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demos: more putting things back
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@ -175,5 +175,5 @@ done:
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jsr HCOLOR1 ; use as color
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; cpx #48 ; run until R=48
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bne draw_next ; loop (GOTO 1)
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jmp draw_next ; loop (GOTO 1)
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@ -191,7 +191,7 @@ done:
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jsr HCOLOR1 ; use as color
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; cpx #48 ; run until R=48
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bne draw_next ; loop (GOTO 1)
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jmp draw_next ; loop (GOTO 1)
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@ -1,82 +1,58 @@
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; wires -- Apple II Hires
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; shimmery blue pattern
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INDEXL = $F6
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INDEXH = $F7
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HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
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WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
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; D0+ used by HGR routines
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HGR_COLOR = $E4
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HGR_PAGE = $E6
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staggered:
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jsr HGR2 ; after, A=0, Y=0
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GBASL = $26
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GBASH = $27
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COUNT = $FE
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FRAME = $FF
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; soft-switches
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; ROM routines
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HGR2 = $F3D8 ; set hires page2 and clear $4000-$5fff
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HGR = $F3E2 ; set hires page1 and clear $2000-$3fff
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HPLOT0 = $F457 ; plot at (Y,X), (A)
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HCOLOR1 = $F6F0 ; set HGR_COLOR to value in X
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COLORTBL = $F6F6
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PLOT = $F800 ; PLOT AT Y,A (A colors output, Y preserved)
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NEXTCOL = $F85F ; COLOR=COLOR+3
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SETCOL = $F864 ; COLOR=A
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SETGR = $FB40 ; set graphics and clear LO-RES screen
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BELL2 = $FBE4
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WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
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wires:
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jsr HGR2
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tax ; init X to 0
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stx INDEXL ; set INDEXL to 0
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; pulse loop horizontal
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lda #$00
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tay
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tax
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sta GBASL
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outer_loop:
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lda #$40
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sta GBASH
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lda #$40 ; reset INDEXH to begin page2
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sta INDEXH
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inner_loop:
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lda even_lookup,X
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sta (GBASL),Y
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lda even_lookup,X ; get even color
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sta (INDEXL),Y ; store it to memory
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iny
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lda odd_lookup,X
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sta (GBASL),Y
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lda odd_lookup,X ; get odd color
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sta (INDEXL),Y ; store it to memory
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iny
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bne inner_loop
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inc GBASH
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bne inner_loop ; repeat for 256
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inx
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txa
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inc INDEXH ; point to next page
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inx ; point to next lookup
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txa ; wrap to 0..7
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and #$7
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tax
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lda #$60
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cmp GBASH
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lda #$60 ; see if done
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cmp INDEXH
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bne inner_loop
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; lda #100
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jsr WAIT
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; lda #100 ; A is $60 here
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jsr WAIT ; pause a bit
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inx
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; A is 0 here
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inx ; offset next FRAME
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jmp outer_loop
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even_lookup:
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.byte $D7,$DD,$F5,$D5, $D5,$D5,$D5,$D5
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odd_lookup:
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.byte $AA,$AA,$AA,$AB, $AB,$AE,$BA,$EA
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