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peasant: cliff: hook up cliff heights
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parent
87768bca9f
commit
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@ -226,22 +226,22 @@ game_over:
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map_backgrounds_low:
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.byte <cliff_base_lzsa
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.byte <cliff_base_lzsa
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.byte <cliff_heights_lzsa
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.byte <cliff_base_lzsa
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map_backgrounds_hi:
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.byte >cliff_base_lzsa
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.byte >cliff_base_lzsa
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.byte >cliff_heights_lzsa
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.byte >cliff_base_lzsa
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map_priority_low:
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.byte <cliff_base_priority_lzsa
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.byte <cliff_base_priority_lzsa
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.byte <cliff_heights_priority_lzsa
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.byte <cliff_base_priority_lzsa
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map_priority_hi:
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.byte >cliff_base_priority_lzsa
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.byte >cliff_base_priority_lzsa
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.byte >cliff_heights_priority_lzsa
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.byte >cliff_base_priority_lzsa
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verb_tables_low:
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@ -36,9 +36,10 @@ cliff_heights.hgr: cliff_heights.png
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priority_cliff.inc: \
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todo_priority.lzsa \
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cliff_base_priority.lzsa
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cliff_base_priority.lzsa \
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cliff_heights_priority.lzsa
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echo "cliff_base_priority_lzsa: .incbin \"cliff_base_priority.lzsa\"" > priority_cliff.inc
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echo "cliff_heights_priority_lzsa: .incbin \"todo_priority.lzsa\"" >> priority_cliff.inc
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echo "cliff_heights_priority_lzsa: .incbin \"cliff_heights_priority.lzsa\"" >> priority_cliff.inc
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####
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@ -57,6 +58,14 @@ cliff_base_priority.lzsa: cliff_base_priority.gr
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cliff_base_priority.gr: cliff_base_priority.png
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$(PNG2GR) cliff_base_priority.png cliff_base_priority.gr
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####
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cliff_heights_priority.lzsa: cliff_heights_priority.gr
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$(LZSA) -r -f2 cliff_heights_priority.gr cliff_heights_priority.lzsa
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cliff_heights_priority.gr: cliff_heights_priority.png
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$(PNG2GR) cliff_heights_priority.png cliff_heights_priority.gr
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####
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BIN
games/peasant/graphics_cliff/cliff_heights_priority.png
Normal file
BIN
games/peasant/graphics_cliff/cliff_heights_priority.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 960 B |
@ -132,7 +132,7 @@ exits_south:
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.byte LOCATION_YELLOW_TREE ; LOCATION_OUTSIDE_LADY = 18
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.byte LOCATION_WATERFALL ; LOCATION_BURN_TREES = 19
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_BASE = 20
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.byte LOCATION_CLIFF_HEIGHTS ; LOCATION_CLIFF_BASE = 20
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.byte LOCATION_EMPTY ; LOCATION_CLIFF_HEIGHTS= 21
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_OUTER= 22
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.byte LOCATION_EMPTY ; LOCATION_TROGDOR_LAIR = 23
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