chiptune_player: split interrupt handler to own file

This commit is contained in:
Vince Weaver 2018-02-24 17:23:30 -05:00
parent f0c93935e2
commit 21d183616e
4 changed files with 169 additions and 168 deletions

View File

@ -36,7 +36,8 @@
;COUNT EQU $06
;DELTA EQU $08
orgoff EQU $5E00 ; offset of first unpacked byte
;UNPACK_BUFFER EQU $5E00 ; offset of first unpacked byte
;======================
; LZ4 decode
@ -54,9 +55,9 @@ lz4_decode:
adc LZ4_END+1
sta LZ4_END+1
lda #>orgoff ; original unpacked data offset
lda #>UNPACK_BUFFER ; original unpacked data offset
sta LZ4_DST+1
lda #<orgoff
lda #<UNPACK_BUFFER
sta LZ4_DST
unpmain:

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@ -33,7 +33,7 @@ chiptune_player.o: chiptune_player.s \
../asm_routines/mockingboard.s \
../asm_routines/dos33_routines.s \
../asm_routines/lz4_decode.s \
rasterbars.s volume_bars.s \
rasterbars.s volume_bars.s interrupt_handler.s \
chip_title.inc zp.inc
ca65 -o chiptune_player.o chiptune_player.s -l chiptune_player.lst

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@ -3,7 +3,7 @@
.include "zp.inc"
; program is ~4k, so from 0xc00 to 0x1C00
LZ4_BUFFER EQU $1C00 ; $1C00 - $5C00, 16k for now
CHUNK_BUFFER EQU $5E00 ; $5E00 - $9600, 14k, $3800
UNPACK_BUFFER EQU $5E00 ; $5E00 - $9600, 14k, $3800
; trying not to hit DOS at $9600
; Reserve 3 chunks plus spare (14k)
CHUNKSIZE EQU $3
@ -126,9 +126,9 @@ mockingboard_found:
jsr new_song
lda #<CHUNK_BUFFER ; set input pointer
lda #<UNPACK_BUFFER ; set input pointer
sta INL
lda #>CHUNK_BUFFER
lda #>UNPACK_BUFFER
sta INH
@ -196,167 +196,8 @@ done_play:
forever_loop:
jmp forever_loop
;=============================
;=============================
; simple interrupt handler
;=============================
;=============================
; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
; This is in the ROM, which saves the registers
; on older IIe it saved A to $45 (which could mess with DISK II)
; newer IIe doesn't do that.
; It then calculates if it is a BRK or not (which trashes A)
; Then it sets up the stack like an interrupt and calls 0x3fe
interrupt_handler:
pha ; save A ; 3
; tya
; pha
; txa
; pha
; Should we save X and Y too?
; inc $0404 ; debug
bit $C404 ; clear 6522 interrupt by reading T1C-L ; 4
;============
; 7
;=====================
; Update time counter
;=====================
inc FRAME_COUNT ; 5
lda FRAME_COUNT ; 3
cmp #50 ; 3
bne frame_good ; 3/2nt
lda #$0 ; 2
sta FRAME_COUNT ; 3
update_second_ones:
inc $7d0+17 ; 6
inc $bd0+17 ; 6
lda $bd0+17 ; 4
cmp #$ba ; one past '9' ; 2
bne frame_good ; 3/2nt
lda #'0'+$80 ; 2
sta $7d0+17 ; 4
sta $bd0+17 ; 4
update_second_tens:
inc $7d0+16 ; 6
inc $bd0+16 ; 6
lda $bd0+16 ; 4
cmp #$b6 ; 6 (for 60 seconds) ; 2
bne frame_good ; 3/2nt
lda #'0'+$80 ; 2
sta $7d0+16 ; 4
sta $bd0+16 ; 4
update_minutes:
inc $7d0+14 ; 6
inc $bd0+14 ; 6
; we don't handle > 9:59 songs yet
;=============
; 90 worst
frame_good:
ldy MB_FRAME_DIFF ; get chunk offset ; 3
ldx #0 ; set up reg count ; 2
;=============
; 5
mb_write_loop:
lda (INL),y ; load register value ; 5
; if REG==1 and high bit set
; then end of song
bpl mb_not_done ; 3/2nt
cpx #1 ; 2
bne mb_not_done ; 3/2nt
lda #1 ; set done playing ; 2
sta DONE_PLAYING ; 3
jmp done_interrupt ; 3
mb_not_done:
; special case R13. If it is 0xff, then don't update
; otherwise might spuriously reset the envelope settings
cpx #13 ; 2
bne mb_not_13 ; 3/2nt
cmp #$ff ; 2
beq skip_r13 ; 3/2nt
mb_not_13:
sta MB_VALUE ; 3
; always write out all to zero page
; we mostly care about vola/volb/volc so this wastes 11 bytes of RAM
; code is simpler, and save on three cmp/branches per loop
and #$f ; 2
sta REGISTER_DUMP,X ; 4
; INLINE this (could save 72 cycles)
jsr write_ay_both ; assume 3 channel (not six) ; 6
; so write same to both
; left/right
; 53
clc ; point to next interleaved ; 2
lda INH ; page by adding $300 ; 3
adc #CHUNKSIZE ; 2
sta INH ; 3
inx ; point to next register ; 2
cpx #14 ; if 14 we're done ; 2
bmi mb_write_loop ; otherwise, loop ; 3/2nt
;============
; roughly 95?
; *13= 1235?
skip_r13:
inc MB_FRAME_DIFF ; increment offset ; 5
bne reset_chunk ; if not zero, done ; 3/2nt
wraparound:
inc MB_CHUNK ; go to next chunk ; 5
lda MB_CHUNK ; 3
cmp #CHUNKSIZE ; have we reached end? ; 2
bne reset_chunk ; 3/2nt
lda #0 ; if so reset ; 2
sta MB_CHUNK ; 3
; can't tail call as need to restore stack and rti
jsr next_subsong ; and decompress next ; 6
reset_chunk:
lda MB_CHUNK ; reset input pointer ; 3
clc ; to the beginning ; 2
adc #>CHUNK_BUFFER ; in proper chunk (1 of 3) ; 2
sta INH ; 3
;============
; 18
done_interrupt:
pla ; restore a ; 4
rti ; return from interrupt ; 6
;============
; typical
; 1358 cycles
;=================
; load a new song
@ -526,13 +367,13 @@ bloop22:
; DST: chunk_buffer+$2A00+(COPY_OFFSET*256)
page_copy:
clc ; 2
lda #>(CHUNK_BUFFER+512) ; 3
lda #>(UNPACK_BUFFER+512) ; 3
adc COPY_OFFSET ; 3
adc COPY_OFFSET ; 3
adc COPY_OFFSET ; 3
sta page_copy_loop+2 ; self modify ; 5
lda #>(CHUNK_BUFFER+$2A00) ; 2
lda #>(UNPACK_BUFFER+$2A00) ; 2
adc COPY_OFFSET ; 3
sta page_copy_loop+5 ; self modify ; 5
@ -581,6 +422,7 @@ krw_file:
.include "../asm_routines/lz4_decode.s"
.include "rasterbars.s"
.include "volume_bars.s"
.include "interrupt_handler.s"
;=========
; strings

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@ -0,0 +1,158 @@
;================================
;================================
; mockingboard interrupt handler
;================================
;================================
; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
; This is in the ROM, which saves the registers
; on older IIe it saved A to $45 (which could mess with DISK II)
; newer IIe doesn't do that.
; It then calculates if it is a BRK or not (which trashes A)
; Then it sets up the stack like an interrupt and calls 0x3fe
interrupt_handler:
pha ; save A ; 3
; Should we save X and Y too?
; inc $0404 ; debug
bit $C404 ; clear 6522 interrupt by reading T1C-L ; 4
;============
; 7
;=====================
; Update time counter
;=====================
inc FRAME_COUNT ; 5
lda FRAME_COUNT ; 3
cmp #50 ; 3
bne frame_good ; 3/2nt
lda #$0 ; 2
sta FRAME_COUNT ; 3
update_second_ones:
inc $7d0+17 ; 6
inc $bd0+17 ; 6
lda $bd0+17 ; 4
cmp #$ba ; one past '9' ; 2
bne frame_good ; 3/2nt
lda #'0'+$80 ; 2
sta $7d0+17 ; 4
sta $bd0+17 ; 4
update_second_tens:
inc $7d0+16 ; 6
inc $bd0+16 ; 6
lda $bd0+16 ; 4
cmp #$b6 ; 6 (for 60 seconds) ; 2
bne frame_good ; 3/2nt
lda #'0'+$80 ; 2
sta $7d0+16 ; 4
sta $bd0+16 ; 4
update_minutes:
inc $7d0+14 ; 6
inc $bd0+14 ; 6
; we don't handle > 9:59 songs yet
;=============
; 90 worst
frame_good:
ldy MB_FRAME_DIFF ; get chunk offset ; 3
ldx #0 ; set up reg count ; 2
;=============
; 5
mb_write_loop:
lda (INL),y ; load register value ; 5
; if REG==1 and high bit set
; then end of song
bpl mb_not_done ; 3/2nt
cpx #1 ; 2
bne mb_not_done ; 3/2nt
lda #1 ; set done playing ; 2
sta DONE_PLAYING ; 3
jmp done_interrupt ; 3
mb_not_done:
; special case R13. If it is 0xff, then don't update
; otherwise might spuriously reset the envelope settings
cpx #13 ; 2
bne mb_not_13 ; 3/2nt
cmp #$ff ; 2
beq skip_r13 ; 3/2nt
mb_not_13:
sta MB_VALUE ; 3
; always write out all to zero page
; we mostly care about vola/volb/volc so this wastes 11 bytes of RAM
; code is simpler, and save on three cmp/branches per loop
and #$f ; 2
sta REGISTER_DUMP,X ; 4
; INLINE this (could save 72 cycles)
jsr write_ay_both ; assume 3 channel (not six) ; 6
; so write same to both
; left/right
; 53
clc ; point to next interleaved ; 2
lda INH ; page by adding $300 ; 3
adc #CHUNKSIZE ; 2
sta INH ; 3
inx ; point to next register ; 2
cpx #14 ; if 14 we're done ; 2
bmi mb_write_loop ; otherwise, loop ; 3/2nt
;============
; roughly 95?
; *13= 1235?
skip_r13:
inc MB_FRAME_DIFF ; increment offset ; 5
bne reset_chunk ; if not zero, done ; 3/2nt
wraparound:
inc MB_CHUNK ; go to next chunk ; 5
lda MB_CHUNK ; 3
cmp #CHUNKSIZE ; have we reached end? ; 2
bne reset_chunk ; 3/2nt
lda #0 ; if so reset ; 2
sta MB_CHUNK ; 3
; can't tail call as need to restore stack and rti
jsr next_subsong ; and decompress next ; 6
reset_chunk:
lda MB_CHUNK ; reset input pointer ; 3
clc ; to the beginning ; 2
adc #>UNPACK_BUFFER ; in proper chunk (1 of 3) ; 2
sta INH ; 3
;============
; 18
done_interrupt:
pla ; restore a ; 4
rti ; return from interrupt ; 6
;============
; typical
; 1358 cycles