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trogdor: fix possible glitch
in some cases glitches if we have code in $BF00 I forget if that's a limitation of QLOAD in any case, moving it out of the way fixes MAME (and also occasionally real hardware)
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@ -83,8 +83,8 @@ qload.inc: generate_common QLOAD
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./generate_common -a 0x1200 -s hgr_copy_part qload.lst >> qload.inc
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./generate_common -a 0x1200 -s hgr_draw_sprite_big_mask qload.lst >> qload.inc
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./generate_common -a 0x1200 -s horiz_pan qload.lst >> qload.inc
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# ./generate_common -a 0x1200 -s hgr_vertical_scroll_right qload.lst >> qload.inc
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# ./generate_common -a 0x1200 -s hgr_vertical_scroll_left qload.lst >> qload.inc
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./generate_common -a 0x1200 -s hgr_vertical_scroll_right qload.lst >> qload.inc
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./generate_common -a 0x1200 -s hgr_vertical_scroll_left qload.lst >> qload.inc
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./generate_common -a 0x1200 -s horiz_pan_skip qload.lst >> qload.inc
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./generate_common -a 0x1200 -s horiz_pan_skip_short qload.lst >> qload.inc
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./generate_common -a 0x1200 -s hgr_copy_magnify qload.lst >> qload.inc
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@ -19,7 +19,7 @@ clear_screens:
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jsr clear_bottom
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rts
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.endif
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@ -75,7 +75,7 @@ no_draw_bottom:
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rts ; 6
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.endif
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;=========================================================
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@ -213,7 +213,7 @@ hposn_high = $1f00
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.include "horiz_scroll_simple.s"
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.include "horiz_scroll_skip.s"
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.include "hgr_copy_magnify.s"
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; .include "vertical_scroll.s"
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.include "vertical_scroll.s"
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.include "hgr_copy_part.s"
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.include "vertical_scroll_down.s"
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@ -1262,4 +1262,4 @@ common_cottage:
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;.include "wait_keypress.s"
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;.include "hgr_copy_part.s"
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.include "vertical_scroll.s"
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;.include "vertical_scroll.s"
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