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mist: stoney: crawlways are maybe straightened out now
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@ -343,6 +343,9 @@ STONEY_BLUE_HALFMESSAGE = 43
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STONEY_CRAWLWAY_RIGHT = 44
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STONEY_COMPASS_ROOM_RIGHT= 45
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STONEY_COMPASS_ROSE_RIGHT= 46
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STONEY_CRAWLWAY_ENTRANCE_LEFT= 47
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STONEY_CRAWLWAY_ENTRANCE_RIGHT= 48
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; Channely Wood
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CHANNEL_ARRIVAL = 0
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@ -47,7 +47,8 @@ stoney_graphics.inc: \
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right_tunnel1_n.lzsa right_tunnel1_s.lzsa \
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right_tunnel2_n.lzsa right_tunnel2_s.lzsa right_tunnel2_w.lzsa \
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right_airlock_n.lzsa right_airlock_s.lzsa right_airlock_open_n.lzsa \
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left_letter.lzsa
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left_letter.lzsa \
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crawlway_entrance_e.lzsa
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echo "arrival_n_lzsa: .incbin \"arrival_n.lzsa\"" > stoney_graphics.inc
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echo "arrival_s_lzsa: .incbin \"arrival_s.lzsa\"" >> stoney_graphics.inc
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echo "arrival_e_lzsa: .incbin \"arrival_e.lzsa\"" >> stoney_graphics.inc
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@ -135,9 +136,7 @@ stoney_graphics.inc: \
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echo "right_airlock_s_lzsa: .incbin \"right_airlock_s.lzsa\"" >> stoney_graphics.inc
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echo "right_airlock_open_n_lzsa: .incbin \"right_airlock_open_n.lzsa\"" >> stoney_graphics.inc
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echo "left_letter_lzsa: .incbin \"left_letter.lzsa\"" >> stoney_graphics.inc
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echo "crawlway_entrance_e_lzsa: .incbin \"crawlway_entrance_e.lzsa\"" >> stoney_graphics.inc
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%.gr: %.png
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BIN
mist/graphics_stoney/crawlway_entrance_e.png
Normal file
BIN
mist/graphics_stoney/crawlway_entrance_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 707 B |
Binary file not shown.
Before Width: | Height: | Size: 7.3 KiB After Width: | Height: | Size: 7.3 KiB |
@ -15,7 +15,8 @@ locations:
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.word location32,location33,location34,location35
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.word location36,location37,location38,location39
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.word location40,location41,location42,location43
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.word location44,location45,location46
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.word location44,location45,location46,location47
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.word location48
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; STONEY_ARRIVAL -- arrival at stoneship
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location0:
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@ -509,7 +510,11 @@ location27:
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.word $0000 ; east bg
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.word left_tunnel2_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_WEST
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.byte $ff
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.byte DIRECTION_N
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.byte 11,18 ; special x
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.byte 22,44 ; special y
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.word enter_crawlway_left-1 ; special function
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; STONEY_LEFT_AIRLOCK -- airlock to red room
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location28:
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@ -603,11 +608,11 @@ location32:
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location33:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte STONEY_LEFT_TUNNEL2 ; east exit
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.byte STONEY_CRAWLWAY_ENTRANCE_LEFT ; east exit
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.byte STONEY_COMPASS_ROOM_LEFT ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_N ; east exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_W ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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@ -688,7 +693,10 @@ location37:
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.word right_tunnel2_w_lzsa ; east bg
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.word $0000 ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_EAST
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.byte $ff
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.byte DIRECTION_N
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.byte 24,30 ; special x
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.byte 22,44 ; special y
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.word enter_crawlway_right-1 ; special function
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; STONEY_RIGHT_AIRLOCK -- airlock to blue room
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location38:
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@ -803,11 +811,11 @@ location44:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte STONEY_COMPASS_ROOM_RIGHT ; east exit
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.byte STONEY_RIGHT_TUNNEL2 ; west exit
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.byte STONEY_CRAWLWAY_ENTRANCE_RIGHT ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_N ; east exit_dir
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.byte DIRECTION_N ; west exit_dir
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.byte DIRECTION_W ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word crawlway_w_lzsa ; east bg
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@ -856,3 +864,37 @@ location46:
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.byte 0,46 ; special y
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.word view_compass_right-1 ; special function
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; STONEY_CRAWLWAY_ENTRANCE_LEFT -- left_crawlway_entrance
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location47:
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.byte STONEY_LEFT_AIRLOCK ; north exit
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.byte STONEY_LEFT_TUNNEL1 ; south exit
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.byte STONEY_LEFT_TUNNEL2 ; east exit
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.byte STONEY_CRAWLWAY_LEFT ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte DIRECTION_N ; east exit_dir
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.byte DIRECTION_W ; west exit_dir
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.word left_tunnel2_n_lzsa ; north bg
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.word left_tunnel2_s_lzsa ; south bg
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.word crawlway_entrance_e_lzsa ; east bg
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.word left_tunnel2_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_WEST|BG_EAST
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.byte $ff
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; STONEY_CRAWLWAY_ENTRANCE_RIGHT -- right crawlway entrance
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location48:
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.byte STONEY_RIGHT_AIRLOCK ; north exit
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.byte STONEY_RIGHT_TUNNEL1 ; south exit
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.byte STONEY_CRAWLWAY_RIGHT ; east exit
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.byte STONEY_RIGHT_TUNNEL2 ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_N ; west exit_dir
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.word right_tunnel2_n_lzsa ; north bg
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.word right_tunnel2_s_lzsa ; south bg
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.word right_tunnel2_w_lzsa ; east bg
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.word crawlway_entrance_e_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
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.byte $ff
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@ -55,6 +55,8 @@
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; draw hatch as sprite
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;==================================
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; compass puzzle
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;==================================
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@ -62,6 +64,26 @@ compass_puzzle:
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rts
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;===================================
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; crawlways
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;===================================
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enter_crawlway_left:
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lda #STONEY_CRAWLWAY_ENTRANCE_LEFT
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sta LOCATION
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lda #DIRECTION_W
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sta DIRECTION
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jmp change_location
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enter_crawlway_right:
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lda #STONEY_CRAWLWAY_ENTRANCE_RIGHT
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sta LOCATION
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lda #DIRECTION_E
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sta DIRECTION
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jmp change_location
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;==========================
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