From 247ffaa154577ca09cef1017f352b81ee3210853 Mon Sep 17 00:00:00 2001 From: Vince Weaver Date: Tue, 26 Oct 2021 16:57:12 -0400 Subject: [PATCH] peasant: update notes --- games/peasant/talk/notes | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) diff --git a/games/peasant/talk/notes b/games/peasant/talk/notes index 81d6ed81..c07bf848 100644 --- a/games/peasant/talk/notes +++ b/games/peasant/talk/notes @@ -1,3 +1,18 @@ +Peasant's Quest for the Apple II: +Taking a 2000s Flash Game Back to the 1980s + +Peasant's Quest is a Flash-based adventure game designed by +the creators of the Homestar Runner website and released in 2004. +The game has a retro-feel, designed to look like Sierra adventure games +from the 1980s such as King's Quest. In this talk I'll describe +taking the game and de-making it to an actual system from the 1980s: +an Apple II with 64k of RAM. I'll describe the various challenges +I encountered along the way, mostly the Apple II's horrible high-res +graphics mode as well as trying to cram all of the content into 64k of +RAM while maintaining a low amount of floppy-disk swapping during gameplay. + + + Demakes HGr-MIST @@ -8,6 +23,9 @@ HGR Backgrounds AGI-like? They abandoned it. Would save space +HGR Graphics + pink line on left of screen (picture) + Priority backgrounds, like AGI + load at $400, lo-res + Can't use screen holes tricky (original Apple II 4k of RAM @@ -40,6 +58,9 @@ Text Ram-map +keyboard: (picture) + no up/down arrows + Music Mockingboard, pt3 player no mockingboard, electric duet, but can't do more than