peasant: work on archery area

This commit is contained in:
Vince Weaver 2021-11-03 00:53:24 -04:00
parent 0fb112fb3c
commit 7cde776cfa
2 changed files with 177 additions and 16 deletions

View File

@ -332,11 +332,88 @@ archery_verb_table:
; ask
;================
archery_ask:
; TODO
lda GAME_STATE_0
and #HALDO_TO_DONGOLEV
bne archery_ask_after_haldo
jmp parse_common_ask
archery_ask_after_haldo:
lda CURRENT_NOUN
cmp #NOUN_FIRE
beq archery_ask_about_fire
cmp #NOUN_NED
beq archery_ask_about_ned
cmp #NOUN_SMELL
beq archery_ask_about_smell
cmp #NOUN_ROBE
beq archery_ask_about_robe
cmp #NOUN_TROGDOR
beq archery_ask_about_trogdor
archery_ask_about_unknown:
ldx #<archery_ask_about_unknown_message
ldy #>archery_ask_about_unknown_message
jmp finish_parse_message
archery_ask_about_fire:
ldx #<archery_ask_about_fire_message
ldy #>archery_ask_about_fire_message
jsr partial_message_step
ldx #<archery_ask_about_fire_message2
ldy #>archery_ask_about_fire_message2
jsr partial_message_step
ldx #<archery_ask_about_fire_message3
ldy #>archery_ask_about_fire_message3
jsr partial_message_step
ldx #<archery_ask_about_fire_message4
ldy #>archery_ask_about_fire_message4
jmp finish_parse_message
archery_ask_about_ned:
ldx #<archery_ask_about_ned_message
ldy #>archery_ask_about_ned_message
jmp finish_parse_message
archery_ask_about_robe:
ldx #<archery_ask_about_robe_message
ldy #>archery_ask_about_robe_message
jmp finish_parse_message
archery_ask_about_smell:
ldx #<archery_ask_about_smell_message
ldy #>archery_ask_about_smell_message
jmp finish_parse_message
archery_ask_about_trogdor:
ldx #<archery_ask_about_trogdor_message
ldy #>archery_ask_about_trogdor_message
jsr partial_message_step
ldx #<archery_ask_about_trogdor_message2
ldy #>archery_ask_about_trogdor_message2
jsr partial_message_step
ldx #<archery_ask_about_trogdor_message3
ldy #>archery_ask_about_trogdor_message3
jsr partial_message_step
ldx #<archery_ask_about_trogdor_message4
ldy #>archery_ask_about_trogdor_message4
jsr partial_message_step
ldx #<archery_ask_about_trogdor_message5
ldy #>archery_ask_about_trogdor_message5
jsr partial_message_step
ldx #<archery_ask_about_trogdor_message6
ldy #>archery_ask_about_trogdor_message6
jmp finish_parse_message
;================
; get
@ -410,10 +487,31 @@ archery_look_at:
jmp finish_parse_message
archery_look_at_archer:
; first check if we've talked to mendelev
lda GAME_STATE_0
and #TALKED_TO_MENDELEV
beq archery_look_at_archer_before
lda GAME_STATE_0
and #HALDO_TO_DONGOLEV
beq archery_look_at_archer_after
archery_look_at_otherwise:
ldx #<archery_look_at_archer_otherwise_message
ldy #>archery_look_at_archer_otherwise_message
jmp finish_parse_message
archery_look_at_archer_before:
ldx #<archery_look_at_archer_message
ldy #>archery_look_at_archer_message
jmp finish_parse_message
archery_look_at_archer_after:
ldx #<archery_look_at_archer_sponge_message
ldy #>archery_look_at_archer_sponge_message
jmp finish_parse_message
archery_look_at_target:
ldx #<archery_look_at_target_message
ldy #>archery_look_at_target_message
@ -445,6 +543,10 @@ archery_play_game:
; talk
;================
archery_talk:
; before talk, only will talk if close enough
; after talk mendelev, gives talk to brother message
; after dongolev back, ???
; only talk if close
lda PEASANT_X

View File

@ -159,11 +159,16 @@ archery_look_at_archer_message:
.byte "to ask about it.",0
; + look archer (after talk but before saying haldo to Dongolev)
archery_look_at_archer_sponge_message:
.byte "He looks depressed. Jeez,",13
.byte "who invited the fun sponge?",0
; + look archer(s)/(anything not covered elsewhere) (after saying haldo to Dongolev)
.byte "You've come across some kind of shooting gallery. A pair of twin brothers seem to be running the place.",0
archery_look_at_archer_otherwise_message:
.byte "You've come across some",13
.byte "kind of shooting gallery. A",13
.byte "pair of twin brothers seem",13
.byte "to be running the place.",0
; + look target
archery_look_at_target_message:
@ -208,6 +213,16 @@ archery_talk_mendelev3_message:
.byte "'haldo.' Tell him I said",13
.byte "'haldo.'",34,0
; + talk (after talking to him before) NOT IN WIKI
.byte 34,"Tell my bro I said 'haldo'",13
.byte "if you see him,",34," he says",13
.byte "and goes back to pouting.",0
; + talk (after beating the minigame)
.byte 34,"Go away!",34," says Dongolev.",13
.byte 34,"We're arguing about who's",13
.byte "hotter,",34," adds Mendelev.",0
; + 2 POINTS
; + give super trinket
.byte 34,"That'll work,",34," says Mendelev. Just hit 3 bullseyes and you win the SuperTime FunBow TM!",0
@ -215,28 +230,78 @@ archery_talk_mendelev3_message:
; (get [X]=3-5 bullseyes)
.byte 34,"Nice shootin! [X] hits.",34," Says Mendelev. ",34,"Here's your prize!",34," You got the SuperTime FunBow TM! We don't sell ammo, so you'll have to find your own arrows for it.",0
;=======
; ask
; + ask about fire (all ask abouts m&d must both be there)
.byte 34,"Trogdor just burned down some idiot peasant's cottage. You should ask him,",34," says Mendelev. / ",34,"Yeah, this jerk goes on vacation to some prancey lake and...",34," / They see you staring daggers at them and turn bright red. / ",34,"Oh. Nevermind,",34," says Dongolev. ",34,"Um, yeah. What's a fire?",34," adds Mendelwhatever.",0
archery_ask_about_fire_message:
.byte 34,"Trogdor just burned down",13
.byte "some idiot peasant's",13
.byte "cottage. You should ask",13
.byte "him,",34," says Mendelev.",0
archery_ask_about_fire_message2:
.byte 34,"Yeah, this jerk goes on",13
.byte "vacation to some prancey",13
.byte "lake and...",34,0
archery_ask_about_fire_message3:
.byte "They see you staring",13
.byte "daggers at them and turn",13
.byte "bright red.",0
archery_ask_about_fire_message4:
.byte 34,"Oh. Nevermind,",34," says",13
.byte "Dongolev. ",34,"Um, yeah.",13
.byte "What's a fire?",34," adds",13
.byte "Mendelwhatever.",0
; + ask about naked ned
.byte "That guy creeps us out. In fact, shut up about him.",0
archery_ask_about_ned_message:
.byte "That guy creeps us out. In",13
.byte "fact, shut up about him.",0
; + ask about robe
.byte "We wouldn't know. We only wear archer clothes. You just can't arch real well in a robe, y'know?",0
archery_ask_about_robe_message:
.byte 34,"We wouldn't know. We only",13
.byte "wear archer clothes. You",13
.byte "just can't arch real well",13
.byte "in a robe, y'know?",34,0
; + ask about smell
.byte "That giant pig running around sure smells bad. Maybe talk to him.",0
archery_ask_about_smell_message:
.byte 34,"That giant pig running",13
.byte "around sure smells bad. Maybe",13
.byte "talk to him.",34,0
; + ask about trogdor
.byte 34,"Oh man, there was this one time when I came THIS close to having Trogdor ARROWED!",34," says Dongolev. / ",34,"Hey, shut up! That was me!",34," interrupts Mendelev, ",34,"YOU almost arrowed that blue baby!",34," says Dongolev. / ",34,"Did not!",34," / ",34,"Did so!",34," / ",34,"Did not!",34," / (You see where this is going.)",0
archery_ask_about_trogdor_message:
.byte 34,"Oh man, there was this one",13
.byte "time when I came THIS close",13
.byte "to having Trogdor",13
.byte "ARROWED!",34," says Dongolev.",0
archery_ask_about_trogdor_message2:
.byte 34,"Hey, shut up! That was me!",34,13
.byte "interrupts Mendelev, ",34,"YOU",13
.byte "almost arrowed that blue",13
.byte "baby!",34," says Dongolev.",0
archery_ask_about_trogdor_message3:
.byte 34,"Did not!",34,0
archery_ask_about_trogdor_message4:
.byte 34,"Did so!",34,0
archery_ask_about_trogdor_message5:
.byte 34,"Did not!",34,0
archery_ask_about_trogdor_message6:
.byte "(You see where this is",13
.byte "going.)",0
; + ask about (unknown)
.byte "Either we don't know anything about that, or you're real boring.",0
archery_ask_about_unknown_message:
.byte 34,"Either we don't know",13
.byte "anything about that, or",13
.byte "you're real boring.",34,0
; + haldo (after Dongolev has returned)
.byte "HALDO!!",0
; + play game (before saying haldo to Dongolev)
; + play game (before saying haldo to Dongolev) (before trinket?)
archery_play_game_message:
.byte "The gallery's not open and",13
.byte "you got no bow or arrows,",13
@ -259,13 +324,7 @@ archery_get_arrow_message:
.byte "Also, that guy over there",13
.byte "is giving you the evil eye.",0
; + talk (after talking to him before) NOT IN WIKI
.byte 34,"Tell my bro I said 'haldo'",13
.byte "if you see him,",34," he says",13
.byte "and goes back to pouting.",0
; + talk (after beating the minigame)
.byte 34,"Go away!",34," says Dongolev. ",34,"We're arguing about who's hotter,",34," adds Mendelev.",0
;=================