diff --git a/games/mist_hgr/graphics_title/animation/Makefile b/games/mist_hgr/graphics_title/animation/Makefile new file mode 100644 index 00000000..cad97ec0 --- /dev/null +++ b/games/mist_hgr/graphics_title/animation/Makefile @@ -0,0 +1,34 @@ +#include ../Makefile.inc + +CC = gcc +CFLAGS = -O2 -Wall + +B2D = ../../../utils/bmp2dhr/b2d +PNG2HGR = ../../../../utils/hgr-utils/png2hgr +LZSA = ~/research/lzsa/lzsa/lzsa +MAKE_VGI = ../../../graphics/hgr/vgi/make_vgi_asm + +all: dump_sprite \ + myst_dock_anim1.hgr myst_dock_anim2.hgr myst_dock_anim3.hgr \ + myst_dock_anim4.hgr myst_dock_anim5.hgr myst_dock_anim6.hgr \ + myst_dock_anim7.hgr myst_dock_anim8.hgr myst_dock_anim9.hgr \ + myst_dock_anim10.hgr myst_dock_anim11.hgr myst_dock_anim12.hgr \ + myst_dock_anim13.hgr + +#### + +dump_sprite: dump_sprite.o + $(CC) $(LFLAGS) -o dump_sprite dump_sprite.o + +dump_sprite.o: dump_sprite.c + $(CC) $(CFLAGS) -c dump_sprite.c + +#### + +%.hgr: %.png + $(PNG2HGR) $< > $@ + +#### + +clean: + rm -f *~ *.o *.lst *.hgr dump_sprite diff --git a/games/mist_hgr/graphics_title/animation/dump_sprite.c b/games/mist_hgr/graphics_title/animation/dump_sprite.c new file mode 100644 index 00000000..9ead6b5b --- /dev/null +++ b/games/mist_hgr/graphics_title/animation/dump_sprite.c @@ -0,0 +1,63 @@ +#include +#include +#include +#include +#include +#include + + +/* y addresses for 40..88, step 4 */ + +unsigned short addresses[12]={ + 0x2280, // 40 + 0x3280, // 44 + 0x2300, // 48 + 0x3300, // 52 + 0x2380, // 56 + 0x3380, // 60 + 0x2028, // 64 + 0x3028, // 68 + 0x20A8, // 72 + 0x30A8, // 76 + 0x2128, // 80 + 0x3128, // 84 +}; + + +int main(int argc, char **argv) { + + int fd,result,x,y; + unsigned char hgr[8192]; + + if (argc<2) { + printf("Usage: %s file.hgr\n\n",argv[0]); + exit(1); + } + + fd=open(argv[1],O_RDONLY); + if (fd<0) { + fprintf(stderr,"ERROR opening %s, %s\n",argv[1], + strerror(errno)); + exit(1); + } + + result=read(fd,hgr,8192); + if (result!=8192) { + fprintf(stderr,"Error reading!\n"); + exit(1); + } + + printf("\n"); + + for(y=0;y<12;y++) { + printf(".byte "); + for(x=0;x<9;x++) { + printf("$%02X",hgr[addresses[y]-8192+x+23]); + if (x!=8) printf(","); + } + printf("\n"); + } + close(fd); + + return 0; +} diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim1.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim1.png new file mode 100644 index 00000000..34155a55 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim1.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim10.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim10.png new file mode 100644 index 00000000..aac8c6a9 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim10.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim11.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim11.png new file mode 100644 index 00000000..8c6bed3f Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim11.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim12.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim12.png new file mode 100644 index 00000000..081e4009 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim12.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim13.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim13.png new file mode 100644 index 00000000..c71cb1e6 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim13.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim2.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim2.png new file mode 100644 index 00000000..3f7ebb07 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim2.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim3.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim3.png new file mode 100644 index 00000000..f91679e8 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim3.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim4.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim4.png new file mode 100644 index 00000000..536710be Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim4.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim5.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim5.png new file mode 100644 index 00000000..18b05738 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim5.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim6.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim6.png new file mode 100644 index 00000000..5a70441f Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim6.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim7.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim7.png new file mode 100644 index 00000000..8b4ead01 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim7.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim8.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim8.png new file mode 100644 index 00000000..f67c2e98 Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim8.png differ diff --git a/games/mist_hgr/graphics_title/animation/myst_dock_anim9.png b/games/mist_hgr/graphics_title/animation/myst_dock_anim9.png new file mode 100644 index 00000000..35c5d96f Binary files /dev/null and b/games/mist_hgr/graphics_title/animation/myst_dock_anim9.png differ diff --git a/games/mist_hgr/link_book_mist_dock.s b/games/mist_hgr/link_book_mist_dock.s index abfa015c..140d448b 100644 --- a/games/mist_hgr/link_book_mist_dock.s +++ b/games/mist_hgr/link_book_mist_dock.s @@ -52,91 +52,207 @@ dock_animation_sprites: .word dock_animate_sprite6 ; 29 .word dock_animate_sprite7 ; 30 .word dock_animate_sprite8 ; 31 + .word dock_animate_sprite9 ; 32 + .word dock_animate_sprite10 ; 33 + .word dock_animate_sprite11 ; 34 + .word dock_animate_sprite12 ; 35 + .word dock_animate_sprite13 ; 36 + ; water1 dock_animate_sprite1: - .byte 9,6 - .byte $22,$22,$22,$22,$22,$66,$66,$22,$22 - .byte $26,$62,$26,$62,$26,$62,$66,$26,$62 - .byte $26,$62,$26,$62,$26,$62,$66,$26,$62 - .byte $26,$62,$26,$62,$26,$62,$66,$26,$62 - .byte $26,$62,$26,$62,$26,$62,$66,$26,$62 - .byte $26,$62,$26,$62,$26,$62,$66,$26,$22 +.byte $00,$00,$00,$00,$00,$D5,$AA,$00,$00 +.byte $00,$00,$00,$00,$00,$D5,$AA,$00,$00 +.byte $AA,$00,$AA,$00,$AA,$00,$AA,$D5,$00 +.byte $00,$D5,$00,$D5,$00,$D5,$AA,$00,$AA +.byte $AA,$00,$AA,$00,$AA,$00,$AA,$D5,$00 +.byte $00,$D5,$00,$D5,$00,$D5,$AA,$00,$AA +.byte $AA,$00,$AA,$00,$AA,$00,$AA,$D5,$00 +.byte $00,$D5,$00,$D5,$00,$D5,$AA,$00,$AA +.byte $AA,$00,$AA,$00,$AA,$00,$AA,$D5,$00 +.byte $00,$D5,$00,$D5,$00,$D5,$AA,$00,$AA +.byte $AA,$00,$AA,$00,$AA,$00,$AA,$D5,$00 +.byte $00,$D5,$00,$D5,$00,$D5,$AA,$00,$00 ; water2 dock_animate_sprite2: - .byte 9,6 - .byte $22,$22,$22,$22,$22,$66,$66,$22,$22 - .byte $62,$26,$62,$26,$62,$26,$66,$62,$26 - .byte $62,$26,$62,$26,$62,$26,$66,$62,$26 - .byte $62,$26,$62,$26,$62,$26,$66,$62,$26 - .byte $62,$26,$62,$26,$62,$26,$66,$62,$26 - .byte $62,$26,$62,$26,$62,$26,$66,$22,$22 +.byte $80,$80,$80,$80,$80,$D5,$AA,$80,$80 +.byte $80,$80,$80,$80,$80,$D5,$AA,$80,$80 +.byte $80,$D5,$80,$D5,$80,$D5,$AA,$80,$AA +.byte $AA,$80,$AA,$80,$AA,$80,$AA,$D5,$80 +.byte $80,$D5,$80,$D5,$80,$D5,$AA,$80,$AA +.byte $AA,$80,$AA,$80,$AA,$80,$AA,$D5,$80 +.byte $80,$D5,$80,$D5,$80,$D5,$AA,$80,$AA +.byte $AA,$80,$AA,$80,$AA,$80,$AA,$D5,$80 +.byte $80,$D5,$80,$D5,$80,$D5,$AA,$80,$AA +.byte $AA,$80,$AA,$80,$AA,$80,$AA,$D5,$80 +.byte $80,$D5,$80,$D5,$80,$D5,$AA,$80,$80 +.byte $AA,$80,$AA,$80,$AA,$80,$AA,$80,$80 -; water tilt + +; water tilt_high dock_animate_sprite3: - .byte 9,6 - .byte $77,$77,$77,$77,$77,$77,$77,$77,$77 - .byte $77,$77,$77,$77,$77,$77,$77,$77,$77 - .byte $22,$22,$22,$27,$27,$77,$77,$77,$77 - .byte $22,$22,$22,$22,$22,$22,$22,$22,$22 - .byte $22,$22,$22,$22,$22,$22,$22,$22,$22 - .byte $22,$22,$22,$22,$22,$22,$22,$22,$22 +.byte $AA,$FD,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $AA,$D5,$AA,$D5,$FA,$FF,$FF,$FF,$FF +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$F5,$FF +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA + +; water tilt_low +dock_animate_sprite4: +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $AA,$FD,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $AA,$D5,$AA,$D5,$FA,$FF,$FF,$FF,$FF +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$F5,$FF +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA + +; water level +dock_animate_sprite5: +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA ; water tilt_island -dock_animate_sprite4: - .byte 9,6 - .byte $77,$77,$77,$77,$77,$77,$77,$77,$77 - .byte $77,$77,$77,$77,$77,$77,$77,$77,$77 - .byte $77,$77,$57,$55,$77,$77,$77,$77,$27 - .byte $77,$57,$55,$55,$25,$2f,$22,$22,$22 - .byte $77,$25,$22,$22,$22,$22,$22,$22,$22 - .byte $22,$22,$22,$22,$22,$22,$22,$22,$22 +dock_animate_sprite6: +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$BF,$FC,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$F1,$FF,$FF,$FF,$FF,$FF,$FF +.byte $FF,$FF,$80,$80,$F8,$FF,$FF,$D5,$AA +.byte $FF,$80,$80,$80,$A0,$D5,$AA,$D5,$AA +.byte $9F,$80,$A8,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA ; island1 -dock_animate_sprite5: - .byte 9,6 - .byte $66,$66,$66,$66,$44,$66,$66,$66,$66 - .byte $66,$66,$46,$66,$44,$46,$55,$66,$56 - .byte $66,$44,$44,$44,$44,$44,$75,$77,$99 - .byte $44,$44,$44,$44,$44,$44,$d7,$2d,$29 - .byte $54,$44,$55,$55,$55,$55,$55,$22,$22 - .byte $25,$22,$22,$22,$25,$25,$22,$22,$22 +dock_animate_sprite7: +.byte $FF,$FF,$FF,$FF,$FD,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$75,$FF,$FF,$FF,$FF +.byte $FF,$FF,$FF,$FF,$55,$FF,$2A,$FF,$FF +.byte $FF,$FF,$5D,$FF,$55,$2A,$2A,$FF,$2A +.byte $FF,$2E,$55,$2E,$55,$2A,$2A,$80,$D5 +.byte $FF,$2A,$55,$2A,$55,$2A,$80,$80,$D5 +.byte $55,$2A,$55,$2A,$55,$2A,$80,$FF,$D5 +.byte $55,$2A,$55,$2A,$55,$2A,$FF,$D5,$AA +.byte $55,$2A,$D5,$AA,$D5,$AA,$D5,$D5,$AA +.byte $D5,$2A,$D5,$AA,$D5,$AA,$D5,$D5,$AA +.byte $D5,$D5,$AA,$D5,$D5,$AA,$AA,$D5,$AA +.byte $AA,$D5,$AA,$D5,$AA,$D5,$AA,$D5,$AA ; island2 -dock_animate_sprite6: - .byte 9,6 - .byte $44,$66,$44,$66,$44,$99,$99,$66,$66 - .byte $44,$44,$54,$55,$44,$5e,$89,$56,$56 - .byte $44,$44,$44,$55,$44,$55,$58,$85,$88 - .byte $54,$45,$44,$44,$44,$54,$55,$88,$88 - .byte $44,$44,$44,$44,$44,$45,$dd,$28,$88 - .byte $44,$44,$44,$44,$44,$22,$22,$22,$22 +dock_animate_sprite8: +.byte $F7,$7F,$F7,$7F,$55,$AB,$FF,$7F,$7F +.byte $55,$7F,$55,$7F,$55,$AA,$F5,$7F,$7F +.byte $55,$3A,$55,$35,$55,$D5,$D5,$7F,$7F +.byte $55,$2A,$2A,$2D,$55,$5D,$C0,$7F,$2A +.byte $55,$2A,$55,$2D,$55,$7F,$80,$AA,$D5 +.byte $55,$2A,$55,$2D,$55,$55,$2A,$7F,$D5 +.byte $55,$AA,$55,$2A,$55,$2A,$2A,$AA,$D5 +.byte $D5,$2A,$55,$2A,$55,$55,$2A,$AA,$D5 +.byte $55,$2A,$55,$2A,$55,$55,$FF,$AA,$D5 +.byte $55,$2A,$55,$2A,$55,$6A,$BF,$D5,$D2 +.byte $55,$2A,$55,$2A,$55,$D5,$DA,$D5,$AA +.byte $55,$2A,$55,$2A,$55,$D5,$AA,$D5,$AA ; island3 -dock_animate_sprite7: - .byte 9,6 - .byte $22,$42,$42,$72,$55,$77,$99,$66,$66 - .byte $22,$44,$44,$d7,$77,$e9,$99,$86,$55 - .byte $44,$44,$5d,$44,$77,$7e,$77,$58,$55 - .byte $44,$d4,$45,$44,$88,$57,$45,$85,$88 - .byte $dd,$44,$44,$44,$55,$45,$dd,$22,$28 - .byte $44,$dd,$d4,$44,$88,$2d,$82,$22,$22 +dock_animate_sprite9: +.byte $FF,$FF,$FF,$FF,$03,$55,$D5,$7F,$7F +.byte $FF,$3A,$5D,$55,$00,$55,$D5,$7F,$7F +.byte $FF,$2A,$55,$55,$2A,$AA,$D5,$7F,$2A +.byte $DF,$2A,$55,$FF,$55,$D5,$D5,$AA,$00 +.byte $55,$2A,$FF,$2A,$2A,$D5,$2A,$AA,$00 +.byte $55,$2A,$2A,$2A,$0A,$11,$2A,$00,$00 +.byte $55,$2A,$2A,$2A,$55,$55,$00,$00,$D5 +.byte $55,$FF,$55,$2A,$55,$00,$55,$AA,$D5 +.byte $FF,$2A,$55,$2A,$00,$00,$FF,$D5,$D5 +.byte $55,$AA,$55,$2A,$00,$2A,$FF,$D5,$AA +.byte $D5,$2A,$55,$2A,$D5,$FF,$AA,$D5,$AA +.byte $55,$2A,$55,$2A,$D5,$D5,$D5,$D5,$AA + ; island4 -dock_animate_sprite8: - .byte 9,6 - .byte $55,$88,$e8,$66,$56,$55,$56,$66,$66 - .byte $55,$77,$5e,$77,$d8,$8d,$88,$22,$26 - .byte $cc,$77,$55,$77,$dd,$88,$88,$22,$22 - .byte $44,$45,$c7,$55,$d5,$22,$22,$22,$22 - .byte $44,$44,$4c,$55,$dd,$22,$22,$22,$22 - .byte $44,$44,$44,$55,$dd,$22,$28,$22,$22 - - - - +dock_animate_sprite10: +.byte $80,$AA,$D5,$7F,$7F,$55,$7F,$7F,$7F +.byte $F5,$AA,$AA,$7F,$2F,$55,$FA,$7F,$7F +.byte $80,$55,$AA,$55,$D5,$FF,$B5,$D5,$7F +.byte $8C,$15,$22,$54,$FD,$AA,$B5,$D5,$AA +.byte $55,$15,$22,$54,$FD,$AA,$D5,$D5,$AA +.byte $55,$55,$22,$55,$FD,$AA,$D5,$D5,$AA +.byte $55,$AA,$2A,$FE,$FF,$D5,$AA,$D5,$AA +.byte $D5,$2A,$55,$3E,$FF,$D5,$AA,$D5,$AA +.byte $55,$AA,$55,$3E,$FF,$D5,$AA,$D5,$AA +.byte $55,$2A,$F5,$EB,$BF,$D5,$AA,$D5,$AA +.byte $55,$2A,$75,$EB,$BF,$AD,$A5,$D5,$AA +.byte $55,$2A,$55,$6A,$BF,$D5,$AA,$D5,$AA +; island5 +dock_animate_sprite11: +.byte $B5,$F5,$FF,$D7,$2F,$75,$FF,$FF,$FF +.byte $AA,$D5,$6A,$AA,$F5,$AB,$FF,$FF,$FF +.byte $2A,$55,$2A,$8A,$F5,$AB,$FD,$FF,$FF +.byte $22,$80,$22,$8A,$7F,$A2,$AD,$D5,$FD +.byte $22,$80,$22,$A2,$DF,$8A,$B5,$B5,$AA +.byte $2A,$80,$2A,$7F,$D7,$8A,$B5,$ED,$AA +.byte $2D,$55,$2A,$AF,$FF,$D5,$AA,$ED,$AA +.byte $55,$2A,$75,$AF,$FF,$D5,$AA,$D2,$AA +.byte $D5,$2A,$FD,$FB,$FF,$D5,$DA,$D5,$AA +.byte $D5,$FF,$FF,$FB,$FF,$D5,$DA,$D5,$AA +.byte $55,$FA,$FF,$7A,$FF,$B5,$D5,$D6,$AA +.byte $55,$2A,$DF,$7A,$FF,$D5,$AD,$D5,$AA +; island6 +dock_animate_sprite12: +.byte $80,$80,$FF,$FF,$AF,$FF,$FF,$FF,$FF +.byte $A0,$84,$FF,$FA,$2A,$55,$FF,$FF,$FF +.byte $A0,$84,$DF,$AA,$F5,$A8,$F4,$FF,$FF +.byte $A0,$84,$D4,$FF,$FF,$AA,$F4,$FF,$FF +.byte $80,$D0,$94,$FA,$80,$AA,$A4,$D5,$AA +.byte $2A,$15,$F8,$FF,$D5,$88,$D5,$DA,$AA +.byte $80,$80,$F8,$FF,$D5,$88,$D5,$DA,$AA +.byte $55,$2A,$FF,$2A,$D7,$88,$D4,$D5,$AA +.byte $55,$FF,$57,$FA,$FF,$D5,$AA,$D5,$AA +.byte $75,$FF,$57,$FA,$D5,$A5,$AA,$D5,$AA +.byte $FD,$FF,$55,$AA,$D5,$A5,$D5,$D5,$D2 +.byte $FF,$AF,$55,$AA,$D5,$D5,$AA,$D5,$AD +; island7 +dock_animate_sprite13: +.byte $2A,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $2E,$FF,$FF,$FF,$FF,$FF,$FF,$FF,$FF +.byte $2A,$FF,$FF,$FF,$7A,$FF,$FF,$FF,$FF +.byte $80,$FC,$AF,$DF,$2A,$94,$FF,$FF,$FF +.byte $80,$E0,$97,$8A,$F0,$8A,$F1,$FF,$FF +.byte $80,$80,$97,$8F,$80,$8A,$F1,$FF,$FF +.byte $80,$80,$80,$FA,$C5,$AA,$94,$AA,$FF +.byte $FF,$2A,$55,$FF,$D7,$AA,$94,$8A,$AA +.byte $55,$2A,$55,$AA,$97,$88,$D4,$D5,$A8 +.byte $55,$2A,$55,$FF,$FF,$BF,$A9,$AA,$85 +.byte $55,$2A,$FD,$FF,$FF,$FF,$A9,$D5,$8A +.byte $55,$2A,$FF,$FF,$FF,$FF,$85,$D5,$AA diff --git a/games/mist_hgr/mist_title.s b/games/mist_hgr/mist_title.s index 101e1376..b6367ddc 100644 --- a/games/mist_hgr/mist_title.s +++ b/games/mist_hgr/mist_title.s @@ -513,7 +513,7 @@ game_loop: bne nothing_special lda ANIMATE_FRAME - cmp #32 ; if done animating, skip + cmp #37 ; if done animating, skip bcs nothing_special animate_ocean: