mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-02-05 21:34:30 +00:00
riven: hook up some more graphics
This commit is contained in:
parent
18688980d2
commit
80a84fdd85
@ -108,6 +108,8 @@ riven_disk03.dsk: QBOOT QLOAD TITLE_03 \
|
||||
|
||||
riven_disk04.dsk: QBOOT QLOAD TITLE_04 \
|
||||
disk04_files/DISK04 \
|
||||
disk04_files/LEVEL_BRIDGE1 \
|
||||
disk04_files/LEVEL_BRIDGE2 \
|
||||
disk04_files/LEVEL_TUNNEL3
|
||||
cp $(EMPTY_DISK)/empty.dsk riven_disk04.dsk
|
||||
$(DOS33_RAW) riven_disk04.dsk 0 0 QBOOT 0 1
|
||||
@ -116,8 +118,11 @@ riven_disk04.dsk: QBOOT QLOAD TITLE_04 \
|
||||
$(DOS33_RAW) riven_disk04.dsk 0 1 disk04_files/DISK04 0 0
|
||||
$(DOS33_RAW) riven_disk04.dsk 0 8 TITLE_04 0 0
|
||||
$(DOS33_RAW) riven_disk04.dsk 1 0 QLOAD 0 0
|
||||
$(DOS33_RAW) riven_disk04.dsk 2 0 disk04_files/LEVEL_BRIDGE1 0 0
|
||||
$(DOS33_RAW) riven_disk04.dsk 7 0 disk04_files/LEVEL_BRIDGE2 0 0
|
||||
$(DOS33_RAW) riven_disk04.dsk 27 0 disk04_files/LEVEL_TUNNEL3 0 0
|
||||
|
||||
|
||||
###
|
||||
|
||||
riven_disk05.dsk: QBOOT QLOAD TITLE_05 \
|
||||
@ -538,6 +543,12 @@ disk03_files/LEVEL_DOORWAY:
|
||||
|
||||
####
|
||||
|
||||
disk04_files/LEVEL_BRIDGE1:
|
||||
cd disk04_files && make
|
||||
|
||||
disk04_files/LEVEL_BRIDGE2:
|
||||
cd disk04_files && make
|
||||
|
||||
disk04_files/LEVEL_TUNNEL3:
|
||||
cd disk04_files && make
|
||||
|
||||
@ -730,6 +741,8 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
|
||||
disk03_files/LEVEL_CAVE \
|
||||
disk03_files/LEVEL_DOORWAY \
|
||||
disk04_files/DISK04 \
|
||||
disk04_files/LEVEL_BRIDGE1 \
|
||||
disk04_files/LEVEL_BRIDGE2 \
|
||||
disk04_files/LEVEL_TUNNEL3 \
|
||||
disk05_files/DISK05 \
|
||||
disk05_files/LEVEL_CHAIR \
|
||||
@ -793,6 +806,8 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 3 21 0` disk03_files/LEVEL_CAVE 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 3 27 0` disk03_files/LEVEL_DOORWAY 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 4 0 2` disk04_files/DISK04 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 4 2 0` disk04_files/LEVEL_BRIDGE1 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 4 7 0` disk04_files/LEVEL_BRIDGE2 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 4 27 0` disk04_files/LEVEL_TUNNEL3 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 5 0 2` disk05_files/DISK05 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 5 2 0` disk05_files/LEVEL_CHAIR 0 0
|
||||
|
@ -105,9 +105,9 @@ Disk04 Map (disk has 35 tracks, each 4k in size)
|
||||
T 0 = Qboot
|
||||
T 0.5 = TITLE 1805 bytes 8S = 0T8S (2048) 400B free
|
||||
T 1 = QLOAD 2314 bytes 16S= 1T0S (4096) 2k free
|
||||
T 2 = BRIDGE2 ???? bytes = 5T0S (20480) 15k free
|
||||
T 7 = BRIDGE3 ???? bytes = 5T0S (20480) ?? free
|
||||
T 12 = BRIDGE4 ???? bytes = 5T0S (20480) ?? free
|
||||
T 2 = BRIDGE1 9027 bytes = 5T0S (20480) 11k free
|
||||
T 7 = BRIDGE2 8982 bytes = 5T0S (20480) 11k free
|
||||
T 12 = BRIDGE3 ???? bytes = 5T0S (20480) ?? free
|
||||
T 17 = TUNNEL1 ???? bytes = 5T0S (20480) ?? free
|
||||
T 22 = TUNNEL2 ???? bytes = 5T0S (20480) ?? free
|
||||
T 27 = TUNNEL3 17217 bytes = 5T0S (20480) 3k free
|
||||
|
@ -56,12 +56,12 @@ disk_exit_dni_l:
|
||||
disk_exit_load:
|
||||
.byte LOAD_PATH
|
||||
.byte LOAD_DSTEPS1
|
||||
.byte LOAD_TUNNEL3
|
||||
.byte LOAD_BRIDGE1
|
||||
.byte LOAD_CYAN
|
||||
disk_exit_level:
|
||||
.byte RIVEN_STEPS_BASE
|
||||
.byte RIVEN_DOWN1
|
||||
.byte RIVEN_TUNNEL3
|
||||
.byte RIVEN_BRIDGE1
|
||||
.byte 0
|
||||
disk_exit_direction:
|
||||
.byte DIRECTION_W
|
||||
|
@ -3,7 +3,7 @@ include ../../../Makefile.inc
|
||||
LINKER_SCRIPTS = ../../../linker_scripts/
|
||||
|
||||
|
||||
all: DISK04 LEVEL_TUNNEL3
|
||||
all: DISK04 LEVEL_BRIDGE1 LEVEL_BRIDGE2 LEVEL_TUNNEL3
|
||||
|
||||
####
|
||||
|
||||
@ -15,6 +15,31 @@ disk04.o: disk04.s ../zp.inc
|
||||
|
||||
####
|
||||
|
||||
LEVEL_BRIDGE1: level_bridge1.o
|
||||
ld65 -o LEVEL_BRIDGE1 level_bridge1.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_bridge1.o: level_bridge1.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk04_defines.inc \
|
||||
leveldata_bridge1.inc \
|
||||
graphics_bridge1/bridge1_graphics.inc
|
||||
ca65 -o level_bridge1.o level_bridge1.s -l level_bridge1.lst
|
||||
|
||||
####
|
||||
|
||||
LEVEL_BRIDGE2: level_bridge2.o
|
||||
ld65 -o LEVEL_BRIDGE2 level_bridge2.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_bridge2.o: level_bridge2.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk04_defines.inc \
|
||||
leveldata_bridge2.inc \
|
||||
graphics_bridge2/bridge2_graphics.inc
|
||||
ca65 -o level_bridge2.o level_bridge2.s -l level_bridge2.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
LEVEL_TUNNEL3: level_tunnel3.o
|
||||
ld65 -o LEVEL_TUNNEL3 level_tunnel3.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
@ -27,6 +52,12 @@ level_tunnel3.o: level_tunnel3.s \
|
||||
|
||||
####
|
||||
|
||||
graphics_bridge1/bridge1_graphics.inc:
|
||||
cd graphics_bridge1 && make
|
||||
|
||||
graphics_bridge2/bridge2_graphics.inc:
|
||||
cd graphics_bridge2 && make
|
||||
|
||||
graphics_tunnel3/tunnel3_graphics.inc:
|
||||
cd graphics_tunnel3 && make
|
||||
|
||||
@ -34,13 +65,17 @@ graphics_tunnel3/tunnel3_graphics.inc:
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst DISK04 \
|
||||
LEVEL_BRIDGE1 LEVEL_BRIDGE2 \
|
||||
LEVEL_TUNNEL3
|
||||
|
||||
####
|
||||
|
||||
distclean:
|
||||
rm -f *~ *.o *.lst DISK04 \
|
||||
LEVEL_BRIDGE1 LEVEL_BRIDGE2 \
|
||||
LEVEL_TUNNEL3
|
||||
cd graphics_bridge1 && make clean
|
||||
cd graphics_bridge2 && make clean
|
||||
cd graphics_tunnel3 && make clean
|
||||
|
||||
|
||||
|
@ -11,19 +11,19 @@ which_disk_bin:
|
||||
.byte 4
|
||||
|
||||
load_address_array:
|
||||
.byte $40,$40,$40,$40 ; TITLE, BRIDGE2, BRIDGE3, BRIDGE4
|
||||
.byte $40,$40,$40,$40 ; TITLE, BRIDGE1, BRIDGE2, BRIDGE3
|
||||
.byte $40,$40,$40,$00 ; TUNNEL1, TUNNEL2, TUNNEL3
|
||||
|
||||
track_array:
|
||||
.byte 0, 2, 7,12 ; TITLE, BRIDGE2, BRIDGE3, BRIDGE4
|
||||
.byte 0, 2, 7,12 ; TITLE, BRIDGE1, BRIDGE2, BRIDGE3
|
||||
.byte 17,22,27,0 ; TUNNEL1, TUNNEL1, TUNNEL3
|
||||
|
||||
sector_array:
|
||||
.byte 8, 0, 0, 0 ; TITLE, BRIDGE2, BRIDGE3, BRIDGE4
|
||||
.byte 8, 0, 0, 0 ; TITLE, BRIDGE1, BRIDGE2, BRIDGE3
|
||||
.byte 0,0,0,0 ; TUNNEL1, TUNNEL1, TUNNEL3
|
||||
|
||||
length_array:
|
||||
.byte 8, 80,80,80 ; TITLE, BRIDGE2, BRIDGE3, BRIDGE4
|
||||
.byte 8, 80,80,80 ; TITLE, BRIDGE1, BRIDGE2, BRIDGE3
|
||||
.byte 80,80,80,0 ; TUNNEL1, TUNNEL1, TUNNEL3
|
||||
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
LOAD_TITLE_04 = 0
|
||||
LOAD_BRIDGE2 = 1
|
||||
LOAD_BRIDGE3 = 2
|
||||
LOAD_BRIDGE4 = 3
|
||||
LOAD_BRIDGE1 = 1
|
||||
LOAD_BRIDGE2 = 2
|
||||
LOAD_BRIDGE3 = 3
|
||||
LOAD_TUNNEL1 = 4
|
||||
LOAD_TUNNEL2 = 5
|
||||
LOAD_TUNNEL3 = 6
|
||||
@ -9,6 +9,14 @@ LOAD_TUNNEL3 = 6
|
||||
;================================
|
||||
; Level definitions
|
||||
|
||||
; BRIDGE1
|
||||
RIVEN_BRIDGE1 = 0
|
||||
|
||||
; BRIDGE2
|
||||
RIVEN_BRIDGE2 = 0
|
||||
|
||||
|
||||
|
||||
; TUNNEL3
|
||||
|
||||
RIVEN_TUNNEL3 = 0
|
||||
|
25
games/riven_hgr/disk04_files/graphics_bridge1/Makefile
Normal file
25
games/riven_hgr/disk04_files/graphics_bridge1/Makefile
Normal file
@ -0,0 +1,25 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: bridge1_graphics.inc
|
||||
|
||||
bridge1_graphics.inc: \
|
||||
bridge1_w.hgr.zx02 bridge1_e.hgr.zx02
|
||||
echo "bridge1_w_zx02: .incbin \"bridge1_w.hgr.zx02\"" > bridge1_graphics.inc
|
||||
echo "bridge1_e_zx02: .incbin \"bridge1_e.hgr.zx02\"" >> bridge1_graphics.inc
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr bridge1_graphics.inc
|
||||
|
BIN
games/riven_hgr/disk04_files/graphics_bridge1/bridge1_e.png
Normal file
BIN
games/riven_hgr/disk04_files/graphics_bridge1/bridge1_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
BIN
games/riven_hgr/disk04_files/graphics_bridge1/bridge1_w.png
Normal file
BIN
games/riven_hgr/disk04_files/graphics_bridge1/bridge1_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 34 KiB |
25
games/riven_hgr/disk04_files/graphics_bridge2/Makefile
Normal file
25
games/riven_hgr/disk04_files/graphics_bridge2/Makefile
Normal file
@ -0,0 +1,25 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: bridge2_graphics.inc
|
||||
|
||||
bridge2_graphics.inc: \
|
||||
bridge2_w.hgr.zx02 bridge2_e.hgr.zx02
|
||||
echo "bridge2_w_zx02: .incbin \"bridge2_w.hgr.zx02\"" > bridge2_graphics.inc
|
||||
echo "bridge2_e_zx02: .incbin \"bridge2_e.hgr.zx02\"" >> bridge2_graphics.inc
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr bridge2_graphics.inc
|
||||
|
BIN
games/riven_hgr/disk04_files/graphics_bridge2/bridge2_e.png
Normal file
BIN
games/riven_hgr/disk04_files/graphics_bridge2/bridge2_e.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.0 KiB |
BIN
games/riven_hgr/disk04_files/graphics_bridge2/bridge2_w.png
Normal file
BIN
games/riven_hgr/disk04_files/graphics_bridge2/bridge2_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.3 KiB |
113
games/riven_hgr/disk04_files/level_bridge1.s
Normal file
113
games/riven_hgr/disk04_files/level_bridge1.s
Normal file
@ -0,0 +1,113 @@
|
||||
; Riven -- Bridge1
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk04_defines.inc"
|
||||
|
||||
bridge1_start:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
; jsr TEXT
|
||||
; jsr HOME
|
||||
bit KEYRESET
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE1
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
;========================
|
||||
; set up location
|
||||
;========================
|
||||
|
||||
lda #<locations
|
||||
sta LOCATIONS_L
|
||||
lda #>locations
|
||||
sta LOCATIONS_H
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
sta LEVEL_OVER
|
||||
|
||||
lda #0
|
||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
|
||||
lda #1
|
||||
sta CURSOR_VISIBLE
|
||||
|
||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
|
||||
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
; done in title
|
||||
|
||||
; lda #$20
|
||||
; sta HGR_PAGE
|
||||
; jsr hgr_make_tables
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_bridge1/bridge1_graphics.inc"
|
||||
|
||||
.include "leveldata_bridge1.inc"
|
113
games/riven_hgr/disk04_files/level_bridge2.s
Normal file
113
games/riven_hgr/disk04_files/level_bridge2.s
Normal file
@ -0,0 +1,113 @@
|
||||
; Riven -- Bridge2
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk04_defines.inc"
|
||||
|
||||
bridge2_start:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
; jsr TEXT
|
||||
; jsr HOME
|
||||
bit KEYRESET
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE1
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
;========================
|
||||
; set up location
|
||||
;========================
|
||||
|
||||
lda #<locations
|
||||
sta LOCATIONS_L
|
||||
lda #>locations
|
||||
sta LOCATIONS_H
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
sta LEVEL_OVER
|
||||
|
||||
lda #0
|
||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
|
||||
lda #1
|
||||
sta CURSOR_VISIBLE
|
||||
|
||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
|
||||
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
; done in title
|
||||
|
||||
; lda #$20
|
||||
; sta HGR_PAGE
|
||||
; jsr hgr_make_tables
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_bridge2/bridge2_graphics.inc"
|
||||
|
||||
.include "leveldata_bridge2.inc"
|
25
games/riven_hgr/disk04_files/leveldata_bridge1.inc
Normal file
25
games/riven_hgr/disk04_files/leveldata_bridge1.inc
Normal file
@ -0,0 +1,25 @@
|
||||
;===============================================
|
||||
; level data for Start level
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0
|
||||
|
||||
; RIVEN_BRIDGE1 -- part way across the bridge
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte LOAD_BRIDGE2<<4|RIVEN_BRIDGE2 ; east exit
|
||||
.byte $E0 ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word bridge1_e_zx02 ; east bg
|
||||
.word bridge1_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
25
games/riven_hgr/disk04_files/leveldata_bridge2.inc
Normal file
25
games/riven_hgr/disk04_files/leveldata_bridge2.inc
Normal file
@ -0,0 +1,25 @@
|
||||
;===============================================
|
||||
; level data for Start level
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0
|
||||
|
||||
; RIVEN_BRIDGE1 -- part way across the bridge
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte LOAD_TUNNEL3<<4|RIVEN_TUNNEL3 ; east exit
|
||||
.byte LOAD_BRIDGE1<<4|RIVEN_BRIDGE1 ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word bridge2_e_zx02 ; east bg
|
||||
.word bridge2_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
@ -10,7 +10,7 @@ location0:
|
||||
.byte RIVEN_TUNNEL3_OPEN ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $E1 ; east exit
|
||||
.byte $E0 ; west exit
|
||||
.byte LOAD_BRIDGE2<<4|RIVEN_BRIDGE2 ; west exit
|
||||
.byte DIRECTION_N ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
|
@ -447,10 +447,10 @@ game_continue:
|
||||
.endif
|
||||
|
||||
.if DISK=04
|
||||
lda #LOAD_TUNNEL3
|
||||
lda #LOAD_BRIDGE1
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_TUNNEL3
|
||||
lda #RIVEN_BRIDGE1
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_E
|
||||
|
Loading…
x
Reference in New Issue
Block a user