From 0811ece58ae1a145141003090dc3e2019404d307 Mon Sep 17 00:00:00 2001 From: Vince Weaver Date: Thu, 8 Jul 2021 00:42:31 -0400 Subject: [PATCH] mist_hgr: more missing files --- games/mist_hgr/common_defines.inc | 520 ++++++++++++++++++++++++++++++ 1 file changed, 520 insertions(+) create mode 100644 games/mist_hgr/common_defines.inc diff --git a/games/mist_hgr/common_defines.inc b/games/mist_hgr/common_defines.inc new file mode 100644 index 00000000..58fefbb7 --- /dev/null +++ b/games/mist_hgr/common_defines.inc @@ -0,0 +1,520 @@ +;============================= +; common stuff + +;=============================================== +; level data structure definitions +;=============================================== +; 24 bytes each location +; we put special at end as it's ignored if not set + +LOCATION_NORTH_EXIT=0 ; new room when heading north +LOCATION_SOUTH_EXIT=1 ; new room when heading south +LOCATION_EAST_EXIT=2 ; new room when heading east +LOCATION_WEST_EXIT=3 ; new room when heading west +LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N +LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S +LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E +LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W +LOCATION_NORTH_BG=8 ; pointer to north background image +LOCATION_SOUTH_BG=10 ; pointer to south background image +LOCATION_EAST_BG=12 ; pointer to east background image +LOCATION_WEST_BG=14 ; pointer to west background image +LOCATION_BGS = 16 ; bitmap saying which backgrounds valid + BG_NORTH = 1 + BG_SOUTH = 2 + BG_WEST = 4 + BG_EAST = 8 +LOCATION_SPECIAL_EXIT=17 ; if we have something clickable + ; $FF if not, direction if so +LOCATION_SPECIAL_X1=18 ; collision box for the thing to click +LOCATION_SPECIAL_X2=19 +LOCATION_SPECIAL_Y1=20 +LOCATION_SPECIAL_Y2=21 +LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click + + +;================================ +; Loader definitions + +LOAD_TITLE = 0 +LOAD_MIST = 1 +LOAD_MECHE = 2 +LOAD_SELENA = 3 +LOAD_OCTAGON = 4 +LOAD_VIEWER = 5 +LOAD_STONEY = 6 +LOAD_CHANNEL = 7 +LOAD_CABIN = 8 +LOAD_DENTIST = 9 +LOAD_ARBOR = 10 +LOAD_NIBEL = 11 +LOAD_SHIP = 12 +LOAD_GENERATOR = 13 +LOAD_DNI = 14 +LOAD_SUB = 15 +LOAD_TEXT_TITLE = 16 +LOAD_SAVE1 = 17 +LOAD_SAVE2 = 18 +LOAD_SAVE3 = 19 +LOAD_SAVE4 = 20 +LOAD_SAVE5 = 21 +LOAD_FIRST_SECTOR= 22 + +;================================ +; Level definitions + +; Title + +TITLE_BOOK_GROUND = 0 +TITLE_BOOK_CLOSED = 1 +TITLE_BOOK_OPEN = 2 + +; Mist + +MIST_ARRIVAL_DOCK = 0 +MIST_DOCK_SWITCH = 1 +MIST_DOCK_STEPS = 2 +MIST_ABOVE_DOCK = 3 +MIST_BASE_STEPS = 4 +MIST_STEPS_1ST_LANDING = 5 +MIST_STEPS_2ND_LANDING = 6 +MIST_STEPS_DENTIST = 7 +MIST_STEPS_4TH_LANDING = 8 +MIST_OUTSIDE_TEMPLE = 9 +MIST_POOL = 10 +MIST_CLOCK = 11 +MIST_SPACESHIP_FAR = 12 +MIST_TREE_CORRIDOR_2 = 13 +MIST_TREE_CORRIDOR_5 = 14 +MIST_GEAR = 15 +MIST_GEAR_BASE = 16 +MIST_CAT_LETTER = 17 +MIST_SPACESHIP_SWITCH = 18 +MIST_TREE_CORRIDOR_4 = 19 +MIST_TREE_CORRIDOR_1 = 20 +MIST_CLOCK_PUZZLE = 21 +MIST_CLOCK_ISLAND = 22 +MIST_CLOCK_INSIDE = 23 +MIST_OPEN_GEAR = 24 +MIST_ROCKET_PATH_PAD = 25 +MIST_ROCKET_CLOSE = 26 +MIST_TOWER2_PATH = 27 +MIST_TOWER2_BASE = 28 +MIST_TOWER2_TOP = 29 +MIST_VIEWER_DOOR = 30 +MIST_PILLAR_EYE = 31 +MIST_PILLAR_SNAKE = 32 +MIST_PILLAR_BUG = 33 +MIST_PILLAR_ANCHOR = 34 +MIST_PILLAR_ARROW = 35 +MIST_PILLAR_LEAF = 36 +MIST_PILLAR_CROSS = 37 +MIST_PILLAR_EMU = 38 +MIST_SPACESHIP_PATH = 39 + +; Mist Generator Building +GEN_GREEN_SHACK = 0 +GEN_GREEN_STEPS1 = 1 +GEN_GREEN_STEPS6 = 2 +GEN_GENERATOR_DOOR = 3 +GEN_GENERATOR_ROOM = 4 +GEN_TOWER1_TRAIL = 5 +GEN_TOWER1_TRAIL2 = 6 +GEN_TOWER1_BOTTOM = 7 +GEN_TOWER1_TOP = 8 +GEN_GREEN_STEPS3 = 9 +GEN_SIGN = 10 + +; Mist Octagon Building + +OCTAGON_TEMPLE_DOORWAY = 0 +OCTAGON_TEMPLE_CENTER = 1 +OCTAGON_RED_BOOKSHELF = 2 +OCTAGON_FIREPLACE = 3 +OCTAGON_IN_FIREPLACE = 4 +OCTAGON_CEILING = 5 +OCTAGON_MAP = 6 +OCTAGON_FRAME_SHELF = 7 +OCTAGON_BOOKSHELF = 8 +OCTAGON_FRAME_DOOR = 9 +OCTAGON_BLUE_BOOKSHELF = 10 +OCTAGON_TOWER_ROTATION = 11 +OCTAGON_BOOKSHELF_CLOSE = 12 +OCTAGON_TOWER_HALL1 = 13 +OCTAGON_TOWER_HALL2 = 14 +OCTAGON_ELEVATOR_VIEW = 15 +OCTAGON_ELEVATOR_OUT = 16 +OCTAGON_ELEVATOR_OPEN = 17 +OCTAGON_ELEVATOR_IN = 18 +OCTAGON_TOWER_BOOK = 19 +OCTAGON_BOOK_LADDER = 20 +OCTAGON_BOOK_VIEW = 21 +OCTAGON_TOWER_KEY = 22 +OCTAGON_TOWER_LEFT = 23 +OCTAGON_TOWER_RIGHT = 24 +OCTAGON_KEY_LADDER = 25 +OCTAGON_KEY_VIEW = 26 +OCTAGON_RED_BOOK_CLOSED = 27 +OCTAGON_RED_BOOK_OPEN = 28 +OCTAGON_BLUE_BOOK_CLOSED= 29 +OCTAGON_BLUE_BOOK_OPEN = 30 +OCTAGON_RED_END = 31 +OCTAGON_BLUE_END = 32 +OCTAGON_GRID_BOOK = 33 +OCTAGON_IN_FIREPLACE_CLOSED = 34 +OCTAGON_FIREPLACE_SHELF = 35 +OCTAGON_GREEN_BOOK = 36 +OCTAGON_GREEN_BOOK_OPEN = 37 + +; Mechanical Engineering + +MECHE_INSIDE_GEAR = 0 +MECHE_CLOSED_BOOK = 1 +MECHE_OPEN_BOOK = 2 +MECHE_ARRIVAL = 3 +MECHE_ENTRANCE = 4 +MECHE_FORT_VIEW = 5 +MECHE_BRIDGE2 = 6 +MECHE_FORT_DOOR = 7 +MECHE_FORT_ENTRY = 8 +MECHE_WEST_PLATFORM = 9 +MECHE_NORTH_PLATFORM = 10 +MECHE_NORTH_HINT = 11 +MECHE_NORTH_TOP = 12 +MECHE_NORTH_DIP = 13 +MECHE_LEFT_HALL2 = 14 +MECHE_LEFT_HALL_CORNER = 15 +MECHE_RED_ROOM_CENTER = 16 +MECHE_CENTER_HALL = 17 +MECHE_RED_BUTTON = 18 +MECHE_BASEMENT = 19 +MECHE_ELEVATOR_ROTATE = 20 +MECHE_RIGHT_HALL2 = 21 +MECHE_RIGHT_HALL_CORNER = 22 +MECHE_BLUE_ROOM_CENTER = 23 +MECHE_CENTER_HALL2 = 24 +MECHE_ELEVATOR_PATH = 25 +MECHE_IN_ELEVATOR = 26 +MECHE_TOP_FLOOR = 27 +MECHE_ROTATE_CONTROLS = 28 +MECHE_EAST_PLATFORM = 29 +MECHE_EAST_ARCH = 30 +MECHE_EAST_TOP = 31 +MECHE_EAST_HINT = 32 +MECHE_EXIT_PUZZLE = 33 +MECHE_BOOK_STAIRS = 34 +MECHE_MIST_BOOK = 35 +MECHE_MIST_CLOSED = 36 +MECHE_MIST_OPEN = 37 +MECHE_BLUE_SECRET_DOOR = 38 +MECHE_BLUE_SECRET_ROOM = 39 +MECHE_RED_SECRET_DOOR = 40 +MECHE_RED_SECRET_ROOM = 41 +MECHE_TOP_FLOOR_UP = 42 +MECHE_ACHENAR_LETTER = 43 +MECHE_EAST_PATH = 44 +MECHE_EAST_STEPS = 45 +MECHE_EAST_LANDING = 46 +MECHE_NORTH_CLOSE = 47 +MECHE_RED_THRONE = 48 +MECHE_RED_ROOM_EAST = 49 +MECHE_TELESCOPE_SKELETON= 50 +MECHE_TELESCOPE_PLAIN = 51 +MECHE_BLUE_THRONE = 52 +MECHE_BLUE_THRONE_OPEN = 53 +MECHE_BLUE_ROOM_SOUTH = 54 + +; Selena Age + +SELENA_INSIDE_SHIP = 0 +SELENA_CONTROLS = 1 +SELENA_ELECTRIC_ORGAN = 2 +SELENA_WALKWAY1 = 3 +SELENA_SPACESHIP_DOOR = 4 +SELENA_WALKWAY4 = 5 +SELENA_BUNKER = 6 +SELENA_WATER_TURN = 7 +SELENA_WATER_PATH = 8 +SELENA_WATER = 9 +SELENA_TOWER_VIEW = 10 +SELENA_CHASM_PATH = 11 +SELENA_CHASM = 12 +SELENA_CLOCK_PATH = 13 +SELENA_CLOCK = 14 +SELENA_CLOCK_CLOSE = 15 +SELENA_CLOCK_BEFORE = 16 +SELENA_CRYSTAL_TURN = 17 +SELENA_CRYSTAL_STEPS = 18 +SELENA_CRYSTAL_PATH = 19 +SELENA_CRYSTALS = 20 +SELENA_CRYSTAL_CLOSE = 21 +SELENA_WALKWAY3 = 22 +SELENA_BEFORE_CRYSTALS = 23 +SELENA_TUNNEL_STEPS = 24 +SELENA_TUNNEL_PATH = 25 +SELENA_TUNNEL_MAINLAND = 26 +SELENA_TUNNEL_MAIN_CLOSE= 27 +SELENA_TUNNEL_MAIN_TOP = 28 +SELENA_TUNNEL_MAIN_MID = 29 +SELENA_TUNNEL_BASEMENT = 30 +SELENA_TUNNEL = 31 +SELENA_ANTENNA_BASEMENT = 32 +SELENA_ANTENNA_MID = 33 +SELENA_ANTENNA_TOP = 34 +SELENA_ANTENNA_TUNNEL = 35 +SELENA_ANTENNA_STEPS = 36 +SELENA_ANTENNA = 37 +SELENA_ANTENNA_OPEN = 38 +SELENA_ANTENNA_CLOSE = 39 +SELENA_BUNKER_OPEN = 40 +SELENA_BUNKER_KEYPAD = 41 +SELENA_WALKWAY2 = 42 +SELENA_WATER_PATH2 = 43 +SELENA_WATER_PATH3 = 44 +SELENA_CHASM_PATH2 = 45 +SELENA_CRYSTAL_PATH2 = 46 + +; Submarine on Selena +SUB_BUNKER_ENTRY = 0 +SUB_HALLWAY = 1 +SUB_HALLWAY2 = 2 +SUB_ROOM = 3 +SUB_CLOSE = 4 +SUB_CLOSE_OPEN = 5 +SUB_INSIDE_BACK = 6 +SUB_INSIDE_BACK_OPEN = 7 +SUB_INSIDE_FRONT_SELENA = 8 +SUB_INSIDE_FRONT_MOVING = 9 +SUB_INSIDE_FRONT_BOOK = 10 +SUB_OUTSIDE_BOOK = 11 +SUB_BOOK_HALLWAY = 12 +SUB_BOOK_HALLWAY2 = 13 +SUB_BOOK_ROOM = 14 +SUB_BOOK_CLOSED = 15 +SUB_BOOK_OPEN = 16 +SUB_MEDIUM = 17 +SUB_WALK_LEFT = 18 +SUB_WALK_RIGHT = 19 +SUB_BOTTOM_STAIRS = 20 + +; Viewer Room + +VIEWER_ENTRANCE = 0 +VIEWER_STEPS = 1 +VIEWER_POOL = 2 +VIEWER_POOL_CLOSE = 3 +VIEWER_CONTROL_PANEL = 4 + +; Ship +SHIP_STERN = 0 +SHIP_BOW = 1 +SHIP_DOOR_CLOSED = 2 +SHIP_DOOR_OPEN = 3 +SHIP_CHAIR = 4 +SHIP_BOOK_CLOSED = 5 +SHIP_BOOK_OPEN = 6 + +; Stoney Ship Age +STONEY_ARRIVAL = 0 +STONEY_UMBRELLA_PATH = 1 +STONEY_UMBRELLA = 2 +STONEY_LIGHTHOUSE_PATH = 3 +STONEY_LIGHTHOUSE_DOOR = 4 +STONEY_LIGHTHOUSE_INSIDE= 5 +STONEY_LIGHTHOUSE_UPSTAIRS= 6 +STONEY_LIGHTHOUSE_BATTERY= 7 +STONEY_LIGHTHOUSE_DOWNLADDER= 8 +STONEY_DOORWAY1 = 9 +STONEY_BRIDGE = 10 +STONEY_EXIT = 11 +STONEY_EXIT_AIRLOCK = 12 +STONEY_EXIT_AIRLOCK_OPEN= 13 +STONEY_BOOK_STAIRS1 = 14 +STONEY_BOOK_STAIRS2 = 15 +STONEY_BOOK_ROOM = 16 +STONEY_BOOK_TABLE = 17 +STONEY_BOOK_TABLE_CLOSED= 18 +STONEY_BOOK_TABLE_OPEN = 19 +STONEY_DOORWAY2 = 20 +STONEY_TELESCOPE_PATH1 = 21 +STONEY_TELESCOPE_PATH2 = 22 +STONEY_TELESCOPE_PATH3 = 23 +STONEY_TELESCOPE = 24 +STONEY_TELESCOPE_VIEW = 25 +STONEY_LEFT_TUNNEL1 = 26 +STONEY_LEFT_TUNNEL2 = 27 +STONEY_LEFT_AIRLOCK = 28 +STONEY_LEFT_AIRLOCK_OPEN= 29 +STONEY_RED_ROOM = 30 +STONEY_RED_ROOM_DRESSER = 31 +STONEY_RED_DRESSER_OPEN = 32 +STONEY_CRAWLWAY_LEFT = 33 +STONEY_COMPASS_ROOM_LEFT= 34 +STONEY_COMPASS_ROSE_LEFT= 35 +STONEY_RIGHT_TUNNEL1 = 36 +STONEY_RIGHT_TUNNEL2 = 37 +STONEY_RIGHT_AIRLOCK = 38 +STONEY_RIGHT_AIRLOCK_OPEN= 39 +STONEY_BLUE_ROOM = 40 +STONEY_BLUE_MAPCASE = 41 +STONEY_BLUE_MAPCASE_OPEN= 42 +STONEY_BLUE_HALFMESSAGE = 43 +STONEY_CRAWLWAY_RIGHT = 44 +STONEY_COMPASS_ROOM_RIGHT= 45 +STONEY_COMPASS_ROSE_RIGHT= 46 +STONEY_CRAWLWAY_ENTRANCE_LEFT= 47 +STONEY_CRAWLWAY_ENTRANCE_RIGHT= 48 +STONEY_LIGHTHOUSE_SPIRAL= 49 +STONEY_TRUNK = 50 +STONEY_TRUNK_CLOSE = 51 + +; Channely Wood +CHANNEL_ARRIVAL = 0 +CHANNEL_PATH2 = 1 +CHANNEL_PATH3 = 2 +CHANNEL_BRIDGE = 3 +CHANNEL_PATH4 = 4 +CHANNEL_PATH5 = 5 +CHANNEL_PATH6 = 6 +CHANNEL_FORK = 7 +CHANNEL_BEFORE_ELEV1 = 8 +CHANNEL_IN_ELEV1_OPEN = 9 +CHANNEL_PIPE_BRIDGE2 = 10 +CHANNEL_STEPS_FORK = 11 +CHANNEL_STEPS_PATH = 12 +CHANNEL_STEPS_DOOR = 13 +CHANNEL_WIND_PATH = 14 +CHANNEL_WIND_PATH2 = 15 +CHANNEL_ISLAND1 = 16 +CHANNEL_ISLAND2 = 17 +CHANNEL_ISLAND3 = 18 +CHANNEL_SHACK = 19 +CHANNEL_TANK = 20 +CHANNEL_TANK_CLOSE = 21 +CHANNEL_WINDMILL = 22 +CHANNEL_OUT_BACK = 23 +CHANNEL_AFTER_BRIDGE1 = 24 +CHANNEL_AFTER_BRIDGE2 = 25 +CHANNEL_BOOK_FORK = 26 +CHANNEL_PIPE_EXTEND = 27 +CHANNEL_BOOK_ELEVATOR = 28 +CHANNEL_BOOK_E_OPEN = 29 +CHANNEL_BOOK_E_INSIDE_GND= 30 +CHANNEL_BOOK_E_IN_CLOSED= 31 +CHANNEL_BOOK_E_INSIDE_TOP= 32 +CHANNEL_BOOK_ROOM = 33 +CHANNEL_BOOK_CLOSED = 34 +CHANNEL_BOOK_OPEN = 35 +CHANNEL_ELEV1_OPEN = 36 +CHANNEL_IN_ELEV1_CLOSED = 37 +CHANNEL_VALVE1_ELEVATOR2= 38 +CHANNEL_VALVE2_TREE = 39 +CHANNEL_VALVE3_BROKEN = 40 +CHANNEL_VALVE4_ELEVATOR1= 41 +CHANNEL_VALVE5_FORK = 42 +CHANNEL_VALVE6_ENTRY = 43 +CHANNEL_PATH7 = 44 + +; Cabin lost in woods +CABIN_OUTSIDE = 0 +CABIN_OPEN = 1 +CABIN_ENTRANCE = 2 +CABIN_INSIDE = 3 +CABIN_SAFE = 4 +CABIN_CLOCK_PATH = 5 +CABIN_TREE_PATH = 6 +CABIN_BIG_TREE = 7 +CABIN_TREE_ELEVATOR = 8 +CABIN_TREE_BASEMENT = 9 +CABIN_TREE_BOOK = 10 +CABIN_TREE_BOOK_CLOSED = 11 +CABIN_TREE_BOOK_OPEN = 12 +CABIN_OPEN_SAFE = 13 +CABIN_TREE_LOOK_UP = 14 +CABIN_TREE_LOOK_DOWN = 15 + +; Arbor, up in the trees +ARBOR_INSIDE_ELEV1 = 0 +ARBOR_INSIDE_ELEV1_OPEN = 1 +ARBOR_ARRIVAL_CLOSED = 2 +ARBOR_ARRIVAL_OPEN = 3 +ARBOR_BRIDGE1 = 4 +ARBOR_HUT1 = 5 +ARBOR_BRIDGE2 = 6 +ARBOR_SHACK1 = 7 +ARBOR_BRIDGE3 = 8 +ARBOR_LONGSHACK1 = 9 +ARBOR_LONGSHACK2 = 10 +ARBOR_SWITCH_BRIDGE1 = 11 +ARBOR_SWITCH_HUT1 = 12 +ARBOR_SWITCH_BRIDGE2 = 13 +ARBOR_SWITCH_HUT = 14 +ARBOR_BRIDGE4 = 15 +ARBOR_HUT2 = 16 +ARBOR_HUT2_INSIDE = 17 +ARBOR_BRIDGE5 = 18 +ARBOR_LONGSHACK3 = 19 +ARBOR_BRIDGE6 = 20 +ARBOR_SHACK2 = 21 +ARBOR_BRIDGE7 = 22 +ARBOR_DOORS = 23 +ARBOR_DOORS_ELEV2_OPEN = 24 +ARBOR_INSIDE_ELEV2_OPEN = 25 +ARBOR_INSIDE_ELEV2_CLOSED= 26 +ARBOR_STEPS_TOP = 27 +ARBOR_STEPS2 = 28 +ARBOR_STEPS1 = 29 +ARBOR_STEPS_BOTTOM = 30 +ARBOR_ARRIVAL_NOELEV = 31 +ARBOR_IN_LONGSHACK3 = 32 +ARBOR_HUT6 = 33 +ARBOR_HUT5 = 34 +ARBOR_HUT4 = 35 +ARBOR_HUT7 = 36 +ARBOR_HUT3 = 37 + + +; NIBEL, up in the clouds +NIBEL_IN_ELEV2_TOP_CLOSED= 0 +NIBEL_IN_ELEV2_TOP_OPEN= 1 +NIBEL_OUTSIDE_ELEV2_OPEN= 2 +NIBEL_OUTSIDE_ELEV2_CLOSED= 3 +NIBEL_BLUE_PATH1 = 4 +NIBEL_BLUE_PATH2 = 5 +NIBEL_BLUE_PATH3 = 6 +NIBEL_BLUE_ROOM = 7 +NIBEL_BLUE_HOUSE_VIEWER = 8 +NIBEL_RED_PATH1 = 9 +NIBEL_RED_DOOR_CLOSED = 10 +NIBEL_RED_DOOR_OPEN = 11 +NIBEL_RED_ROOM = 12 +NIBEL_RED_TABLE = 13 +NIBEL_RED_TABLE_OPEN = 14 +NIBEL_RED_BED = 15 +NIBEL_RED_BED_OPEN = 16 +NIBEL_HALF_LETTER = 17 +NIBEL_BLUE_PATH_0P5 = 18 +NIBEL_BLUE_PATH_2P25 = 19 +NIBEL_BLUE_PATH_2P5 = 20 +NIBEL_BLUE_PATH_2P75 = 21 +NIBEL_BLUE_HOUSE_DOOR = 22 +NIBEL_BLUE_HOUSE_DOOR_OPEN= 23 +NIBEL_SHACK_OUTSIDE = 24 +NIBEL_SHACK_HALLWAY = 25 +NIBEL_SHACK_EXIT = 26 +NIBEL_SHACK_CENTER = 27 +NIBEL_SHACK_ENTRANCE = 28 +NIBEL_SHACK_ENTRANCE_OPEN= 29 +NIBEL_SHACK_DOOR_OPEN = 30 + +DENTIST_OUTSIDE = 0 +DENTIST_OUTSIDE_OPEN = 1 +DENTIST_INSIDE_DOOR = 2 +DENTIST_CHAIR_CLOSE = 3 +DENTIST_PANEL_UP = 4 +DENTIST_PANEL = 5 + +DNI_ARRIVAL = 0 +DNI_DESK = 1 +DNI_MIST_BOOK = 2 +DNI_MIST_BOOK_OPEN = 3