gr: scroll: more work

This commit is contained in:
Vince Weaver 2022-05-23 09:00:01 -04:00
parent 3f4b525f0d
commit 6370349ac5
5 changed files with 194 additions and 3 deletions

46
demos/o/Makefile Normal file
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include ../../Makefile.inc
DOS33 = ../../utils/dos33fs-utils/dos33
TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
EMPTYDISK = ../../empty_disk/empty.dsk
all: dsr_64.dsk
dsr_64.dsk: HELLO DSR
cp $(EMPTYDISK) dsr_64.dsk
$(DOS33) -y dsr_64.dsk SAVE A HELLO
$(DOS33) -y dsr_64.dsk BSAVE -a 0x70 DSR
###
submit: dsr64.zip
dsr64.zip: DSR dsr.s file_id.diz dsr_64.dsk
mkdir -p lovebyte2022_dsr_64
cp DSR ./lovebyte2022_dsr_64
cp dsr.s ./lovebyte2022_dsr_64
cp file_id.diz ./lovebyte2022_dsr_64
cp dsr_64.dsk ./lovebyte2022_dsr_64
cp dsr_720p.mp4 ./lovebyte2022_dsr_64
zip -r dsr64.zip lovebyte2022_dsr_64
####
####
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
###
DSR: dsr.o
ld65 -o DSR dsr.o -C ./apple2_70_zp.inc
dsr.o: dsr.s
ca65 -o dsr.o dsr.s -l dsr.lst
####
clean:
rm -f *~ *.o *.lst HELLO DSR *.zip

12
demos/o/apple2_70_zp.inc Normal file
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MEMORY {
ZP: start = $70, size = $80, type = rw;
RAM: start = $E7, size = $8E00, file = %O;
}
SEGMENTS {
#CODE: load = RAM, type = ro;
#RODATA: load = RAM, type = ro;
#DATA: load = RAM, type = rw;
#BSS: load = RAM, type = bss, define = yes;
ZEROPAGE: load = ZP, type = ro;
}

127
demos/o/dsr.s Normal file
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; Tiny DSR intro
; zero page locations
HGR_SHAPE = $1A
HGR_SHAPE2 = $1B
HGR_BITS = $1C
GBASL = $26
GBASH = $27
A5H = $45
XREG = $46
YREG = $47
; C0-CF should be clear
; D0-DF?? D0-D5 = HGR scratch?
HGR_DX = $D0 ; HGLIN
HGR_DX2 = $D1 ; HGLIN
HGR_DY = $D2 ; HGLIN
HGR_QUADRANT = $D3
HGR_E = $D4
HGR_E2 = $D5
HGR_X = $E0
HGR_X2 = $E1
HGR_Y = $E2
HGR_COLOR = $E4
HGR_HORIZ = $E5
HGR_PAGE = $E6
HGR_SCALE = $E7
HGR_SHAPE_TABLE = $E8
HGR_SHAPE_TABLE2= $E9
HGR_COLLISIONS = $EA
; soft-switch
PAGE1 = $C054
; ROM calls
HGR2 = $F3D8
HGR = $F3E2
HPOSN = $F411
XDRAW0 = $F65D
XDRAW1 = $F661
RESTORE = $FF3F
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
HCLR = $F3F2 ; A=0, Y=0 after, X unchanged
OUR_ROT=$E0
.zeropage
.globalzp rot_smc
dsr_intro:
jsr HGR2 ; Hi-res, full screen ; 3
; Y=0, A=0 after this call
ldy #8
sty HGR_SCALE ; 2 init scale to 0
;=========================================
; MAIN LOOP
;=========================================
main_loop:
; inc HGR_SCALE ; 2 ; increment scale
; inc rot_smc+1 ; 2 ; rotate
; inc rot_smc+1 ; 2
;=======================
; xdraw
;=======================
xdraw:
; setup X and Y co-ords
ldy #0 ; XPOSH always 0 for us
ldx #140
lda #96
jsr HPOSN ; X= (y,x) Y=(a)
; after, A=COLOR.BITS
; Y = xoffset (140/7=20?)
; X = remainder?
jsr HCLR ; A=0 and Y=0 after, X=unchanged
ldx #<shape_dsr ; point to our shape
; ldy #>shape_dsr ; this is always zero since in zero page
rot_smc:
lda #$0 ; set rotation
jsr XDRAW0 ; XDRAW 1 AT X,Y
flip_page:
; flip draw page $20/$40
lda HGR_PAGE
eor #$60
sta HGR_PAGE
; flip page
; have $20/$40 want to map to C054/C055
asl
asl ; $20 -> C=1 $00
asl ; $40 -> C=0 $00
rol
tax
sta PAGE1,X
blah:
jmp blah
; A and X are 0/1 here
; if rot_smc not 64 then loop
bit rot_smc+1 ; set V if bit 6 set
bvc main_loop ; 2
; fall through at end and crash
shape_dsr:
.byte $2d,$36,$ff,$3f
.byte $24,$ad,$22,$24,$94,$21,$2c,$4d
.byte $91,$3f,$36,$00

8
demos/o/hello.bas Normal file
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5 HOME
10 PRINT "DSR64 -- 64 BYTE INTRO FOR LOVEBYTE 2022"
15 PRINT " BY DEATER / DSR"
20 PRINT CHR$(4)"CATALOG"
25 PRINT:PRINT "PRESS ANY KEY TO 'BRUN DSR'"
30 GET A$
35 PRINT
40 PRINT CHR$(4)"BRUN DSR"

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@ -55,8 +55,6 @@ random:
bit FULLGR ; set FULL 48x40 ; 75 76 77
; bit SETTEXT
main_loop:
sta PAGE ; start at page 1
@ -67,7 +65,7 @@ main_loop:
sta OUTH
bit SPEAKER
; bit SPEAKER
lda #100
jsr WAIT