riven: more work hooking up disk0
almost disastrous issues with alternate graphics
@ -46,7 +46,8 @@ riven_disk00.dsk: QBOOT QLOAD TITLE_00 \
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disk00_files/ATRUS \
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disk00_files/CYAN \
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||||
disk00_files/CAPTURED \
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||||
disk00_files/CHO
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||||
disk00_files/CHO \
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||||
disk00_files/LEVEL_START
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||||
cp $(EMPTY_DISK)/empty.dsk riven_disk00.dsk
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$(DOS33_RAW) riven_disk00.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) riven_disk00.dsk 0 2 QBOOT 1 1
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@ -58,7 +59,7 @@ riven_disk00.dsk: QBOOT QLOAD TITLE_00 \
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$(DOS33_RAW) riven_disk00.dsk 10 0 disk00_files/ATRUS 0 0
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||||
$(DOS33_RAW) riven_disk00.dsk 18 0 disk00_files/CAPTURED 0 0
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||||
$(DOS33_RAW) riven_disk00.dsk 26 0 disk00_files/CHO 0 0
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$(DOS33_RAW) riven_disk00.dsk 31 0 disk00_files/LEVEL_START 0 0
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||||
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||||
###
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@ -3,7 +3,7 @@ include ../../../Makefile.inc
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LINKER_SCRIPTS = ../../../linker_scripts/
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all: DISK00 ATRUS CYAN CAPTURED CHO
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all: DISK00 ATRUS CYAN CAPTURED CHO LEVEL_START
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####
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@ -48,7 +48,17 @@ cho.o: cho.s \
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ca65 -o cho.o cho.s -l cho.lst
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####
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LEVEL_START: level_start.o
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ld65 -o LEVEL_START level_start.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
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level_start.o: level_start.s \
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../zp.inc ../hardware.inc ../qload.inc \
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../common_defines.inc disk00_defines.inc \
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leveldata_start.inc \
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graphics_start/start_graphics.inc
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ca65 -o level_start.o level_start.s -l level_start.lst
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####
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@ -130,7 +130,7 @@ done_cho:
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bit KEYRESET
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lda #LOAD_CHO
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lda #LOAD_START
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sta WHICH_LOAD
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lda #$1
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@ -5,18 +5,18 @@ which_disk:
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load_address_array:
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.byte $40,$40,$40,$60 ; TITLE, CYAN, ATRUS, CAPTURED
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.byte $40,$00,$00,$00 ; CHO
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.byte $40,$40,$00,$00 ; CHO, START
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track_array:
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.byte 0, 2, 10,18 ; TITLE, CYAN, ATRUS, CAPTURED
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.byte 26,0,0,0 ; CHO
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.byte 26,31,0,0 ; CHO, START
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sector_array:
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.byte 8, 0, 0, 0 ; TITLE, CYAN, ATRUS, CAPTURED
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.byte 0,0,0,0 ; CHO
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.byte 0,0,0,0 ; CHO, START
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length_array:
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.byte 8, 127,127,80 ; TITLE, CYAN, ATRUS, CAPTURED
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.byte 127,0,0,0 ; CHO
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.byte 80,64,0,0 ; CHO. START
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disk_exit_disk: ; note: BCD (yes I'm lazy)
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@ -29,13 +29,13 @@ disk_exit_dni_l:
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.byte $01
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.byte 0,0,0
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||||
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||||
; want to go to disk01, LOAD_ARRIVAL, RIVEN_ARRIVAL, N
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||||
; want to go to disk01, LOAD_ARRIVAL, RIVEN_ARRIVAL_NEAR, N
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||||
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||||
disk_exit_load:
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||||
.byte 1 ; LOAD_ARRIVAL
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||||
.byte 0,0,0
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||||
disk_exit_level:
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||||
.byte 0 ; RIVEN_ARRIVAL
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||||
.byte 1 ; RIVEN_ARRIVAL_NEAR
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||||
.byte 0,0,0
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||||
disk_exit_direction:
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||||
.byte DIRECTION_N
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|
@ -3,4 +3,4 @@ LOAD_CYAN = 1
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||||
LOAD_ATRUS = 2
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||||
LOAD_CAPTURED = 3
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||||
LOAD_CHO = 4
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||||
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||||
LOAD_START = 5
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||||
|
24
games/riven_hgr/disk00_files/graphics_start/Makefile
Normal file
@ -0,0 +1,24 @@
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||||
include ../../../../Makefile.inc
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||||
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||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
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||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
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||||
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||||
all: start_graphics.inc
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||||
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||||
start_graphics.inc: \
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||||
arrival_n.hgr.zx02
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||||
echo "arrival_n_zx02: .incbin \"arrival_n.hgr.zx02\"" > start_graphics.inc
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||||
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||||
####
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||||
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||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
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||||
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||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
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||||
####
|
||||
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||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr start_graphics.inc
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||||
|
BIN
games/riven_hgr/disk00_files/graphics_start/arrival_n.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
114
games/riven_hgr/disk00_files/level_start.s
Normal file
@ -0,0 +1,114 @@
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||||
; Riven -- Dome Island -- Start of Game
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||||
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||||
; by deater (Vince Weaver) <vince@deater.net>
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||||
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||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk00_defines.inc"
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||||
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||||
riven_start:
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||||
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||||
;===================
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||||
; init screen
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||||
;===================
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||||
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||||
; jsr TEXT
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||||
; jsr HOME
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||||
bit KEYRESET
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||||
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||||
bit SET_GR
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||||
bit PAGE1
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||||
bit HIRES
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||||
bit FULLGR
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||||
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||||
;========================
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||||
; set up location
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||||
;========================
|
||||
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||||
lda #<locations
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||||
sta LOCATIONS_L
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||||
lda #>locations
|
||||
sta LOCATIONS_H
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||||
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||||
lda #0
|
||||
sta DRAW_PAGE
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||||
sta LEVEL_OVER
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||||
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||||
lda #0
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||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
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||||
lda #1
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||||
sta CURSOR_VISIBLE
|
||||
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||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
|
||||
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
; done in title
|
||||
|
||||
; lda #$20
|
||||
; sta HGR_PAGE
|
||||
; jsr hgr_make_tables
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_start/start_graphics.inc"
|
||||
|
||||
.include "leveldata_start.inc"
|
24
games/riven_hgr/disk00_files/leveldata_start.inc
Normal file
@ -0,0 +1,24 @@
|
||||
;===============================================
|
||||
; level data for Dome Island level
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0
|
||||
|
||||
; RIVEN_START - first arrival
|
||||
location0:
|
||||
.byte $E0|0 ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $ff ; west exit
|
||||
.byte DIRECTION_N ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte $ff ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word arrival_n_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte $ff ; special exit
|
||||
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 4.1 KiB |
BIN
games/riven_hgr/disk01_files/graphics_arrival/arrival_n_old.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
Before Width: | Height: | Size: 3.4 KiB After Width: | Height: | Size: 4.6 KiB |
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 3.4 KiB |
@ -145,7 +145,7 @@ right_pressed:
|
||||
cmp #38 ; if Xpos > 38 don't increment
|
||||
bcc do_inc_cursor_x ; blt
|
||||
; cmp #$FE
|
||||
; bcc done_right_pressed
|
||||
bcs done_right_pressed
|
||||
do_inc_cursor_x:
|
||||
inc CURSOR_X ; move right one 3.5 pixel column
|
||||
done_right_pressed:
|
||||
|