From 1b5877b4d925d0a9f6bd91151b3721560272ca23 Mon Sep 17 00:00:00 2001 From: Vince Weaver Date: Thu, 22 Aug 2019 13:28:12 -0400 Subject: [PATCH] ootw: c2: re-activate opening cutscenes --- ootw/TODO | 8 -------- ootw/ootw_c2.s | 10 +++++----- 2 files changed, 5 insertions(+), 13 deletions(-) diff --git a/ootw/TODO b/ootw/TODO index 05d03560..fe9882fe 100644 --- a/ootw/TODO +++ b/ootw/TODO @@ -1,14 +1,8 @@ TODO Before release: ==================== - - l2/l4 -- let physicist get show l2/l4 -- balance alien shooting behavior - l2 -- move doors to final behavior (break room one needs to - be locked) - l2 -- re-activate opening cutscene - l2 -- initial shield up in alien hallway KNOWN BUGS: =========== @@ -22,8 +16,6 @@ KNOWN BUGS: the friend drawing code, or change the Z order of the friend - - MISSING SPRITES: ================ + physicist run+jumping diff --git a/ootw/ootw_c2.s b/ootw/ootw_c2.s index 88983242..aa1ef6cb 100644 --- a/ootw/ootw_c2.s +++ b/ootw/ootw_c2.s @@ -15,17 +15,17 @@ ootw_c2: ; Run the intro ;======================= -; jsr ootw_c2_intro + jsr ootw_c2_intro ;======================= ; Enter the game ;======================= ootw_c2_restart: -; jsr ootw_cage -; lda GAME_OVER -; cmp #$ff -; beq quit_level + jsr ootw_cage + lda GAME_OVER + cmp #$ff + beq quit_level ;======================= ; Start Level After Cage