second: more messing with draw_boxes

This commit is contained in:
Vince Weaver 2023-10-10 22:30:11 -04:00
parent 3251444dd5
commit 07377a0204

View File

@ -1,29 +1,23 @@
;
;
; optional color, x1,y1 x2,y2
;
; HLIN x1,x2 at y1
; VLIN y1,y2 at X1
; PLOT x1,y1
; BOX x1,y1 to x2,y2
; CLEAR -
;==========================
; draw box scene
;==========================
; data in INL/INH
SET_COLOR = $C0
END = $80
CLEAR = $81
BOX = $82
HLIN = $83
VLIN = $84
PLOT = $85
HLIN_ADD= $86
HLIN_ADD_LSAME= $87
HLIN_ADD_RSAME= $88
BOX_ADD= $89
BOX_ADD_LSAME= $8A
BOX_ADD_RSAME= $8B
VLIN_ADD= $8C
SET_COLOR = $C0 ; special case, color 0..15 in bottom nybble
END = $80 ; 0 :
CLEAR = $81 ; 0 : clear screen to black (0)
BOX = $82 ; 4 : x1,y1 to x2,y2
HLIN = $83 ; 3 : x1,x2 at y1
VLIN = $84 ; 3 : y1,y2 at x1
PLOT = $85 ; 2 : x1,y1
HLIN_ADD= $86 ; 2 : x1,x2 at prev_y1+1
HLIN_ADD_LSAME= $87 ; 1 : prev_x1,x2 at prev_y1+1
HLIN_ADD_RSAME= $88 ; 1 : x1,prev_x2 at prev_y1+1
BOX_ADD= $89 ; 3 : x1,prev_y1+1, x2, y2
BOX_ADD_LSAME= $8A ; 2 : prev_x1,prev_y1+1, x2, y2
BOX_ADD_RSAME= $8B ; 2 : x1,prev_y1+1, prev_x2, y2
VLIN_ADD= $8C ; 2 : y1,y2 at prev_x1+1
BLACK = $00
RED = $01
@ -46,12 +40,13 @@ WHITE = $0f
; top bit set, repeat last command
; 11xx xxxx
; ??xx xxxx
; 00 = co-ord
; 10 = new command
; 11 = new-color
draw_scene:
lda #0 ; always clear to black
@ -66,36 +61,63 @@ draw_scene_loop:
; command
asl ; clear top bit
beq done_scene ; if 0, END
bmi set_color ; if negative, color
lsr ; shift back down
sta LAST_TYPE ; store last type
jsr inc_inl
jsr inc_inl ; 16 bit increment
repeat_last:
lda LAST_TYPE
; iny ; point to next byte
beq done_scene ; if 0, END
; use jump table for rest
and #$3f
tax
dex ; types start at 1
lda draw_table_h,X
pha
sta table_jsr_smc+2
; pha
lda draw_table_l,X
pha
rts ; jump to it
; pha
sta table_jsr_smc+1
table_jsr_smc:
jsr $FFFF
;========================================
; adds A to input pointer and continues
update_pointer:
ldx LAST_TYPE
lda bytes_used,X
update_pointer_already_in_a:
clc
adc INL
sta INL
lda #0
adc INH
sta INH
bcc draw_scene_loop ; bra (would only be set if wrap $FFFF)
;============================
; done scene
;============================
; increment pointer and return
done_scene:
inc INL
bne really_done_scene
inc INH
really_done_scene:
rts
;============================
; set color
;============================
; color is A*2h
set_color:
; make top and bottom byte the same
@ -109,34 +131,32 @@ set_color:
adc COLOR
sta COLOR
lda #1 ; we were one byte long
; bne update_pointer
; special case as we are encoded differently from
; the actions
lda #1 ; we were one byte long
bne update_pointer_already_in_a ; bra
; adds A to input pointer and continues
update_pointer:
clc
adc INL
sta INL
lda #0
adc INH
sta INH
jmp draw_scene_loop
bytes_used:
.byte 0,0,4,3 ; END, CLEAR, BOX, HLIN
.byte 3,2,2,1 ; VLIN, PLOT, HLIN_ADD, HLIN_ADD_LSAME
.byte 1,3,2,2 ; HLIN_ADD_RSAME, BOX_ADD, BOX_ADD_LSAME
.byte 2,2 ; BOX_ADD_RSAME, VLIN_ADD
draw_table_l:
.byte <(clear_screen-1),<(draw_box-1),<(draw_hlin-1),<(draw_vlin-1)
.byte <(draw_plot-1)
.byte <(draw_hlin_add-1),<(draw_hlin_add_lsame-1),<(draw_hlin_add_rsame-1)
.byte <(draw_box_add-1),<(draw_box_add_lsame-1),<(draw_box_add_rsame-1)
.byte <(draw_vlin_add-1)
.byte <(clear_screen),<(draw_box),<(draw_hlin),<(draw_vlin)
.byte <(draw_plot)
.byte <(draw_hlin_add),<(draw_hlin_add_lsame),<(draw_hlin_add_rsame)
.byte <(draw_box_add),<(draw_box_add_lsame),<(draw_box_add_rsame)
.byte <(draw_vlin_add)
draw_table_h:
.byte >(clear_screen-1),>(draw_box-1),>(draw_hlin-1),>(draw_vlin-1)
.byte >(draw_plot-1)
.byte >(draw_hlin_add-1),>(draw_hlin_add_lsame-1),>(draw_hlin_add_rsame-1)
.byte >(draw_box_add-1),>(draw_box_add_lsame-1),>(draw_box_add_rsame-1)
.byte >(draw_vlin_add-1)
.byte >(clear_screen),>(draw_box),>(draw_hlin),>(draw_vlin)
.byte >(draw_plot)
.byte >(draw_hlin_add),>(draw_hlin_add_lsame),>(draw_hlin_add_rsame)
.byte >(draw_box_add),>(draw_box_add_lsame),>(draw_box_add_rsame)
.byte >(draw_vlin_add)
;=================================
;=================================
@ -144,9 +164,8 @@ draw_table_h:
;=================================
;=================================
clear_screen:
jsr clear_fullgr
lda #0
jmp update_pointer
jmp clear_fullgr ; tail call
; jmp draw_scene_loop ; skip inc pointer
;=================================
;=================================
@ -165,7 +184,6 @@ clear_screen:
; 3/4 case, 2 to 1 (!)
; 3/6 case, 2 to 2
draw_box:
; iny
lda (INL),Y
sta X1
iny
@ -176,13 +194,10 @@ draw_box:
sta X2
iny
lda (INL),Y
sta Y2
sta Y2 ; keep even though not necessary
jsr draw_box_common
done_draw_box:
lda #4
jmp update_pointer
; fall through
;==================================
@ -211,7 +226,7 @@ odd_bottom_draw_box:
; we're odd, need to call HLIN
jsr hlin_mask_odd
jsr hlin_common
iny
@ -265,8 +280,9 @@ done_draw_box_yloop:
definitely_odd_bottom:
; done
rts
; jmp update_pointer
rts
;=================================
@ -293,12 +309,12 @@ draw_hlin:
jsr hlin_mask_even
jmp hlin_done
do_hlin_mask_odd:
jsr hlin_mask_odd
jsr hlin_common
; done
hlin_done:
lda #3
jmp update_pointer
rts
; jmp update_pointer
@ -328,13 +344,12 @@ draw_hlin_add:
jsr hlin_mask_even
jmp hlin_add_done
do_hlin_add_mask_odd:
jsr hlin_mask_odd
jsr hlin_common
; done
hlin_add_done:
lda #2
jmp update_pointer
; jmp update_pointer
rts
;=================================
;=================================
@ -360,13 +375,13 @@ draw_hlin_add_lsame:
jsr hlin_mask_even
jmp hlin_add_lsame_done
do_hlin_add_lsame_mask_odd:
jsr hlin_mask_odd
jsr hlin_common
; done
hlin_add_lsame_done:
lda #1
jmp update_pointer
; jmp update_pointer
rts
;=================================
;=================================
@ -392,13 +407,12 @@ draw_hlin_add_rsame:
jsr hlin_mask_even
jmp hlin_add_rsame_done
do_hlin_add_rsame_mask_odd:
jsr hlin_mask_odd
jsr hlin_common
; done
hlin_add_rsame_done:
lda #1
jmp update_pointer
; jmp update_pointer
rts
;=================================
;=================================
@ -418,12 +432,9 @@ draw_box_add:
sta X2
iny
lda (INL),Y
sta Y2
sta Y2 ; needed?
jsr draw_box_common
lda #3
jmp update_pointer
jmp draw_box_common
;=================================
@ -443,12 +454,9 @@ draw_box_add_lsame:
sta X2
iny
lda (INL),Y
sta Y2
sta Y2 ; needed?
jsr draw_box_common
lda #2
jmp update_pointer
jmp draw_box_common
;=================================
@ -468,12 +476,9 @@ draw_box_add_rsame:
sta X1
iny
lda (INL),Y
sta Y2
sta Y2 ; needed?
jsr draw_box_common
lda #2
jmp update_pointer
jmp draw_box_common
;=================================
@ -492,8 +497,8 @@ draw_vlin_add:
jsr draw_vlin_common
lda #2
jmp update_pointer
; jmp update_pointer
rts
;=================================
;=================================
@ -512,9 +517,8 @@ draw_vlin:
sta X1
jsr draw_vlin_common
lda #3
jmp update_pointer
; jmp update_pointer
rts
;================================
draw_vlin_common:
@ -625,9 +629,8 @@ plot_done:
; done
lda #2
jmp update_pointer
; jmp update_pointer
rts
;===================================
;===================================
@ -639,6 +642,8 @@ plot_done:
; call the proper entry point
; Y untouched
hlin_common:
hlin_mask_odd:
lda #$0F
.byte $2C ; bit trick
@ -713,7 +718,8 @@ plot_s_smc:
rts
;===========================
; 16-bit increment of INL
; inline this?
inc_inl:
inc INL