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riven: hook up shortcuts in tunnel
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@ -99,10 +99,10 @@ T 0.5 = TITLE 1805 bytes 8S = 0T8S (2048) 400B free
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T 1 = QLOAD 2314 bytes 16S= 1T0S (4096) 2k free
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T 2 = BRIDGE1 9027 bytes = 5T0S (20480) 11k free
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T 7 = BRIDGE2 8982 bytes = 5T0S (20480) 11k free
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T 12 = TUNNEL1 12632 bytes = 5T0S (20480) 8k free
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T 12 = TUNNEL1 12654 bytes = 5T0S (20480) 8k free
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T 17 = TUNNEL3 17217 bytes = 5T0S (20480) 3k free
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T 22 = TUNNEL4 22153 bytes = 6T0S (24576) 2k free
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.T 28 = TUNNEL7 20847 bytes = 6T0S (24576) 4k free
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T 22 = TUNNEL4 22176 bytes = 6T0S (24576) 2k free
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T 28 = TUNNEL7 20847 bytes = 6T0S (24576) 4k free
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Disk05 Map (disk has 35 tracks, each 4k in size)
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@ -102,6 +102,25 @@ really_exit:
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rts
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;==========================
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; look at door
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;==========================
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look_at_door:
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lda #LOAD_TUNNEL3
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sta WHICH_LOAD
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lda #RIVEN_TUNNEL3
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sta LOCATION
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lda #DIRECTION_N
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sta DIRECTION
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lda #1
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sta LEVEL_OVER
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rts
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;==========================
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; includes
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@ -102,6 +102,26 @@ really_exit:
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rts
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;==========================
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; look at door
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;==========================
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look_at_door:
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lda #LOAD_TUNNEL3
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sta WHICH_LOAD
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lda #RIVEN_TUNNEL3
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sta LOCATION
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lda #DIRECTION_N
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sta DIRECTION
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lda #1
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sta LEVEL_OVER
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rts
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;==========================
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; includes
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@ -37,5 +37,9 @@ location1:
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.word tunnel2_e_zx02 ; east bg
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.word tunnel2_w_zx02 ; west bg
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.byte BG_EAST|BG_WEST
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.byte $ff ; special exit
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.byte DIRECTION_E|DIRECTION_ONLY_POINT ; special exit
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.byte 7,14
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.byte 0,180
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.word look_at_door-1
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@ -20,7 +20,12 @@ location0:
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.word tunnel4_e_zx02 ; east bg
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.word tunnel4_w_zx02 ; west bg
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.byte BG_EAST|BG_WEST
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.byte $ff ; special exit
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.byte DIRECTION_W|DIRECTION_ONLY_POINT ; special exit
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.byte 25,33
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.byte 0,180
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.word look_at_door-1
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; RIVEN_TUNNEL5 -- more tunnel
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location1:
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