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sa: ending, move sound vars to not conflict
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@ -48,8 +48,8 @@ X1 EQU $FD
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X2 EQU $FE
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Y1 EQU $FF
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SOUND1 EQU $300
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SOUND2 EQU $301
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SOUND1 EQU $302
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SOUND2 EQU $303
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HGR EQU $F3E2
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HCLR EQU $F3F2
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@ -966,12 +966,12 @@ boom_loop:
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sound:
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; 300
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; 301
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ldy $0301 ; 302
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ldy SOUND2 ; 302
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sound_l5:
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lda $0300 ; 305
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lda SOUND1 ; 305
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sta $FA
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sound_l4:
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ldx $0300
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ldx SOUND1
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sound_l2:
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cpx $FA
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bne sound_l1
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