peasant: load everything again

This commit is contained in:
Vince Weaver 2021-08-11 00:41:29 -04:00
parent 90772a6e86
commit 47e1cee97a
3 changed files with 183 additions and 43 deletions

View File

@ -16,7 +16,7 @@ peasant.dsk: QBOOT QLOAD INTRO PEASANT
$(DOS33_RAW) peasant.dsk 0 4 QBOOT 2 1
$(DOS33_RAW) peasant.dsk 1 0 QLOAD 0 0
$(DOS33_RAW) peasant.dsk 3 0 INTRO 0 0
# $(DOS33_RAW) peasant.dsk 3 0 PEASANT 0 0
$(DOS33_RAW) peasant.dsk 10 0 PEASANT 0 0
###

View File

@ -47,8 +47,147 @@ hgr_display:
jsr wait_until_keypress
forever:
jmp forever
ldy #0
animation_loop:
lda delays,Y
bmi done_loop
lda animation_low,Y
sta getsrc_smc+1
lda animation_high,Y
sta getsrc_smc+2
tya
pha
lda #$40
jsr decompress_lzsa2_fast
pla
tay
iny
jmp animation_loop
done_loop:
rts
;forever:
; jmp forever
animation_low:
.byte <title_anim01_lzsa
.byte <title_anim02_lzsa
.byte <title_anim03_lzsa
.byte <title_anim04_lzsa
.byte <title_anim05_lzsa
.byte <title_anim06_lzsa
.byte <title_anim07_lzsa
.byte <title_anim08_lzsa
.byte <title_anim09_lzsa
.byte <title_anim10_lzsa
.byte <title_anim11_lzsa
.byte <title_anim12_lzsa
.byte <title_anim13_lzsa
.byte <title_anim14_lzsa
.byte <title_anim15_lzsa
.byte <title_anim16_lzsa
.byte <title_anim17_lzsa
.byte <title_anim18_lzsa
.byte <title_anim19_lzsa
.byte <title_anim20_lzsa
.byte <title_anim21_lzsa
.byte <title_anim22_lzsa
.byte <title_anim23_lzsa
.byte <title_anim24_lzsa
.byte <title_anim25_lzsa
.byte <title_anim26_lzsa
.byte <title_anim27_lzsa
.byte <title_anim28_lzsa
.byte <title_anim29_lzsa
.byte <title_anim30_lzsa
.byte <title_anim31_lzsa
.byte <title_anim32_lzsa
.byte <title_anim33_lzsa
.byte <title_anim34_lzsa
animation_high:
.byte >title_anim01_lzsa
.byte >title_anim02_lzsa
.byte >title_anim03_lzsa
.byte >title_anim04_lzsa
.byte >title_anim05_lzsa
.byte >title_anim06_lzsa
.byte >title_anim07_lzsa
.byte >title_anim08_lzsa
.byte >title_anim09_lzsa
.byte >title_anim10_lzsa
.byte >title_anim11_lzsa
.byte >title_anim12_lzsa
.byte >title_anim13_lzsa
.byte >title_anim14_lzsa
.byte >title_anim15_lzsa
.byte >title_anim16_lzsa
.byte >title_anim17_lzsa
.byte >title_anim18_lzsa
.byte >title_anim19_lzsa
.byte >title_anim20_lzsa
.byte >title_anim21_lzsa
.byte >title_anim22_lzsa
.byte >title_anim23_lzsa
.byte >title_anim24_lzsa
.byte >title_anim25_lzsa
.byte >title_anim26_lzsa
.byte >title_anim27_lzsa
.byte >title_anim28_lzsa
.byte >title_anim29_lzsa
.byte >title_anim30_lzsa
.byte >title_anim31_lzsa
.byte >title_anim32_lzsa
.byte >title_anim33_lzsa
.byte >title_anim34_lzsa
delays:
.byte 1 ; 1
.byte 1 ; 2
.byte 1 ; 3
.byte 1 ; 4
.byte 1 ; 5
.byte 1 ; 6
.byte 1 ; 7
.byte 1 ; 8
.byte 1 ; 9
.byte 1 ; 10
.byte 1 ; 11
.byte 1 ; 12
.byte 1 ; 13
.byte 1 ; 14
.byte 1 ; 15
.byte 1 ; 16
.byte 1 ; 17
.byte 1 ; 18
.byte 1 ; 19
.byte 1 ; 20
.byte 1 ; 21
.byte 1 ; 22
.byte 1 ; 23
.byte 1 ; 24
.byte 1 ; 25
.byte 1 ; 26
.byte 1 ; 27
.byte 1 ; 28
.byte 1 ; 29
.byte 1 ; 30
.byte 1 ; 31
.byte 1 ; 32
.byte 1 ; 33
.byte 1 ; 34
.byte $FF
.include "decompress_fast_v2.s"

View File

@ -13,7 +13,8 @@ OUTL = $FE
OUTH = $FF
LOAD_TITLE = 0
LOAD_INTRO = 0
LOAD_PEASANT = 1
.include "hardware.inc"
@ -29,7 +30,7 @@ qload_start:
; first time entry
; start by loading text title
lda #LOAD_TEXT_TITLE ; load title
lda #LOAD_INTRO ; load intro
sta WHICH_LOAD
lda #1
@ -37,9 +38,9 @@ qload_start:
jsr load_file
jsr $800
jsr $6000
lda #LOAD_TITLE ; load title
lda #LOAD_PEASANT ; load peasant
sta WHICH_LOAD
main_game_loop:
@ -191,50 +192,50 @@ error_string:
which_disk_array:
.byte 1,1,3,3 ; MIST_TITLE,MIST,MECHE,SELENA
.byte 1,1,3,2 ; OCTAGON,VIEWER,STONEY,CHANNEL
.byte 2,1,2,2 ; CABIN,DENTIST,ARBOR,NIBEL
.byte 1,1,1,3 ; SHIP,GENERATOR,D'NI,SUB
.byte 1 ; TEXT_TITLE
.byte 1,1,1,1,1 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
.byte $f ; FIRST_SECTOR
.byte 1,1,3,3 ; INTRO, PEASANT
.byte 1,1,3,2 ;
.byte 2,1,2,2 ;
.byte 1,1,1,3 ;
.byte 1 ;
.byte 1,1,1,1,1 ;
.byte $f ;
load_address_array:
.byte $60,$40,$40,$40 ; MIST_TITLE,MIST,MECHE,SELENA
.byte $40,$40,$40,$40 ; OCTAGON,VIEWER,STONEY,CHANNEL
.byte $40,$40,$40,$40 ; CABIN,DENTIST,ARBOR,NIBEL
.byte $40,$40,$40,$40 ; SHIP,GENERATOR,D'NI,SUB
.byte $08 ; TEXT_TITLE
.byte $0A,$0A,$0A,$0A
.byte $0A ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
.byte $08 ; FIRST_SECTOR
.byte $60,$60,$40,$40 ; INTRO, PEASANT
.byte $40,$40,$40,$40 ;
.byte $40,$40,$40,$40 ;
.byte $40,$40,$40,$40 ;
.byte $08 ;
.byte $0A,$0A,$0A,$0A ;
.byte $0A ;
.byte $08 ;
track_array:
.byte 3, 9, 1,21 ; MIST_TITLE,MIST,MECHE,SELENA
.byte 18,31,11, 1 ; OCTAGON,VIEWER,STONEY,CHANNEL
.byte 27,26,10,20 ; CABIN,DENTIST,ARBOR,NIBEL
.byte 30,32,28,30 ; SHIP,GENERATOR,D'NI,SUB
.byte 0 ; TEXT_TITLE
.byte 0, 0, 0, 0, 0 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
.byte 0 ; FIRST_SECTOR
.byte 3,10, 1,21 ; INTRO, PEASANT
.byte 18,31,11, 1 ;
.byte 27,26,10,20 ;
.byte 30,32,28,30 ;
.byte 0 ;
.byte 0, 0, 0, 0, 0 ;
.byte 0 ;
sector_array:
.byte 0, 0, 0, 0 ; MIST_TITLE,MIST,MECHE,SELENA
.byte 0, 8, 0, 0 ; OCTAGON,VIEWER,STONEY,CHANNEL
.byte 0, 0, 0, 0 ; CABIN,DENTIST,ARBOR,NIBEL
.byte 0,13, 0, 1 ; SHIP,GENERATOR,D'NI,SUB
.byte 6 ; TEXT_TITLE
.byte 11,12,13,14,15 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
.byte 0 ; FIRST_SECTOR
.byte 0, 0, 0, 0 ; INTRO, PEASANT
.byte 0, 8, 0, 0 ;
.byte 0, 0, 0, 0 ;
.byte 0,13, 0, 1 ;
.byte 6 ;
.byte 11,12,13,14,15 ;
.byte 0 ;
length_array:
.byte 88, 99,157,145 ; MIST_TITLE,MIST,MECHE,SELENA
.byte 128, 20,158,135 ; OCTAGON,VIEWER,STONEY,CHANNEL
.byte 61, 31,159,109 ; CABIN,DENTIST,ARBOR,NIBEL
.byte 20, 33, 27, 78 ; SHIP,GENERATOR,D'NI,SUB
.byte 3 ; TEXT_TITLE
.byte 1,1,1,1,1 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
.byte 1 ; FIRST_SECTOR
.byte 88, 88,157,145 ; INTRO, PEASANT
.byte 128, 20,158,135 ;
.byte 61, 31,159,109 ;
.byte 20, 33, 27, 78 ;
.byte 3 ;
.byte 1,1,1,1,1 ;
.byte 1 ;
.include "qkumba_popwr.s"