mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-04 20:06:09 +00:00
second: update loader
This commit is contained in:
parent
becb8fd276
commit
5c3e3e91ec
@ -6,29 +6,35 @@ EMPTY_DISK = ../../empty_disk/empty.dsk
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TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
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LINKER_SCRIPTS = ../../linker_scripts/
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all: second.dsk
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all: second_d1.dsk second_d2.dsk
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#second.dsk: HELLO ZW
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# cp $(EMPTY_DISK) second.dsk
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# $(DOS33) -y second.dsk SAVE A HELLO
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# $(DOS33) -y second.dsk BSAVE -a 0x6000 ZW
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second.dsk: QBOOT QLOAD SECOND MUSIC START \
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second_d1.dsk: QBOOT QLOAD MUSIC START \
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./part01_intropan/INTRO \
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./part05_dot_tunnel/TUNNEL \
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./part16_ocean/OCEAN \
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./part18_3d/THREED
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cp $(EMPTY_DISK) second.dsk
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$(DOS33_RAW) second.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) second.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) second.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) second.dsk 1 0 QLOAD 0 0
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$(DOS33_RAW) second.dsk 3 0 MUSIC 0 0
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$(DOS33_RAW) second.dsk 5 0 START 0 0
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$(DOS33_RAW) second.dsk 8 0 ./part01_intropan/INTRO 0 0
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$(DOS33_RAW) second.dsk 11 0 ./part05_dot_tunnel/TUNNEL 0 0
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$(DOS33_RAW) second.dsk 13 0 ./part16_ocean/OCEAN 0 0
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$(DOS33_RAW) second.dsk 20 0 ./part18_3d/THREED 0 0
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cp $(EMPTY_DISK) second_d1.dsk
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$(DOS33_RAW) second_d1.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) second_d1.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) second_d1.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) second_d1.dsk 1 0 QLOAD 0 0
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$(DOS33_RAW) second_d1.dsk 3 0 MUSIC 0 0
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$(DOS33_RAW) second_d1.dsk 5 0 START 0 0
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$(DOS33_RAW) second_d1.dsk 8 0 ./part01_intropan/INTRO 0 0
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$(DOS33_RAW) second_d1.dsk 11 0 ./part05_dot_tunnel/TUNNEL 0 0
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$(DOS33_RAW) second_d1.dsk 13 0 ./part16_ocean/OCEAN 0 0
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second_d2.dsk: QBOOT QLOAD2 MUSIC2 START \
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./part18_3d/THREED
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cp $(EMPTY_DISK) second_d2.dsk
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$(DOS33_RAW) second_d2.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) second_d2.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) second_d2.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) second_d2.dsk 1 0 QLOAD2 0 0
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$(DOS33_RAW) second_d2.dsk 3 0 MUSIC2 0 0
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$(DOS33_RAW) second_d2.dsk 5 0 START 0 0
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$(DOS33_RAW) second_d2.dsk 20 0 ./part18_3d/THREED 0 0
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####
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@ -53,11 +59,24 @@ qload.o: qload.s \
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pt3_lib_detect_model.s pt3_lib_mockingboard_detect.s \
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pt3_lib_mockingboard_setup.s interrupt_handler.s \
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pt3_lib_mockingboard_patch.s
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# hgr.inc simple_sounds.s \
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# audio.s decompress_fast_v2.s
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# hgr_hlin.s hgr_vlin.s hgr_box.s hgr_tables.s hgr_14x14_sprite.s \
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# hgr_sprite.s hgr_partial_restore.s
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ca65 -o qload.o qload.s -l qload.lst
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ca65 -o qload.o qload.s -l qload2.lst
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####
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QLOAD2: qload2.o
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ld65 -o QLOAD2 qload2.o -C $(LINKER_SCRIPTS)/apple2_1200.inc
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qload2.o: qload2.s \
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gr_offsets.s \
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wait.s wait_a_bit.s \
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lc_detect.s gr_fast_clear.s \
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text_print.s start2.s \
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hardware_detect.s \
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pt3_lib_detect_model.s pt3_lib_mockingboard_detect.s \
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pt3_lib_mockingboard_setup.s interrupt_handler.s \
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pt3_lib_mockingboard_patch.s
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ca65 -o qload2.o qload2.s -l qload2.lst
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####
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@ -82,7 +101,6 @@ start.o: start.s zx02_optim.s \
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zp.inc hardware.inc qload.inc music.inc
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ca65 -o start.o start.s -l start.lst
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####
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qload.inc: generate_common QLOAD
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@ -109,6 +127,23 @@ qload.inc: generate_common QLOAD
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####
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qload2.inc: generate_common QLOAD2
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./generate_common -a 0x1200 -s load_file qload2.lst > qload2.inc
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./generate_common -a 0x1200 -s detect_appleii_model qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s clear_all qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s set_normal qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s set_inverse qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s wait qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s wait_a_bit qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s move_and_print qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s detect_language_card qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s mockingboard_detect qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s clear_bottom qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s clear_bottoms qload2.lst >> qload2.inc
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./generate_common -a 0x1200 -s clear_screens qload2.lst >> qload2.inc
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####
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music.inc: generate_common MUSIC
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./generate_common -a 0xd000 -s pt3_init_song music.lst > music.inc
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./generate_common -a 0xd000 -s mockingboard_init music.lst >> music.inc
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@ -121,7 +156,7 @@ music.inc: generate_common MUSIC
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####
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MUSIC: music.o
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MUSIC: music.o qload.inc
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ld65 -o MUSIC music.o -C $(LINKER_SCRIPTS)/apple2_d000.inc
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music.o: music.s zp.inc \
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@ -134,6 +169,21 @@ music.o: music.s zp.inc \
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pt3_lib_irq_handler.s
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ca65 -o music.o music.s -l music.lst
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####
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MUSIC2: music2.o qload2.inc
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ld65 -o MUSIC2 music2.o -C $(LINKER_SCRIPTS)/apple2_d000.inc
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music2.o: music2.s zp.inc \
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music/second_3d.pt3 \
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pt3_lib_core.s \
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pt3_lib_mockingboard_detect.s \
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pt3_lib_mockingboard.inc \
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pt3_lib_init.s \
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pt3_lib_mockingboard_setup.s \
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pt3_lib_irq_handler.s
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ca65 -o music2.o music2.s -l music2.lst
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57
demos/second/hardware_detect.s
Normal file
57
demos/second/hardware_detect.s
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@ -0,0 +1,57 @@
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;====================
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; Hardware Detect
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; simplified version for disk2
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hardware_detect:
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;=======================
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; Hardware Detect Model
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;=======================
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; Yes Michaelangel007 I will eventually update linux_logo 6502
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jsr detect_appleii_model
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lda APPLEII_MODEL
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cmp 'g'
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bne not_iigs
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is_a_iigs:
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; set background color to black instead of blue
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lda NEWVIDEO
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and #%00011111 ; bit 7 = 0 -> IIgs Apple II-compat video modes
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; bit 6 = 0 -> IIgs 128K memory map same as IIe
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; bit 5 = 0 -> IIgs DHGR is color, not mono
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; bits 0-4 unchanged
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sta NEWVIDEO
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lda #$F0
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sta TBCOLOR ; white text on black background
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lda #$00
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sta CLOCKCTL ; black border
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sta CLOCKCTL ; set twice for VidHD
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not_iigs:
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;======================
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; detect mockingboard
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lda #0
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sta SOUND_STATUS
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PT3_ENABLE_APPLE_IIC = 1
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jsr mockingboard_detect
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bcc mockingboard_notfound
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mockingboard_found:
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lda SOUND_STATUS
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ora #SOUND_MOCKINGBOARD
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sta SOUND_STATUS
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mockingboard_notfound:
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rts
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.include "pt3_lib_mockingboard.inc"
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33
demos/second/music2.s
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33
demos/second/music2.s
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@ -0,0 +1,33 @@
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; music, music
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; by Vince `deater` Weaver vince@deater.net
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.include "hardware.inc"
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.include "zp.inc"
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;.include "qload.inc"
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music_lib:
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PT3_ENABLE_APPLE_IIC = 1
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nop ; urgh to keep interrupt_handler from starting at $C4
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; which broke auto-patcher
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; pt3 player
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; .include "pt3_lib_detect_model.s"
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.include "pt3_lib_core.s"
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.include "pt3_lib_init.s"
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.include "pt3_lib_mockingboard_setup.s"
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.include "interrupt_handler.s"
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.include "pt3_lib_mockingboard_detect.s"
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; only load one music track, self modify to make other
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.align $100
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PT3_LOC:
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;.incbin "music/z00m_unreal2_part1.pt3"
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;.incbin "music/z00m_unreal2_part2.pt3"
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.incbin "music/second_3d.pt3"
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192
demos/second/qload2.s
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192
demos/second/qload2.s
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@ -0,0 +1,192 @@
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; Loader
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.include "zp.inc"
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.include "hardware.inc"
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;.include "common_defines.inc"
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.include "qboot.inc"
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qload_start:
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; first time entry
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; start by loading text title
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; lda #0 ; load ZW engine
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; sta WHICH_LOAD
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lda #1
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sta CURRENT_DISK ; current disk number
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; jsr load_file
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jmp second_start
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; jmp $2000 ; jump to ZW
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;====================================
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; loads file specified by WHICH_LOAD
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;====================================
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load_file:
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ldx WHICH_LOAD
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lda which_disk_array,X
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cmp CURRENT_DISK
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bne change_disk
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load_file_no_diskcheck:
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lda load_address_array,X
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sta load_address
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lda track_array,X
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sta load_track
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lda sector_array,X
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sta load_sector
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lda length_array,X
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sta load_length
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jsr load_new
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rts
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;===================================================
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;===================================================
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; change disk
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;===================================================
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;===================================================
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change_disk:
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.if 0
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; turn off disk drive light
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jsr driveoff
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jsr TEXT
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jsr HOME
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lda #<error_string
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sta OUTL
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lda #>error_string
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sta OUTH
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ldx WHICH_LOAD
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lda which_disk_array,X
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clc
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adc #48
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ldy #19
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sta (OUTL),Y
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ldy #0
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quick_print:
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lda (OUTL),Y
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beq quick_print_done
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jsr COUT1
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iny
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jmp quick_print
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quick_print_done:
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fnf_keypress:
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lda KEYPRESS
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bpl fnf_keypress
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bit KEYRESET
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;==============================================
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; actually verify proper disk is there
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; read T0:S0 and verify proper disk
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lda WHICH_LOAD
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pha
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ldx #LOAD_FIRST_SECTOR ; load track 0 sector 0
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stx WHICH_LOAD
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jsr load_file_no_diskcheck
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pla
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sta WHICH_LOAD
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tax
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; first sector now in $c00
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; offset 59
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; disk1 = $0a
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; disk2 = $32 ('2')
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; disk3 = $33 ('3')
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lda $c59
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cmp #$0a
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beq is_disk1
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cmp #$32
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beq is_disk2
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cmp #$33
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beq is_disk3
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bne change_disk ; unknown disk
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is_disk1:
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lda #1
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bne disk_compare
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is_disk2:
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lda #2
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bne disk_compare
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is_disk3:
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lda #3
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disk_compare:
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cmp which_disk_array,X
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bne change_disk ; disk mismatch
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;==============================================
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; all good, retry original load
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jsr HOME
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ldx WHICH_LOAD
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lda which_disk_array,X
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sta CURRENT_DISK
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jmp load_file
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; offset for disk number is 19
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error_string:
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.byte "PLEASE INSERT DISK 1, PRESS RETURN",0
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.endif
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which_disk_array:
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.byte 1,1 ; MUSIC2, THREED
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load_address_array:
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.byte $D0,$40 ; MUSIC2, THREED
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track_array:
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.byte 3, 20 ; MUSIC2, THREED
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sector_array:
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.byte 0, 0 ; MUSIC2, THREED
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length_array:
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.byte 32, 128 ; MUSIC2, THREED
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.include "wait.s"
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.include "start2.s"
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.include "lc_detect.s"
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.include "wait_a_bit.s"
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.include "gr_fast_clear.s"
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.include "text_print.s"
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.include "gr_offsets.s"
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.include "pt3_lib_detect_model.s"
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.include "pt3_lib_mockingboard_detect.s"
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qload_end:
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.assert (>qload_end - >qload_start) < $e , error, "loader too big"
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@ -74,28 +74,6 @@ ENVELOPE_SHAPE = $7D
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PATTERN_L = $7E
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PATTERN_H = $7F
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.if 0
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; ym player
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CURRENT_FRAME_L = $70
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CURRENT_FRAME_H = $71
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BASE_FRAME_L = $72
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BASE_FRAME_H = $73
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CURRENT_CHUNK = $74
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TIME_MINUTES = $75
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TIME_SECONDS = $76
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CURSOR_X = $77
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CURSOR_Y = $78
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LEVEL_OVER = $7B
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LEVEL_FAIL = 1
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LEVEL_WIN = 2
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DOOR_OPEN = $7C
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CHUNK_NEXT_LOAD = $7D
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CHUNK_NEXT_PLAY = $7E
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LOAD_NEXT_CHUNK = $7F
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.endif
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; rest of pt3_player
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; rest of pt3_player
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PT3_TEMP = $80
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