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bubble: update comments
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@ -21,11 +21,13 @@
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; after fast graphics, for I=32,J=32
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; after fast graphics, for I=32,J=32
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; cycle count (for frame0, from Applewin)
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; ~~~~~~~~~~~~
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; D7E77(??) = 884343 = 1.1fps
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; D7E77(??) = 884343 = 1.1fps
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; DD06E = (made J countdown, why longer?)
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; DD06E = (made J countdown, why longer?)
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; DB584 = destructive U when plotting
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; DB584 = destructive U when plotting
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; D57A2 = rotate right instead of left for HPLOT *32 (U)
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; D57A2 = rotate right instead of left for HPLOT *32 (U)
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; D1D53 = same byt for V
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; D1D53 = same but for V
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; C2679 = optimize sine, don't care about bottom byte in addition
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; C2679 = optimize sine, don't care about bottom byte in addition
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; AB2FC = optimize sine, keep H value in accumulator = 1.4fps
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; AB2FC = optimize sine, keep H value in accumulator = 1.4fps
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; A9A38 = optimize cosine slightly
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; A9A38 = optimize cosine slightly
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