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second: move some things around
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@ -14,7 +14,7 @@ FAKE_BIOS: fake_bios.o
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ld65 -o FAKE_BIOS fake_bios.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
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fake_bios.o: fake_bios.s \
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hgr_clear_screen.s \
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../hgr_clear_screen.s ../hgr_table.s \
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font_console_1x8.s fonts/a2_cga_thin.inc \
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pt3_lib_detect_model.s ../lc_detect.s aux_detect.s \
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65c02_detect.s ../pt3_lib_mockingboard_detect.s \
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@ -516,7 +516,7 @@ graphics_data:
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hposn_low = $1713 ; 0xC0 bytes (lifetime, used by DrawLargeCharacter)
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hposn_high = $1800 ; 0xC0 bytes (lifetime, used by DrawLargeCharacter)
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.include "hgr_table.s"
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.include "../hgr_table.s"
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wait_until_keypress:
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@ -750,7 +750,7 @@ early_out:
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.include "hgr_clear_screen.s"
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.include "../hgr_clear_screen.s"
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.include "pt3_lib_detect_model.s"
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.include "../lc_detect.s"
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@ -7,6 +7,9 @@
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.include "../hardware.inc"
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.include "../qload.inc"
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hposn_low = $1713 ; 0xC0 bytes (lifetime, used by DrawLargeCharacter)
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hposn_high = $1800 ; 0xC0 bytes (lifetime, used by DrawLargeCharacter)
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intro_start:
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;=====================
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; initializations
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@ -22,6 +25,20 @@ load_loop:
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bit FULLGR
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bit PAGE1
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lda #0
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jsr hgr_page1_clearscreen
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jsr build_tables
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; for pan
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; code at $6000
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; left page for $2000 at top, we can overwrite
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; right page at $a000
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; uncompress to $2000 at first
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; then algorithm alternating pages
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; left logo
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lda #<intro_left_data
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@ -74,6 +91,8 @@ blah:
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.align $100
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.include "../wait_keypress.s"
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.include "../zx02_optim.s"
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.include "../hgr_table.s"
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.include "../hgr_clear_screen.s"
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intro_left_data:
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.incbin "graphics/igl.hgr.zx02"
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