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trogdor: update graphics
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parent
1a78d9ab1d
commit
4a82c04637
@ -6,8 +6,9 @@ PNG2GR = ../../../utils/gr-utils/png2gr
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HGR_SPRITE = ../../../utils/hgr-utils/hgr_make_sprite
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all: \
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actual00_trog_cottage.hgr.zx02 \
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actual00_trog_peasant.hgr.zx02 \
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actual01_dragonman.hgr.zx02 \
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actual02_updown_cottage.hgr.zx02 \
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trog00_trogdor.hgr.zx02 \
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trog01_countryside.hgr.zx02 \
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trog02_countryside.hgr.zx02 \
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@ -55,11 +56,11 @@ a2_strongbad.hgr: a2_strongbad.png
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####
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actual00_trog_cottage.hgr.zx02: actual00_trog_cottage.hgr
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$(ZX02) actual00_trog_cottage.hgr actual00_trog_cottage.hgr.zx02
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actual00_trog_peasant.hgr.zx02: actual00_trog_peasant.hgr
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$(ZX02) actual00_trog_peasant.hgr actual00_trog_peasant.hgr.zx02
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actual00_trog_cottage.hgr: actual00_trog_cottage.png
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$(PNG_TO_HGR) actual00_trog_cottage.png > actual00_trog_cottage.hgr
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actual00_trog_peasant.hgr: actual00_trog_peasant.png
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$(PNG_TO_HGR) actual00_trog_peasant.png > actual00_trog_peasant.hgr
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####
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@ -71,6 +72,15 @@ actual01_dragonman.hgr: actual01_dragonman.png
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####
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actual02_updown_cottage.hgr.zx02: actual02_updown_cottage.hgr
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$(ZX02) actual02_updown_cottage.hgr actual02_updown_cottage.hgr.zx02
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actual02_updown_cottage.hgr: actual02_updown_cottage.png
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$(PNG_TO_HGR) actual02_updown_cottage.png > actual02_updown_cottage.hgr
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####
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trog00_trogdor.hgr.zx02: trog00_trogdor.hgr
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$(ZX02) trog00_trogdor.hgr trog00_trogdor.hgr.zx02
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Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 24 KiB |
BIN
demos/trogdor/graphics/actual02_updown_cottage.png
Normal file
BIN
demos/trogdor/graphics/actual02_updown_cottage.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 25 KiB |
@ -336,7 +336,6 @@ scroll_in_loop:
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; dragon man: 160 frames (roughly 5s)
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;======================================
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; man
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@ -416,6 +415,95 @@ scroll_in_loop:
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;=======================================
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;======================================
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; draw SCENE 7
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;======================================
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; dragonman, flames both low than high
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; ll1122
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; 10 times
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; then full man 1122
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; dragonman 1122
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; man 1122
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; dragonman 1122
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; man 1122
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; dragonmna 1122
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; man 1122
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; dragonman low, off 4 frames
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;======================================
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; draw SCENE 8
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;======================================
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; countryside for 75 frames
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; then flames in middle low
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; flames high 12 * 16
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;======================================
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; draw SCENE 9
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;======================================
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; big peasant head scrolling in right to left (also going down?)
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; roughly 60 frames
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;======================================
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; draw SCENE 10
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;======================================
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; zoom trogdor down 5 frames
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; zoom trogdor up 5 frames
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; reapeat total of 6 times
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;======================================
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; draw SCENE 11
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;======================================
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; Uncover peasants, 5 frames each
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; R2 R4 L5
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; L3 L1
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; then wait 25 frames
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;======================================
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; draw SCENE 12
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;======================================
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; white screen
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; scroll up cottage, takes roughly 90 frames (3s)
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;======================================
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; draw SCENE 13
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;======================================
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; trog down, 5 frames
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; cottage , 5 frames
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; trog up, 5 frames
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; cottage, 5 frames
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; overall: DCUC DCUC DC
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;======================================
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; draw SCENE 14
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;======================================
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; low flames, tall flames at edges
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; 60 frames as cottage comes in upside down from top
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; 6 frames of that
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;======================================
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; draw SCENE 15
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;======================================
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; zoom down 5
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; man 7
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; peasant 5
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; countryside 5
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; cottage 5
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; trogdor really zoom
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; trogdor normal zoom
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; trogdor intermediate zoom
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; trogdor regular
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; low flames
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; high flames 1/2
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;======================================
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; draw SCENE 16
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;======================================
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; strongbad at computer
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finished:
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jsr wait_until_keypress
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@ -425,7 +513,7 @@ finished:
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trog00_graphics:
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.incbin "graphics/actual00_trog_cottage.hgr.zx02"
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.incbin "graphics/actual00_trog_peasant.hgr.zx02"
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trog01_graphics:
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.incbin "graphics/trog01_countryside.hgr.zx02"
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@ -433,6 +521,10 @@ trog01_graphics:
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trog03_graphics:
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.incbin "graphics/actual01_dragonman.hgr.zx02"
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trog04_graphics:
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.incbin "graphics/actual02_updown_cottage.hgr.zx02"
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.include "wait_keypress.s"
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.include "irq_wait.s"
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