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pt3: split off separate player/debug disk
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@ -3,47 +3,39 @@ include ../Makefile.inc
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DOS33 = ../dos33fs-utils/dos33
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PNG2GR = ../gr-utils/png2gr
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all: pt3_player.dsk
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all: pt3_player.dsk pt3_debug.dsk
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$(DOS33):
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cd ../dos33fs-utils && make
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pt3_player.dsk: PT3_PLAYER PT3_DUMPER PT3_TIMER HELLO DUMP
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pt3_player.dsk: PT3_PLAYER HELLO
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cp empty.dsk pt3_player.dsk
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$(DOS33) -y pt3_player.dsk SAVE A HELLO
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$(DOS33) -y pt3_player.dsk SAVE A DUMP
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x1000 PT3_DUMPER
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x2000 PT3_PLAYER
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x2000 PT3_TIMER
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x4000 EA.PT3
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x4000 VC.PT3
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$(DOS33) -y pt3_player.dsk BSAVE -a 0x4000 SR.PT3
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/CHRISTMAS.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/CRMOROS.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/DEATH2.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/DEMO4.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/HARKONEN.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/INTRO2.KRW
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## $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/KORO.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/LYRA2.KRW
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## $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/MMCM.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/RANDOM.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/ROBOT.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/SDEMO.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/SPUTNIK.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/TECHNO.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/UNIVERSE.KRW
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x1c00 ./krw/WAVE.KRW
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# $(DOS33) -y chiptune_player.dsk SAVE B OUT.LZ4
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# $(DOS33) -y chiptune_player.dsk BSAVE -a 0x6000 OUT.0
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pt3_debug.dsk: PT3_PLAYER PT3_DUMPER PT3_TIMER HELLO_DEBUG DUMP
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cp empty.dsk pt3_debug.dsk
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$(DOS33) -y pt3_debug.dsk SAVE A HELLO_DEBUG HELLO
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$(DOS33) -y pt3_debug.dsk SAVE A DUMP
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x1000 PT3_DUMPER
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x2000 PT3_PLAYER
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x2000 PT3_TIMER
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x4000 EA.PT3
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x4000 VC.PT3
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$(DOS33) -y pt3_debug.dsk BSAVE -a 0x4000 SR.PT3
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HELLO: hello.bas
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../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO
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HELLO_DEBUG: hello_debug.bas
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../asoft_basic-utils/tokenize_asoft < hello_debug.bas > HELLO_DEBUG
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DUMP: dump.bas
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../asoft_basic-utils/tokenize_asoft < dump.bas > DUMP
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#
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PT3_PLAYER: pt3_player.o
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@ -1,2 +1,2 @@
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10 PRINT "PT3 DUMPER V0.0"
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100 PRINT CHR$ (4)"CATALOG"
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10 PRINT "PT3 PLAYER V0.1"
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100 PRINT CHR$ (4)"BRUN PT3_PLAYER"
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2
pt3_player/hello_debug.bas
Normal file
2
pt3_player/hello_debug.bas
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@ -0,0 +1,2 @@
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10 PRINT "PT3 DUMPER V0.1"
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100 PRINT CHR$ (4)"CATALOG"
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