midline: clean up code
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@ -11,26 +11,17 @@
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midline:
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; lda #0
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; sta FRAME
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; lda #$ff
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; sta FRAMEH
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;================================
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; Clear screen and setup graphics
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;================================
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; jsr SETGR ; set lo-res 40x40 mode
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; bit LORES
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sta FULLGR
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;====================================================
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; setup text page2 screen of "Apple II Forever" text
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;====================================================
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; there are much better ways to accomplish this
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sta SETMOUSETEXT
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;====================================================
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; setup text page1 screen of "Apple II Forever" text
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;====================================================
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ldy #0
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restart:
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ldx #0
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@ -44,6 +35,34 @@ print_loop:
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bne print_loop
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print_done:
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;==================================
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; get exact vblank region
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;==================================
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; code by Sather
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; "Understanding the Apple IIe"
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poll1:
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lda VBLANK ; Find end of VBL
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bmi poll1 ; Fall through at VBL
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poll2:
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lda VBLANK
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bpl poll2 ; Fall through at VBL' ; 2
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lda $00 ; Now slew back in 17029 cycle loops ; 3
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lp17029:
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ldx #17 ; ; 2
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jsr waitx1k ; ; 17000
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jsr rts1 ; ; 12
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lda $00 ; nop3 ; 3
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lda $00 ; nop3 ; 3
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lda VBLANK ; Back to VBL yet? ; 4
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nop ; ; 2
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bmi lp17029 ; no, slew back ; 2/3
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;==============================
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; do the cycle counting
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;==============================
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@ -76,26 +95,6 @@ delay_16_settext:
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rts
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.if 0
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; -1
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;==================================
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; vblank = 4550 cycles
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; Try X=226 Y=4 cycles=4545
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skip_vblank:
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lda $00 ; nop3
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ldy #4 ; 2
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loop3: ldx #226 ; 2
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loop4: dex ; 2
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bne loop4 ; 2nt/3
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dey ; 2
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bne loop3 ; 2nt/3
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jmp midline_loop ; 3
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;===================================
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; wait y-reg times 10
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;===================================
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@ -129,13 +128,6 @@ waitx1k:
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rts1:
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rts ; 6
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.include "vblank.s"
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.endif
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a2_string:
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; 012345678901234567 8 9
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; .byte "Apple II Forever!! ",'@'+$80," ",0
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