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https://github.com/deater/dos33fsprogs.git
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mist: endings for both books
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parent
97b3bcf3a5
commit
3e0dc27e82
@ -69,6 +69,9 @@ open_book:
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rts
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rts
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red_ending:
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red_ending:
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lda #0
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sta RED_PAGE_COUNT
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lda #OCTAGON_RED_END
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lda #OCTAGON_RED_END
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sta LOCATION
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sta LOCATION
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@ -137,6 +140,9 @@ open_blue_book:
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jmp open_book
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jmp open_book
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blue_ending:
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blue_ending:
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lda #0
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sta RED_PAGE_COUNT
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lda #OCTAGON_BLUE_END
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lda #OCTAGON_BLUE_END
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sta LOCATION
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sta LOCATION
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@ -174,18 +180,19 @@ repeat_sirrus_string:
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tay
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tay
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lda RED_PAGE_COUNT
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lda RED_PAGE_COUNT
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bne red_show_face
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cmp ANIMATE_FRAME
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bcs red_show_face
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red_only_static:
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red_only_static:
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lda red_book_sprite_sequence0,Y
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lda red_book_sprite_sequence,Y
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sta INL
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sta INL
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lda red_book_sprite_sequence0+1,Y
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lda red_book_sprite_sequence+1,Y
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jmp common_book_proper
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jmp common_book_proper
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red_show_face:
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red_show_face:
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lda red_book_sprite_sequence1,Y
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lda #<red_book_face_sprite
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sta INL
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sta INL
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lda red_book_sprite_sequence1+1,Y
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lda #>red_book_face_sprite
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common_book_proper:
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common_book_proper:
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sta INH
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sta INH
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@ -203,7 +210,7 @@ common_book_proper:
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inc ANIMATE_FRAME
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inc ANIMATE_FRAME
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lda ANIMATE_FRAME
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lda ANIMATE_FRAME
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cmp #5
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cmp #7
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bne done_animate_red_book
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bne done_animate_red_book
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lda #1
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lda #1
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sta ANIMATE_FRAME
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sta ANIMATE_FRAME
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@ -255,41 +262,107 @@ repeat_achenar_string:
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tay
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tay
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lda BLUE_PAGE_COUNT
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lda BLUE_PAGE_COUNT
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bne blue_show_face
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cmp ANIMATE_FRAME
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bcs blue_show_face
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blue_only_static:
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blue_only_static:
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lda blue_book_sprite_sequence0,Y
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lda blue_book_sprite_sequence,Y
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sta INL
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sta INL
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lda blue_book_sprite_sequence0+1,Y
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lda blue_book_sprite_sequence+1,Y
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jmp common_book_proper
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jmp common_book_proper
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blue_show_face:
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blue_show_face:
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lda blue_book_sprite_sequence1,Y
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lda #<blue_book_face_sprite
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sta INL
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sta INL
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lda blue_book_sprite_sequence1+1,Y
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lda #>blue_book_face_sprite
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jmp common_book_proper
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jmp common_book_proper
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;===========================
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; end static animation
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;===========================
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end_static_animation:
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; pick which animation to use
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lda ANIMATE_FRAME
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asl
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tay
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lda RED_PAGE_COUNT
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cmp ANIMATE_FRAME
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bcc end_show_face
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end_only_static:
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lda LOCATION
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cmp #OCTAGON_BLUE_END
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beq end_blue_static
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end_red_static:
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lda red_book_sprite_sequence,Y
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sta INL
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lda red_book_sprite_sequence+1,Y
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jmp end_end_static
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end_blue_static:
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lda blue_book_sprite_sequence,Y
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sta INL
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lda blue_book_sprite_sequence+1,Y
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end_end_static:
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sta INH
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lda #15
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sta XPOS
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lda #14
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sta YPOS
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jsr put_sprite_crop
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end_show_face:
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lda FRAMEL
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and #$1f
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bne done_animate_end
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inc ANIMATE_FRAME
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lda ANIMATE_FRAME
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cmp #7
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bne done_animate_end
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lda #1
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sta ANIMATE_FRAME
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lda RED_PAGE_COUNT
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cmp #50
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bcs done_animate_end
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inc RED_PAGE_COUNT
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done_animate_end:
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rts
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;==========================
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;==========================
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; books sprites
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; books sprites
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;==========================
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;==========================
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red_book_sprite_sequence0:
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red_book_sprite_sequence:
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.word red_book_static1_sprite
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.word red_book_static1_sprite ; skipped
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.word red_book_static2_sprite
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.word red_book_static2_sprite ; 1
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.word red_book_static1_sprite
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.word red_book_static1_sprite ; 2
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.word red_book_static2_sprite
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.word red_book_static2_sprite ; 3
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.word red_book_static1_sprite
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.word red_book_static1_sprite ; 4
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.word red_book_static2_sprite ; 5
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.word red_book_static1_sprite ; 6
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; 0 pages, all static
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; 1 pages, replace 1 with face
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; 2 pages, replace 2 with face
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; 3 pages, replace 3 with face
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; 4 pages, replace 4 with face
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; 5 pages, replace 5 with face
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red_book_sprite_sequence1:
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.word red_book_static1_sprite
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.word red_book_static1_sprite
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.word red_book_face_sprite
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.word red_book_face_sprite
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.word red_book_static2_sprite
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red_book_face_sprite:
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red_book_face_sprite:
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.byte 9,7
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.byte 9,7
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@ -322,20 +395,14 @@ red_book_static2_sprite:
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.byte $A1,$Af,$A1,$A3,$A1,$A1,$A1,$A1,$A1
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.byte $A1,$Af,$A1,$A3,$A1,$A1,$A1,$A1,$A1
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blue_book_sprite_sequence0:
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blue_book_sprite_sequence:
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.word blue_book_static1_sprite
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.word blue_book_static1_sprite
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.word blue_book_static2_sprite
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.word blue_book_static2_sprite
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.word blue_book_static1_sprite
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.word blue_book_static1_sprite
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.word blue_book_static2_sprite
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.word blue_book_static2_sprite
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.word blue_book_static1_sprite
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.word blue_book_static1_sprite
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blue_book_sprite_sequence1:
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.word blue_book_static1_sprite
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.word blue_book_static1_sprite
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.word blue_book_face_sprite
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.word blue_book_face_sprite
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.word blue_book_static2_sprite
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.word blue_book_static2_sprite
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.word blue_book_static1_sprite
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blue_book_face_sprite:
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blue_book_face_sprite:
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.byte 9,7
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.byte 9,7
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@ -104,7 +104,10 @@ done_foreground:
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beq animate_red_book
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beq animate_red_book
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cmp #OCTAGON_BLUE_BOOK_OPEN
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cmp #OCTAGON_BLUE_BOOK_OPEN
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beq animate_blue_book
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beq animate_blue_book
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cmp #OCTAGON_RED_END
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beq animate_end
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cmp #OCTAGON_BLUE_END
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beq animate_end
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bne nothing_special
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bne nothing_special
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animate_frame_shelf:
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animate_frame_shelf:
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@ -135,6 +138,10 @@ animate_blue_book:
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jsr blue_book_animation
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jsr blue_book_animation
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jmp nothing_special
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jmp nothing_special
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animate_end:
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jsr end_static_animation
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jmp nothing_special
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nothing_special:
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nothing_special:
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;====================================
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;====================================
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