riven: hook up more stairs
@ -71,7 +71,8 @@ riven_disk41.dsk: QBOOT QLOAD TITLE_41 \
|
||||
disk41_files/DISK41 \
|
||||
disk41_files/LEVEL_TUNNEL \
|
||||
disk41_files/LEVEL_STAIRS \
|
||||
disk41_files/LEVEL_COVE
|
||||
disk41_files/LEVEL_COVE \
|
||||
disk41_files/LEVEL_STAIRS2
|
||||
cp $(EMPTY_DISK)/empty.dsk riven_disk41.dsk
|
||||
$(DOS33_RAW) riven_disk41.dsk 0 0 QBOOT 0 1
|
||||
$(DOS33_RAW) riven_disk41.dsk 0 2 QBOOT 1 1
|
||||
@ -82,6 +83,7 @@ riven_disk41.dsk: QBOOT QLOAD TITLE_41 \
|
||||
$(DOS33_RAW) riven_disk41.dsk 2 0 disk41_files/LEVEL_TUNNEL 0 0
|
||||
$(DOS33_RAW) riven_disk41.dsk 10 0 disk41_files/LEVEL_STAIRS 0 0
|
||||
$(DOS33_RAW) riven_disk41.dsk 17 0 disk41_files/LEVEL_COVE 0 0
|
||||
$(DOS33_RAW) riven_disk41.dsk 25 0 disk41_files/LEVEL_STAIRS2 0 0
|
||||
|
||||
|
||||
riven_disk43.dsk: QBOOT QLOAD TITLE_43 \
|
||||
|
@ -72,7 +72,8 @@ T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free
|
||||
T 1.5 = TITLE 1531 bytes 8S = 0T8S (2048) 500B free
|
||||
T 2 = TUNNEL 30609 bytes = 8T (32768) 2k free
|
||||
T 10 = STAIRS 25533 100S= 6T4S (28672) 3k free
|
||||
T 17 = COVE 9139 = 8T (32768)
|
||||
T 17 = COVE 18337 = 8T (32768)
|
||||
T 25 = STAIRS2 24965 = 7T (28672)
|
||||
|
||||
Disk43 Map (disk has 35 tracks, each 4k in size)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
@ -172,8 +172,6 @@ done_play_movie2:
|
||||
|
||||
; TODO: complex handle movement at end
|
||||
|
||||
; TODO: end with message
|
||||
|
||||
;===============================
|
||||
; wait 9 frames (1.8s?)
|
||||
|
||||
@ -181,27 +179,36 @@ done_play_movie2:
|
||||
jsr wait_50xms
|
||||
|
||||
|
||||
lda #<end_message
|
||||
sta ZX0_src
|
||||
lda #>end_message
|
||||
sta ZX0_src+1
|
||||
|
||||
lda #$04
|
||||
|
||||
jsr full_decomp
|
||||
;================================
|
||||
; indicate level over and return
|
||||
|
||||
lda #$00
|
||||
sta DRAW_PAGE
|
||||
bit PAGE1
|
||||
bit SET_TEXT
|
||||
|
||||
lda #$E0|$00
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
done_movie2:
|
||||
bit KEYRESET
|
||||
; lda #<end_message
|
||||
; sta ZX0_src
|
||||
; lda #>end_message
|
||||
; sta ZX0_src+1
|
||||
; lda #$04
|
||||
; jsr full_decomp
|
||||
; bit PAGE1
|
||||
; bit SET_TEXT
|
||||
|
||||
forever_and_ever:
|
||||
jmp forever_and_ever
|
||||
;done_movie2:
|
||||
; bit KEYRESET
|
||||
;
|
||||
;forever_and_ever:
|
||||
; jmp forever_and_ever
|
||||
; jmp movie2_start
|
||||
|
||||
rts
|
||||
; rts
|
||||
|
||||
|
||||
|
||||
|
||||
@ -614,5 +621,5 @@ overlays_combined_zx02:
|
||||
.incbin "movie_maglev_ride/overlays/overlay_combined.zx02"
|
||||
|
||||
|
||||
end_message:
|
||||
.incbin "end_message/end_message.gr.zx02"
|
||||
;end_message:
|
||||
; .incbin "end_message/end_message.gr.zx02"
|
||||
|
@ -3,7 +3,7 @@ include ../../../Makefile.inc
|
||||
LINKER_SCRIPTS = ../../../linker_scripts/
|
||||
|
||||
|
||||
all: DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE
|
||||
all: DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE LEVEL_STAIRS2
|
||||
|
||||
###
|
||||
|
||||
@ -39,6 +39,19 @@ level_stairs.o: level_stairs.s \
|
||||
|
||||
####
|
||||
|
||||
LEVEL_STAIRS2: level_stairs2.o
|
||||
ld65 -o LEVEL_STAIRS2 level_stairs2.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_stairs2.o: level_stairs2.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk41_defines.inc \
|
||||
leveldata_stairs2.inc \
|
||||
graphics_stairs2/stairs2_graphics.inc
|
||||
ca65 -o level_stairs2.o level_stairs2.s -l level_stairs2.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
LEVEL_COVE: level_cove.o
|
||||
ld65 -o LEVEL_COVE level_cove.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
@ -59,6 +72,9 @@ graphics_tunnel/tunnel_graphics.inc:
|
||||
graphics_stairs/stairs_graphics.inc:
|
||||
cd graphics_stairs && make
|
||||
|
||||
graphics_stairs2/stairs2_graphics.inc:
|
||||
cd graphics_stairs2 && make
|
||||
|
||||
graphics_cove/cove_graphics.inc:
|
||||
cd graphics_cove && make
|
||||
|
||||
@ -66,15 +82,15 @@ graphics_cove/cove_graphics.inc:
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst \
|
||||
DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE
|
||||
DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE LEVEL_STAIRS2
|
||||
|
||||
|
||||
####
|
||||
|
||||
distclean:
|
||||
rm -f *~ *.o *.lst \
|
||||
DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE
|
||||
DISK41 LEVEL_TUNNEL LEVEL_STAIRS LEVEL_COVE LEVEL_STAIRS2
|
||||
cd graphics_tunnel && make clean
|
||||
cd graphics_stairs && make clean
|
||||
cd graphics_cove && make clean
|
||||
|
||||
cd graphics_stairs2 && make clean
|
||||
|
@ -6,12 +6,12 @@ PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
all: cove_graphics.inc
|
||||
|
||||
cove_graphics.inc: \
|
||||
stairs_down2_e.hgr.zx02 stairs_down2_w.hgr.zx02
|
||||
stairs_down2_e.hgr.zx02 stairs_down2_w.hgr.zx02 \
|
||||
cove_e.hgr.zx02 cove_w.hgr.zx02
|
||||
echo "stairs_down2_e_zx02: .incbin \"stairs_down2_e.hgr.zx02\"" > cove_graphics.inc
|
||||
echo "stairs_down2_w_zx02: .incbin \"stairs_down2_w.hgr.zx02\"" >> cove_graphics.inc
|
||||
|
||||
|
||||
|
||||
echo "cove_e_zx02: .incbin \"cove_e.hgr.zx02\"" >> cove_graphics.inc
|
||||
echo "cove_w_zx02: .incbin \"cove_w.hgr.zx02\"" >> cove_graphics.inc
|
||||
|
||||
####
|
||||
|
||||
|
BIN
games/riven_hgr/disk41_files/graphics_cove/cove_e.png
Normal file
After Width: | Height: | Size: 9.8 KiB |
BIN
games/riven_hgr/disk41_files/graphics_cove/cove_w.png
Normal file
After Width: | Height: | Size: 4.5 KiB |
31
games/riven_hgr/disk41_files/graphics_stairs2/Makefile
Normal file
@ -0,0 +1,31 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: stairs2_graphics.inc
|
||||
|
||||
stairs2_graphics.inc: \
|
||||
stairs_up1_e.hgr.zx02 stairs_up1_w.hgr.zx02 \
|
||||
stairs_up2_e.hgr.zx02 stairs_up2_w.hgr.zx02 \
|
||||
stairs_up3_e.hgr.zx02 stairs_up3_w.hgr.zx02
|
||||
echo "stairs_up1_e_zx02: .incbin \"stairs_up1_e.hgr.zx02\"" > stairs2_graphics.inc
|
||||
echo "stairs_up1_w_zx02: .incbin \"stairs_up1_w.hgr.zx02\"" >> stairs2_graphics.inc
|
||||
echo "stairs_up2_e_zx02: .incbin \"stairs_up2_e.hgr.zx02\"" >> stairs2_graphics.inc
|
||||
echo "stairs_up2_w_zx02: .incbin \"stairs_up2_w.hgr.zx02\"" >> stairs2_graphics.inc
|
||||
echo "stairs_up3_e_zx02: .incbin \"stairs_up3_e.hgr.zx02\"" >> stairs2_graphics.inc
|
||||
echo "stairs_up3_w_zx02: .incbin \"stairs_up3_w.hgr.zx02\"" >> stairs2_graphics.inc
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr stairs2_graphics.inc
|
||||
|
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up1_e.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up1_w.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up2_e.png
Normal file
After Width: | Height: | Size: 4.1 KiB |
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up2_w.png
Normal file
After Width: | Height: | Size: 5.4 KiB |
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up3_e.png
Normal file
After Width: | Height: | Size: 3.8 KiB |
BIN
games/riven_hgr/disk41_files/graphics_stairs2/stairs_up3_w.png
Normal file
After Width: | Height: | Size: 4.9 KiB |
107
games/riven_hgr/disk41_files/level_stairs2.s
Normal file
@ -0,0 +1,107 @@
|
||||
; Riven -- Jungle Island -- Stairs going up
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk41_defines.inc"
|
||||
|
||||
riven_jungle_stairs2:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
; jsr TEXT
|
||||
; jsr HOME
|
||||
bit KEYRESET
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE1
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
;========================
|
||||
; set up location
|
||||
;========================
|
||||
|
||||
lda #<locations
|
||||
sta LOCATIONS_L
|
||||
lda #>locations
|
||||
sta LOCATIONS_H
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
sta LEVEL_OVER
|
||||
|
||||
lda #0
|
||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
|
||||
lda #1
|
||||
sta CURSOR_VISIBLE
|
||||
|
||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
|
||||
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_stairs2/stairs2_graphics.inc"
|
||||
|
||||
.include "leveldata_stairs2.inc"
|
@ -3,13 +3,13 @@
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0
|
||||
.word location0,location1
|
||||
|
||||
; RIVEN_DOWN2 -- down two flights of stairs
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte RIVEN_COVE ; east exit
|
||||
.byte LOAD_STAIRS<<4|RIVEN_DOWN1 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
@ -21,3 +21,21 @@ location0:
|
||||
.word stairs_down2_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; RIVEN_COVE -- down by the cove
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte RIVEN_DOWN2 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word cove_e_zx02 ; east bg
|
||||
.word cove_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
|
@ -10,7 +10,7 @@ location0:
|
||||
.byte LOAD_TUNNEL2<<4|RIVEN_TUNNEL8; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte RIVEN_DOWN1 ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte LOAD_STAIRS2<<4|RIVEN_UP1 ; west exit
|
||||
.byte DIRECTION_N ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
|
58
games/riven_hgr/disk41_files/leveldata_stairs2.inc
Normal file
@ -0,0 +1,58 @@
|
||||
;===============================================
|
||||
; level data for Jungle stair going up
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0,location1,location2
|
||||
|
||||
; RIVEN_UP1 -- going up
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte LOAD_STAIRS<<4|RIVEN_STAIRS ; east exit
|
||||
.byte RIVEN_UP2 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word stairs_up1_e_zx02 ; east bg
|
||||
.word stairs_up1_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; RIVEN_UP2 -- going up
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte RIVEN_UP1 ; east exit
|
||||
.byte RIVEN_UP3 ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word stairs_up2_e_zx02 ; east bg
|
||||
.word stairs_up2_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; RIVEN_UP3 -- going up
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte RIVEN_UP2 ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $ff ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word stairs_up3_e_zx02 ; east bg
|
||||
.word stairs_up3_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|