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https://github.com/deater/dos33fsprogs.git
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ootw: c2: can now blast shields away
also fix issue where doors needed to be cropped
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parent
c95f92cdea
commit
2242476aa4
116
ootw/blast.s
116
ootw/blast.s
@ -241,81 +241,43 @@ done_move_blast:
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; hit something, left
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;=====================
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disable_blast_left:
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lda #0
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sta blast0_out
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lda LEFT_SHOOT_TARGET
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beq done_disable_blast_left
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tax
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and #$f0
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cmp #TARGET_DOOR
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beq blast_door_left
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cmp #TARGET_ALIEN
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beq blast_alien_left
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jmp done_disable_blast_left
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blast_alien_left:
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txa
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and #$f
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tax
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lda #A_DISINTEGRATING
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sta alien_state,X
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lda #0
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sta alien_gait,X
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jmp done_blasting_left
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blast_door_left:
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txa
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and #$f0
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cmp #TARGET_DOOR
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bne done_disable_blast_left
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txa
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and #$f
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tay
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lda #DOOR_STATUS_EXPLODING1
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sta (DOOR_STATUS),Y
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jsr recalc_walk_collision
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done_blasting_left:
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done_disable_blast_left:
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rts
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jmp blast_something_common
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;==================
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; hit something, right
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;==================
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disable_blast_right:
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lda #0
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sta blast0_out
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lda RIGHT_SHOOT_TARGET
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beq done_disable_blast_right
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;=========================
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; blash something, common
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;=========================
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blast_something_common:
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ldx #0
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stx blast0_out
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tax
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and #$f0
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cmp #TARGET_DOOR
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beq blast_door_right
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beq blast_door
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cmp #TARGET_ALIEN
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beq blast_alien_right
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beq blast_alien
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jmp done_disable_blast_right
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cmp #TARGET_FRIEND
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beq blast_friend
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blast_alien_right:
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cmp #TARGET_SHIELD
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beq blast_shield
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jmp done_blasting_common
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blast_alien:
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txa
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and #$f
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tax
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@ -326,9 +288,39 @@ blast_alien_right:
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lda #0
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sta alien_gait,X
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jmp done_blasting_right
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jmp done_blasting_common
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blast_door_right:
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blast_friend:
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lda #F_DISINTEGRATING
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sta friend_state
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lda #FAI_DISINTEGRATING
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sta friend_ai_state
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lda #0
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sta friend_gait
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jmp done_blasting_common
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blast_shield:
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; FIXME: need animation for this
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txa
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and #$f
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tax
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lda #0
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sta shield_out,X
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dec SHIELD_OUT
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jmp done_blasting_common
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blast_door:
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; FIXME: change direction based on blast
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txa
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and #$f
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tay
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@ -338,9 +330,9 @@ blast_door_right:
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jsr recalc_walk_collision
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done_blasting_right:
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done_blasting_common:
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done_disable_blast_right:
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rts
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@ -48,7 +48,7 @@ actually_draw_door:
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cmp #DOOR_STATUS_EXPLODING1
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bcs draw_exploding_door
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jsr put_sprite
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jsr put_sprite_crop
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after_door_put_sprite:
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@ -84,7 +84,7 @@ draw_exploding_door:
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not_done_exploding_door:
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dec XPOS
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jsr put_sprite
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jsr put_sprite_crop
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jmp after_door_put_sprite
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