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https://github.com/deater/dos33fsprogs.git
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lemm: everything now fits, barely
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parent
3be732a51d
commit
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@ -1,7 +1,12 @@
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div7_table = $bc00
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;div7_table = $bc00
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mod7_table = $bd00
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;mod7_table = $bd00
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hposn_high = $be00
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;hposn_high = $be00
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hposn_low = $bf00
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;hposn_low = $bf00
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div7_table = $c00
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mod7_table = $d00
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hposn_high = $e00
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hposn_low = $f00
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@ -160,6 +160,28 @@ mockingboard_notfound:
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skip_all_checks:
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skip_all_checks:
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;==================================
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; load sound into the language card
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; into $D000 set 1
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;==================================
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; read/write RAM, use $d000 bank1
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bit $C083
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bit $C083
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lda #<letsgo
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sta getsrc_smc+1
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lda #>letsgo
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sta getsrc_smc+2
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lda #$D0 ; decompress to $D000
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jsr decompress_lzsa2_fast
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; read/write RAM, use $d000 bank2
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bit $C08b
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bit $C08b
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;==================================
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;==================================
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; load music into the language card
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; load music into the language card
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@ -169,8 +191,8 @@ skip_all_checks:
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; switch in language card
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; switch in language card
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; read/write RAM, $d000 bank 2
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; read/write RAM, $d000 bank 2
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lda $C083
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lda $C08b
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lda $C083
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lda $C08b
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jsr mockingboard_patch ; patch to work in slots other than 4?
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jsr mockingboard_patch ; patch to work in slots other than 4?
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@ -322,11 +344,11 @@ config_string:
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.include "graphics/graphics_level1.inc"
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.include "graphics/graphics_level1.inc"
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;.include "graphics/graphics_level5.inc"
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.include "graphics/graphics_level5.inc"
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.include "graphics/sprites.inc"
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.include "graphics/sprites.inc"
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level5_lzsa:
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;level5_lzsa:
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level5_preview_lzsa:
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;level5_preview_lzsa:
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music_parts_h:
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music_parts_h:
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.byte >lemm5_part1_lzsa,>lemm5_part2_lzsa,>lemm5_part3_lzsa
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.byte >lemm5_part1_lzsa,>lemm5_part2_lzsa,>lemm5_part3_lzsa
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@ -367,4 +389,4 @@ lemm6_part5_lzsa:
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.incbin "music/lemm6.part5.lzsa"
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.incbin "music/lemm6.part5.lzsa"
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letsgo:
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letsgo:
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.incbin "sounds/letsgo.btc"
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.incbin "sounds/letsgo.btc.lz4"
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@ -1,4 +1,4 @@
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LETSGO = $D000
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LETSGO_LENGTH = 14
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LETSGO_LENGTH = 14
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play_letsgo:
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play_letsgo:
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@ -7,23 +7,27 @@ play_letsgo:
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;beq done_link_noise
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;beq done_link_noise
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; switch in language card
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; switch in language card
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; read RAM, no write, $d000 bank 1
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; read/write RAM $d000 bank 1
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bit $C083
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bit $C083
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; bit $C088
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; call the btc player
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; call the btc player
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lda #<letsgo
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lda #<LETSGO
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sta BTC_L
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sta BTC_L
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lda #>letsgo
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lda #>LETSGO
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sta BTC_H
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sta BTC_H
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ldx #LETSGO_LENGTH ; 14 pages long???
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ldx #LETSGO_LENGTH ; 14 pages long???
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jsr play_audio
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jsr play_audio
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; restore rom, no write, $d000 bank 1
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; read/write RAM, $d000 bank 2
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bit $c08B
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bit $c08B
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; bit $c08A
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rts
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rts
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8
games/lemm/qboot.inc
Normal file
8
games/lemm/qboot.inc
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@ -0,0 +1,8 @@
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seek = $1126
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driveon = $119D
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driveoff = $1122
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load_new = $11AB
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load_address=$11C4
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load_track=load_address+1
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load_sector=load_address+2
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load_length=load_address+3
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@ -217,7 +217,7 @@ sector_array:
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.byte 0 ; FIRST_SECTOR
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.byte 0 ; FIRST_SECTOR
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length_array:
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length_array:
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.byte 92,159,157,145 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte 96,159,157,145 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte 128, 20,158,135 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 128, 20,158,135 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 61, 31,159,109 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 61, 31,159,109 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 20, 33, 27, 78 ; SHIP,GENERATOR,D'NI,SUB
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.byte 20, 33, 27, 78 ; SHIP,GENERATOR,D'NI,SUB
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6
games/lemm/sounds/Makefile
Normal file
6
games/lemm/sounds/Makefile
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@ -0,0 +1,6 @@
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LZSA = ~/research/lzsa/lzsa/lzsa
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all: letsgo.btc.lz4
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letsgo.btc.lz4: letsgo.btc
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$(LZSA) -r -f2 letsgo.btc letsgo.btc.lz4
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