0 ; already set from before + bne decode_case_cX ; 3 + ; -1 + lda note_command_bottom_smc+1 ; 4 + beq decode_case_b0 ; 3 + ; -1 + sbc #1 ; envelope_type=(current_val&0xf)-1; ; 2 + bne decode_case_bx_higher ; 3 + +decode_case_b1: + ; Set Length + + ; get next byte + iny ; 2 + lda (PATTERN_L),Y ; 5 + + sta note_a+NOTE_LEN,X ; 5 + sta note_a+NOTE_LEN_COUNT,X ; 5 + bcs done_decode_loop ; branch always ; 3 + +decode_case_b0: + ; Disable envelope + sta note_a+NOTE_ENVELOPE_ENABLED,X ; 5 + sta note_a+NOTE_ORNAMENT_POSITION,X ; 5 + beq done_decode_loop ; 3 + + +decode_case_bx_higher: + + jsr set_envelope ; 6+64 + + bcs done_decode_loop ; branch always ; 3 + +decode_case_cX: + ;============================== + ; $CX -- set volume + ;============================== + cmp #$c0 ; check top nibble $C ; 2 + bne decode_case_dX ; 3 + ; -1 + lda note_command_bottom_smc+1 ; 4 + bne decode_case_cx_not_c0 ; 3 + ; -1 +decode_case_c0: + ; special case $C0 means shut down the note + + sta note_a+NOTE_ENABLED,X ; enabled=0 ; 5 + + jsr reset_note ; 6+69 + + beq note_done_decoding ; branch always ; 3 + +decode_case_cx_not_c0: + sta note_a+NOTE_VOLUME,X ; volume=current_val&0xf; 5 + bne done_decode_loop ; branch always ; 3 + +decode_case_dX: + ;============================== + ; $DX/$EX -- change sample + ;============================== + ; D0 = special case (end note) + ; D1-EF = set sample to (value - $D0) + + cmp #$f0 ; check top nibble $D/$E ; 2 + beq decode_case_fX ; 3 + ; -1 + + lda note_command_smc+1 ; 4 + sec ; 2 + sbc #$d0 ; 2 + beq note_done_decoding ; 3 + +decode_case_not_d0: + ; -1 + + jsr load_sample ; load sample in bottom nybble ; 6+?? + + bcc done_decode_loop; branch always ; 3 + + ;======================== + ; d0 case means end note +;decode_case_d0: +; jmp note_done_decoding + + + ;============================== + ; $FX - change ornament/sample + ;============================== +decode_case_fX: + ; disable envelope + lda #0 ; 2 + sta note_a+NOTE_ENVELOPE_ENABLED,X ; 5 + + ; Set ornament to low byte of command + lda note_command_bottom_smc+1 ; 4 + jsr load_ornament ; ornament to load in A ; 6+? + + ; Get next byte + iny ; point to next byte ; 2 + lda (PATTERN_L),Y ; 5 + + ; Set sample to value/2 + lsr ; divide by two ; 2 + jsr load_sample ; sample to load in A ; 6+? + + ; fallthrough + +done_decode_loop: + + iny ; point to next byte ; 2 + + jmp note_decode_loop ; 3 + +note_done_decoding: + + iny ; point to next byte ; 2 + + ;================================= + ; handle effects + ;================================= + ; Note, the AYemul code has code to make sure these are applied + ; In the same order they appear. We don't bother? +handle_effects: + +spec_command_smc: + lda #$d1 ; 2 + + ;============================== + ; Effect #1 -- Tone Down + ;============================== +effect_1: + cmp #$1 ; 2 + bne effect_2 ; 3 + ; -1 + sta note_a+NOTE_SIMPLE_GLISS,X ; 5 + lsr ; 2 + sta note_a+NOTE_ONOFF,X ; 5 + + lda (PATTERN_L),Y ; load byte, set as slide delay ; 5 + iny ; 2 + + sta note_a+NOTE_TONE_SLIDE_DELAY,X ; 5 + sta note_a+NOTE_TONE_SLIDE_COUNT,X ; 5 + + lda (PATTERN_L),Y ; load byte, set as slide step low ; 5 + iny ; 2 + sta note_a+NOTE_TONE_SLIDE_STEP_L,X ; 5 + + lda (PATTERN_L),Y ; load byte, set as slide step high ; 5 + iny ; 2 + sta note_a+NOTE_TONE_SLIDE_STEP_H,X ; 5 + + jmp no_effect ; 3 + + ;============================== + ; Effect #2 -- Portamento + ;============================== +effect_2: + cmp #$2 ; 2 + beq effect_2_small ; 3 + ; -1 + jmp effect_3 ; 3 +effect_2_small: ; FIXME: make smaller + lda #0 ; 2 + sta note_a+NOTE_SIMPLE_GLISS,X ; 5 + sta note_a+NOTE_ONOFF,X ; 5 + + lda (PATTERN_L),Y ; load byte, set as delay ; 5 + iny ; 2 + + sta note_a+NOTE_TONE_SLIDE_DELAY,X ; 5 + sta note_a+NOTE_TONE_SLIDE_COUNT,X ; 5 + + iny ; 2 + iny ; 2 + iny ; 2 + + lda (PATTERN_L),Y ; load byte, set as slide_step high ; 5 + php ; 3 + + ; 16-bit absolute value + bpl slide_step_positive1 ; 3 + ;-1 + eor #$ff ; 2 + +slide_step_positive1: + sta note_a+NOTE_TONE_SLIDE_STEP_H,X ; 5 + dey ; 2 + lda (PATTERN_L),Y ; load byte, set as slide_step low ; 5 + plp ; 4 + clc ; 2 + bpl slide_step_positive2 ; 3 + ;-1 + eor #$ff ; 2 + sec ; 2 + +slide_step_positive2: + adc #$0 ; 2 + sta note_a+NOTE_TONE_SLIDE_STEP_L,X ; 5 + bcc skip_step_inc1 ; 3 + inc note_a+NOTE_TONE_SLIDE_STEP_H,X ; 7 +skip_step_inc1: + + + iny ; moved here as it messed with flags ; 2 + iny ; 2 + + +; a->tone_delta=GetNoteFreq(a->note,pt3)- +; GetNoteFreq(prev_note,pt3); + + sty PT3_TEMP ; save Y +prev_note_smc: + ldy #$d1 + lda NoteTable_low,Y ; GetNoteFreq + sta temp_word_l2_smc+1 + lda NoteTable_high,Y ; GetNoteFreq + sta temp_word_h2_smc+1 + + ldy note_a+NOTE_NOTE,X + lda NoteTable_low,Y ; GetNoteFreq + + sec +temp_word_l2_smc: + sbc #$d1 + sta note_a+NOTE_TONE_DELTA_L,X + lda NoteTable_high,Y ; GetNoteFreq +temp_word_h2_smc: + sbc #$d1 + sta note_a+NOTE_TONE_DELTA_H,X + + ; a->slide_to_note=a->note; + lda note_a+NOTE_NOTE,X + sta note_a+NOTE_SLIDE_TO_NOTE,X + + ldy PT3_TEMP ; restore Y + + ; a->note=prev_note; + lda prev_note_smc+1 + sta note_a+NOTE_NOTE,X + + ; implement file version 6 and above slide behavior + ; this is done by SMC at song init time +version_smc: + jmp weird_version ; (JMP to BIT via smc) ; 3 + +prev_sliding_l_smc: + lda #$d1 + sta note_a+NOTE_TONE_SLIDING_L,X +prev_sliding_h_smc: + lda #$d1 + sta note_a+NOTE_TONE_SLIDING_H,X + +weird_version: + + ; annoying 16-bit subtract, only care if negative + ; if ((a->tone_delta - a->tone_sliding) < 0) { + sec + lda note_a+NOTE_TONE_DELTA_L,X + sbc note_a+NOTE_TONE_SLIDING_L,X + lda note_a+NOTE_TONE_DELTA_H,X + sbc note_a+NOTE_TONE_SLIDING_H,X + bpl no_effect + + ; a->tone_slide_step = -a->tone_slide_step; + + lda note_a+NOTE_TONE_SLIDE_STEP_L,X + eor #$ff + clc + adc #$1 + sta note_a+NOTE_TONE_SLIDE_STEP_L,X + lda note_a+NOTE_TONE_SLIDE_STEP_H,X + eor #$ff + adc #$0 + sta note_a+NOTE_TONE_SLIDE_STEP_H,X + + jmp no_effect + + ;============================== + ; Effect #3 -- Sample Position + ;============================== +effect_3: + cmp #$3 + bne effect_4 + + lda (PATTERN_L),Y ; load byte, set as sample position + iny + sta note_a+NOTE_SAMPLE_POSITION,X + + bne no_effect ; branch always + + ;============================== + ; Effect #4 -- Ornament Position + ;============================== +effect_4: + cmp #$4 + bne effect_5 + + lda (PATTERN_L),Y ; load byte, set as ornament position + iny + sta note_a+NOTE_ORNAMENT_POSITION,X + + bne no_effect ; branch always + + ;============================== + ; Effect #5 -- Vibrato + ;============================== +effect_5: + cmp #$5 + bne effect_8 + + lda (PATTERN_L),Y ; load byte, set as onoff delay + iny + sta note_a+NOTE_ONOFF_DELAY,X + sta note_a+NOTE_ONOFF,X + + lda (PATTERN_L),Y ; load byte, set as offon delay + iny + sta note_a+NOTE_OFFON_DELAY,X + + lda #0 + sta note_a+NOTE_TONE_SLIDE_COUNT,X + sta note_a+NOTE_TONE_SLIDING_L,X + sta note_a+NOTE_TONE_SLIDING_H,X + + beq no_effect ; branch always + + ;============================== + ; Effect #8 -- Envelope Down + ;============================== +effect_8: + cmp #$8 + bne effect_9 + + ; delay + lda (PATTERN_L),Y ; load byte, set as speed + iny + sta pt3_envelope_delay_smc+1 + sta pt3_envelope_delay_orig_smc+1 + + ; low value + lda (PATTERN_L),Y ; load byte, set as low + iny + sta pt3_envelope_slide_add_l_smc+1 + + ; high value + lda (PATTERN_L),Y ; load byte, set as high + iny + sta pt3_envelope_slide_add_h_smc+1 + + bne no_effect ; branch always + + ;============================== + ; Effect #9 -- Set Speed + ;============================== +effect_9: + cmp #$9 + bne no_effect + + lda (PATTERN_L),Y ; load byte, set as speed + iny + sta pt3_speed_smc+1 + +no_effect: + + ;================================ + ; add y into the address pointer + + clc + tya + adc note_a+NOTE_ADDR_L,X + sta note_a+NOTE_ADDR_L,X + lda #0 + adc note_a+NOTE_ADDR_H,X + sta note_a+NOTE_ADDR_H,X + sta PATTERN_H + + rts + + + ;======================================= + ; Set Envelope + ;======================================= + ; pulls out common code from $1X and $BX + ; commands + + ; A = new envelope type + +set_envelope: + + sta pt3_envelope_type_smc+1 ; 4 + +; give fake old to force update? maybe only needed if printing? +; pt3->envelope_type_old=0x78; + + lda #$78 ; 2 + sta pt3_envelope_type_old_smc+1 ; 4 + + ; get next byte + iny ; 2 + lda (PATTERN_L),Y ; 5+ + sta pt3_envelope_period_h_smc+1 ; 4 + + iny ; 2 + lda (PATTERN_L),Y ; 5+ + sta pt3_envelope_period_l_smc+1 ; 4 + + lda #1 ; 2 + sta note_a+NOTE_ENVELOPE_ENABLED,X ; envelope_enabled=1 ; 5 + lsr ; 2 + sta note_a+NOTE_ORNAMENT_POSITION,X ; ornament_position=0 ; 5 + sta pt3_envelope_delay_smc+1 ; envelope_delay=0 ; 4 + sta pt3_envelope_slide_l_smc+1 ; envelope_slide=0 ; 4 + sta pt3_envelope_slide_h_smc+1 ; 4 + + rts ; 6 + ;=========== + ; 64 + + ;======================== + ; reset note + ;======================== + ; common code from the decode note code + +reset_note: + lda #0 ; 2 + sta note_a+NOTE_SAMPLE_POSITION,X ; sample_position=0 ; 5 + sta note_a+NOTE_AMPLITUDE_SLIDING,X ; amplitude_sliding=0 ; 5 + sta note_a+NOTE_NOISE_SLIDING,X ; noise_sliding=0 ; 5 + sta note_a+NOTE_ENVELOPE_SLIDING,X ; envelope_sliding=0 ; 5 + sta note_a+NOTE_ORNAMENT_POSITION,X ; ornament_position=0 ; 5 + sta note_a+NOTE_TONE_SLIDE_COUNT,X ; tone_slide_count=0 ; 5 + sta note_a+NOTE_TONE_SLIDING_L,X ; tone_sliding=0 ; 5 + sta note_a+NOTE_TONE_SLIDING_H,X ; 5 + sta note_a+NOTE_TONE_ACCUMULATOR_L,X ; tone_accumulator=0 ; 5 + sta note_a+NOTE_TONE_ACCUMULATOR_H,X ; 5 + sta note_a+NOTE_ONOFF,X ; onoff=0; ; 5 + + rts ; 6 + ;============ + ; 69 + + + + + + + ;===================================== + ; Set Pattern + ;===================================== + ; FIXME: inline this? we do call it from outside + ; in the player note length code + +is_done: + ; done with song, set it to non-zero + sta DONE_SONG ; 3 + rts ; 6 + +pt3_set_pattern: + + ; Lookup current pattern in pattern table +current_pattern_smc: + ldy #$d1 ; 2 + lda PT3_LOC+PT3_PATTERN_TABLE,Y ; 4+ + + ; if value is $FF we are at the end of the song + cmp #$ff ; 2 + beq is_done ; 2/3 + + ;============ + ; 20 if end + +not_done: + + ; set up the three pattern address pointers + + asl ; mul pattern offset by two, as word sized ; 2 + tay ; 2 + + ; point PATTERN_H/PATTERN_L to the pattern address table + + clc ; 2 + lda PT3_LOC+PT3_PATTERN_LOC_L ; 4 + sta PATTERN_L ; 3 + lda PT3_LOC+PT3_PATTERN_LOC_H ; 4 + adc #>PT3_LOC ; assume page boundary ; 2 + sta PATTERN_H ; 3 + + ; First 16-bits points to the Channel A address + lda (PATTERN_L),Y ; 5+ + sta note_a+NOTE_ADDR_L ; 4 + iny ; 2 + lda (PATTERN_L),Y ; 5+ + adc #>PT3_LOC ; assume page boundary ; 2 + sta note_a+NOTE_ADDR_H ; 4 + iny ; 2 + + ; Next 16-bits points to the Channel B address + lda (PATTERN_L),Y ; 5+ + sta note_b+NOTE_ADDR_L ; 4 + iny ; 2 + lda (PATTERN_L),Y ; 5+ + adc #>PT3_LOC ; assume page boundary ; 2 + sta note_b+NOTE_ADDR_H ; 4 + iny ; 2 + + ; Next 16-bits points to the Channel C address + lda (PATTERN_L),Y ; 5+ + sta note_c+NOTE_ADDR_L ; 4 + iny ; 2 + lda (PATTERN_L),Y ; 5+ + adc #>PT3_LOC ; assume page boundary ; 2 + sta note_c+NOTE_ADDR_H ; 4 + + ; clear out the noise channel + lda #0 ; 2 + sta pt3_noise_period_smc+1 ; 4 + + ; Set all three channels as active + ; FIXME: num_channels, may need to be 6 if doing 6-channel pt3? + lda #3 ; 2 + sta pt3_pattern_done_smc+1 ; 4 + + rts ; 6 + + + + ;===================================== + ; pt3 make frame + ;===================================== + ; update pattern or line if necessary + ; then calculate the values for the next frame + + ;========================== + ; pattern done early! + +early_end: + inc current_pattern_smc+1 ; increment pattern ; 6 + sta current_line_smc+1 ; 4 + sta current_subframe_smc+1 ; 4 + +check_subframe: + lda current_subframe_smc+1 ; 4 + bne pattern_good ; 2/3 + + ; load a new pattern in + jsr pt3_set_pattern ;6+? + + lda DONE_SONG ; 3 + beq pattern_good ; 2/3 + rts ; 6 + +pt3_make_frame: + + ; see if we need a new pattern + ; we do if line==0 and subframe==0 + ; allow fallthrough where possible +current_line_smc: + lda #$d1 ; 2 + beq check_subframe ; 2/3 + +pattern_good: + + ; see if we need a new line + +current_subframe_smc: + lda #$d1 ; 2 + bne line_good ; 2/3 + + ; decode a new line + jsr pt3_decode_line ; 6+? + + ; check if pattern done early +pt3_pattern_done_smc: + lda #$d1 ; 2 + beq early_end ; 2/3 + +line_good: + + ; Increment everything + + inc current_subframe_smc+1 ; subframe++ ; 6 + lda current_subframe_smc+1 ; 4 + + ; if we hit pt3_speed, move to next +pt3_speed_smc: + eor #$d1 ; 2 + bne do_frame ; 2/3 + +next_line: + sta current_subframe_smc+1 ; reset subframe to 0 ; 4 + + inc current_line_smc+1 ; and increment line ; 6 + lda current_line_smc+1 ; 4 + + eor #64 ; always end at 64. ; 2 + bne do_frame ; is this always needed? ; 2/3 + +next_pattern: + sta current_line_smc+1 ; reset line to 0 ; 4 + + inc current_pattern_smc+1 ; increment pattern ; 6 + +do_frame: + ; AY-3-8910 register summary + ; + ; R0/R1 = A period low/high + ; R2/R3 = B period low/high + ; R4/R5 = C period low/high + ; R6 = Noise period + ; R7 = Enable XX Noise=!CBA Tone=!CBA + ; R8/R9/R10 = Channel A/B/C amplitude M3210, M=envelope enable + ; R11/R12 = Envelope Period low/high + ; R13 = Envelope Shape, 0xff means don't write + ; R14/R15 = I/O (ignored) + + ldx #0 ; needed ; 2 + stx PT3_MIXER_VAL ; 3 + stx pt3_envelope_add_smc+1 ; 4 + + ;;ldx #(NOTE_STRUCT_SIZE*0) ; Note A ; 2 + jsr calculate_note ; 6+? + ldx #(NOTE_STRUCT_SIZE*1) ; Note B ; 2 + jsr calculate_note ; 6+? + ldx #(NOTE_STRUCT_SIZE*2) ; Note C ; 2 + jsr calculate_note ; 6+? + +convert_177_smc1: + sec ; 2 + + ; Load up the Frequency Registers + + lda note_a+NOTE_TONE_L ; Note A Period L ; 4 + sta AY_REGISTERS+0 ; into R0 ; 3 + + lda note_a+NOTE_TONE_H ; Note A Period H ; 4 + sta AY_REGISTERS+1 ; into R1 ; 3 + lda note_a+NOTE_TONE_L ; Note A Period L ; 4 + bcc no_scale_a ; 2/3 + + ; Convert from 1.77MHz to 1MHz by multiplying by 9/16 + + ; conversion costs 100 cycles! + + ; first multiply by 8 + asl ; 2 + rol AY_REGISTERS+1 ; 5 + asl ; 2 + rol AY_REGISTERS+1 ; 5 + asl ; 2 + rol AY_REGISTERS+1 ; 5 + + ; add in original to get 9 + clc ; 2 + adc note_a+NOTE_TONE_L ; 4 + sta AY_REGISTERS+0 ; 3 + lda note_a+NOTE_TONE_H ; 4 + adc AY_REGISTERS+1 ; 3 + + ; divide by 16 to get proper value + ror ; 2 + ror AY_REGISTERS+0 ; 5 + ror ; 2 + ror AY_REGISTERS+0 ; 5 + ror ; 2 + ror AY_REGISTERS+0 ; 5 + ror ; 2 + ror AY_REGISTERS+0 ; 5 + and #$0f ; 2 + sta AY_REGISTERS+1 ; 3 + +no_scale_a: + +convert_177_smc2: + sec ; 2 + + lda note_b+NOTE_TONE_L ; Note B Period L ; 4 + sta AY_REGISTERS+2 ; into R2 ; 3 + + lda note_b+NOTE_TONE_H ; Note B Period H ; 4 + sta AY_REGISTERS+3 ; into R3 ; 3 + lda note_b+NOTE_TONE_L ; Note B Period L ; 4 + bcc no_scale_b ; 2/3 + + ; Convert from 1.77MHz to 1MHz by multiplying by 9/16 + + ; first multiply by 8 + asl ; 2 + rol AY_REGISTERS+3 ; 5 + asl ; 2 + rol AY_REGISTERS+3 ; 5 + asl ; 2 + rol AY_REGISTERS+3 ; 5 + + ; add in original to get 9 + clc ; 2 + adc note_b+NOTE_TONE_L ; 4 + sta AY_REGISTERS+2 ; 3 + lda note_b+NOTE_TONE_H ; 4 + adc AY_REGISTERS+3 ; 3 + + ; divide by 16 to get proper value + ror ; 2 + ror AY_REGISTERS+2 ; 5 + ror ; 2 + ror AY_REGISTERS+2 ; 5 + ror ; 2 + ror AY_REGISTERS+2 ; 5 + ror ; 2 + ror AY_REGISTERS+2 ; 5 + and #$0f ; 2 + sta AY_REGISTERS+3 ; 3 + +no_scale_b: + +convert_177_smc3: + sec ; 2 + + lda note_c+NOTE_TONE_L ; Note C Period L ; 4 + sta AY_REGISTERS+4 ; into R4 ; 3 + lda note_c+NOTE_TONE_H ; Note C Period H ; 4 + sta AY_REGISTERS+5 ; into R5 ; 3 + lda note_c+NOTE_TONE_L ; Note C Period L ; 4 + bcc no_scale_c ; 2/3 + + ; Convert from 1.77MHz to 1MHz by multiplying by 9/16 + + ; first multiply by 8 + asl ; 2 + rol AY_REGISTERS+5 ; 5 + asl ; 2 + rol AY_REGISTERS+5 ; 5 + asl ; 2 + rol AY_REGISTERS+5 ; 5 + + ; add in original to get 9 + clc ; 2 + adc note_c+NOTE_TONE_L ; 4 + sta AY_REGISTERS+4 ; 3 + lda note_c+NOTE_TONE_H ; 4 + adc AY_REGISTERS+5 ; 3 + + ; divide by 16 to get proper value + ror ; 2 + ror AY_REGISTERS+4 ; 5 + ror ; 2 + ror AY_REGISTERS+4 ; 5 + ror ; 2 + ror AY_REGISTERS+4 ; 5 + ror ; 2 + ror AY_REGISTERS+4 ; 5 + and #$0f ; 2 + sta AY_REGISTERS+5 ; 3 + +no_scale_c: + + + ; Noise + ; frame[6]= (pt3->noise_period+pt3->noise_add)&0x1f; + clc ; 2 +pt3_noise_period_smc: + lda #$d1 ; 2 +pt3_noise_add_smc: + adc #$d1 ; 2 + and #$1f ; 2 + sta AY_REGISTERS+6 ; 3 + +convert_177_smc4: + sec ; 2 + bcc no_scale_n ; 2/3 + + ; Convert from 1.77MHz to 1MHz by multiplying by 9/16 + + ; first multiply by 8 + asl ; 2 + asl ; 2 + asl ; 2 + + ; add in original to get 9 + adc AY_REGISTERS+6 ; 3 + + ; divide by 16 to get proper value + ror ; 2 + ror ; 2 + ror ; 2 + ror ; 2 + and #$1f ; 2 + +no_scale_n: + sta AY_REGISTERS+6 ; 3 + + ;======================= + ; Mixer + + ; PT3_MIXER_VAL is already in AY_REGISTERS+7 + + ;======================= + ; Amplitudes + + lda note_a+NOTE_AMPLITUDE ; 3 + sta AY_REGISTERS+8 ; 3 + lda note_b+NOTE_AMPLITUDE ; 3 + sta AY_REGISTERS+9 ; 3 + lda note_c+NOTE_AMPLITUDE ; 3 + sta AY_REGISTERS+10 ; 3 + + ;====================================== + ; Envelope period + ; result=period+add+slide (16-bits) + clc ; 2 +pt3_envelope_period_l_smc: + lda #$d1 ; 2 +pt3_envelope_add_smc: + adc #$d1 ; 2 + tay ; 2 +pt3_envelope_period_h_smc: + lda #$d1 ; 2 + adc #0 ; 2 + tax ; 2 + + clc ; 2 + tya ; 2 +pt3_envelope_slide_l_smc: + adc #$d1 ; 2 + sta AY_REGISTERS+11 ; 3 + txa ; 2 +pt3_envelope_slide_h_smc: + adc #$d1 ; 2 + sta AY_REGISTERS+12 ; 3 + +convert_177_smc5: + sec + bcc no_scale_e ; 2/3 + + ; Convert from 1.77MHz to 1MHz by multiplying by 9/16 + + tay ; 2 + ; first multiply by 8 + lda AY_REGISTERS+11 ; 3 + asl ; 2 + rol AY_REGISTERS+12 ; 5 + asl ; 2 + rol AY_REGISTERS+12 ; 5 + asl ; 2 + rol AY_REGISTERS+12 ; 5 + + ; add in original to get 9 + clc ; 2 + adc AY_REGISTERS+11 ; 3 + sta AY_REGISTERS+11 ; 3 + tya ; 2 + adc AY_REGISTERS+12 ; 3 + + ; divide by 16 to get proper value + ror ; 2 + ror AY_REGISTERS+11 ; 5 + ror ; 2 + ror AY_REGISTERS+11 ; 5 + ror ; 2 + ror AY_REGISTERS+11 ; 5 + ror ; 2 + ror AY_REGISTERS+11 ; 5 + and #$0f ; 2 + sta AY_REGISTERS+12 ; 3 + +no_scale_e: + + ;======================== + ; Envelope shape + +pt3_envelope_type_smc: + lda #$d1 ; 2 +pt3_envelope_type_old_smc: + cmp #$d1 ; 2 + sta pt3_envelope_type_old_smc+1; copy old to new ; 4 + bne envelope_diff ; 2/3 +envelope_same: + lda #$ff ; if same, store $ff ; 2 +envelope_diff: + sta AY_REGISTERS+13 ; 3 + + + + ;============================== + ; end-of-frame envelope update + ;============================== + +pt3_envelope_delay_smc: + lda #$d1 ; 2 + beq done_do_frame ; assume can't be negative? ; 2/3 + ; do this if envelope_delay>0 + dec pt3_envelope_delay_smc+1 ; 6 + bne done_do_frame ; 2/3 + ; only do if we hit 0 +pt3_envelope_delay_orig_smc: + lda #$d1 ; reset envelope delay ; 2 + sta pt3_envelope_delay_smc+1 ; 4 + + clc ; 16-bit add ; 2 + lda pt3_envelope_slide_l_smc+1 ; 4 +pt3_envelope_slide_add_l_smc: + adc #$d1 ; 2 + sta pt3_envelope_slide_l_smc+1 ; 4 + lda pt3_envelope_slide_h_smc+1 ; 4 +pt3_envelope_slide_add_h_smc: + adc #$d1 ; 2 + sta pt3_envelope_slide_h_smc+1 ; 4 + +done_do_frame: + + rts ; 6 + + +; note, you might have slightly better performance if these are aligned +; so that loads don't have to cross page boundaries + +NoteTable_high: + .res 96,0 +NoteTable_low: + .res 96,0 + +VolumeTable: + .res 256,0 + + +pt3_lib_end: diff --git a/logo/mboard/pt3_lib_init.s b/logo/mboard/pt3_lib_init.s new file mode 100644 index 00000000..037b1ade --- /dev/null +++ b/logo/mboard/pt3_lib_init.s @@ -0,0 +1,575 @@ +; pt3_lib_init.s + +; Initialize a song + +; this is done before song starts playing so it is not +; as performance / timing critical + + ;==================================== + ; pt3_init_song + ;==================================== + ; +pt3_init_song: + + lda #$0 + sta DONE_SONG ; 3 + ldx #(end_vars-begin_vars) +zero_song_structs_loop: + dex + sta note_a,X + bne zero_song_structs_loop + + sta pt3_noise_period_smc+1 ; 4 + sta pt3_noise_add_smc+1 ; 4 + + sta pt3_envelope_period_l_smc+1 ; 4 + sta pt3_envelope_period_h_smc+1 ; 4 + sta pt3_envelope_slide_l_smc+1 ; 4 + sta pt3_envelope_slide_h_smc+1 ; 4 + sta pt3_envelope_slide_add_l_smc+1 ; 4 + sta pt3_envelope_slide_add_h_smc+1 ; 4 + sta pt3_envelope_add_smc+1 ; 4 + sta pt3_envelope_type_smc+1 ; 4 + sta pt3_envelope_type_old_smc+1 ; 4 + sta pt3_envelope_delay_smc+1 ; 4 + sta pt3_envelope_delay_orig_smc+1 ; 4 + + sta PT3_MIXER_VAL ; 3 + + sta current_pattern_smc+1 ; 4 + sta current_line_smc+1 ; 4 + sta current_subframe_smc+1 ; 4 + + lda #$f ; 2 + sta note_a+NOTE_VOLUME ; 4 + sta note_b+NOTE_VOLUME ; 4 + sta note_c+NOTE_VOLUME ; 4 + + ; default ornament/sample in A + ; X is zero coming in here + ;ldx #(NOTE_STRUCT_SIZE*0) ; 2 + jsr load_ornament0_sample1 ; 6+93 + + ; default ornament/sample in B + ldx #(NOTE_STRUCT_SIZE*1) ; 2 + jsr load_ornament0_sample1 ; 6+93 + + ; default ornament/sample in C + ldx #(NOTE_STRUCT_SIZE*2) ; 2 + jsr load_ornament0_sample1 ; 6+93 + + ;======================= + ; load default speed + + lda PT3_LOC+PT3_SPEED ; 4 + sta pt3_speed_smc+1 ; 4 + + ;======================= + ; load loop + + lda PT3_LOC+PT3_LOOP ; 4 + sta pt3_loop_smc+1 ; 4 + + + ;======================== + ;======================== + ; set up note/freq table + ; this saves some space and makes things marginally faster longrun + ;======================== + ;======================== + ; note (heh) that there are separate tables if version 3.3 + ; but we are going to assume we are only going to be playing + ; newer 3.4+ version files so only need the newer tables + + ldx PT3_LOC+PT3_HEADER_FREQUENCY ; 4 + beq use_freq_table_0 + dex + beq use_freq_table_1 + dex + beq use_freq_table_2 + ; fallthrough (freq table 3) + +use_freq_table_3: + ;================================================= + ; Create Table #3, v4+, "PT3NoteTable_REAL_34_35" + ;================================================= + + ldy #11 ; !2 +freq_table_3_copy_loop: + ; note, high lookup almost same as 2v4, just need to adjust one value + + lda base2_v4_high,Y ; !3 + sta NoteTable_high,Y ; !3 + lda base3_low,Y ; !3 + sta NoteTable_low,Y ; !3 + dey ; !1 + bpl freq_table_3_copy_loop ; !2 + + dec NoteTable_high ; adjust to right value + + jsr NoteTablePropogate ; !3 + + lda #table3_v4_adjust + sta note_table_adjust_smc+2 + + jsr NoteTableAdjust + + jmp done_set_freq_table + + + +use_freq_table_2: + ;================================================= + ; Create Table #2, v4+, "PT3NoteTable_ASM_34_35" + ;================================================= + + ldy #11 +freq_table_2_copy_loop: + lda base2_v4_high,Y + sta NoteTable_high,Y + lda base2_v4_low,Y + sta NoteTable_low,Y + dey + bpl freq_table_2_copy_loop + + jsr NoteTablePropogate ; !3 + + lda #table2_v4_adjust + sta note_table_adjust_smc+2 + + jsr NoteTableAdjust + + jmp done_set_freq_table + +use_freq_table_1: + ;================================================= + ; Create Table #1, "PT3NoteTable_ST" + ;================================================= + + ldy #11 +freq_table_1_copy_loop: + lda base1_high,Y + sta NoteTable_high,Y + lda base1_low,Y + sta NoteTable_low,Y + dey + bpl freq_table_1_copy_loop + + jsr NoteTablePropogate ; !3 + + ; last adjustments + lda #$FD ; Tone[23]=$3FD + sta NoteTable_low+23 + dec NoteTable_low+46 ; Tone[46]-=1; + + + jmp done_set_freq_table + + +use_freq_table_0: + ;================================================= + ; Create Table #0, "PT3NoteTable_PT_34_35" + ;================================================= + + ldy #11 +freq_table_0_copy_loop: + lda base0_v4_high,Y + sta NoteTable_high,Y + lda base0_v4_low,Y + sta NoteTable_low,Y + dey + bpl freq_table_0_copy_loop + + jsr NoteTablePropogate ; !3 + + lda #table0_v4_adjust + sta note_table_adjust_smc+2 + + jsr NoteTableAdjust + + +done_set_freq_table: + + + ;====================== + ; calculate version + ldx #6 ; 2 + lda PT3_LOC+PT3_VERSION ; 4 + sec ; 2 + sbc #'0' ; 2 + cmp #9 ; 2 + bcs not_ascii_number ; bge ; 2/3 + tax ; 2 + +not_ascii_number: + + ; adjust version<6 SMC code in the slide code + + ; FIXME: I am sure there's a more clever way to do this + + lda #$2C ; BIT ; 2 + cpx #$6 ; 2 + bcs version_greater_than_or_equal_6 ; bgt ; 3 + ; less than 6, jump + ; also carry is known to be clear + adc #$20 ; BIT->JMP 2C->4C ; 2 +version_greater_than_or_equal_6: + sta version_smc ; 4 + +pick_volume_table: + + ;======================= + ; Pick which volume number, based on version + + ; if (PlParams.PT3.PT3_Version <= 4) + + cpx #5 ; 2 + + ; carry clear = 3.3/3.4 table + ; carry set = 3.5 table + + ;========================== + ; VolTableCreator + ;========================== + ; Creates the appropriate volume table + ; based on z80 code by Ivan Roshin ZXAYHOBETA/VTII10bG.asm + ; + + ; Called with carry==0 for 3.3/3.4 table + ; Called with carry==1 for 3.5 table + + ; 177f-1932 = 435 bytes, not that much better than 512 of lookup + + +VolTableCreator: + + ; Init initial variables + lda #$0 + sta z80_d_smc+1 + ldy #$11 + + ; Set up self modify + + ldx #$2A ; ROL for self-modify + bcs vol_type_35 + +vol_type_33: + + ; For older table, we set initial conditions a bit + ; different + + dey + tya + + ldx #$ea ; NOP for self modify + +vol_type_35: + sty z80_l_smc+1 ; l=16 or 17 + sta z80_e_smc+1 ; e=16 or 0 + stx vol_smc ; set the self-modify code + + ldy #16 ; skip first row, all zeros + ldx #16 ; c=16 +vol_outer: + clc ; add HL,DE +z80_l_smc: + lda #$d1 +z80_e_smc: + adc #$d1 + sta z80_e_smc+1 + lda #0 +z80_d_smc: + adc #$d1 + sta z80_d_smc+1 ; carry is important + + ; sbc hl,hl + lda #0 + adc #$ff + eor #$ff + +vol_write: + sta z80_h_smc+1 + pha + +vol_inner: + pla + pha + +vol_smc: + nop ; nop or ROL depending + +z80_h_smc: + lda #$d1 + + adc #$0 ; a=a+carry; + + sta VolumeTable,Y + iny + + pla ; add HL,DE + adc z80_e_smc+1 + pha + lda z80_h_smc+1 + adc z80_d_smc+1 + sta z80_h_smc+1 + + inx ; inc C + txa ; a=c + and #$f + bne vol_inner + + + pla + + lda z80_e_smc+1 ; a=e + cmp #$77 + bne vol_m3 + + inc z80_e_smc+1 + +vol_m3: + txa ; a=c + bne vol_outer + +vol_done: + rts + + + ;========================================= + ; copy note table seed to proper location + ;========================================= + +; faster inlined + +;NoteTableCopy: + +; ldy #11 ; !2 +;note_table_copy_loop: +;ntc_smc1: +; lda base1_high,Y ; !3 +; sta NoteTable_high,Y ; !3 +;ntc_smc2: +; lda base1_low,Y ; !3 +; sta NoteTable_low,Y ; !3 +; dey ; !1 +; bpl note_table_copy_loop ; !2 +; rts ; !1 + + + ;========================================== + ; propogate the freq down, dividing by two + ;========================================== +NoteTablePropogate: + + ldy #0 +note_table_propogate_loop: + clc + lda NoteTable_high,Y + ror + sta NoteTable_high+12,Y + + lda NoteTable_low,Y + ror + sta NoteTable_low+12,Y + + iny + cpy #84 + bne note_table_propogate_loop + + rts + + + ;================================================ + ; propogation isn't enough, various values + ; are often off by one, so adjust using a bitmask + ;================================================ +NoteTableAdjust: + + ldx #0 +note_table_adjust_outer: + +note_table_adjust_smc: + lda table0_v4_adjust,X + sta PT3_TEMP + + ; reset smc + lda #NoteTable_low + sta ntl_smc+2 + + + ldy #7 +note_table_adjust_inner: + ror PT3_TEMP + bcc note_table_skip_adjust + +ntl_smc: + inc NoteTable_low,X + +note_table_skip_adjust: + clc + lda #12 + adc ntl_smc+1 + sta ntl_smc+1 + lda #0 + adc ntl_smc+2 ; unnecessary if aligned + sta ntl_smc+2 + +skip_adjust_done: + dey + bpl note_table_adjust_inner + + inx + cpx #12 + bne note_table_adjust_outer + + rts + + +;base0_v3_high: +;.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06 +;base0_v3_low: +;.byte $21,$73,$CE,$33,$A0,$16,$93,$18,$A4,$36,$CE,$6D + +; note: same as base0_v3_high +base0_v4_high: +.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06 +base0_v4_low: +.byte $22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF,$6D + +base1_high: +.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07 +base1_low: +.byte $F8,$10,$60,$80,$D8,$28,$88,$F0,$60,$E0,$58,$E0 + +;base2_v3_high: +;.byte $0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07,$07,$07 +;base2_v3_low: +;.byte $3E,$80,$CC,$22,$82,$EC,$5C,$D6,$58,$E0,$6E,$04 + +; note almost same as above +base2_v4_high: +.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06 +base2_v4_low: +.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8,$3B,$C5,$55,$EC + +; note almost same as above +;base3_high: +;.byte $0C,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06 +base3_low: +.byte $DA,$22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF + + +; Adjustment factors +table0_v4_adjust: +.byte $40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c,$5a + +table2_v4_adjust: +.byte $20,$a8,$40,$f8,$bc,$90,$78,$70,$74,$08,$2a,$50 + +table3_v4_adjust: +.byte $B4,$40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c + + +; Table #1 of Pro Tracker 3.3x - 3.5x +;PT3NoteTable_ST_high: +;.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09 +;.byte $09,$08,$08,$07,$07,$07,$06,$06 +;.byte $05,$05,$05,$04,$04,$04,$04,$03 +;.byte $03,$03,$03,$03,$02,$02,$02,$02 +;.byte $02,$02,$02,$01,$01,$01,$01,$01 +;.byte $01,$01,$01,$01,$01,$01,$01,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 + +;PT3NoteTable_ST_low: +;.byte $F8,$10,$60,$80,$D8,$28,$88,$F0 +;.byte $60,$E0,$58,$E0,$7C,$08,$B0,$40 +;.byte $EC,$94,$44,$F8,$B0,$70,$2C,$FD +;.byte $BE,$84,$58,$20,$F6,$CA,$A2,$7C +;.byte $58,$38,$16,$F8,$DF,$C2,$AC,$90 +;.byte $7B,$65,$51,$3E,$2C,$1C,$0A,$FC +;.byte $EF,$E1,$D6,$C8,$BD,$B2,$A8,$9F +;.byte $96,$8E,$85,$7E,$77,$70,$6B,$64 +;.byte $5E,$59,$54,$4F,$4B,$47,$42,$3F +;.byte $3B,$38,$35,$32,$2F,$2C,$2A,$27 +;.byte $25,$23,$21,$1F,$1D,$1C,$1A,$19 +;.byte $17,$16,$15,$13,$12,$11,$10,$0F + + +; Table #2 of Pro Tracker 3.4x - 3.5x +;PT3NoteTable_ASM_34_35_high: +;.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08 +;.byte $08,$07,$07,$06,$06,$06,$05,$05 +;.byte $05,$04,$04,$04,$04,$03,$03,$03 +;.byte $03,$03,$02,$02,$02,$02,$02,$02 +;.byte $02,$01,$01,$01,$01,$01,$01,$01 +;.byte $01,$01,$01,$01,$01,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 +;.byte $00,$00,$00,$00,$00,$00,$00,$00 + +;PT3NoteTable_ASM_34_35_low: +;.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8 +;.byte $3B,$C5,$55,$EC,$88,$2A,$D2,$7E +;.byte $2F,$E5,$9E,$5C,$1D,$E2,$AB,$76 +;.byte $44,$15,$E9,$BF,$98,$72,$4F,$2E +;.byte $0F,$F1,$D5,$BB,$A2,$8B,$74,$60 +;.byte $4C,$39,$28,$17,$07,$F9,$EB,$DD +;.byte $D1,$C5,$BA,$B0,$A6,$9D,$94,$8C +;.byte $84,$7C,$75,$6F,$69,$63,$5D,$58 +;.byte $53,$4E,$4A,$46,$42,$3E,$3B,$37 +;.byte $34,$31,$2F,$2C,$29,$27,$25,$23 +;.byte $21,$1F,$1D,$1C,$1A,$19,$17,$16 +;.byte $15,$14,$12,$11,$10,$0F,$0E,$0D + + +;PT3VolumeTable_33_34: +;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0 +;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1 +;.byte $0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2 +;.byte $0,$0,$0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3 +;.byte $0,$0,$0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4 +;.byte $0,$0,$0,$1,$1,$1,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5 +;.byte $0,$0,$0,$1,$1,$2,$2,$3,$3,$3,$4,$4,$5,$5,$6,$6 +;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7 +;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$5,$5,$6,$6,$7,$7,$8 +;.byte $0,$0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$6,$7,$8,$8,$9 +;.byte $0,$0,$1,$2,$2,$3,$4,$4,$5,$6,$6,$7,$8,$8,$9,$A +;.byte $0,$0,$1,$2,$3,$3,$4,$5,$6,$6,$7,$8,$9,$9,$A,$B +;.byte $0,$0,$1,$2,$3,$4,$4,$5,$6,$7,$8,$8,$9,$A,$B,$C +;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D +;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E +;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F + +;PT3VolumeTable_35: +;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0 +;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1 +;.byte $0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1,$2,$2,$2,$2 +;.byte $0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2,$3,$3,$3 +;.byte $0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3,$4,$4 +;.byte $0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5 +;.byte $0,$0,$1,$1,$2,$2,$2,$3,$3,$4,$4,$4,$5,$5,$6,$6 +;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7 +;.byte $0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7,$8 +;.byte $0,$1,$1,$2,$2,$3,$4,$4,$5,$5,$6,$7,$7,$8,$8,$9 +;.byte $0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$7,$7,$8,$9,$9,$A +;.byte $0,$1,$1,$2,$3,$4,$4,$5,$6,$7,$7,$8,$9,$A,$A,$B +;.byte $0,$1,$2,$2,$3,$4,$5,$6,$6,$7,$8,$9,$A,$A,$B,$C +;.byte $0,$1,$2,$3,$3,$4,$5,$6,$7,$8,$9,$A,$A,$B,$C,$D +;.byte $0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D,$E +;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F diff --git a/logo/mboard/pt3_lib_irq_handler.s b/logo/mboard/pt3_lib_irq_handler.s new file mode 100644 index 00000000..851a22bf --- /dev/null +++ b/logo/mboard/pt3_lib_irq_handler.s @@ -0,0 +1,116 @@ + + +pt3_irq_handler: + +pt3_irq_smc1: + bit MOCK_6522_T1CL ; clear 6522 interrupt by reading T1C-L ; 4 + + lda DONE_PLAYING ; 3 + beq pt3_play_music ; if song done, don't play music ; 3/2nt + jmp done_pt3_irq_handler ; 3 + ;============ + ; 13 + +pt3_play_music: + + ; decode a frame of music + + jsr pt3_make_frame + + ; handle song over condition + lda DONE_SONG + beq mb_write_frame ; if not done, continue + + lda LOOP ; see if looping + beq move_to_next + +pt3_loop_smc: + lda #$d1 ; looping, move to loop location + ; non-zero to avoid the temptation + ; to merge with following lda #$0 + sta current_pattern_smc+1 + lda #$0 + sta current_line_smc+1 + sta current_subframe_smc+1 + sta DONE_SONG ; undo the next song + + beq done_pt3_irq_handler ; branch always + +move_to_next: + ; same as "press right" + ldx #$20 + jmp quiet_exit + + ;====================================== + ; Write frames to Mockingboard + ;====================================== + ; for speed could merge this into + ; the decode code + +mb_write_frame: + + + tax ; set up reg count ; 2 + ;============ + ; 2 + + ;================================== + ; loop through the 14 registers + ; reading the value, then write out + ;================================== + +mb_write_loop: + lda AY_REGISTERS,X ; load register value ; 4 + + ; special case R13. If it is 0xff, then don't update + ; otherwise might spuriously reset the envelope settings + + cpx #13 ; 2 + bne mb_not_13 ; 3/2nt + cmp #$ff ; 2 + beq mb_skip_13 ; 3/2nt + ;============ + ; typ 5 +mb_not_13: + + + ; address +pt3_irq_smc2: + stx MOCK_6522_ORA1 ; put address on PA1 ; 4 + stx MOCK_6522_ORA2 ; put address on PA2 ; 4 + ldy #MOCK_AY_LATCH_ADDR ; latch_address for PB1 ; 2 +pt3_irq_smc3: + sty MOCK_6522_ORB1 ; latch_address on PB1 ; 4 + sty MOCK_6522_ORB2 ; latch_address on PB2 ; 4 + ldy #MOCK_AY_INACTIVE ; go inactive ; 2 +pt3_irq_smc4: + sty MOCK_6522_ORB1 ; 4 + sty MOCK_6522_ORB2 ; 4 + + ; value +pt3_irq_smc5: + sta MOCK_6522_ORA1 ; put value on PA1 ; 4 + sta MOCK_6522_ORA2 ; put value on PA2 ; 4 + lda #MOCK_AY_WRITE ; ; 2 +pt3_irq_smc6: + sta MOCK_6522_ORB1 ; write on PB1 ; 4 + sty MOCK_6522_ORB1 ; 4 +pt3_irq_smc7: + sta MOCK_6522_ORB2 ; write on PB2 ; 4 + sty MOCK_6522_ORB2 ; 4 + ;=========== + ; 56 +mb_no_write: + inx ; point to next register ; 2 + cpx #14 ; if 14 we're done ; 2 + bmi mb_write_loop ; otherwise, loop ; 3/2nt + ;============ + ; 7 +mb_skip_13: + + + ;================================= + ; Finally done with this interrupt + ;================================= + +done_pt3_irq_handler: diff --git a/logo/mboard/pt3_lib_mockingboard_detect.s b/logo/mboard/pt3_lib_mockingboard_detect.s new file mode 100644 index 00000000..706d9407 --- /dev/null +++ b/logo/mboard/pt3_lib_mockingboard_detect.s @@ -0,0 +1,314 @@ +;=================================================================== +; code to detect mockingboard +;=================================================================== +; this isn't always easy +; my inclination is to just assume slot #4 but that isn't always realistic + +; code below based on "hw.mockingboard.a" from "Total Replay" + +;license:MIT +; By Andrew Roughan +; in the style of 4am for Total Replay +; +; Mockingboard support functions +; + +;------------------------------------------------------------------------------ +; HasMockingboard +; detect Mockingboard card by searching for 6522 timers across all slots +; access 6522 timers with deterministic cycle counts +; +; based on prior art in Mockingboard Developers Toolkit +; with optimisation from deater/french touch +; also takes into account FastChip //e clock difference +; +; in: none +; accelerators should be off +; out: C set if Mockingboard found in any slot +; if card was found, X = #$Cn where n is the slot number of the card +; C clear if no Mockingboard found +; other flags clobbered +; zp $65-$67 clobbered +; A/Y clobbered +;------------------------------------------------------------------------------ + +mockingboard_detect: + lda #$00 + sta MB_ADDR_L + ldx #$C7 ; start at slot #7 +mb_slot_loop: + stx MB_ADDR_H + ldy #$04 ; 6522 #1 $Cx04 + jsr mb_timer_check + bne mb_next_slot + ldy #$84 ; 6522 #2 $Cx84 + jsr mb_timer_check + bne mb_next_slot +mb_found: + sec ; found + rts + +mb_next_slot: + dex + cpx #$C0 + bne mb_slot_loop + + clc ; not found + rts + +mb_timer_check: + lda (MB_ADDR_L),Y ; read 6522 timer low byte + sta MB_VALUE + lda (MB_ADDR_L),Y ; second time + sec + sbc MB_VALUE + cmp #$F8 ; looking for (-)8 cycles between reads + beq mb_timer_check_done + cmp #$F7 ; FastChip //e clock is different +mb_timer_check_done: + rts + + + +;=================================================================== +; code to patch mockingboard if not in slot#4 +;=================================================================== +; this is the brute force version, we have to patch 39 locations +; see further below if you want to try a smaller, more dangerous, patch + +.if 0 +mockingboard_patch: + + lda MB_ADDR_H + + sta pt3_irq_smc1+2 ; 1 + + sta pt3_irq_smc2+2 ; 2 + sta pt3_irq_smc2+5 ; 3 + + sta pt3_irq_smc3+2 ; 4 + sta pt3_irq_smc3+5 ; 5 + + sta pt3_irq_smc4+2 ; 6 + sta pt3_irq_smc4+5 ; 7 + + sta pt3_irq_smc5+2 ; 8 + sta pt3_irq_smc5+5 ; 9 + + sta pt3_irq_smc6+2 ; 10 + sta pt3_irq_smc6+5 ; 11 + + sta pt3_irq_smc7+2 ; 12 + sta pt3_irq_smc7+5 ; 13 + + sta mock_init_smc1+2 ; 14 + sta mock_init_smc1+5 ; 15 + + sta mock_init_smc2+2 ; 16 + sta mock_init_smc2+5 ; 17 + + sta reset_ay_smc1+2 ; 18 + sta reset_ay_smc2+2 ; 19 + sta reset_ay_smc3+2 ; 20 + sta reset_ay_smc4+2 ; 21 + + sta write_ay_smc1+2 ; 22 + sta write_ay_smc1+5 ; 23 + + sta write_ay_smc2+2 ; 24 + sta write_ay_smc2+5 ; 25 + + sta write_ay_smc3+2 ; 26 + sta write_ay_smc3+5 ; 27 + + sta write_ay_smc4+2 ; 28 + sta write_ay_smc4+5 ; 29 + + sta write_ay_smc5+2 ; 30 + sta write_ay_smc5+5 ; 31 + + sta write_ay_smc6+2 ; 32 + sta write_ay_smc6+5 ; 33 + + sta setup_irq_smc1+2 ; 34 + sta setup_irq_smc2+2 ; 35 + sta setup_irq_smc3+2 ; 36 + sta setup_irq_smc4+2 ; 37 + sta setup_irq_smc5+2 ; 38 + sta setup_irq_smc6+2 ; 39 + + rts +.endif + +;=================================================================== +; dangerous code to patch mockingboard if not in slot#4 +;=================================================================== +; this code patches any $C4 value to the proper slot# if not slot4 +; this can be dangerous, it might over-write other important values +; that should be $C4 + +; safer ways to do this: +; only do this if 2 bytes after a LDA/STA/LDX/STX +; count total and if not 39 then print error message + +mockingboard_patch: + ; from mockingboard_init $1BBF + ; to done_pt3_irq_handler $1D85 + + ldx MB_ADDR_H + ldy #0 + + lda #mockingboard_init + sta MB_ADDR_H + +mb_patch_loop: + lda (MB_ADDR_L),Y + cmp #$C4 + bne mb_patch_nomatch + + txa + sta (MB_ADDR_L),Y +mb_patch_nomatch: + + inc MB_ADDR_L + lda MB_ADDR_L + bne mb_patch_oflo + inc MB_ADDR_H + +mb_patch_oflo: + lda MB_ADDR_H + cmp #>done_pt3_irq_handler + bne mb_patch_loop + lda MB_ADDR_L + cmp # Latch Address -> Inactive -> Write Data -> Inactive + + ;========================================= + ; Write Right/Left to save value AY-3-8910 + ;========================================= + ; register in X + ; value in MB_VALUE + + ; note the datasheet says 10,000ns (10 cycle) max hold + ; time on the write signals. So interleaving write/left + ; write might violate that + +write_ay_both: + ; address + + ; write left + lda #MOCK_AY_LATCH_ADDR ; latch_address on PB1 ; 2 + ldy #MOCK_AY_INACTIVE ; go inactive ; 2 + +write_ay_smc1: + stx MOCK_6522_ORA1 ; put address on PA1 ; 4 +write_ay_smc2: + sta MOCK_6522_ORB1 ; latch_address on PB1 ; 4 +write_ay_smc3: + sty MOCK_6522_ORB1 ; go inactive ; 4 + + ; write right + stx MOCK_6522_ORA2 ; put address on PA2 ; 4 + sta MOCK_6522_ORB2 ; latch_address on PB2 ; 4 + sty MOCK_6522_ORB2 ; 4 + ;=========== + + ; value + lda MB_VALUE ; 3 + ; write left +write_ay_smc4: + sta MOCK_6522_ORA1 ; put value on PA1 ; 4 + lda #MOCK_AY_WRITE ; ; 2 +write_ay_smc5: + sta MOCK_6522_ORB1 ; write on PB1 ; 4 +write_ay_smc6: + sty MOCK_6522_ORB1 ; 4 + + + + lda MB_VALUE ; 3 + ; write right + sta MOCK_6522_ORA2 ; put value on PA2 ; 4 + lda #MOCK_AY_WRITE ; ; 2 + sta MOCK_6522_ORB2 ; write on PB2 ; 4 + sty MOCK_6522_ORB2 ; 4 + ;=========== + + + rts ; 6 + ;=========== + ; 63 +write_ay_both_end: +;.assert >write_ay_both = >write_ay_both_end, error, "write_ay_both crosses page" + + ;======================================= + ; clear ay -- clear all 14 AY registers + ; should silence the card + ;======================================= + ; 7+(74*14)+5=1048 +clear_ay_both: + ldx #13 ; 2 + lda #0 ; 2 + sta MB_VALUE ; 3 +clear_ay_left_loop: + jsr write_ay_both ; 6+63 + dex ; 2 + bpl clear_ay_left_loop ; 3 + ; -1 + rts ; 6 + +clear_ay_end: +;.assert >clear_ay_both = >clear_ay_end, error, "clear_ay_both crosses page" + + ;============================= + ; Setup + ;============================= +mockingboard_setup_interrupt: + + ;=========================== + ; Check for Apple IIc + ;=========================== + ; it does interrupts differently + + lda $FBB3 ; IIe and newer is $06 + cmp #6 + beq apple_iie_or_newer + + jmp done_apple_detect +apple_iie_or_newer: + lda $FBC0 ; 0 on a IIc + bne done_apple_detect +apple_iic: + ; activate IIc mockingboard? + ; this might only be necessary to allow detection + ; I get the impression the Mockingboard 4c activates + ; when you access any of the 6522 ports in Slot 4 + lda #$ff + + ; don't bother patching these, IIc mockingboard always slot 4? + + sta MOCK_6522_DDRA1 + sta MOCK_6522_T1CL + + ; bypass the firmware interrupt handler + ; should we do this on IIe too? probably faster + + sei ; disable interrupts + lda $c08b ; disable ROM (enable language card) + lda $c08b + lda #interrupt_handler + sta $ffff + + lda #$EA ; nop out the "lda $45" in the irq hand + sta interrupt_smc + sta interrupt_smc+1 + +done_apple_detect: + + + ;========================= + ; Setup Interrupt Handler + ;========================= + ; Vector address goes to 0x3fe/0x3ff + ; FIXME: should chain any existing handler + + lda #interrupt_handler + sta $03ff + + ;============================ + ; Enable 50Hz clock on 6522 + ;============================ + + ; 4fe7 / 1e6 = .020s, 50Hz + + ; 9c40 / 1e6 = .040s, 25Hz + ; 411a / 1e6 = .016s, 60Hz + + sei ; disable interrupts just in case + + lda #$40 ; Continuous interrupts, don't touch PB7 +setup_irq_smc1: + sta MOCK_6522_ACR ; ACR register + lda #$7F ; clear all interrupt flags +setup_irq_smc2: + sta MOCK_6522_IER ; IER register (interrupt enable) + + lda #$C0 +setup_irq_smc3: + sta MOCK_6522_IFR ; IFR: 1100, enable interrupt on timer one oflow +setup_irq_smc4: + sta MOCK_6522_IER ; IER: 1100, enable timer one interrupt + + lda #$E7 +setup_irq_smc5: + sta MOCK_6522_T1CL ; write into low-order latch + lda #$4f +setup_irq_smc6: + sta MOCK_6522_T1CH ; write into high-order latch, + ; load both values into counter + ; clear interrupt and start counting + + rts diff --git a/logo/mboard/zp.inc b/logo/mboard/zp.inc new file mode 100644 index 00000000..0acb0414 --- /dev/null +++ b/logo/mboard/zp.inc @@ -0,0 +1,29 @@ +; these need to be in zero page +; can we find a location that works? + +PATTERN_L = $06 +PATTERN_H = $07 +ORNAMENT_L = $08 +ORNAMENT_H = $09 +SAMPLE_L = $0A +SAMPLE_H = $0B +MB_ADDR_L = $0C +MB_ADDR_H = $0D + + +; only used for title screen... +TEMP = $FA +TEMPY = $FB +;INL = $FC +;INH = $FD +;OUTL = $FE +;OUTH = $FF + +; pre-defined applesoft vars + +CH = $24 +CV = $25 +GBASL = $26 +GBASH = $27 +BASL = $28 +BASH = $29