diff --git a/graphics/gr/bitmap/Makefile b/graphics/gr/bitmap/Makefile new file mode 100644 index 00000000..b0ee699d --- /dev/null +++ b/graphics/gr/bitmap/Makefile @@ -0,0 +1,46 @@ +include ../../../Makefile.inc + +DOS33 = ../../../utils/dos33fs-utils/dos33 +TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft +LINKERSCRIPTS = ../../../linker_scripts +EMPTYDISK = ../../../empty_disk/empty.dsk + +all: bitmap.dsk make_bitmap + +bitmap.dsk: HELLO EYE EYE.BAS + cp $(EMPTYDISK) bitmap.dsk + $(DOS33) -y bitmap.dsk SAVE A HELLO + $(DOS33) -y bitmap.dsk SAVE A EYE.BAS + $(DOS33) -y bitmap.dsk BSAVE -a 0xC00 EYE + +### + +HELLO: hello.bas + $(TOKENIZE) < hello.bas > HELLO + +### + +EYE.BAS: eye.bas + $(TOKENIZE) < eye.bas > EYE.BAS + +### + +EYE: eye.o + ld65 -o EYE eye.o -C $(LINKERSCRIPTS)/apple2_c00.inc + +eye.o: eye.s + ca65 -o eye.o eye.s -l eye.lst + +### + +make_bitmap: make_bitmap.o + $(CC) -o make_bitmap make_bitmap.o $(LFLAGS) + +make_bitmap.o: make_bitmap.c + $(CC) $(CFLAGS) -c make_bitmap.c + + +### + +clean: + rm -f *~ *.o *.lst HELLO EYE EYE.BAS make_bitmap diff --git a/graphics/gr/bitmap/bitmap_doublehigh.s b/graphics/gr/bitmap/bitmap_doublehigh.s new file mode 100644 index 00000000..e4784399 --- /dev/null +++ b/graphics/gr/bitmap/bitmap_doublehigh.s @@ -0,0 +1,81 @@ +; Bitmap test + +; by Vince `deater` Weaver + +; eye image by (TODO) from lovebyte 16x16 compo + +; 291 -- initial code +; 183 -- draw top/bottom nibble +; 182 -- end loop branch not jmp +; 179 -- make YPOS in memory +; 178 -- move end handling around +; 175 -- use SCRN2 +; 171 -- alternate carry +; 168 -- realize SETCOL leaves result in A + +.include "zp.inc" +.include "hardware.inc" + + + ;================================ + ; Clear screen and setup graphics + ;================================ +eye: + + jsr SETGR ; set lo-res 40x40 mode + ; A=$D0 afterward + + ldx #$ff ; beginning of data + +draw_eye_yloop: + +ypos_smc: + lda #4 ; YPOS + + ; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear) + jsr GBASCALC + + ldy #12 +draw_eye_xloop: + + ; draw bottom nibble first + + tya + ror ; get odd or even in carry + bcs plot_it ; only increment X every other + inx + +end: + bmi end ; if X hits 128, done + +plot_it: + lda eye_data,X ; get color + jsr SCRN2 ; put top or bottom nibble in A based on C + jsr SETCOL ; duplicate color in top/bottom + sta (GBASL),Y ; plot double high color + + iny + cpy #28 + bne draw_eye_xloop + + inc ypos_smc+1 + bne draw_eye_yloop ; branch always + +eye_data: + .byte $BB,$88,$BB,$0B,$08,$88,$80,$B0 + .byte $8B,$B8,$0B,$08,$00,$00,$00,$00 + .byte $88,$0B,$08,$00,$00,$00,$00,$00 + .byte $B8,$08,$00,$00,$44,$04,$00,$00 + .byte $8B,$00,$40,$44,$F7,$7F,$04,$00 + .byte $08,$40,$4C,$00,$75,$FF,$47,$70 + .byte $00,$C4,$04,$00,$50,$F7,$4F,$70 + .byte $00,$44,$0C,$00,$00,$F7,$4F,$F0 + .byte $07,$C4,$04,$00,$00,$75,$47,$F0 + .byte $0F,$44,$0C,$00,$00,$40,$44,$F0 + .byte $7F,$40,$4C,$00,$00,$C4,$04,$F7 + .byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF + .byte $F7,$07,$44,$C4,$C4,$44,$70,$FF + .byte $78,$7F,$00,$44,$44,$00,$F7,$7F + .byte $8B,$87,$7F,$00,$00,$F7,$7F,$88 + .byte $BB,$8B,$88,$88,$88,$88,$88,$BB + diff --git a/graphics/gr/bitmap/eye.bas b/graphics/gr/bitmap/eye.bas new file mode 100644 index 00000000..f4f7a512 --- /dev/null +++ b/graphics/gr/bitmap/eye.bas @@ -0,0 +1,5 @@ +1GR +2C=4*PEEK(2166+I)-192+(PEEK(2278+I/3)-35)/4^(I-INT(I/3)*3) +3FORX=XTOX+1:COLOR=C:PLOTX,I/8:C=C/16:NEXT:X=X*(X<15):I=I+1:GOTO2 +4"RO^22RDYR[22000$O2200000^200A1$-R0@AjO102@?/MlAL0a1$AmCL0A30!jCi1a100JAl3A300@5iO@C00a1jo@aCC7.oj1AaaAIoNO0A5-mOV&S/#S####S#2#32#S&#_/#0&#S##2#S2#/&S + diff --git a/graphics/gr/bitmap/eye.bitmap b/graphics/gr/bitmap/eye.bitmap new file mode 100644 index 00000000..c90dc06c --- /dev/null +++ b/graphics/gr/bitmap/eye.bitmap @@ -0,0 +1,16 @@ + .byte $BB,$88,$BB,$0B,$08,$88,$80,$B0 + .byte $8B,$B8,$0B,$08,$00,$00,$00,$00 + .byte $88,$0B,$08,$00,$00,$00,$00,$00 + .byte $B8,$08,$00,$00,$44,$04,$00,$00 + .byte $8B,$00,$40,$44,$F7,$7F,$04,$00 + .byte $08,$40,$4C,$00,$75,$FF,$47,$70 + .byte $00,$C4,$04,$00,$50,$F7,$4F,$70 + .byte $00,$44,$0C,$00,$00,$F7,$4F,$F0 + .byte $07,$C4,$04,$00,$00,$75,$47,$F0 + .byte $0F,$44,$0C,$00,$00,$40,$44,$F0 + .byte $7F,$40,$4C,$00,$00,$C4,$04,$F7 + .byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF + .byte $F7,$07,$44,$C4,$C4,$44,$70,$FF + .byte $78,$7F,$00,$44,$44,$00,$F7,$7F + .byte $8B,$87,$7F,$00,$00,$F7,$7F,$88 + .byte $BB,$8B,$88,$88,$88,$88,$88,$BB diff --git a/graphics/gr/bitmap/eye.bitmap.short b/graphics/gr/bitmap/eye.bitmap.short new file mode 100644 index 00000000..f630b866 --- /dev/null +++ b/graphics/gr/bitmap/eye.bitmap.short @@ -0,0 +1,15 @@ + .byte $BB,$88,$BB,$0B,$08,$88,$80,$B0 + .byte $8B,$B8,$0B,$08,$00,$00,$00,$00 + .byte $88,$0B,$08,$00,$00,$00,$00,$00 + .byte $B8,$08,$00,$00,$44,$04,$00,$00 + .byte $8B,$00,$40,$44,$F7,$7F,$04,$00 + .byte $08,$40,$4C,$00,$75,$FF,$47,$70 + .byte $00,$C4,$04,$00,$50,$F7,$4F,$70 + .byte $00,$44,$0C,$00,$00,$F7,$4F,$F0 + .byte $07,$C4,$04,$00,$00,$75,$47,$F0 + .byte $0F,$44,$0C,$00,$00,$40,$44,$F0 + .byte $7F,$40,$4C,$00,$00,$C4,$04,$F7 + .byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF + .byte $F7,$07,$44,$C4,$C4,$44,$70,$FF + .byte $78,$7F,$00,$44,$44,$00,$F7,$7F + diff --git a/graphics/gr/bitmap/eye.s b/graphics/gr/bitmap/eye.s new file mode 100644 index 00000000..a7a9b7fd --- /dev/null +++ b/graphics/gr/bitmap/eye.s @@ -0,0 +1,79 @@ +; Bitmap test + +; by Vince `deater` Weaver + +; eye image by LDX - LamerDeluxe from lovebyte 16x16 compo + +; 291 -- initial code +; 183 -- draw top/bottom nibble +; 182 -- end loop branch not jmp +; 179 -- make YPOS in memory +; 178 -- move end handling around +; 175 -- use SCRN2 +; 171 -- alternate carry +; 168 -- realize SETCOL leaves result in A +; 166 -- half-height + +.include "zp.inc" +.include "hardware.inc" + + + ;================================ + ; Clear screen and setup graphics + ;================================ +eye: + + jsr SETGR ; set lo-res 40x40 mode + ; A=$D0 afterward + + ldx #$ff ; beginning of data + +draw_eye_yloop: + + ldy #12 +draw_eye_xloop: + + ; draw bottom nibble first + + tya + ror ; get odd or even in carry + bcs plot_it ; only increment X every other + inx + +end: + bmi end ; if X hits 128, done + +plot_it: + lda eye_data,X ; get color + jsr SCRN2 ; put top or bottom nibble in A based on C + jsr SETCOL ; duplicate color in top/bottom + +ypos_smc: + lda #16 ; YPOS (center downward) + jsr PLOT + + iny + cpy #28 + bne draw_eye_xloop + + inc ypos_smc+1 + bne draw_eye_yloop ; branch always + +eye_data: + .byte $BB,$88,$BB,$0B,$08,$88,$80,$B0 + .byte $8B,$B8,$0B,$08,$00,$00,$00,$00 + .byte $88,$0B,$08,$00,$00,$00,$00,$00 + .byte $B8,$08,$00,$00,$44,$04,$00,$00 + .byte $8B,$00,$40,$44,$F7,$7F,$04,$00 + .byte $08,$40,$4C,$00,$75,$FF,$47,$70 + .byte $00,$C4,$04,$00,$50,$F7,$4F,$70 + .byte $00,$44,$0C,$00,$00,$F7,$4F,$F0 + .byte $07,$C4,$04,$00,$00,$75,$47,$F0 + .byte $0F,$44,$0C,$00,$00,$40,$44,$F0 + .byte $7F,$40,$4C,$00,$00,$C4,$04,$F7 + .byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF + .byte $F7,$07,$44,$C4,$C4,$44,$70,$FF + .byte $78,$7F,$00,$44,$44,$00,$F7,$7F + .byte $8B,$87,$7F,$00,$00,$F7,$7F,$88 + .byte $BB,$8B,$88,$88,$88,$88,$88,$BB + diff --git a/graphics/gr/bitmap/eye_good.s b/graphics/gr/bitmap/eye_good.s new file mode 100644 index 00000000..e4784399 --- /dev/null +++ b/graphics/gr/bitmap/eye_good.s @@ -0,0 +1,81 @@ +; Bitmap test + +; by Vince `deater` Weaver + +; eye image by (TODO) from lovebyte 16x16 compo + +; 291 -- initial code +; 183 -- draw top/bottom nibble +; 182 -- end loop branch not jmp +; 179 -- make YPOS in memory +; 178 -- move end handling around +; 175 -- use SCRN2 +; 171 -- alternate carry +; 168 -- realize SETCOL leaves result in A + +.include "zp.inc" +.include "hardware.inc" + + + ;================================ + ; Clear screen and setup graphics + ;================================ +eye: + + jsr SETGR ; set lo-res 40x40 mode + ; A=$D0 afterward + + ldx #$ff ; beginning of data + +draw_eye_yloop: + +ypos_smc: + lda #4 ; YPOS + + ; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear) + jsr GBASCALC + + ldy #12 +draw_eye_xloop: + + ; draw bottom nibble first + + tya + ror ; get odd or even in carry + bcs plot_it ; only increment X every other + inx + +end: + bmi end ; if X hits 128, done + +plot_it: + lda eye_data,X ; get color + jsr SCRN2 ; put top or bottom nibble in A based on C + jsr SETCOL ; duplicate color in top/bottom + sta (GBASL),Y ; plot double high color + + iny + cpy #28 + bne draw_eye_xloop + + inc ypos_smc+1 + bne draw_eye_yloop ; branch always + +eye_data: + .byte $BB,$88,$BB,$0B,$08,$88,$80,$B0 + .byte $8B,$B8,$0B,$08,$00,$00,$00,$00 + .byte $88,$0B,$08,$00,$00,$00,$00,$00 + .byte $B8,$08,$00,$00,$44,$04,$00,$00 + .byte $8B,$00,$40,$44,$F7,$7F,$04,$00 + .byte $08,$40,$4C,$00,$75,$FF,$47,$70 + .byte $00,$C4,$04,$00,$50,$F7,$4F,$70 + .byte $00,$44,$0C,$00,$00,$F7,$4F,$F0 + .byte $07,$C4,$04,$00,$00,$75,$47,$F0 + .byte $0F,$44,$0C,$00,$00,$40,$44,$F0 + .byte $7F,$40,$4C,$00,$00,$C4,$04,$F7 + .byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF + .byte $F7,$07,$44,$C4,$C4,$44,$70,$FF + .byte $78,$7F,$00,$44,$44,$00,$F7,$7F + .byte $8B,$87,$7F,$00,$00,$F7,$7F,$88 + .byte $BB,$8B,$88,$88,$88,$88,$88,$BB + diff --git a/graphics/gr/bitmap/hardware.inc b/graphics/gr/bitmap/hardware.inc new file mode 100644 index 00000000..ce1dc5ec --- /dev/null +++ b/graphics/gr/bitmap/hardware.inc @@ -0,0 +1,104 @@ +;; HARDWARE LOCATIONS + +KEYPRESS = $C000 +KEYRESET = $C010 + +;; SOFT SWITCHES +CLR80COL = $C000 ; PAGE0/PAGE1 normal +SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead +EIGHTYCOLOFF = $C00C +EIGHTYCOLON = $C00D +TBCOLOR = $C022 ; IIgs text foreground / background colors +NEWVIDEO = $C029 ; IIgs graphics modes +SPEAKER = $C030 +CLOCKCTL = $C034 ; bits 0-3 are IIgs border color +SET_GR = $C050 +SET_TEXT = $C051 +FULLGR = $C052 +TEXTGR = $C053 +PAGE0 = $C054 +PAGE1 = $C055 +LORES = $C056 ; Enable LORES graphics +HIRES = $C057 ; Enable HIRES graphics +AN3 = $C05E ; Annunciator 3 + + + + + + + +PADDLE_BUTTON0 = $C061 +PADDLE_BUTTON1 = $C062 +PADDL0 = $C064 +PTRIG = $C070 + +;; BASIC ROUTINES + +NORMAL = $F273 + +;; MONITOR ROUTINES + +PLOT = $F800 ;; PLOT AT Y,A +PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0) +SCRN2 = $F879 ;; set A to top or bottom nibble based on C +HLINE = $F819 ;; HLINE Y,$2C at A +VLINE = $F828 ;; VLINE A,$2D at Y +CLRSCR = $F832 ;; Clear low-res screen +CLRTOP = $F836 ;; clear only top of low-res screen +GBASCALC= $F847 ;; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear) +SETCOL = $F864 ;; COLOR=A +ROM_TEXT2COPY = $F962 ;; iigs +SETTXT = $FB36 +SETGR = $FB40 ;; A is $D0 after +TABV = $FB5B ;; VTAB to A +ROM_MACHINEID = $FBB3 ;; iigs +BELL = $FBDD ;; ring the bell +BASCALC = $FBC1 ;; +VTAB = $FC22 ;; VTAB to CV +HOME = $FC58 ;; Clear the text screen +WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us +CROUT1 = $FD8B +SETINV = $FE80 ;; INVERSE +SETNORM = $FE84 ;; NORMAL +COUT = $FDED ;; output A to screen +COUT1 = $FDF0 ;; output A to screen + + + + + + + +COLOR_BLACK = 0 +COLOR_RED = 1 +COLOR_DARKBLUE = 2 +COLOR_PURPLE = 3 +COLOR_DARKGREEN = 4 +COLOR_GREY = 5 +COLOR_MEDIUMBLUE = 6 +COLOR_LIGHTBLUE = 7 +COLOR_BROWN = 8 +COLOR_ORANGE = 9 +COLOR_GREY2 = 10 +COLOR_PINK = 11 +COLOR_LIGHTGREEN = 12 +COLOR_YELLOW = 13 +COLOR_AQUA = 14 +COLOR_WHITE = 15 + +COLOR_BOTH_BLACK = $00 +COLOR_BOTH_RED = $11 +COLOR_BOTH_DARKBLUE = $22 +COLOR_BOTH_DARKGREEN = $44 +COLOR_BOTH_GREY = $55 +COLOR_BOTH_MEDIUMBLUE = $66 +COLOR_BOTH_LIGHTBLUE = $77 +COLOR_BOTH_BROWN = $88 +COLOR_BOTH_ORANGE = $99 +COLOR_BOTH_PINK = $BB +COLOR_BOTH_LIGHTGREEN = $CC +COLOR_BOTH_YELLOW = $DD +COLOR_BOTH_AQUA = $EE +COLOR_BOTH_WHITE = $FF + diff --git a/graphics/gr/bitmap/hello.bas b/graphics/gr/bitmap/hello.bas new file mode 100644 index 00000000..133a44bb --- /dev/null +++ b/graphics/gr/bitmap/hello.bas @@ -0,0 +1,2 @@ +5 HOME +10 PRINT CHR$(4);"CATALOG" diff --git a/graphics/gr/bitmap/make_bitmap.c b/graphics/gr/bitmap/make_bitmap.c new file mode 100644 index 00000000..c57bfb04 --- /dev/null +++ b/graphics/gr/bitmap/make_bitmap.c @@ -0,0 +1,129 @@ +#include +#include +#include + +#define OFFSET 32 +#define OFFSET2 35 + +//#define OFFSET 35 + +static int hex2int(int val) { + + if ((val>='0') && (val<='9')) return val-'0'; + if ((val>='A') && (val<='F')) return (val-'A')+10; + if ((val>='a') && (val<='f')) return (val-'a')+10; + + printf("Unknown: %c %d\n",val,val); + return -1; +} + +int main(int argc, char **argv) { + + int i = 0; + int e = 0,filesize; + int val,pv,final; + unsigned char in[1024]; + unsigned char enc[1024],enc2[1024]; + int third,enc_ptr=0; + char string[256]; + char *result; + int op=0; + + memset(in,0,sizeof(in)); + + while(1) { + result=fgets(string,256,stdin); + if (result==NULL) break; + + for(i=0;i>2; + val=val+OFFSET; + final=((val-OFFSET)<<2)+third-0x40; + fprintf(stderr,"%d: %x -> %x %x ==> %x\n", + i,pv,val,third,final); + if (pv!=final) fprintf(stderr,"error0: no match!\n"); + if (val<0) fprintf(stderr,"error0, negative! in=%x e=%x val=%x\n", + in[i+0],third,val); + if (val<0x20) fprintf(stderr,"error0, unprintable! in=%x pv=%x e=%x val=%x\n", + in[i+0],pv,third,val); + if (val>0x7e) fprintf(stderr,"error0, too big! in=%x pv=%x e=%x val=%x\n", + in[i+0],pv,third,val); +// printf("%c",val); //(in[i + 0] >> 2) + OFFSET); + //printf("%c",val); //(in[i + 0] >> 2) + OFFSET); + enc2[enc_ptr]=val; + enc_ptr++; + } + if (i + 1 < filesize) { + val=in[i+1]; + pv=val; + val=val+0x40; + val-=(third>>2); +// val&=0xff; + val=val>>2; + val=val+OFFSET; + final=((val-OFFSET)<<2)+(third>>2)-0x40; + + fprintf(stderr,"%d: %x -> %x %x ==> %x\n", + i+1,pv,val,third>>2,final); + if (pv!=final) fprintf(stderr,"error1: no match!\n"); + if (val<0) fprintf(stderr,"error1, negative! %x %x\n", + in[i+0]&0xfc,third); + if (val<0x20) fprintf(stderr,"error1, unprintable! %x %x\n", + in[i+0]&0xfc,third); + if (val>0x7e) fprintf(stderr,"error1, too big! in=%x pv=%x e=%x val=%x\n", + in[i+0],pv,third,val); +// printf("%c",val); //(in[i + 1] >> 2) + OFFSET); + enc2[enc_ptr]=val; + enc_ptr++; + } + if (i + 2 < filesize) { + val=in[i+2]; + pv=val; + val=val+0x40; + val-=(third>>4); +// val&=0xff; + val=val>>2; + val=val+OFFSET; + final=((val-OFFSET)<<2)+(third>>4)-0x40; + fprintf(stderr,"%d: %x -> %x %x ==> %x\n", + i+2,pv,val,third>>4,final); + if (pv!=final) fprintf(stderr,"error2: no match!\n"); + if (val<0) fprintf(stderr,"error2, negative! %x %x\n", + in[i+0]&0xfc,third); + if (val<0x20) fprintf(stderr,"error2, unprintable! %x %x\n", + in[i+0]&0xfc,third); + if (val>0x7e) fprintf(stderr,"error2 too big! in=%x pv=%x e=%x val=%x\n", + in[i+0],pv,third,val); +// printf("%c",val);//(in[i + 2] >> 2) + OFFSET); + enc2[enc_ptr]=val; + enc_ptr++; + } + } while ((i += 3) < filesize); + + enc[e]=0; + enc2[enc_ptr]=0; + + printf("%s%s\n",enc2,enc); + + return 0; +} diff --git a/graphics/gr/bitmap/zp.inc b/graphics/gr/bitmap/zp.inc new file mode 100644 index 00000000..32082246 --- /dev/null +++ b/graphics/gr/bitmap/zp.inc @@ -0,0 +1,158 @@ +;; Zero page monitor routines addresses + +;; LZSA addresses +NIBCOUNT = $00 + +WNDLFT = $20 +WNDWDTH = $21 +WNDTOP = $22 +WNDBTM = $23 +CH = $24 +CV = $25 +GBASL = $26 +GBASH = $27 +BASL = $28 +BASH = $29 +H2 = $2C +V2 = $2D +MASK = $2E +COLOR = $30 +INVFLG = $32 + +; More zero-page addresses +; we try not to conflict with anything DOS, MONITOR or BASIC related + +;; Flying Routine Only + +TURNING = $60 +;SCREEN_X = $61 ; not used? +SCREEN_Y = $62 +ANGLE = $63 +HORIZ_SCALE_I = $64 +HORIZ_SCALE_F = $65 + +SCALE_I = $64 +SCALE_F = $65 + +FACTOR_I = $66 +FACTOR_F = $67 +DX_I = $68 +DX_F = $69 +SPACEX_I = $6A +SPACEX_F = $6B +CX_I = $6C +CX_F = $6D +DY_I = $6E +DY_F = $6F +SPACEY_I = $70 +SPACEY_F = $71 +CY_I = $72 +CY_F = $73 +TEMP_I = $74 +TEMP_F = $75 +DISTANCE_I = $76 +DISTANCE_F = $77 +SPACEZ_I = $78 +SPACEZ_F = $79 +DRAW_SPLASH = $7A +SPEED = $7B +SPLASH_COUNT = $7C +OVER_LAND = $7D +NUM1L = $7E +NUM1H = $7F +NUM2L = $80 +NUM2H = $81 +RESULT = $82 ; 83,84,85 +NEGATE = $86 ; UNUSED? +LAST_SPACEX_I = $87 +LAST_SPACEY_I = $88 +LAST_MAP_COLOR = $89 +COLOR_MASK = $8A + +;; World Map Only + +ODD = $7B +DIRECTION = $7C +REFRESH = $7D +ON_BIRD = $7E +MOVED = $7F +STEPS = $80 +TFV_X = $81 +TFV_Y = $82 +NEWX = $83 +NEWY = $84 +MAP_X = $85 +GROUND_COLOR = $86 + + +LEVEL_OVER = $A0 +JOYSTICK_ENABLED= $A1 +FRAMEL = $A2 +FRAMEH = $A3 +WHICH_LOAD = $A4 +MENU_RESULT = $A5 +SOUND_STATUS = $A6 + SOUND_DISABLED = $80 + SOUND_IN_LC = $01 ; $01 sound effects in language card + SOUND_MOCKINGBOARD = $02 ; mockingboard detected +JS_BUTTON_STATE = $A7 + +COLOR1 = $E0 +COLOR2 = $E1 +MATCH = $E2 +XX = $E3 +YY = $E4 +SHIPY = $E4 +YADD = $E5 +LOOP = $E6 +;MEMPTRL = $E7 +;MEMPTRH = $E8 +NAMEL = $E9 +NAMEH = $EA +NAMEX = $EB +CHAR = $EC +DISP_PAGE = $ED +DRAW_PAGE = $EE + +FIRST = $F0 +LASTKEY = $F1 +PADDLE_STATUS = $F2 +XPOS = $F3 +YPOS = $F4 +TEMP = $FA +RUN = $FA +TEMP2 = $FB +TEMPY = $FB +INL = $FC +INH = $FD +OUTL = $FE +OUTH = $FF + + + + + + +; read any file slot 6 version +; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018 + +; modified to assemble with ca65 -- vmw +; added code to patch it to run from current disk slot -- vmw + + + adrlo = $26 ; constant from boot prom + adrhi = $27 ; constant from boot prom + tmpsec = $3c ; constant from boot prom + reqsec = $3d ; constant from boot prom + sizelo = $44 + sizehi = $45 + secsize = $46 + + ldsizel = $70 + ldsizeh = $71 + namlo = $7b + namhi = $7c + step = $7d ; state for stepper motor + tmptrk = $7e ; temporary copy of current track + phase = $7f ; current phase for /seek +