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tfv: battle actually uses entered name
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@ -40,6 +40,22 @@ do_battle:
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jsr update_hero_mp
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;======================
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; copy in player name
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ldx #0
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load_name_loop:
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lda HERO_NAME,X
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bne load_name_zero
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lda #' '
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load_name_zero:
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sta battle_name_string+2,X
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inx
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cpx #8
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bne load_name_loop
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really_done_load_name:
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;=============
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; start music
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lda SOUND_STATUS
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@ -1007,7 +1007,7 @@ battle_enemy_attack_string:
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; current hero name to print
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battle_name_string:
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.byte 14,21,"DEATER",0
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.byte 14,21,"????????",0
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; menu status strings
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@ -395,8 +395,23 @@ done_textentry:
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done_enter_name:
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; FIXME: if empty, set to default
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; copy in default if empty
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; FIXME: use heroine name if applicable
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lda HERO_NAME
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bne really_done_enter_name
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ldx #0
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copy_name_loop:
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lda default_hero,X
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sta HERO_NAME,X
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beq really_done_enter_name
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inx
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cpx #8
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bne copy_name_loop
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really_done_enter_name:
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rts
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