xmas2019: iniitial checkin

This commit is contained in:
Vince Weaver 2019-12-11 08:35:56 -05:00
parent d97b15bbd8
commit 681cbc350f
4 changed files with 353 additions and 4 deletions

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@ -6,10 +6,10 @@ PNG_TO_40x48D = ../gr-utils/png_to_40x48d
all: xmas2019.dsk
xmas2019.dsk: SNOW
xmas2019.dsk: SNOW HELLO
cp empty.dsk xmas2019.dsk
$(DOS33) -y xmas2019.dsk BSAVE -a 0x1000 SNOW
$(DOS33) -y xmas2019.dsk SAVE A HELLO.BAS
$(DOS33) -y xmas2019.dsk SAVE A HELLO
####
@ -35,8 +35,8 @@ FIREWORKS.BAS: fireworks.bas
####
HELLO.BAS: hello.bas
../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO.BAS
HELLO: hello.bas
../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO
clean:

89
xmas_2019/hardware.inc Normal file
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@ -0,0 +1,89 @@
;; HARDWARE LOCATIONS
KEYPRESS = $C000
KEYRESET = $C010
;; SOFT SWITCHES
CLR80COL = $C000 ; PAGE0/PAGE1 normal
SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
EIGHTYCOLOFF = $C00C
EIGHTYCOLON = $C00D
SPEAKER = $C030
SET_GR = $C050
SET_TEXT = $C051
FULLGR = $C052
TEXTGR = $C053
PAGE0 = $C054
PAGE1 = $C055
LORES = $C056 ; Enable LORES graphics
HIRES = $C057 ; Enable HIRES graphics
AN3 = $C05E ; Annunciator 3
PADDLE_BUTTON0 = $C061
PADDL0 = $C064
PTRIG = $C070
; Language card
; C080
; C08B
;; BASIC ROUTINES
;NORMAL = $F273
;; MONITOR ROUTINES
;HLINE = $F819 ;; HLINE Y,$2C at A
;VLINE = $F828 ;; VLINE A,$2D at Y
;CLRSCR = $F832 ;; Clear low-res screen
;CLRTOP = $F836 ;; clear only top of low-res screen
;SETCOL = $F864 ;; COLOR=A
;TEXT = $FB36
;TABV = $FB5B ;; VTAB to A
;BELL = $FBDD ;; ring the bell
;BASCALC= $FBC1 ;;
;VTAB = $FC22 ;; VTAB to CV
;HOME = $FC58 ;; Clear the text screen
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
;SETINV = $FE80 ;; INVERSE
;SETNORM= $FE84 ;; NORMAL
;COUT = $FDED ;; output A to screen
;COUT1 = $FDF0 ;; output A to screen
COLOR_BLACK = 0
COLOR_RED = 1
COLOR_DARKBLUE = 2
COLOR_PURPLE = 3
COLOR_DARKGREEN = 4
COLOR_GREY = 5
COLOR_MEDIUMBLUE = 6
COLOR_LIGHTBLUE = 7
COLOR_BROWN = 8
COLOR_ORANGE = 9
COLOR_GREY2 = 10
COLOR_PINK = 11
COLOR_LIGHTGREEN = 12
COLOR_YELLOW = 13
COLOR_AQUA = 14
COLOR_WHITE = 15
COLOR_BOTH_BLACK = $00
COLOR_BOTH_RED = $11
COLOR_BOTH_DARKBLUE = $22
COLOR_BOTH_DARKGREEN = $44
COLOR_BOTH_GREY = $55
COLOR_BOTH_MEDIUMBLUE = $66
COLOR_BOTH_LIGHTBLUE = $77
COLOR_BOTH_BROWN = $88
COLOR_BOTH_ORANGE = $99
COLOR_BOTH_PINK = $BB
COLOR_BOTH_LIGHTGREEN = $CC
COLOR_BOTH_YELLOW = $DD
COLOR_BOTH_AQUA = $EE
COLOR_BOTH_WHITE = $FF

135
xmas_2019/snow.s Normal file
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@ -0,0 +1,135 @@
; Display falling snow
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
CH = $24
CV = $25
GBASL = $26
GBASH = $27
BASL = $28
BASH = $29
HGR_COLOR = $E4
SNOWX = $F0
HGR = $F3E2
.include "hardware.inc"
;==================================
;==================================
jsr HGR
bit FULLGR
display_loop:
; 0 4 8 c 10 14 18 1c
; 0 1 2 3 4 5 6 7
;=========================
; erase old snow
ldx #0
erase_loop:
lda snow_y,X
lsr
lsr
and #$fe
; lsr
tay
clc
lda hgr_offsets,Y
adc snow_x,X
sta GBASL
lda snow_y,X
asl
asl
and #$1f
clc
adc hgr_offsets+1,Y
sta GBASH
ldy #0
lda #0
sta (GBASL),Y
inx
cpx #8
bne erase_loop
;==========================
; move snow
ldx #0
move_snow:
lda snow_y,X ; inc to next line
cmp #191
bne just_inc
lda #0
sta snow_y,X
jmp done_inc
just_inc:
inc snow_y,X
done_inc:
inx
cpx #8
bne move_snow
;=========================
; draw new snow
ldx #0
draw_loop:
lda snow_y,X
lsr
lsr
; lsr
and #$fe
tay
clc
lda hgr_offsets,Y
adc snow_x,X
sta GBASL
lda snow_y,X
asl
asl
and #$1f
clc
adc hgr_offsets+1,Y
sta GBASH
ldy #0
lda #1
sta (GBASL),Y
inx
cpx #8
bne draw_loop
lda #100
jsr WAIT
jmp display_loop ; 3
snow_x:
.byte 2,4,6,8,10,12,14,16
snow_offset:
.byte 0,1,2,3,4,5,6,7
snow_y:
.byte 0,0,0,0,0,0,0,0
hgr_offsets:
.word $2000,$2080,$2100,$2180,$2200,$2280,$2300,$2380
.word $2028,$20A8,$2128,$21A8,$2228,$22A8,$2328,$23A8
.word $2050,$20D0,$2150,$21D0,$2250,$22D0,$2350,$23D0

125
xmas_2019/snow_slow.s Normal file
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@ -0,0 +1,125 @@
; Display falling snow
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
FRAMEBUFFER = $00 ; $00 - $0F
YPOS = $10
YPOS_SIN = $11
CH = $24
CV = $25
GBASL = $26
GBASH = $27
BASL = $28
BASH = $29
FRAME = $60
WAITING = $62
LETTERL = $63
LETTERH = $64
LETTERX = $65
LETTERY = $66
LETTERD = $67
LETTER = $68
BLARGH = $69
HGR_COLOR = $E4
STATE = $ED
DRAW_PAGE = $EE
LASTKEY = $F1
PADDLE_STATUS = $F2
TEMP = $FA
SNOWX = $F0
.include "hardware.inc"
;==================================
;==================================
jsr hgr
bit PAGE0
bit SET_GR
bit FULLGR
bit HIRES
display_loop:
;=========================
; erase old snow
ldx #0
jsr hcolor_equals
ldx #0
erase_loop:
stx SNOWX
ldx SNOWX
ldy snow_xhs,X
lda snow_ys,X
pha
lda snow_xls,X
tax
pla
jsr hplot0
inc SNOWX
ldx SNOWX
cpx #8
bne erase_loop
;=========================
; draw new snow
ldx #3
jsr hcolor_equals
ldx #0
draw_loop:
stx SNOWX
ldx SNOWX
inc snow_ys,X
lda snow_ys,X
cmp #192
bne snow_done
lda #0
sta snow_ys,X
snow_done:
ldy snow_xhs,X
lda snow_ys,X
pha
lda snow_xls,X
tax
pla
jsr hplot0
inc SNOWX
ldx SNOWX
cpx #8
bne draw_loop
jmp display_loop ; 3
snow_xls:
.byte 10,30,50,70,90,110,0,10
snow_xhs:
.byte 0,0,0,0,0,0,1,1
snow_ys:
.byte 0,0,0,0,0,0,0,0
;.include "state_machine.s"
;.include "gr_hline.s"
;.include "../asm_routines/keypress.s"
;.include "gr_copy.s"
;.include "random16.s"
;.include "fw.s"
.include "hgr.s"